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hgcchar.asm
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Assembly Source File
|
1996-02-07
|
2KB
|
126 lines
;
; Name: _hgcchar
;
; Function: Display a character in Hercules 720*348 monochrome graphics mode
;
; Call: Microsoft C:
;
; void
; hgcchar(c, x, y, fgd, bkgd)
; int c; /* character code */
; int x, y; /* upper left pixel */
; int fgd, bkgd; /* fore and background
; pixel values */
;
ARGC equ word ptr [bp+6] ; stack frame addressing
ARGX equ word ptr [bp+8]
ARGY equ word ptr [bp+10]
ARGFGD equ byte ptr [bp+12]
ARGBKGD equ byte ptr [bp+14]
VARmask equ [bp-8]
VARtoggle equ [bp-10]
;VAR9bits equ byte ptr [bp-12]
extrn _chartab:word
extrn __fontsize:word
HERC_TEXT segment byte public 'CODE'
assume cs:HERC_TEXT
extrn hgcpaddr:far
public _hgcchar
_hgcchar proc far
push bp ; preserve caller registers
mov bp,sp
sub sp,10 ; stack space for local variables
push di
push si
push ds
; calculate first pixel address
mov ax,ARGY ; AX = y
mov bx,ARGX ; BX = x
sub ax,__fontsize ; Make lower left the origin by
; shifting up by the char size
call hgcpaddr ; ES:BX -> buffer
; CL = # bits to shift left
xor cl,7 ; CL = # bits to rotate right
; set up 8 bit mask
mov ax,0FF00h ; AX = 8-bit mask
ror ax,cl ; AX = bit mask in proper position
mov VARmask,ax
; set up foreground pixel toggle mask
mov ah,ARGFGD ; AH = 0 or 1 (foreground pixel value)
ror ah,1 ; high-order bit of AH = 0 or 1
cwd ; propagate high-order bit through DX
not dx ; dx = 0 if foreground = 1
; or = FFFh if foreground = 0
mov ax,VARmask
not ax
and dx,ax ; zero unused bits of toggle mask in DX
mov VARtoggle,dx
; set up character definition table addressing
mov ch,byte ptr __fontsize
cmp ch,16
je big
mov ax,0f000h
mov ds,ax
mov ax,0fa6eh
mov si,ax
jmp cont1
big:
mov ax, SEG _chartab
mov ds, ax
mov si, OFFSET _chartab
cont1:
mov ax,ARGC
mul ch
add si,ax
; mask and set pixels in the video buffer
L20: mov ax,VARmask
and es:[bx],ax ; mask character pixels in buffer
xor ah,ah
lodsb ; AX = bit pattern for next pixel row
ror ax,cl ; rotate pixels into position
xor ax,VARtoggle ; toggle pixels if foreground = 0
or es:[bx],ax ; store pixels in buffer
add bx,2000h ; increment to next portion of interleave
jns L22
add bx,90-8000h ; increment to 1st portion of interleave
L22: dec ch
jnz L20
Lexit: pop ds ; restore caller registers and return
pop si
pop di
mov sp,bp
pop bp
ret
_hgcchar endp
HERC_TEXT ENDS
END