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- ;riginal Zero's Base , ripado por DonRamon
- ;do jogo The King of Fighters 2001
- ;Utilizando o emulador NeorageX 0.7 (hack version)
-
- [Info]
- name = "Original Zero's Base"
- author = "DonRamon"
-
- [Camera]
- startx = 0
- starty = 0
- boundleft = -216
- boundright = 216
- boundhigh = -8
- boundlow = 0
- verticalfollow = .5
- tension = 50
-
- [PlayerInfo]
- p1startx = -70
- p1starty = 0
- p1startz = 0
- p1facing = 1
-
- p2startx = 70
- p2starty = 0
- p2startz = 0
- p2facing = -1
-
- leftbound = -1000
- rightbound = 1000
- topbound = 0
- botbound = 0
-
- [Scaling]
- topz = 0
- botz = 50
- topscale = 1
- botscale = 1.2
-
- [Bound]
- screenleft = 15
- screenright = 15
-
- [StageInfo]
- zoffset = 215
- autoturn = 1
- resetBG = 0
-
- [Shadow]
- color = 30,30,30
- yscale = .2
- reflect = 0
-
- [Music]
- bgmusic = sound/
- bgvolume = 0
-
- [BGdef]
- spr = stages/2k1zero.sff
- debugbg = 1
-
- [BG cΘu]
- type = normal
- spriteno = 0,1
- start = -328,-8
- delta = 1,1
- tile = 1,0
- velocity = -.3
- mask = 1
-
- [BG raio]
- type = anim
- actionno = 10
- start = -328,30
- delta = 1,1
- tile = 1,0
- velocity = -.3
- tilespacing = 656
-
- [BG fundo]
- type = normal
- spriteno = 0,0
- start = -376,-8
- delta = 1,1
- mask = 1
-
- [BG luz]
- type = anim
- actionno = 2
- start = -72,62
- delta = 1,1
-
- [BG luz2]
- type = anim
- actionno = 3
- start = -76,77
- delta = 1,1
-
- [BG luz3]
- type = anim
- actionno = 4
- start = -231,16
- delta = 1,1
-
- [BG luz4]
- type = anim
- actionno = 5
- start = 230,16
- delta = 1,1
-
- [BG luz5]
- type = anim
- start = -49,146
- actionno = 6
- delta = 1,1
-
- [BG luz6]
- type = anim
- start = -52,189
- actionno = 7
- delta = 1,1
-
- [BG caveira]
- type = anim
- actionno = 1
- start = -38,16
- delta = 1,1
-
- [BG corrimπo]
- type = anim
- actionno = 8
- start = -376,143
- delta = 1,1
-
- [BG corrimπo2]
- type = anim
- actionno = 9
- start = 375,143
- delta = 1,1
-
- [Begin Action 1]
- 1,0, 0,0, 8
- 1,1, 0,0, 8
- 1,2, 0,0, 8
- 1,3, 0,0, 8
- 1,4, 0,0, 8
- 1,5, 0,0, 8
- 1,6, 0,0, 8
- 1,7, 0,0, 8
-
- [Begin Action 2]
- 2,0, 0,0, 8
- 2,1, 0,0, 8
- 2,2, 0,0, 8
- 2,3, 0,0, 8
- 2,4, 0,0, 8
- 2,5, 0,0, 8
- 2,6, 0,0, 8
- 2,7, 0,0, 8
-
- [Begin Action 3]
- 3,0, 0,0, 8
- 3,1, 0,0, 8
- 3,2, 0,0, 8
- 3,3, 0,0, 8
- 3,4, 0,0, 8
- 3,5, 0,0, 8
- 3,6, 0,0, 8
- 3,7, 0,0, 8
-
- [Begin Action 4]
- 4,0, 0,0, 8
- 4,1, 0,0, 8
- 4,2, 0,0, 8
- 4,3, 0,0, 8
- 4,4, 0,0, 8
- 4,5, 0,0, 8
- 4,6, 0,0, 8
- 4,7, 0,0, 8
-
- [Begin Action 5]
- 4,0, 0,0, 8,H
- 4,1, 0,0, 8,H
- 4,2, 0,0, 8,H
- 4,3, 0,0, 8,H
- 4,4, 0,0, 8,H
- 4,5, 0,0, 8,H
- 4,6, 0,0, 8,H
- 4,7, 0,0, 8,H
-
- [Begin Action 6]
- 6,0, 0,0, 8
- 6,1, 0,0, 8
- 6,2, 0,0, 8
- 6,3, 0,0, 8
- 6,4, 0,0, 8
- 6,5, 0,0, 8
- 6,6, 0,0, 8
- 6,7, 0,0, 8
-
- [Begin Action 7]
- 7,0, 0,0, 8
- 7,1, 0,0, 8
- 7,2, 0,0, 8
- 7,3, 0,0, 8
- 7,4, 0,0, 8
- 7,5, 0,0, 8
- 7,6, 0,0, 8
- 7,7, 0,0, 8
-
- [Begin Action 8]
- 8,0, 0,0, 8
- 8,1, 0,0, 8
- 8,2, 0,0, 8
- 8,3, 0,0, 8
- 8,4, 0,0, 8
- 8,5, 0,0, 8
- 8,6, 0,0, 8
- 8,7, 0,0, 8
-
- [Begin Action 9]
- 8,0, 0,0, 8,H
- 8,1, 0,0, 8,H
- 8,2, 0,0, 8,H
- 8,3, 0,0, 8,H
- 8,4, 0,0, 8,H
- 8,5, 0,0, 8,H
- 8,6, 0,0, 8,H
- 8,7, 0,0, 8,H
-
- [Begin Action 10]
- 10,0, 0,0, 8
- 10,1, 0,0, 8
- 10,2, 0,0, 8
- 10,3, 0,0, 8
- 11,0, 43,53, 8
- 11,1, 43,53, 8
- 11,2, 43,53, 8
- 11,3, 43,53, 16