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Fuji Wa La Te I Ka - Hyakunin Isshu Karuta
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00349_Script_LuckyB
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Text File
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1995-11-13
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2KB
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56 lines
global Tsp,Hsp,Bsp
on LuckyB1--╔Γ╔b╔L┼[╟≡╟╖┼I
preLoadCast 93 + 400, 95 + 400
sound playFile 2, "\S_REACT\OK_B1"
put the timer into vTime
repeat while the timer < vTIME+90
KirakiraB random(5), random(5)
end repeat
set the castNum of sprite Bsp = 81 + 400
unLoadCast 93 + 400, 95 + 400
end
on LuckyB2--╔E╔b╔V╔╔╔V╔╔╔b╔V╔╔╔b┼I
preLoadCast 99 + 400, 101 + 400
sound playFile 2, "\S_REACT\OK_B2"
put the timer into vTime
repeat while the timer < vTIME+140
NikoB random(5), random(5)
end repeat
set the castNum of sprite Bsp = 81 + 400
unLoadCast 2 + 400, 4 + 400
end
on LuckyB3--╟ó╟²╟µ╟┤╟≡╟╖┼I
preLoadCast 90 + 400, 92 + 400
sound playFile 2, "\S_REACT\OK_B3"
put the timer into vTime
repeat while the timer < vTIME+100
BikkuriB random(5), random(5)
end repeat
set the castNum of sprite Bsp = 81 + 400
unLoadCast 90 + 400, 92 + 400
end
on LuckyB4--╟½╟º╟≡╟╖┼I
preLoadCast 90 + 400, 92 + 400
sound playFile 2, "\S_REACT\OK_B4"
put the timer into vTime
repeat while the timer < vTIME+70
BikkuriB random(5), random(5)
end repeat
set the castNum of sprite Bsp = 81 + 400
unLoadCast 90 + 400, 92 + 400
end
on LuckyB5--╔i╔C╔X╟≡╟╖┼I
preLoadCast 99 + 400, 101 + 400
sound playFile 2, "\S_REACT\OK_B5"
put the timer into vTime
repeat while the timer < vTIME+80
NikoB random(5), random(5)
end repeat
set the castNum of sprite Bsp = 81 + 400
unLoadCast 2 + 400, 4 + 400
end