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Fuji Wa La Te I Ka - Hyakunin Isshu Karuta
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00347_Script_LuckyT
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Text File
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1995-11-13
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2KB
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66 lines
global Tsp,Hsp,Bsp
on LuckyT1--╔z╔b╔z╔b╔z╔b╔z┼I
preLoadCast 10 + 400, 12 + 400
sound playFile 2, "\S_REACT\OK_T5"
put the timer into vTime
repeat while the timer < vTIME+160
BikkuriT random(5), random(5)
end repeat
set the castNum of sprite Tsp = 1 + 400
unLoadCast 10 + 400, 12 + 400
end
on LuckyT2--╔Φ╔b╔n╔b╔n╔b
preLoadCast 22 + 400, 24 + 400
sound playFile 2, "\S_REACT\OK_T2"
put the timer into vTime
repeat while the timer < vTIME+150
NikoT random(5), random(5)
end repeat
set the castNum of sprite Tsp = 1 + 400
unLoadCast 22 + 400, 24 + 400
end
on LuckyT3--╟ó╟²╟µ╟┤╟╝╟«╟≡╟╖╟╚┼I
preLoadCast 22 + 400, 24 + 400
sound playFile 2, "\S_REACT\OK_T1"
put the timer into vTime
repeat while the timer < vTIME+130
NikoT random(5), random(5)
end repeat
set the castNum of sprite Tsp = 1 + 400
unLoadCast 22 + 400, 24 + 400
end
on LuckyT4--╟½╟º╟╝╟«╟≡╟╖╟╚┼I
preLoadCast 10 + 400, 12 + 400
preLoadCast 22 + 400, 24 + 400
sound playFile 2, "\S_REACT\OK_T3"
if SoundBusy(2) then
BikkuriT random(5), random(5)
end if
put the timer into vTime
repeat while the timer < vTIME+80
NikoT random(5), random(5)
end repeat
set the castNum of sprite Tsp = 1 + 400
unLoadCast 10 + 400, 12 + 400
unLoadCast 22 + 400, 24 + 400
end
on LuckyT5--╔i╔C╔X╟╝╟«╟≡╟╖╟╚┼I
preLoadCast 13 + 400, 15 + 400
preLoadCast 10 + 400, 12 + 400
sound playFile 2, "\S_REACT\OK_T4"
if SoundBusy(2) then
KirakiraT random(5), random(5)
end if
put the timer into vTime
repeat while the timer < vTIME+100
BikkuriT random(5), random(5)
end repeat
set the castNum of sprite Tsp = 1 + 400
unLoadCast 13 + 400, 15 + 400
unLoadCast 10 + 400, 12 + 400
end