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Wrap
Text File
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1990-02-12
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4KB
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151 lines
═┴╚-╩╧╬╟╟ ╓2.0, ╩ULY 29, 1989
┬Y ╦URT ╘APPE
═AH-╩ONGG IS DISTRIBUTED TO THE PUBLIC
AS FREEWARE. ╙ALE OF THIS PROGRAM FOR
PROFIT OF ANY KIND IS FORBIDDEN UNLESS
PREVIOUSLY AGREED TO BY THE AUTHOR.
═AH-╩ONGG IS A SOLITAIRE GAME FOR THE
├OMMODORE 128'S NATIVE MODE. ╘O PLAY,
YOU MAY USE EITHER A 1351 MOUSE IN
PROPORTIONAL MODE OR A JOYSTICK.
├OMPLETE INSTRUCTIONS ARE INCLUDED IN
THE GAME; THE PURPOSE OF THIS FILE IS
TO GIVE DETAILS ABOUT VERSION 2.0 OF
═AH-╩ONGG.
*
╬EARLY ALL PROGRAM LOGIC IS WRITTEN IN
┬┴╙╔├ 7.0, AND MAKES MUCH USE OF THE
7.0 SPECIFIC COMMANDS. ╘O INCREASE
SPEED, A MACHINE LANGUAGE "SEMI-FAST"
ROUTINE HAS BEEN MERGED WITH THE INPUT
DRIVER, AND PRODUCES ACTUAL 1.2 ═╚Z
SPEED IN 40 COLUMN MODE.
┬UGS ├ORRECTED AND ╞EATURES ┴DDED
---------------------------------
╘HIS VERSION OF ═AH-╩ONGG CORRECTS
═┴╬┘ BUGS FROM VERSION 1.2. ┬UT
IF YOU FIND ANYTHING GOING WRONG,
PLEASE ┼-MAIL ME AND LET ME KNOW.
╚ERE IS A LIST OF THE REVISIONS:
*
1) ╘HE INSTRUCTION FILE HAS BEEN
SOMEWHAT REVISED FOR EASIER READING.
╔T ALSO DESCRIBES THE NEW FEATURES
FOR THE BEGINNING PLAYER.
2) ╘HE TILE "BLEED" THAT AFFECTED 1.2
HAS BEEN ELIMINATED BY USING SPRITES
TO HIGHLIGHT TILES, RESULTING IN A MUCH
CLEANER DISPLAY.
3) ╘HE ENTIRE PROGRAM HAS BEEN "CLEANED
UP"--THE RENUMBERING AND DOCUMENTATION
WILL MAKE YOUR LIFE MUCH MORE PLEASANT
IF YOU WANT TO LIST AND EXAMINE IT! :-)
*
4) ╘HE TOP (KEY) TILE IS NOW INCLUDED
IN THE SEARCH FOR POSSIBLE MOVES
(NOW THE "MOVES" FUNCTION.)
5) ╘HE PROGRAM NOW RUNS FASTER. ╘HIS
IS PARTIALLY BECAUSE OF SPRITES BEING
USED FOR HIGHLIGHTING, AND PARTIALLY
DUE TO SOME CODE OPTIMIZATION.
6) ╘HERE WAS A MINOR BUG IN THE MOUSE
DRIVER THAT MADE IT "FLAKE OUT" IF IT
WAS USED WITH OTHER SPRITES. ╘HIS HAS
BEEN FIXED, SO THE SEMI-FAST MOUSE
DRIVER MAY BE PORTED TO OTHER PROGRAMS.
*
7) ═OUSE USERS MAY NOW USE EITHER OF
THE TWO BUTTONS. ═AKING USE OF YOUR
RARELY-USED RIGHT MOUSE BUTTON MAY
PROLONG THE LIFE OF YOUR "RODENT!" :-)
8) ┴ FILE IS INCLUDED IN THE .SDA FILE
THAT WILL MAKE ═AH-╩ONGG AUTOBOOT. ╔T
WORKS IDENTICALLY TO THE PROGRAM ON THE
╘EST/─EMO DISK EXCEPT IT IS CUSTOMIZED
FOR ═AH-╩ONGG AND IT IS EASIER TO FIND.
9) ┴N EXTRA FUNCTION CALLED "BACK UP"
HAS BEEN ADDED TO THE TILE BAR. ╔T
ALLOWS YOU TO GO BACK 1 MOVE OR A
SERIES OF MOVES IF YOU MAKE A MISTAKE.
*
10) ╠ASTLY, AND MOST IMPORTANTLY, THE
"INVISIBLE TILE" BUG SHOULD TRULY BE
DEAD AND BURIED IN THIS VERSION.
╘HE SIDE-EFFECT IS THAT THE PROGRAM
TAKE SLIGHTLY LONGER TO RESTART A NEW
GAME, BUT ╔ HOPE YOU'LL AGREE THAT
IT'S WORTH A FEW EXTRA SECONDS WAIT.
╔F THE BUG IS ╬╧╘ ACTUALLY DEAD, ╔'VE
INCLUDED CHECKSUM LINES AND ERROR
TRAPPING SO IT WILL CATCH ITSELF.
╙O MUCH FOR NEW FEATURES. ╙OME OLD
ONES STILL EXIST:
- ╫HEN USING A MOUSE IN SEARCH MODE,
THE ENTIRE SCREEN STILL ACTS AS A BIG
"╬┼╪╘" BUTTON; IE: YOU DON'T HAVE TO
MOVE OVER TO THE ╬┼╪╘ BOX; JUST CLICK
ANYWHERE EXCEPT THE "├┴╬├┼╠" BOX.
*
┴NOTHER FEATURE (THAT WAS ACTUALLY
EXISTENT IN ╓1.2, BUT ╔ FORGOT TO
MENTION) IS THAT YOU CAN EASILY ADJUST
CERTAIN PARAMETERS IN THE PROGRAM. ╔F
YOU LIST LINE 40, YOU'LL SEE THAT THE
LAST 4 VARIABLES CAN BE ADJUSTED TO YOUR
LIKING. ╘HEY ARE THE TILE COLOR, HAND
COLOR, TILE HIGHLIGHT COLOR, AND (IN
THIS VERSION) THE NOTE STRING THAT IS
PLAYED UPON MAKING A MISTAKE. ╔F YOU
EXAMINE OTHER PARTS OF THE PROGRAM, YOU
COULD ALSO CHANGE THE SCREEN BACKGROUND
COLOR TO FIT ANY EXOTIC TILE COLOR YOU
MIGHT CHOOSE! ;-)
*
╫ELL, SO MUCH FOR ADDITIONS TO THIS
VERSION! ╔'M STILL CONSIDERING SOME
OTHER FEATURES, SUCH AS A "PEEK"
FUNCTION SO THAT WHEN YOU LOSE YOU CAN
FIND OUT WHERE THE TILES YOU NEEDED
WERE HIDING.
╔'M ALSO EXAMINING WAYS TO MAKE THE
TILE STACK HEIGHTS MORE DISTINCT. ╔N
THE MEANTIME, YOU MIGHT WANT TO ADJUST
YOUR MONITOR SCREEN HEIGHT KNOB IN BACK
TO MAKE THE SCREEN TALLER - IT HELPS!
╞EEL FREE TO LET ME KNOW IF THERE ARE
ANY OTHER FEATURES YOU'D LIKE TO SEE.
╚AVE FUN, AND DON'T PLAY ╘╧╧ LONG INTO
THE NIGHT! ;-)
╦URT ╘APPE
7/29/89
**