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- on mouseDown
- global annieSunday
- global annieClothes
- global AnnieSunClothesOn
- global Twink1
- global Twink7
- global AnnieTalkFace
- global baseAnnieFace
- global AnnieSpriteChannel
- global AnnieClosetSprite
- global AnnieClosetCast
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-
- put "Sunday" into AnnieClothes
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- GetAnnieCast
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- SetVisibles2
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- put 3 into AnnieClosetSprite
- put 10 into AnnieSpriteChannel
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- puppetSprite AnnieTalkFace, true
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- puppetSprite AnnieSprite, true
- puppetSprite AnnieClosetSprite, true
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-
- set the visible of sprite AnnieTalkFace to false
- set the CastNum of Sprite AnnieClosetSprite to AnnieClosetCast
- updateStage
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- repeat with MyCastNum = Twink1 to Twink7
- set the castNum of sprite AnnieSpriteChannel to MyCastNum
- updateStage
- end repeat
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-
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- set the castNum of sprite AnnieSpriteChannel to annieSunday
- updateStage
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-
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- put the number of cast "ANNIETK1.PICT" into Talk1
- put the number of cast "ANNIETK9.PICT" into Talk2
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- set the visible of Sprite AnnieTalkFace to true
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- puppetSound "AnYesILoveDress"
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- repeat with twice = 2 down to 1
- repeat with CNum = Talk1 to Talk2
- set the castNum of sprite AnnieTalkFace to CNum
- updateStage
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- startTimer
- repeat while the timer < 8
- nothing
- end repeat
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-
- end repeat
- end repeat
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- updateStage
- repeat while SoundBusy(1)
- nothing
- end repeat
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- puppetSprite AnnieTalkFace, false
- puppetSprite AnnieSpriteChannel, True
- puppetSound 0
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-
- end
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