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- /*
- **********************************************************************
- * Copyright (C) 1999 Alan Liu and others. All rights reserved.
- **********************************************************************
- * Date Name Description
- * 10/22/99 alan Creation.
- **********************************************************************
- */
-
- #ifndef RBBI_H
- #define RBBI_H
-
- /**
- * <p>A subclass of BreakIterator whose behavior is specified using a list of rules.</p>
- *
- * <p>There are two kinds of rules, which are separated by semicolons: <i>substitutions</i>
- * and <i>regular expressions.</i></p>
- *
- * <p>A substitution rule defines a name that can be used in place of an expression. It
- * consists of a name, which is a string of characters contained in angle brackets, an equals
- * sign, and an expression. (There can be no whitespace on either side of the equals sign.)
- * To keep its syntactic meaning intact, the expression must be enclosed in parentheses or
- * square brackets. A substitution is visible after its definition, and is filled in using
- * simple textual substitution. Substitution definitions can contain other substitutions, as
- * long as those substitutions have been defined first. Substitutions are generally used to
- * make the regular expressions (which can get quite complex) shorted and easier to read.
- * They typically define either character categories or commonly-used subexpressions.</p>
- *
- * <p>There is one special substitution. If the description defines a substitution
- * called "<ignore>", the expression must be a [] expression, and the
- * expression defines a set of characters (the "<em>ignore characters</em>") that
- * will be transparent to the BreakIterator. A sequence of characters will break the
- * same way it would if any ignore characters it contains are taken out. Break
- * positions never occur befoer ignore characters.</p>
- *
- * <p>A regular expression uses a subset of the normal Unix regular-expression syntax, and
- * defines a sequence of characters to be kept together. With one significant exception, the
- * iterator uses a longest-possible-match algorithm when matching text to regular
- * expressions. The iterator also treats descriptions containing multiple regular expressions
- * as if they were ORed together (i.e., as if they were separated by |).</p>
- *
- * <p>The special characters recognized by the regular-expression parser are as follows:</p>
- *
- * <blockquote>
- * <table border="1" width="100%">
- * <tr>
- * <td width="6%">*</td>
- * <td width="94%">Specifies that the expression preceding the asterisk may occur any number
- * of times (including not at all).</td>
- * </tr>
- * <tr>
- * <td width="6%">{}</td>
- * <td width="94%">Encloses a sequence of characters that is optional.</td>
- * </tr>
- * <tr>
- * <td width="6%">()</td>
- * <td width="94%">Encloses a sequence of characters. If followed by *, the sequence
- * repeats. Otherwise, the parentheses are just a grouping device and a way to delimit
- * the ends of expressions containing |.</td>
- * </tr>
- * <tr>
- * <td width="6%">|</td>
- * <td width="94%">Separates two alternative sequences of characters. Either one
- * sequence or the other, but not both, matches this expression. The | character can
- * only occur inside ().</td>
- * </tr>
- * <tr>
- * <td width="6%">.</td>
- * <td width="94%">Matches any character.</td>
- * </tr>
- * <tr>
- * <td width="6%">*?</td>
- * <td width="94%">Specifies a non-greedy asterisk. *? works the same way as *, except
- * when there is overlap between the last group of characters in the expression preceding the
- * * and the first group of characters following the *. When there is this kind of
- * overlap, * will match the longest sequence of characters that match the expression before
- * the *, and *? will match the shortest sequence of characters matching the expression
- * before the *?. For example, if you have "xxyxyyyxyxyxxyxyxyy" in the text,
- * "x[xy]*x" will match through to the last x (i.e., "<strong>xxyxyyyxyxyxxyxyx</strong>yy",
- * but "x[xy]*?x" will only match the first two xes ("<strong>xx</strong>yxyyyxyxyxxyxyxyy").</td>
- * </tr>
- * <tr>
- * <td width="6%">[]</td>
- * <td width="94%">Specifies a group of alternative characters. A [] expression will
- * match any single character that is specified in the [] expression. For more on the
- * syntax of [] expressions, see below.</td>
- * </tr>
- * <tr>
- * <td width="6%">/</td>
- * <td width="94%">Specifies where the break position should go if text matches this
- * expression. (e.g., "[a-z]*/[:Zs:]*1" will match if the iterator sees a run
- * of letters, followed by a run of whitespace, followed by a digit, but the break position
- * will actually go before the whitespace). Expressions that don't contain / put the
- * break position at the end of the matching text.</td>
- * </tr>
- * <tr>
- * <td width="6%">\</td>
- * <td width="94%">Escape character. The \ itself is ignored, but causes the next
- * character to be treated as literal character. This has no effect for many
- * characters, but for the characters listed above, this deprives them of their special
- * meaning. (There are no special escape sequences for Unicode characters, or tabs and
- * newlines; these are all handled by a higher-level protocol. In a Java string,
- * "\n" will be converted to a literal newline character by the time the
- * regular-expression parser sees it. Of course, this means that \ sequences that are
- * visible to the regexp parser must be written as \\ when inside a Java string.) All
- * characters in the ASCII range except for letters, digits, and control characters are
- * reserved characters to the parser and must be preceded by \ even if they currently don't
- * mean anything.</td>
- * </tr>
- * <tr>
- * <td width="6%">!</td>
- * <td width="94%">If ! appears at the beginning of a regular expression, it tells the regexp
- * parser that this expression specifies the backwards-iteration behavior of the iterator,
- * and not its normal iteration behavior. This is generally only used in situations
- * where the automatically-generated backwards-iteration brhavior doesn't produce
- * satisfactory results and must be supplemented with extra client-specified rules.</td>
- * </tr>
- * <tr>
- * <td width="6%"><em>(all others)</em></td>
- * <td width="94%">All other characters are treated as literal characters, which must match
- * the corresponding character(s) in the text exactly.</td>
- * </tr>
- * </table>
- * </blockquote>
- *
- * <p>Within a [] expression, a number of other special characters can be used to specify
- * groups of characters:</p>
- *
- * <blockquote>
- * <table border="1" width="100%">
- * <tr>
- * <td width="6%">-</td>
- * <td width="94%">Specifies a range of matching characters. For example
- * "[a-p]" matches all lowercase Latin letters from a to p (inclusive). The -
- * sign specifies ranges of continuous Unicode numeric values, not ranges of characters in a
- * language's alphabetical order: "[a-z]" doesn't include capital letters, nor does
- * it include accented letters such as a-umlaut.</td>
- * </tr>
- * <tr>
- * <td width="6%">::</td>
- * <td width="94%">A pair of colons containing a one- or two-letter code matches all
- * characters in the corresponding Unicode category. The two-letter codes are the same
- * as the two-letter codes in the Unicode database (for example, "[:Sc::Sm:]"
- * matches all currency symbols and all math symbols). Specifying a one-letter code is
- * the same as specifying all two-letter codes that begin with that letter (for example,
- * "[:L:]" matches all letters, and is equivalent to
- * "[:Lu::Ll::Lo::Lm::Lt:]"). Anything other than a valid two-letter Unicode
- * category code or a single letter that begins a Unicode category code is illegal within
- * colons.</td>
- * </tr>
- * <tr>
- * <td width="6%">[]</td>
- * <td width="94%">[] expressions can nest. This has no effect, except when used in
- * conjunction with the ^ token.</td>
- * </tr>
- * <tr>
- * <td width="6%">^</td>
- * <td width="94%">Excludes the character (or the characters in the [] expression) following
- * it from the group of characters. For example, "[a-z^p]" matches all Latin
- * lowercase letters except p. "[:L:^[\u4e00-\u9fff]]" matches all letters
- * except the Han ideographs.</td>
- * </tr>
- * <tr>
- * <td width="6%"><em>(all others)</em></td>
- * <td width="94%">All other characters are treated as literal characters. (For
- * example, "[aeiou]" specifies just the letters a, e, i, o, and u.)</td>
- * </tr>
- * </table>
- * </blockquote>
- *
- * <p>For a more complete explanation, see <a
- * href="http://www.ibm.com/java/education/boundaries/boundaries.html">http://www.ibm.com/java/education/boundaries/boundaries.html</a>.
- * For examples, see the resource data (which is annotated).</p>
- *
- * @author Richard Gillam
- */
- class RuleBasedBreakIterator {
-
- protected:
-
- /**
- * A token used as a character-category value to identify ignore characters
- */
- static int8_t IGNORE;
-
- private:
-
- /**
- * The state number of the starting state
- */
- static int16_t START_STATE;
-
- /**
- * The state-transition value indicating "stop"
- */
- static int16_t STOP_STATE;
-
- /**
- * The textual description this iterator was created from
- */
- UnicodeString description;
-
- /**
- * A table that indexes from character values to character category numbers
- */
- CompactByteArray charCategoryTable;
-
- /**
- * The table of state transitions used for forward iteration
- */
- int16_t* stateTable;
-
- /**
- * The table of state transitions used to sync up the iterator with the
- * text in backwards and random-access iteration
- */
- int16_t* backwardsStateTable;
-
- /**
- * A list of flags indicating which states in the state table are accepting
- * ("end") states
- */
- bool_t* endStates;
-
- /**
- * The number of character categories (and, thus, the number of columns in
- * the state tables)
- */
- int32_t numCategories;
-
- /**
- * The character iterator through which this BreakIterator accesses the text
- */
- CharacterIterator text;
-
- //=======================================================================
- // constructors
- //=======================================================================
-
- public:
-
- /**
- * Constructs a RuleBasedBreakIterator according to the description
- * provided. If the description is malformed, throws an
- * IllegalArgumentException. Normally, instead of constructing a
- * RuleBasedBreakIterator directory, you'll use the factory methods
- * on BreakIterator to create one indirectly from a description
- * in the framework's resource files. You'd use this when you want
- * special behavior not provided by the built-in iterators.
- */
- RuleBasedBreakIterator(UnicodeString description);
-
- //=======================================================================
- // boilerplate
- //=======================================================================
- public:
-
- /**
- * Clones this iterator.
- * @return A newly-constructed RuleBasedBreakIterator with the same
- * behavior as this one.
- */
- virtual Object clone();
-
- /**
- * Returns true if both BreakIterators are of the same class, have the same
- * rules, and iterate over the same text.
- */
- virtual bool_t equals(Object that);
-
- /**
- * Returns the description used to create this iterator
- */
- virtual UnicodeString toString();
-
- /**
- * Compute a hashcode for this BreakIterator
- * @return A hash code
- */
- virtual int32_t hashCode();
- //=======================================================================
- // BreakIterator overrides
- //=======================================================================
- /**
- * Sets the current iteration position to the beginning of the text.
- * (i.e., the CharacterIterator's starting offset).
- * @return The offset of the beginning of the text.
- */
- virtual int32_t first();
-
- /**
- * Sets the current iteration position to the end of the text.
- * (i.e., the CharacterIterator's ending offset).
- * @return The text's past-the-end offset.
- */
- virtual int32_t last();
-
- /**
- * Advances the iterator either forward or backward the specified number of steps.
- * Negative values move backward, and positive values move forward. This is
- * equivalent to repeatedly calling next() or previous().
- * @param n The number of steps to move. The sign indicates the direction
- * (negative is backwards, and positive is forwards).
- * @return The character offset of the boundary position n boundaries away from
- * the current one.
- */
- virtual int32_t next(int32_t n);
-
- /**
- * Advances the iterator to the next boundary position.
- * @return The position of the first boundary after this one.
- */
- virtual int32_t next();
-
- /**
- * Advances the iterator backwards, to the last boundary preceding this one.
- * @return The position of the last boundary position preceding this one.
- */
- virtual int32_t previous();
-
- /**
- * Sets the iterator to refer to the first boundary position following
- * the specified position.
- * @offset The position from which to begin searching for a break position.
- * @return The position of the first break after the current position.
- */
- virtual int32_t following(int32_t offset);
-
- /**
- * Sets the iterator to refer to the last boundary position before the
- * specified position.
- * @offset The position to begin searching for a break from.
- * @return The position of the last boundary before the starting position.
- */
- virtual int32_t preceding(int32_t offset);
-
- /**
- * Returns true if the specfied position is a boundary position. As a side
- * effect, leaves the iterator pointing to the first boundary position at
- * or after "offset".
- * @param offset the offset to check.
- * @return True if "offset" is a boundary position.
- */
- virtual bool_t isBoundary(int32_t offset);
-
- /**
- * Returns the current iteration position.
- * @return The current iteration position.
- */
- virtual int32_t current();
-
- /**
- * Return a CharacterIterator over the text being analyzed. This version
- * of this method returns the actual CharacterIterator we're using internally.
- * Changing the state of this iterator can have undefined consequences. If
- * you need to change it, clone it first.
- * @return An iterator over the text being analyzed.
- */
- virtual CharacterIterator getText();
-
- /**
- * Set the iterator to analyze a new piece of text. This function resets
- * the current iteration position to the beginning of the text.
- * @param newText An iterator over the text to analyze.
- */
- virtual void setText(CharacterIterator newText);
- //=======================================================================
- // implementation
- //=======================================================================
- protected:
-
- /**
- * This method is the actual implementation of the next() method. All iteration
- * vectors through here. This method initializes the state machine to state 1
- * and advances through the text character by character until we reach the end
- * of the text or the state machine transitions to state 0. We update our return
- * value every time the state machine passes through a possible end state.
- */
- virtual int32_t handleNext();
-
- /**
- * This method backs the iterator back up to a "safe position" in the text.
- * This is a position that we know, without any context, must be a break position.
- * The various calling methods then iterate forward from this safe position to
- * the appropriate position to return. (For more information, see the description
- * of buildBackwardsStateTable() in RuleBasedBreakIterator.Builder.)
- */
- virtual int32_t handlePrevious();
-
- /**
- * Looks up a character's category (i.e., its category for breaking purposes,
- * not its Unicode category)
- */
- virtual int32_t lookupCategory(UChar c);
-
- /**
- * Given a current state and a character category, looks up the
- * next state to transition to in the state table.
- */
- virtual int32_t lookupState(int32_t state, int32_t category);
-
- /**
- * Given a current state and a character category, looks up the
- * next state to transition to in the backwards state table.
- */
- virtual int32_t lookupBackwardState(int32_t state, int32_t category);
- };
-
- #endif
-