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- #include "vogle.h"
-
- /*
- * PolarView
- */
- PolarView(dist, azim, inc, twist)
- float dist, azim, inc, twist;
- {
- polarview(dist, azim, inc, twist);
- }
-
- /*
- * Up
- */
- Up(x, y, z)
- float x, y, z;
- {
- up(x, y, z);
- }
-
- /*
- * LookAt
- */
- LookAt(vx, vy, vz, px, py, pz, twist)
- float vx, vy, vz, px, py, pz, twist;
- {
- lookat(vx, vy, vz, px, py, pz, twist);
- }
-
- /*
- * Perspective
- */
- Perspective(fov, aspect, hither, yon)
- float fov, aspect, hither, yon;
- {
- perspective(fov, aspect, hither, yon);
- }
-
- /*
- * Window
- */
- Window(left, right, bottom, top, hither, yon)
- float left, right, bottom, top, hither, yon;
- {
- window(left, right, bottom, top, hither, yon);
- }
-
- /*
- * Ortho
- */
- Ortho(left, right, bottom, top, hither, yon)
- float left, right, bottom, top, hither, yon;
- {
- ortho(left, right, bottom, top, hither, yon);
- }
-
- /*
- * Ortho2
- */
- Ortho2(left, right, bottom, top)
- float left, right, bottom, top;
- {
- ortho2(left, right, bottom, top);
- }
-