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gram.h
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C/C++ Source or Header
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1990-06-15
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2KB
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87 lines
typedef union {
object *y_obj;
light *y_lht;
vector *y_pnt;
details *y_det;
char *y_str;
float y_flt;
int y_int;
} YYSTYPE;
extern YYSTYPE yylval;
# define STREE 257
# define SPHERE 258
# define POLYGON 259
# define COMPOSITE 260
# define FLOAT 261
# define INTEGER 262
# define FILETYPE 263
# define OPTION 264
# define STRING 265
# define NAME 266
# define LBRACE 267
# define RBRACE 268
# define LP 269
# define RP 270
# define RADIUS 271
# define RADII 272
# define COLOUR 273
# define CENTER 274
# define VERTEX 275
# define COMMA 276
# define PCENT 277
# define MATERIAL 278
# define REFI 279
# define MINUS 280
# define AMBIENT 281
# define LIGHT 282
# define INTENSITY 283
# define LOCATION 284
# define DOLS 285
# define EQUATION 286
# define TILE 287
# define OFFFILE 288
# define BASE 289
# define TOP 290
# define CONST 291
# define COEFFS 292
# define SCALE 293
# define ROTATE 294
# define TRANSLATE 295
# define TITLE 296
# define REFLECTANCE 297
# define DOT 298
# define ON 299
# define OFF 300
# define LOOKAT 301
# define FIELDOFVIEW 302
# define TRANSPARENCY 303
# define RAYSPERPIXEL 304
# define BACKGROUND 305
# define SIZE 306
# define MAXHITLEVEL 307
# define OUTPUT 308
# define ORDER 309
# define ABSORPTION 310
# define VREF1 311
# define VREF2 312
# define NUMRAYS 313
# define OBJECT 314
# define TEXTURE 315
# define DIRECTION 316
# define ANGLE 317
# define UP 318
# define TWENTYFIVEBIT 319
# define RANGE 320
# define MAP 321
# define BLENDCOLOR 322
# define SCALEFACTORS 323
# define VORTFILE 324
# define PLUS 325
# define MULT 326
# define DIV 327
# define COMBINE 328
# define POWER 329
# define UMINUS 330
# define EQUALS 331