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displayobject.def
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1998-05-23
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#ifndef TRCL_DISPLAYOBJECT_DEFINED
#define TRCL_DISPLAYOBJECT_DEFINED
#include "object.def"
struct TROD_DisplayObject
{
struct TROD_Object O; /* Superclass object data */
ULONG ID; /* The object's ID */
ULONG MinWidth; /* The precalculated minimum width */
ULONG MinHeight; /* The precalculated minimum height */
ULONG Left; /* The X coordinate of the object */
ULONG Top; /* The Y coordinate of the object */
ULONG Width; /* The width of the object */
ULONG Height; /* The height of the object */
ULONG Flags; /* See below for flags */
BOOL XResize; /* Horizontally resizable? */
BOOL YResize; /* Vertically resizable? */
STRPTR QuickHelpString; /* QuickHelp string */
WORD Shortcut; /* The object's shortcut */
ULONG BackfillType; /* The object's backfill type */
BOOL Installed; /* Does the object have an on-screen representation? */
ULONG PrivData; /* Private data */
};
extern TR_METHOD(DisplayObject,NEW,NewData);
extern TR_METHOD(DisplayObject,INSTALL,InstallData);
extern TR_SIMPLEMETHOD(DisplayObject,REMOVE);
extern TR_METHOD(DisplayObject,SETATTRIBUTE,SetAttributeData);
extern TR_SIMPLEMETHOD(DisplayObject,GETATTRIBUTE);
extern TR_METHOD(DisplayObject,HIT,HitData);
// Flag macros
#define TR_DO_DISABLED (DISPLAYOBJECT->Flags&TROB_DISPLAYOBJECT_DISABLED?TRUE:FALSE)
#define TR_DO_SPACE (DISPLAYOBJECT->Flags&TROB_DISPLAYOBJECT_SPACE?TRUE:FALSE)
#endif