home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
AmigActive 3
/
AACD03.BIN
/
AACD
/
Games
/
TheMod
/
TheMod.readme
< prev
Wrap
Text File
|
1999-07-25
|
4KB
|
113 lines
Short: Quake competition servermod v0.98
Author: v2615@groenjord.dk
Uploader: v2615@groenjord.dk
Type: game/patch
TheMod v0.98 - Quake Competition servermod by 'surgeon'
Release date : 22/6 1999
Please note: this is the full install, including custom maps ztndm1-6
as required for server & client.
Smaller size download available at 'Surgeons Quake1 Goodies':
http://members.xoom.com/_michael/quake.htm
=============================================================================
Main bandwidth saving features:
(Network traffic is reduced by 50%, compared to standard quake!!)
- wastly reduced amount of tempentities
- reduced gibs
(network traffic can be further reduced by enabeleing
antilag)
Main FPS boosting features:
(Framerate is 10-25% higher than std. quake during combat (up to 50% improvement))
- All quakeC based dynamic lightning is disabled
- Dead bodies and gibs are removed at respawn
- Explosion effect exchanged for teleporter effect
- Torches/fire disabled
(framerate can be further improved by disabeling hitflash)
Some special features:
- Voting system for server administration by the players
- Map selection: Support for all ID maps + ztndm1-6
- Prematch practice mode
- Deathmatch 3 (weapons stay, fast ammo respawn) supported
- Match countdown and simultaneous starts
- Possibility to autokick players trying to join during a match
- ON/OFF toggle for powerups, traps and comments
- Toggle for quad/pent light effect (default off)
- Toggle for weapon kick (individual)
- Observer cameras
- Random respawns
- Forced respawn after 5 seconds
- Antilag effects filter
- High performance RocketArena mode built in
rotatation on 7 extremely fast maps:
- Rage Arena (from original fasrv12)
- ArenaX (from original fasrv12)
- DocRA1-5 (maps by 'surgeon')
=============================================================================
Short history:
22/6 - 99: Version 0.98
- Direct admin features added for players (previously only observers)
- Admin status is retained until admin types "noadmin",
or players vote to remove admin
- Anti-lag toggle (effects filter)
- Random map rotation for ffa modes made independent of "samelevel" cvar
- Status of antilag, deathcomments and powerups toggle is retained
across levels.
- Weaponkick switchable for every player
- Hitflash switchable for every player
- PFX toggle modified to turn off light at once
- During match, observers are unlocked if one player disconnects
This makes it possible to replace the player
- The "i-mode" command now lists status of toggles
- Fixed some problems with "allowjoin" command.
- Directed the "camera running" message to observer only
- Fixed bug with healthpack not respawning in ffa3 mode
- Fixed bug that could cause server-crash in ffa-modes
10/6 - 99: Version 0.95
- Seperate cfg files for matchmodes, ffamodes & arenamode
- Direct admin features for observers
- Onlinehelp revised
- Aliases are now only sent when players connect
- Mode3 in match modes is now a toggle and does not require restart
- Matches now exit with a level-restart
- Various small fixes
- Full documentation written
- Included short documentation for RocketArena (arena.htm)
- Restructured the pakfiles
25/5 - 99: Version 0.9
- RocketArena mode works correctly! (bugfix)
- Corpses left at disconnect removed (bugfix)
- added online help for arenamode
12/5 - 99: Initial beta release