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INI File | 2000-07-10 | 12.2 KB | 724 lines |
- ; vehicle configuration file
- ;
- ; there are 4 vehicle types in the game
- ; each vehicle type has 6 slots for the human to choose from
- ; in addition, there are 3 or 4 computer vehicles for each type
- ;
- ; each vehicle has a name and a section in this file that starts
- ; with [name]. in each section are various keys that define
- ; the vehicle's model, texture, and physics. the model and texture
- ; files must be found in the model and paint sub folders.
- ; in addition, a shadow model (model_.mod) is used if found.
- ; otherwise, the default buggyx.mod is used instead
- ;
- ; Model=buggyx.mod ;;model file found in model\buggy\buggyx.mod
- ; Texture=inferno.bmp ;;texture file found in paint\buggy\buggy1.bmp
- ; Stock=1 ;;1=use pre-rendered picture of vehicle, 0=modified
- ; Speed=80 ;;speed rating : 0-100
- ; Accel=65 ;;acceleration rating : 0-100
- ; Turning=50 ;;turning rating : 0-100
- ; Shocks=10 ;;shocks rating : 0-100
- ; Weight=60 ;;weight rating : 0-100
- ; Traction=15 ;;traction rating : 0-100
- ; FrontWheelTraction=1.0 ;;physics parameters
- ; RearWheelTraction=0.95 ;;
- ; MomentOfInertia=4.0 ;;
- ; MaxWeightShift=.05 ;;
- ; KineticFrictionAdjust=.80 ;;
- ; RotationalInertiaMultiplier=1.0 ;;
- ; RotationalInertiaDecay=.96 ;;
- ; CoastingDuration=5.0 ;;
- ; StraightWheelThresh=0.2 ;;
- ; StraightWheelForce=0.4 ;;
- ; ReverseSpeed=0.50 ;;
- ; VehicleCollideCOR=0.75 ;;
- ; VehicleCollideXRoll=0.1 ;;
- ; VehicleCollideYRoll=0.1 ;;
- ; WallCollideCOR=0.1 ;;
- ; WallCollideXRoll=0.1 ;;
- ; WallCollideYRoll=0.1 ;;
- ; LandingCOR=0.5 ;;
- ; LandingXRotMult=0.1 ;;
- ; LandingYRotMult=0.1 ;;
- ; SlidingFriction=0.01 ;;
- ; MaxThrottleDelta=0.1 ;;
- ; MaxWheelDelta=0.1 ;;
- ; TiresUpgrade0FrontTractionMult=0.8 ;;
- ; TiresUpgrade4FrontTractionMult=1.0 ;;
- ; TiresUpgrade0RearTractionMult=0.8 ;;
- ; TiresUpgrade4RearTractionMult=1.0 ;;
- ; ShocksUpgrade0ShockMult=0.8 ;;
- ; ShocksUpgrade4ShockMult=1.0 ;;
- ; ShocksUpgrade0CORMult=1.0 ;;
- ; ShocksUpgrade4CORMult=0.6 ;;
- ; MotorUpgrade0TopSpeedMult=0.8 ;;
- ; MotorUpgrade4TopSpeedMult=1.0 ;;
- ; MotorUpgrade0AccelMult=0.8 ;;
- ; MotorUpgrade4AccelMult=1.0 ;;
- ;
-
- ; Human Buggys
-
- [Buggy1]
- Type=Buggy
- Model=buggyx.mod
- ;Texture=borth.bmp
- Texture=bandit1.bmp
- Stock=1
- Speed=80
- Accel=65
- Turning=50
- Shocks=10
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.75
-
- [Buggy2]
- Type=Buggy
- Model=buggyx.mod
- ;Texture=teamtunnell.bmp
- Texture=bandit2.bmp
- Stock=1
- Speed=80
- Accel=65
- Turning=50
- Shocks=10
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.75
-
- [Buggy3]
- Type=Buggy
- Model=buggyx.mod
- Texture=lr1.bmp
- Stock=1
- Speed=80
- Accel=65
- Turning=50
- Shocks=10
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.75
-
- [Buggy4]
- Type=Buggy
- Model=buggyx.mod
- Texture=inferno.bmp
- Stock=1
- Speed=80
- Accel=65
- Turning=50
- Shocks=10
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.75
-
- [Buggy5]
- Type=Buggy
- Model=buggyx.mod
- Texture=splat.bmp
- Stock=1
- Speed=80
- Accel=65
- Turning=50
- Shocks=10
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.75
-
- [Buggy6]
- Type=Buggy
- Model=buggyx.mod
- Texture=barbi.bmp
- Stock=1
- Speed=80
- Accel=65
- Turning=50
- Shocks=10
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.75
-
- ; Computer Buggys
-
- [Servo]
- Type=Buggy
- Model=buggyx.mod
- Texture=servo.bmp
- Stock=1
- Speed=80
- Accel=65
- Turning=50
- Shocks=10
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.75
-
- [Ace]
- Type=Buggy
- Model=buggyx.mod
- Texture=ace.bmp
- Stock=1
- Speed=80
- Accel=65
- Turning=50
- Shocks=10
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.75
-
- [Rayla]
- Type=Buggy
- Model=buggyx.mod
- Texture=rayla.bmp
- Stock=1
- Speed=80
- Accel=65
- Turning=50
- Shocks=10
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.75
-
- [Flash]
- Type=Buggy
- Model=buggyx.mod
- Texture=flash.bmp
- Stock=1
- Speed=80
- Accel=65
- Turning=50
- Shocks=10
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.75
-
- ; Human Stadium Trucks
-
- [Stadium1]
- Type=Stadium
- Model=stadiumx.mod
- ;Texture=blazer.bmp
- Texture=rustler1.bmp
- Stock=1
- Speed=75
- Accel=80
- Turning=52
- Shocks=70
- Weight=70
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.5
- VehicleCollideCOR=0.90
-
- [Stadium2]
- Type=Stadium
- Model=stadiumx.mod
- ;Texture=blueice.bmp
- Texture=rustler2.bmp
- Stock=1
- Speed=75
- Accel=80
- Turning=52
- Shocks=70
- Weight=70
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.5
- VehicleCollideCOR=0.90
-
- [Stadium3]
- Type=Stadium
- Model=stadiumx.mod
- Texture=skull.bmp
- Stock=1
- Speed=75
- Accel=80
- Turning=52
- Shocks=70
- Weight=70
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.5
- VehicleCollideCOR=0.90
-
- [Stadium4]
- Type=Stadium
- Model=stadiumx.mod
- Texture=nganlr3.bmp
- Stock=1
- Speed=75
- Accel=80
- Turning=52
- Shocks=70
- Weight=70
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.5
- VehicleCollideCOR=0.90
-
- [Stadium5]
- Type=Stadium
- Model=stinger.mod
- Texture=stinger.bmp
- Stock=1
- Speed=75
- Accel=80
- Turning=52
- Shocks=70
- Weight=70
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.5
- VehicleCollideCOR=0.90
-
- [Stadium6]
- Type=Stadium
- Model=fuzz.mod
- Texture=fuzz.bmp
- Stock=1
- Speed=75
- Accel=80
- Turning=52
- Shocks=70
- Weight=70
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.5
- VehicleCollideCOR=0.90
-
- ; Computer Stadium Trucks
-
- [Ski]
- Type=Stadium
- Model=stadiumx.mod
- Texture=ski.bmp
- Stock=1
- Speed=75
- Accel=80
- Turning=52
- Shocks=70
- Weight=70
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.5
- VehicleCollideCOR=0.90
-
- [Tony]
- Type=Stadium
- Model=stadiumx.mod
- Texture=tony.bmp
- Stock=1
- Speed=75
- Accel=80
- Turning=52
- Shocks=70
- Weight=70
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.5
- VehicleCollideCOR=0.90
-
- [Sarge]
- Type=Stadium
- Model=stadiumx.mod
- Texture=sarge.bmp
- Stock=1
- Speed=75
- Accel=80
- Turning=52
- Shocks=70
- Weight=70
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.5
- VehicleCollideCOR=0.90
-
- ; Human Monster Trucks
-
- [Monster1]
- Type=Monster
- Model=monsterx.mod
- Texture=usa.bmp
- Stock=1
- Speed=70
- Accel=55
- Turning=50
- Shocks=100
- Weight=100
- Traction=15
- FrontWheelTraction=1.5
- RearWheelTraction=1.45
- MomentOfInertia=5.7
- VehicleCollideCOR=1.00
-
- [Monster2]
- Type=Monster
- Model=monsterx.mod
- Texture=earthshaker.bmp
- Stock=1
- Speed=70
- Accel=55
- Turning=50
- Shocks=100
- Weight=100
- Traction=15
- FrontWheelTraction=1.5
- RearWheelTraction=1.45
- MomentOfInertia=5.7
- VehicleCollideCOR=1.00
-
- [Monster3]
- Type=Monster
- Model=monsterx.mod
- Texture=invader.bmp
- Stock=1
- Speed=70
- Accel=55
- Turning=50
- Shocks=100
- Weight=100
- Traction=15
- FrontWheelTraction=1.5
- RearWheelTraction=1.45
- MomentOfInertia=5.7
- VehicleCollideCOR=1.00
-
- [Monster4]
- Type=Monster
- Model=monsterx.mod
- Texture=desperado.bmp
- Stock=1
- Speed=70
- Accel=55
- Turning=50
- Shocks=100
- Weight=100
- Traction=15
- FrontWheelTraction=1.5
- RearWheelTraction=1.45
- MomentOfInertia=5.7
- VehicleCollideCOR=1.00
-
- [Monster5]
- Type=Monster
- Model=venom.mod
- Texture=venom.bmp
- Stock=1
- Speed=70
- Accel=55
- Turning=50
- Shocks=100
- Weight=100
- Traction=15
- FrontWheelTraction=1.5
- RearWheelTraction=1.45
- MomentOfInertia=5.7
- VehicleCollideCOR=1.00
-
- [Monster6]
- Type=Monster
- Model=monsterx.mod
- Texture=powderface.bmp
- Stock=1
- Speed=70
- Accel=55
- Turning=50
- Shocks=100
- Weight=100
- Traction=15
- FrontWheelTraction=1.5
- RearWheelTraction=1.45
- MomentOfInertia=5.7
- VehicleCollideCOR=1.00
-
- ; Computer Monster Trucks
-
- [Racer XXL]
- Type=Monster
- Model=monsterx.mod
- Texture=racerXXL.bmp
- Stock=1
- Speed=70
- Accel=55
- Turning=50
- Shocks=100
- Weight=100
- Traction=15
- FrontWheelTraction=1.5
- RearWheelTraction=1.45
- MomentOfInertia=5.7
- VehicleCollideCOR=1.00
-
- [Cameron]
- Type=Monster
- Model=monsterx.mod
- Texture=cameron.bmp
- Stock=1
- Speed=70
- Accel=55
- Turning=50
- Shocks=100
- Weight=100
- Traction=15
- FrontWheelTraction=1.5
- RearWheelTraction=1.45
- MomentOfInertia=5.7
- VehicleCollideCOR=1.00
-
- [Turlo]
- Type=Monster
- Model=monsterx.mod
- Texture=turlo.bmp
- Stock=1
- Speed=70
- Accel=55
- Turning=50
- Shocks=100
- Weight=100
- Traction=15
- FrontWheelTraction=1.5
- RearWheelTraction=1.45
- MomentOfInertia=5.7
- VehicleCollideCOR=1.00
-
- [Cyberfish]
- Type=Monster
- Model=monsterx.mod
- Texture=cyberfish.bmp
- Stock=1
- Speed=70
- Accel=55
- Turning=50
- Shocks=100
- Weight=100
- Traction=15
- FrontWheelTraction=1.5
- RearWheelTraction=1.45
- MomentOfInertia=5.7
- VehicleCollideCOR=1.00
-
- ; Human Bajas
-
- [Baja1]
- Type=Baja
- Model=bajax.mod
- Texture=zap.bmp
- Stock=1
- Speed=73
- Accel=70
- Turning=50
- Shocks=35
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.80
-
- [Baja2]
- Type=Baja
- Model=bajax.mod
- Texture=buggin.bmp
- Stock=1
- Speed=73
- Accel=70
- Turning=50
- Shocks=35
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.80
-
- [Baja3]
- Type=Baja
- Model=bajax.mod
- Texture=boogie.bmp
- Stock=1
- Speed=73
- Accel=70
- Turning=50
- Shocks=35
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.80
-
- [Baja4]
- Type=Baja
- Model=bajax.mod
- Texture=spectrum.bmp
- Stock=1
- Speed=73
- Accel=70
- Turning=50
- Shocks=35
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.80
-
- [Baja5]
- Type=Baja
- Model=bajax.mod
- Texture=baja99.bmp
- Stock=1
- Speed=73
- Accel=70
- Turning=50
- Shocks=35
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.80
-
- [Baja6]
- Type=Baja
- Model=bajax.mod
- Texture=ladybug.bmp
- Stock=1
- Speed=73
- Accel=70
- Turning=50
- Shocks=35
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.80
-
- ; Computer Bajas
-
- [Jaz]
- Type=Baja
- Model=bajax.mod
- Texture=jaz.bmp
- Stock=1
- Speed=73
- Accel=70
- Turning=50
- Shocks=35
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.80
-
- [Herb]
- Type=Baja
- Model=bajax.mod
- Texture=herb.bmp
- Stock=1
- Speed=73
- Accel=70
- Turning=50
- Shocks=35
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.80
-
- [Endo]
- Type=Baja
- Model=bajax.mod
- Texture=endo.bmp
- Stock=1
- Speed=73
- Accel=70
- Turning=50
- Shocks=35
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.80
-
- [Louie]
- Type=Baja
- Model=bajax.mod
- Texture=louie.bmp
- Stock=1
- Speed=73
- Accel=70
- Turning=50
- Shocks=35
- Weight=60
- Traction=15
- FrontWheelTraction=1.0
- RearWheelTraction=0.95
- MomentOfInertia=4.0
- VehicleCollideCOR=0.80
-
- ;
- ; General physics values
- ;
- [Physics]
- LogicTimeStep=0.01400
- ParticleCount=0
- DirtColorBlue=16
- DirtColorGreen=96
- DirtColorRed=144
- TurnoverTime=30
- RecoverTime=40
- HumanMassMult=1.0
- EasyHumanMassMult=5.0
- ComputerExplosionMult=1.0
- EasyComputerExplosionMult=2.0
- ComputerSlowDown=1.0
- EasyComputerSlowDown=0.8
- HumanSpeedUp=1.1
- EasyHumanSpeedUp=1.1
- RaceFriendSlowDown=0.8
-