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Fuji Wa La Te I Ka - Hyakunin Isshu Karuta
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KARUTA.bin
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00025_Script_25
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1995-11-13
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61 lines
on HanteiA
global Karuta,gHuda,gBahuda,gMax,gTeika,gTeika2,Syosya4,gCount¼
,gMotihuda,gMotihudaA,gMotihudaB,gMotihudaC,Again,gGyaku,gYasumiA
set gMotihudaA = gMotihudaA + 1
put gCount + 1 into gCount
if gHuda = 2 then
if gBahuda = 0 then
set Again = 1
else
HimeGet AName
put gMotihudaA + gBahuda into gMotihudaA
set gBahuda = 0
end if
else
if gHuda = 3 then
BozuGet AName
put gBahuda + gMotihudaA into gBahuda
set gMotihudaA = 0
else
if gHuda = 4 then
sound playFile 2, "\S_BZMKRI\CARD_L"
repeat while soundBusy(2)
nothing
end repeat
Itadaki AName
set gMotihudaA = gMotihudaA - 1
set gTeika2 = -100
set Syosya4 = "╟å╟╗╟²"
TEIKA2
end if
if gHuda = 5 then
sound playFile 2, "\S_BZMKRI\CARD_R"
repeat while soundBusy(2)
end repeat
if gGyaku = 0 then
set gMotihudaA = gMotihudaA - 1
set gGyaku = 1
else
set gMotihudaA = gMotihudaA - 1
set gGyaku = 0
end if
end if
end if
end if
if gHuda = 6 then
sound playFile 2, "\S_BZMKRI\CARD_1"
repeat while soundBusy(2)
end repeat
YasumiGet AName
set gMotihudaA = gMotihudaA - 1
set gYasumiA = 1
PuppetSprite 44,TRUE
set the type of sprite 44 to 1
set the ink of sprite 44 to 36
set the castNum of sprite 44 to 89
set the locH of sprite 44 to 70
set the locV of sprite 44 to 162
end if
end