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Fuji Wa La Te I Ka - Hyakunin Isshu Karuta
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KARUTA.bin
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wins
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csinke6.dir
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00620_Script_WinB
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Text File
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1995-11-13
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1KB
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44 lines
global Tsp,Hsp,Bsp
on WinB1--Θv╟óφm╟í╟²╟⌐┼I
preLoadCast 96 + 400, 98 + 400
sound playFile 2, "\S_REACT\WIN_B"
put the timer into vTime
repeat while the timer < vTIME+130
IkariB random(5), random(5)
end repeat
set the castNum of sprite Bsp = 81 + 400
unLoadCast 96 + 400, 98 + 400
end
on WinB2--╟ï╟µ╟ï╟µ┼A╟å╟ï╟ó╟├╟º┼B
preLoadCast 81 + 400
preLoadCast 84 + 400
preLoadCast 87 + 400
preLoadCast 99 + 400, 101 + 400
sound playFile 2, "\S_REACT\WIN_B2"
if SoundBusy(2) then
ShakeHeadB random(5), random(5)
ShakeHeadB random(5), random(5)
end if
put the timer into vTime
repeat while the timer < vTIME+80
NikoB random(5), random(5)
end repeat
set the castNum of sprite Bsp = 81 + 400
unLoadCast 81 + 400
unLoadCast 84 + 400
unLoadCast 87 + 400
unLoadCast 2 + 400, 4 + 400
end
on WinB3--╔z╔σσ⌐╟╬┼B
preLoadCast 90 + 400, 92 + 400
sound playFile 2, "\S_REACT\WIN_B3"
put the timer into vTime
repeat while the timer < vTIME+90
BikkuriB random(5), random(5)
end repeat
set the castNum of sprite Bsp = 81 + 400
unLoadCast 90 + 400, 92 + 400
end