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Fuji Wa La Te I Ka - Hyakunin Isshu Karuta
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KARUTA.bin
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00060_Script_60
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1995-11-10
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589b
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20 lines
--on exitFrame
-- global Muki,ch
-- puppetSprite 48,TRUE
-- set the castNum of sprite 48 = 72
-- set the type of sprite 48 = 1
-- set the ink of sprite 48 = 36
-- set the locH of sprite 48 = the locH of sprite 25 + 25
-- set the locV of sprite 48 = the locV of sprite 25 - 25
-- updateStage
-- -- StartTimer
-- -- repeat while the Timer < 60
-- -- if the mouseDown = TRUE then
-- -- put clickOn() into ch
-- -- play frame"Gameya0"
-- -- end if
-- -- end repeat
-- -- go to frame Muki
-- puppetSprit 48,FALSE
-- go to the frame
--end