home *** CD-ROM | disk | FTP | other *** search
/ AmigActive 6 / AACD06.ISO / AACD / Demos / DepthCharge / DepthCharge.readme < prev    next >
Text File  |  1997-09-30  |  3KB  |  71 lines

  1. Short:    DepthCharge by CoRRoSioN
  2. Author:   corrosion@matgnet.com
  3. Uploader: corrosion@matgnet.com
  4. Type:     demo/aga
  5.  
  6. .___________ ____________ ___________ ___________ ___________ 
  7. |    _     /            /_\____     /_\____     /           /___
  8. |    /____/_  ..    _  /    __/    /    __/    /  _     .. //  /__
  9. |   /       \ ______) /     \_   _/__   \_   _/__ (______ //  // /_
  10. |____________\ ______/ ______/       \ __/       \ ______//__//_////
  11.                       _ ___ /_________\ /_________\       
  12.   c o r r o s i o n  ///   /                            
  13.           __   _ ___///   /___________  _________ _____________ ______
  14.  ________|  |________    / \   __    /  \       /             /    _  \
  15.  \  _     ..     _  /   /.__\   /___/__ _\_____/_  _  ||  _  /     /   \  
  16.   \ \____________/ /   / |   \_____    \         \ (______) /     /     \
  17.    \______________/   /  |______________\ ________\ _______/ ____/       \
  18.                      /____________ _  _                         /_________\
  19.  
  20.                           demo section presents:
  21.  
  22.                     ..D..E..P..T..H..C..H..A..R..G..E..
  23.  
  24.                                  coded by:
  25.                             SUFFOCATOR & GRIFFIN
  26.  
  27.                                 pixelled by:
  28.                                   ASARHAD
  29.  
  30.                                protracked by:
  31.                                  DOMINATOR
  32.  
  33.  
  34. ..  DepthCharge is released on SCENE STRIKE 2 in Belgrade, Yugoslavia on
  35. 27-28.09.1997.  Although it was the best demo produced for the party, it
  36. was voted 3rd!  We really can't understand the voters, are they trying to
  37. force coders to stop code and make not coded productions, or what ??!?!?
  38. This way or another, we won't stop developing our demos in the way we do!
  39. See you very soon in another coded production!
  40.  
  41.  
  42. ..  demo works on every AGA machine, even if there is no FAST mem present!
  43. however, it is highly recomended to play it on a machine with at least
  44. 68030 CPU and 2 megabytes of FAST RAM.
  45.  
  46.  
  47. ..  it is tested and runs well on: A1200 with Blizzard 1230 (68030/50)
  48.                                    A1200 with Blizzard 1260 (68060/50)
  49.                                and A4000 with 68040/25
  50.  
  51.  
  52. ..  take time to drop any kind of mail to us: corrosion@matgnet.com
  53.  
  54.                                   SUFFOCATOR: raja@fon.fon.bg.ac.yu
  55.                                      GRIFFIN: griffin@afrodita.rcub.bg.ac.yu
  56.                                      ASARHAD: c4@matgnet.com
  57.                                    DOMINATOR: domin8r@galeb.etf.bg.ac.yu
  58.  
  59.  
  60.     and check out one of our web sites:
  61.  
  62.                http://www.crsn.com/ss2 - SCENE STRIKE 2 page
  63.              with complete results and all productions online!
  64.  
  65.                  http://www.crsn.com - CoRRoSioN HOMEPAGE
  66.                  http://www.crsn.com/hc - hARdCORE ONLINE
  67.  http://www.crsn.com/ctw - CREATIVE TECH WEEK / SCENE STRIKE 1 productions
  68.  
  69.  
  70. ..  HAVE FUN!
  71.