home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Dream 44
/
Amiga_Dream_44.iso
/
RiscPc
/
jeux
/
biohazard.arc
/
MakeBio
< prev
next >
Wrap
Text File
|
1995-10-29
|
5KB
|
145 lines
# Project: BioHazard
# Toolflags:
CCflags = -c -depend !Depend -IC: -g
C++flags = -c -depend !Depend -IC: -throwback
Linkflags = -aif -o $@
ObjAsmflags = -g -Stamp -NoCache -depend !Depend -CloseExec -Quit
CMHGflags =
LibFileflags = -c -o $@
Squeezeflags = -o $@
# Final targets:
@.BioHazard: @.o.BioHazard @.o.AffLine @.o.AffLnVGA @.o.Border @.o.BorderVGA \
@.o.ConvScrn @.o.Floor @.o.FloorVGA @.o.sprite @.o.spriteVGA @.o.VSyncEvent @.o.weapon \
@.o.weaponVGA @.^.^.^.Apps.Dtasm.Libraries.RISC_OSLib.o.RISC_OSLib \
@.^.^.^.Apps.Dtasm.Libraries.clib.o.Stubs @.o.ConvScrRPC @.o.Map @.o.MapVGA @.o.SmallMap @.o.SmallMapVG
link $(linkflags) @.o.BioHazard @.o.AffLine @.o.AffLnVGA @.o.Border \
@.o.BorderVGA @.o.ConvScrn @.o.Floor @.o.FloorVGA @.o.sprite @.o.spriteVGA @.o.VSyncEvent \
@.o.weapon @.o.weaponVGA @.^.^.^.Apps.Dtasm.Libraries.RISC_OSLib.o.RISC_OSLib \
@.^.^.^.Apps.Dtasm.Libraries.clib.o.Stubs @.o.ConvScrRPC @.o.Map @.o.MapVGA @.o.SmallMap @.o.SmallMapVG
# User-editable dependencies:
# Static dependencies:
@.o.BioHazard: @.c.BioHazard
cc $(ccflags) -o @.o.BioHazard @.c.BioHazard
@.o.AffLine: @.s.AffLine
objasm $(objasmflags) -from @.s.AffLine -to @.o.AffLine
@.o.AffLnVGA: @.s.AffLnVGA
objasm $(objasmflags) -from @.s.AffLnVGA -to @.o.AffLnVGA
@.o.Border: @.s.Border
objasm $(objasmflags) -from @.s.Border -to @.o.Border
@.o.BorderVGA: @.s.BorderVGA
objasm $(objasmflags) -from @.s.BorderVGA -to @.o.BorderVGA
@.o.ConvScrn: @.s.ConvScrn
objasm $(objasmflags) -from @.s.ConvScrn -to @.o.ConvScrn
@.o.Floor: @.s.Floor
objasm $(objasmflags) -from @.s.Floor -to @.o.Floor
@.o.FloorVGA: @.s.FloorVGA
objasm $(objasmflags) -from @.s.FloorVGA -to @.o.FloorVGA
@.o.sprite: @.s.sprite
objasm $(objasmflags) -from @.s.sprite -to @.o.sprite
@.o.spriteVGA: @.s.spriteVGA
objasm $(objasmflags) -from @.s.spriteVGA -to @.o.spriteVGA
@.o.VSyncEvent: @.s.VSyncEvent
objasm $(objasmflags) -from @.s.VSyncEvent -to @.o.VSyncEvent
@.o.weapon: @.s.weapon
objasm $(objasmflags) -from @.s.weapon -to @.o.weapon
@.o.weaponVGA: @.s.weaponVGA
objasm $(objasmflags) -from @.s.weaponVGA -to @.o.weaponVGA
@.o.ConvScrRPC: @.s.ConvScrRPC
objasm $(objasmflags) -from @.s.ConvScrRPC -to @.o.ConvScrRPC
@.o.Map: @.s.Map
objasm $(objasmflags) -from @.s.Map -to @.o.Map
@.o.MapVGA: @.s.MapVGA
objasm $(objasmflags) -from @.s.MapVGA -to @.o.MapVGA
@.o.SmallMap: @.s.SmallMap
objasm $(objasmflags) -from @.s.SmallMap -to @.o.SmallMap
@.o.SmallMapVG: @.s.SmallMapVG
objasm $(objasmflags) -from @.s.SmallMapVG -to @.o.SmallMapVG
# Dynamic dependencies:
o.Floor: s.Floor
o.Floor: h.WolfReg
o.Floor: h.SWInames
o.FloorVGA: s.FloorVGA
o.FloorVGA: h.WolfReg
o.FloorVGA: h.SWInames
o.sprite: s.sprite
o.sprite: h.WolfReg
o.sprite: h.SWInames
o.spriteVGA: s.spriteVGA
o.spriteVGA: h.WolfReg
o.spriteVGA: h.SWInames
o.VSyncEvent: s.VSyncEvent
o.VSyncEvent: h.WolfReg
o.VSyncEvent: h.SWInames
o.weapon: s.weapon
o.weapon: h.WolfReg
o.weapon: h.SWInames
o.weaponVGA: s.weaponVGA
o.weaponVGA: h.WolfReg
o.weaponVGA: h.SWInames
o.ConvScrRPC: s.ConvScrRPC
o.ConvScrRPC: h.WolfReg
o.ConvScrRPC: h.SWInames
o.AffLine: s.AffLine
o.AffLine: h.WolfReg
o.AffLine: h.SWInames
o.AffLnVGA: s.AffLnVGA
o.AffLnVGA: h.WolfReg
o.AffLnVGA: h.SWInames
o.ConvScrn: s.ConvScrn
o.ConvScrn: h.WolfReg
o.ConvScrn: h.SWInames
o.MapVGA: s.MapVGA
o.MapVGA: h.WolfReg
o.MapVGA: h.SWInames
o.Border: s.Border
o.Border: h.WolfReg
o.Border: h.SWInames
o.BorderVGA: s.BorderVGA
o.BorderVGA: h.WolfReg
o.BorderVGA: h.SWInames
o.Map: s.Map
o.Map: h.WolfReg
o.Map: h.SWInames
@.o.ConvScrn: h.WolfReg
@.o.ConvScrn: h.SWInames
@.o.Map: h.WolfReg
@.o.Map: h.SWInames
@.o.MapVGA: h.WolfReg
@.o.MapVGA: h.SWInames
@.o.Border: h.WolfReg
@.o.Border: h.SWInames
@.o.BorderVGA: h.WolfReg
@.o.BorderVGA: h.SWInames
@.o.SmallMap: h.WolfReg
@.o.SmallMap: h.SWInames
@.o.SmallMapVG: h.WolfReg
@.o.SmallMapVG: h.SWInames
o.BioHazard: c.BioHazard
o.BioHazard: C:h.baricon
o.BioHazard: C:h.wimp
o.BioHazard: C:h.os
o.BioHazard: C:h.sprite
o.BioHazard: C:h.dbox
o.BioHazard: C:h.event
o.BioHazard: C:h.menu
o.BioHazard: C:h.menu
o.BioHazard: C:h.res
o.BioHazard: C:h.resspr
o.BioHazard: C:h.sprite
o.BioHazard: C:h.template
o.BioHazard: C:h.wimp
o.BioHazard: C:h.wimpt
o.BioHazard: C:h.win
o.BioHazard: C:h.werr
o.BioHazard: h.wolfhead
o.BioHazard: C:h.bbc