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VISUAL50.ASM
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Assembly Source File
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2000-06-30
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7KB
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171 lines
; **** DRAFT--Not Final ****
; ZCPR 3.3 System TCAP
;
; Version for the Visual 50 in the Hazeltine emulation mode using
; Escape as a lead in character.
;
; Copyright 1985, 1986 by Richard Conn, Dennis Wright, and Echelon, Inc.
; All Rights Reserved
;
; Note on Padding:
; All entries which have an asterisk (like, *) following
; their one-line explanation have delays which may be
; variable.
; Note on Definition:
; If a function is not available for a particular terminal,
; its string should be 0 and its delay should be 0 (if it has
; a delay).
;
;
; Section 1: Basic Terminal Characteristics
;
; YU Single Character Generated by Uparrow Key on Keyboard
; YD Single Character Generated by Downarrow Key on Keyboard
; YL Single Character Generated by Leftarrow Key on Keyboard
; YR Single Character Generated by Rightarrow Key on Keyboard
; Note: If no arrow keys or arrow keys generate more than
; one character (like VT100), then use WordStar convention
; for these codes: YU=^E, YD=^X, YL=^S, YR=^D
;
; CL Clear Screen String (has a delay which may be variable);
; cursor is placed in home position (upper left corner) when
; this sequence is complete
;
; CM Cursor Motion String (see explanation of codes in the Manual)
;
; CE Clear to End of Line String; cursor is left at original
; position when this sequence is complete
;
; SO Begin Highlighting (Reverse Video or Dim); no character
; positions on the screen are used by this sequence (ie, cursor
; does not move after this sequence is complete)
; SE End Highlighting (return to Normal display intensity); no
; character positions on the screen are used by this sequence
;
; TI Initialize Terminal String; it is preferred that nothing be
; output to the screen by this sequence, but no output is not
; required
; TE Deinitialize Terminal String; it is preferred that nothing
; be output to the screen by this sequence
;
envor2:
db 'Visual 50/Hazel ' ; Name of Terminal (16 chars)
db 'E'-'@' ; YU (YU = Cursor UP)
db 'X'-'@' ; YD (YD = Cursor DOWN)
db 'D'-'@' ; YL (YL = Cursor LEFT)
db 'S'-'@' ; YR (YR = Cursor RIGHT)
db 15 ; CL Delay (CL = Clear Screen)*
db 0 ; CM Delay (CM = Cursor Motion)
db 2 ; CE Delay (CE = Clear to EOL)
db 1bh,'\'-'@',0 ; CL String
db 1bh,'Q'-'@','%r%.%.',0 ; CM String
db 1bh,'O'-'@',0 ; CE String
db 1bh,'Y'-'@',0 ; SO String (SO = Stand Out Mode)
db 1bh,'_'-'@',0 ; SE String (SE = End Stand Out Mode)
db 0 ; TI String (TI = Terminal Init)
db 0 ; TE String (TE = Terminal Deinit)
;
; Section 2: Business Graphics
;
; The following strings are used to create graphics symbols.
; If your terminal does not support business graphics, make (GO) and (GE)
; a non-zero non-printable character that has no effect on your
; terminal and use ASCII characters like '*' to replace the graphics
; characters. Recommended character values are indicated in [], like [*].
; An alternate recommendation using '.' and ':' will be made with release
; of ZCPRB3.
;
db 0 ; GO Delay (GO = Graphics On)
db 0 ; GE Delay (GE = Graphics End)
db 1bh,'F',0 ; GO - Graphics on string
db 1bh,'G',0 ; GE - Graphics end string
db 's',0 ; GULC - Upper left corner [*]
db 'l',0 ; GURC - Upper right corner [*]
db 'e',0 ; GLLC - Lower left corner [*]
db 'm',0 ; GLRC - Lower right corner [*]
db '`',0 ; GHL - Horizontal line [-]
db 'a',0 ; GVL - Vertical line [|]
db '*',0 ; GFB - Full block [*]
db '#',0 ; GHB - Hashed block [#]
db 'd',0 ; GUI - Upper intersect [+]
db 'c',0 ; GLI - Lower intersect [+]
db 'b',0 ; GIS - Intersection [+]
db 'o',0 ; GRTI - Right intersect [+]
db 'n',0 ; GLTI - Left intersect [+]
;
; Section 3: Windowing
;
; The following environmental data must be present if window
; routines are to be used. GCM (Graphic Character Mask) contains
; any bits that are not used by on screen graphics characters.
; GCD (Graphics Chararacter Difference) are the bits that are
; stripped (by the terminal) from a sent graphics character to
; form the on screen graphics character.
;
db 00h ; GCM - Graphic character mask byte
db 00h ; GCD - Graphic char difference bit(s)
;
; The next string can be either a terminal control code or an
; address of a user supplied subroutine. If a user supplied routine
; is to be used set the U1 address accordingly. Remember if an
; address is placed here and both bytes of the address are 00h,
; then the RAT string will be used. If the RAT string is null the RSP
; string will be used. At least one of these two functions must be
; available for window routines, RAT is prefered.
;
; If a RAT user supplied routine is to be used it must return the
; characters as follows:
;
; RAT - Read character at cursor position must return the character
; at the current cursor position in the (A) register.
;
;
db 1bh,'!','P'-'@',0 ; RAT - Read char at current cursor
; position
; db 0 ; Zero if using RSP
;
; Set the following address non-zero if user supplied RAT subroutine
; is to be used.
;
dw 0 ; U1 - Use user supplied RAT routine
;
db 0 ; RSP - Read screen page
;
; If RSP is to be used the following two bytes must be defined; if not,
; make them zero.
;
db 00h ; ELM - End of line mark
db 00h ; EPM - End of screen mark
;
; These bytes are the screen codes sent by the terminal at the end of
; each line (ELM) and end of page (EPM). Some terminals like the WYSE 50
; may have graphics character codes that are the same as the ELM or EPM
; codes. In this case an alternative graphic character must be used.
;
; Section 4: Extended Terminal Characteristics
; (More to be added in banked ZCPRB3 256-byte version)
;
; CD Clear to End of Display; the cursor is not moved by this
; action
; KL Keyboard Lock; the keys on the keyboard are made inoperative
; KU Keyboard Unlock; the keys on the keyboard are made operative
;
; CDO Cursor Display Off; Cursor is no longer displayed, no
; character positions on the screen are used by this sequence
; CDE Cursor Display Enable; Cursor is displayed, no character
; positions on the screen are used by this sequence
;
db 10 ; CD Delay (CD = Clear to End Display)*
db 1bh,'k',0 ; CD String
db 1bh,'U'-'@',0 ; KL String (KL = Keyboard Lock)
db 1bh,'F'-'@',0 ; KU String (KU = Keyboard Unlock)
db 1bh,'m',0 ; CDO String (Cursor Display Off)
db 1bh,'X',0 ; CDE String (Cursor Display Enable)
;
ds 80H-($-envor2) ; Make exactly 80H bytes long
;
; End of ZCPR 3.3 TCAP
;
END