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xa_movi.h
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C/C++ Source or Header
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1997-01-26
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2KB
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83 lines
/*
* xa_movi.h
*
* Copyright (C) 1996,1997 by Mark Podlipec.
* All rights reserved.
*
* This software may be freely copied, modified and redistributed without
* fee for non-commerical purposes provided that this copyright notice is
* preserved intact on all copies and modified copies.
*
* There is no warranty or other guarantee of fitness of this software.
* It is provided solely "as is". The author(s) disclaim(s) all
* responsibility and liability with respect to this software's usage
* or its effect upon hardware or computer systems.
*
*/
#include "xanim.h"
typedef struct MOVI_FRAME_STRUCT
{
xaULONG time;
xaULONG timelo;
XA_ACTION *act;
struct MOVI_FRAME_STRUCT *next;
} MOVI_FRAME;
typedef struct
{
xaULONG frames;
xaULONG width;
xaULONG chans;
xaULONG format;
float rate;
xaULONG compression;
xaULONG *off;
xaULONG *size;
} MOVI_A_HDR;
typedef struct
{
xaULONG frames;
xaULONG width;
xaULONG height;
xaULONG compression;
xaULONG interlacing;
xaULONG packing;
xaULONG orientation;
float pixel_aspect;
float fps;
float q_spatial;
float q_temporal;
xaULONG *off;
xaULONG *size;
} MOVI_I_HDR;
/* NOTES:
* from makemovie manpage
* interlace none, even lines 1st, odd lines 1st
* loopmode once, loop, swing(pingpong)
* compressions mvc1 (most likely my comp1)
* mvc2
* jpeg
* rle 8 bit
* rle24 24 bit
* orientation top_to_bottom bottom_to_top?
* packing 32-bit RGBX ???
*/
typedef struct
{
xaULONG version;
xaULONG i_tracks;
xaULONG a_tracks;
xaULONG loop_mode;
xaULONG num_loops;
xaULONG optimized;
MOVI_A_HDR *a_hdr;
MOVI_I_HDR *i_hdr;
} MOVI_HDR;