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- on mouseDown
- puppetSprite(17, 1)
- set lettuce1 to the number of cast "lettuce1"
- set lettuce5 to the number of cast "lettuce5"
- repeat with CNum = lettuce1 to lettuce5
- set the castNum of sprite 17 to CNum
- updateStage()
- startTimer()
- repeat while the timer < 15
- nothing()
- end repeat
- end repeat
- set the castNum of sprite 17 to lettuce1
- updateStage()
- end
-