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Fuji Wa La Te I Ka - Hyakunin Isshu Karuta
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KARUTA.bin
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bbozu7.dir
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00004_Script_4
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1995-11-13
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3KB
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94 lines
on StartMovie
global Karuta,gHuda,gBahuda,gMax,gTeika2,gCount,gMotihuda¼
,gMotihudaA,gMotihudaB,gMotihudaC,Again,gLeftCT,gRightCT,gLeftMax,¼
gRightMax,gGyaku,gYasumiP,gYasumiA,gYasumiB,gYasumiC,gChangeP
set gMax = 114
set gLeftMax = 0
set gRightMax = 0
set gHuda = 0
set gBahuda = 0
set gTeika2 = 0
set gCount = 0
set gLeftCT = 0
set gRightCT = 0
set gMotihuda = 0
set gMotihudaA = 0
set gMotihudaB = 0
set gMotihudaC = 0
set gGyaku = 0
set gYasumiP = 0
set gYasumiA = 0
set gYasumiB = 0
set gYasumiC = 0
set Again = 0
set gChangeP = 0
set karuta = [1:1,2:2,3:1,4:1,5:1,6:1,7:1,8:3,9:2,10:3,¼
11:1,12:3,13:1,14:1,15:1,16:1,17:1,18:1,19:2,20:1,¼
21:3, 22:1,23:1,24:1,25:1,26:1,27:1,28:1,29:1,30:1,¼
31:1,32:1,33:1,34:1,35:1,36:1,37:1,38:2,39:1,40:1,¼
41:1,42:1,43:1,44:1,45:1,46:1,47:3,48:1,49:1,50:1,¼
51:1,52:1,53:2,54:2,55:1,56:2,57:2,58:2,59:2,60:2,¼
61:2,62:2,63:1,64:1,65:2,66:3,67:2,68:1,69:3,70:3,¼
71:1,72:2,73:1,74:1,75:1,76:3,77:1,78:1,79:1,80:2,¼
81:1,82:3,83:1,84:1,85:3,86:3,87:3,88:2,89:2,90:2,¼
91:1,92:2,93:1,94:1,95:3,96:3,97:1,98:1,99:1,100:1,¼
101:4,101:4,102:5,102:5,102:5,103:6,103:6,103:6¼
,104:7,104:7,104:7,105:8,105:8,105:8]
puppetSprite 48,TRUE
set the castNum of sprite 48 = 1000
puppetSprite 14,TRUE
puppetSprite 15,TRUE
set the visible of sprite 14 = 1
set the visible of sprite 15 = 1
PuppetSprite 16,TRUE
set the type of sprite 16 = 0
set the type of sprite 14 = 1
set the castNum of sprite 14 = 64
set the type of sprite 15 = 1
set the castNum of sprite 15 = 54
put gMotihuda && "±ß" into field"P"
put gMotihudaA && "±ß" into field"A"
put gMotihudaB && "±ß" into field"B"
put gMotihudaC && "±ß" into field"C"
put "Φ═ΘD" && gBahuda into field"Φ═ΘD"
put " " into field"±ßΩε"
set the textSize of field "ΦⁿΘô" = 30
set the textHeight of field "ΦⁿΘô" = 37
set the textStyle of field "ΦⁿΘô" = "bold"
put " " into field"ΦⁿΘô"
set the textSize of field "∞µ∞_" = 26
set the textHeight of field "∞µ∞_" = 37
set the textStyle of field "∞µ∞_" = "bold"
put " " into field"∞µ∞_"
puppetSprite 31,TRUE
set the rect of sprite 31 = rect( 15 , 249 , 15 , 276 )
puppetSprite 32,TRUE
set the rect of sprite 32 = rect( 207 , 165 , 207 , 192 )
puppetSprite 33,TRUE
set the rect of sprite 33 = rect( 399 , 249 , 399 , 276 )
puppetSprite 34,TRUE
set the rect of sprite 34 = rect( 207 , 352 , 207 , 379 )
Hyoji
set gLeftMax = gMax / 2
set gRightMax = gMax - gLeftMax
repeat with i = 44 to 47
PuppetSprite i,FALSE
end repeat
repeat with i = 18 to 20
set the visible of sprite i = 0
end repeat
updateStage
sound playfile 2,"\S_GAMEYA\UNDAMESI"
end
on stopMovie
repeat with SP = 1 to 39
set the visible of sprite SP = 1
end repeat
repeat with SP = 45 to 48
set the visible of sprite SP = 1
end repeat
end