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- on BedExitHandler
- global LeaveYet
- CanILeaveHandler()
- if LeaveYet = 2 then
- CursorOff()
- puppetSound("MomEatBreakfast")
- updateStage()
- repeat while soundBusy(1)
- nothing()
- end repeat
- puppetSound(0)
- repeat with chunker = 15 down to 10
- puppetSprite(chunker, 0)
- end repeat
- go("BedExit")
- else
- CantLeave()
- end if
- end
-