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2000-01-12
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Short: LW object viewer for WarpUP and Warp3d
Author: Michal Bartczak LCS (mikerro@ihh.pi.com.pl)
Uploader: Filip Mirowski LCS (liluh@ihh.pi.com.pl)
Version: 1.0
Type: gfx/show, gfx/3d
INTRODUCTION
This is a LightWave object viewer developed by Michal Bartczak
sometime in 1998. It supports Gouraud and flat shadding, you can
also use pseudo-Phong effect which will cover the object with ppm
texture. I also add a small utility called Warp3DSetup.
Unfortunately this util is not finished, only one thing which
works in it is screenmode requester which you will have to use
before starting the object viewer. To use this viewer you will
need PPC (WarpUP) and gfx card with 3d chip (Warp3d - Permedia2
or S3Virge).
USAGE
First of all you will have to start Warp3DSetup and choose
the resolution which you will use to view objects. It really
doesn`t matter if it is 800x600 or 1024x768 if the object which
you are viewing hasn`t more faces than 1000. When you will
save your setup open shell and type in it:
engine.exe <nameofobject>
Now you will see your object. You can move and zoom to it using
mouse.
To change shading use:
F1 - Flat shading
F2 - Gouraud shading
F3 - Phong+Gouraud
F4 - Phong+flat
You will notice that the speed is really nice in every mode.
You can change the phong texture by replacing mirror.ppm
with your own texture, just remember it has to be a real
ppm (Cybershow makes wrong one) and you have to keep the good
proportions! Texture has to be a square with its side of size:
2
4
8
16
32
64
128
256
512
pixels! :)
To quit the viewer push "Q".
If you will expect any problems with first try to set your
stack to big size, for example 500000. You can also email
the author: mikerro@ihh.pi.com.pl
This software is freeware. All rights reserved to Logic Creative Software
and Michal Bartczak.