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Fuji Wa La Te I Ka - Hyakunin Isshu Karuta
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00054_Script_54
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Text File
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1995-11-10
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901b
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30 lines
on exitFrame
if rollOver(5) then
puppetSprite 5,true
set the castNum of sprite 5 = the number of cast "R_OT,DW"
set the visible of sprite 14 = 1
set the visible of sprite 15 = 1
else
set the castNum of sprite 5 = the number of cast "R_OT,UP"
set the visible of sprite 14 = 0
set the visible of sprite 15 = 0
puppetSprite 5,FALSE
end if
--
-- if rollover(6) then
-- puppetsprite 6,true
-- set the castnum of sprite 6 = the number of cast"R_END,DW"
-- else
-- set the castnum of sprite 6 = the number of cast"R_END,UP"
-- puppetsprite 6,FALSE
-- end if
-- if rollover(8) then
-- puppetsprite 8,true
-- set the castnum of sprite 8 = the number of cast"R_RE2,DW"
-- else
-- set the castnum of sprite 8 = the number of cast"R_RE2,UP"
-- puppetsprite 8,FALSE
-- end if
-- updateStage
go to the frame
end