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Text File  |  2003-11-01  |  976 b   |  69 lines

  1. ;come from Capcom Vs Snk 
  2. ;04/13/2002  By Misamu
  3. ;homepage:http://mugenchina.mgbr.net
  4. ;-----------------------------------------------------------------------------------------------------------
  5.  
  6.  
  7. [Info]
  8. name = "Geese House"
  9.  
  10. [Camera]
  11. startx = 0
  12. starty = 0
  13. boundleft = -160
  14. boundright = 160
  15. boundhigh = -16
  16. boundlow = 0
  17. verticalfollow = .2
  18. tension = 50
  19.  
  20. [PlayerInfo]
  21. p1startx = -70
  22. p1starty = 0
  23. p1startz = 0
  24. p1facing = 1
  25. p2startx = 70
  26. p2starty = 0
  27. p2startz = 0
  28. p2facing = -1
  29.  
  30. leftbound = -1000
  31. rightbound = 1000
  32. topbound = 0
  33. botbound = 0
  34.  
  35. [Scaling]
  36. topz = 0
  37. botz = 50
  38. topscale = 1
  39. botscale = 1.2
  40.  
  41. [Bound]
  42. screenleft = 15  
  43. screenright = 15
  44.  
  45. [StageInfo]
  46. zoffset = 220
  47. autoturn = 1
  48. resetBG = 0
  49.  
  50. [Shadow]
  51. color = 38,38,38
  52. yscale = .1
  53.  
  54. [Music]
  55. bgmusic = sound/rbs_geese.mp3
  56. bgvolume = 255
  57.  
  58. [BGdef]
  59. spr = stages/GeeseHouse.sff
  60. debugbg = 0
  61.  
  62. [BG bg0]
  63. type  = normal
  64. spriteno = 0,0
  65. start = 0,0
  66. delta = 1,1
  67. mask = 0
  68.  
  69.