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- ==============================================================================================
- MR BIG by Jin Kazama
- ==============================================================================================
-
- Table of Contents
- - Disclaimer
- - Release Info
- - Whats Done
- - Notes and FAQs
- - Character Profile
- - Usage
- - Move List
- - Known Issues
- - Thank Yous
- - References
-
-
- ==============================================================================================
- DISCLAIMER
- ==============================================================================================
-
- The CNS, CMD, AIR, DEF, ACT, SFF layout, and SND layout is copyright of Jin Kazama. No
- portion of this archive is to be in any way modified or redistributed without the permission
- of the author.
-
- If, however, you see some kind of effect, move, etc that you like, & you want to use the
- cns as a reference (or the sprites) then you can go right ahead. A few things are fine.
- There's no need to ask. Afterall, we are all here to learn from each other. Besides, I'm
- not trying to "corner the market" on Mugen code. Mugen is open source. Just give credit
- and dont go overboard.
-
- With that said, I hope you enjoy using this character.
-
- ==============================================================================================
- RELEASE INFORMATION
- ==============================================================================================
-
- Release 2 - Mugen version 6.27.00 or later
-
- By Jin Kazama
-
- email: whowe1@umbc.edu
- www: http://mrev.infara.net/jin/
-
- ==============================================================================================
- WHATS DONE
- ==============================================================================================
-
- 04/24/03
- --------
- -> Implemented the slow down effect on the moves that needed it
- -> Changed CLSN boxes - they are now straight out of KOF'96
- -> Spinning Lancer reworked
- -> Added a new DM/SDM -- the Pimp Drop
- -> Added a new DM/SDM -- the Thunder Dive
- -> Fixed a CMD bug which allowed for repeated uses of the emergency escape and knock
- down attacks just by hold down the buttons
- -> Improved his Blaster Wave DM/SDM
- -> Improved existing hit effects and added some new ones
- -> Changed the hitsparks to match KOF '99 - '02
- -> Added a new/original command normal attack
- -> Added Advance Mode
- -> 10 GREAT new palettes
-
- 10/15/01
- --------
- -> All basics
- -> All regular attacks
- -> Throws
- -> Emergency Escape Roll
- -> Guard Cancel moves
- -> Ground Blaster
- -> Cross Diving
- -> Spinning Lancer
- -> California Romance
- -> Crazy Drum
- -> Blaster Wave
- -> 12 palettes
- -> Taunt
- -> 2 Intros
- -> 3 Win poses (You can select one by holding a button)
-
- ==============================================================================================
- NOTES AND FAQS
- ==============================================================================================
- Will you do future updates?
- Probably not. As far as I can tell this character is finished as is. If a new mugen comes
- out and something goes haywire then I will fix it.
-
- Who should I contact if I have problems running Mr Big?
- Jin Kazama - whowe1@umbc.edu
-
- ==============================================================================================
- CHARACTER PROFILE - Many thanks to Kailu Lantis for writing this
- ==============================================================================================
-
- Birthplace: Unknown
- Birthdate: July 4, 1963
- Height: 1.87 m (6'1")
- Weight: 81 kg (178 lbs)
- Blood type: B
- Hobbies: None
- Favorite food: Unknown
- Favorite sport: Unknown
- Most valuable: Southtown
- Hates the most: Pests
- Fighting style: Stick fighting
-
- Mr. Big has always been involved in the crime life since he was little,
- and due to his deep involvement in the high ranks of the mob, he is very skilled
- at managing the mob links. He has also learned to fight with two batons, one in
- each hand, and has become feared both in the crime circles and fighting
- circuits. Mr. Big now resides in Southtown, a city which fits his tastes: filled
- with crime and disorder, and where a mob leader like him could live the good
- life. However, he had to pay tribute to the greatest crime leader of them all,
- and practically the leader of Southtown: Geese Howard. So, Mr. Big decided to
- join the ranks of Geese's organization, and his experience took him very high,
- even being Geese's right hand man.
- Once, Geese was going to be out of the city for awhile, so he comissioned
- Mr. Big to take care of things in "his town", and that nothing should stand in
- their way. However, he was fearful that the Kyokugenryo Karate master, Takuma
- Sakazaki, could interfere in his plans, so Geese kidnapped Takuma's daughter,
- Yuri, and blackmailed him into working for Geese's organization. Then, Geese
- left, and Mr. Big was to keep an eye on things. He never considered that both
- Yuri's brother, Ryo, and his friend, Robert Garcia would go out to rescue her,
- but Mr. Big was so confident that he decided to take them on himself. This was
- received painfully by Mr. Big, who was defeated and Yuri had been rescued.
- Upon Geese's return, Mr. Big had to face him and tell him about the
- Sakazaki situation. He saved it though, since Geese was pretty busy himself with
- the Bogard brothers, who came to exact revenge from Geese from the death of
- their father. But Mr. Big never did forgive the Sakazaki clan, so he planned his
- revenge. His time came when Geese invited him to enter the King of Fighters
- tournament of 1996. Mr. Big wished for his chance to take his revenge on the
- Sakazaki family, but he soon realized that Geese was just using him to control
- the Orochi power. Enfuriated, Mr. Big tried to kill Geese at the end of the
- tournament by shooting at him. The shot was blocked by Billy Kane, Geese's
- personal bodyguard. Then, Mr. Big retires, and vows Geese he will return for
- payback some day!
- Mr. Big is pretty cocky and is so confident in his abilities that he
- sometimes gets carried away. He is also a pimp, always getting the women, and
- they all consider him such a stud! Mr. Big is also very respected in the inner
- crime circles, and is known to be one of the most powerful. He marks for death
- all those who defy him or challenge him. He is also pretty sarcastic when he's
- feeling good.
-
- *Fun fact = -So, what does Mr. Big do to be such a pimp? It must be the
- shades...chicks dig the shades ^_^.
-
- -Mr. Big makes a small cameo in the U.S.A. Wharf background in KOF
- '98, during the first rounds, always blessed with the company of
- those two fine ladies...^_^
-
- -Mr. Big also makes a small cameo in the Italy background in KOF '02
- and once again he's got his ladies by his side.
-
- Appearances: The King of Fighters '96
- Other games: Art of Fighting, Art of Fighting 2
-
- ==============================================================================================
- USAGE
- ==============================================================================================
-
- 1 Get Mugen from Elecbyte at www.elecbyte.com
-
- 2 After setting up Mugen, click on the "chars" directory and create a new folder called
- "mrbig". Unzip the files into this directory.
-
- 4 Open up SELECT.CFG (found in the "data" directory) and insert the following line
- mrbig, stages/"background".def
-
- ..where "background" is the name of the background you wish to use with Mr Big.
-
- 5 Run Mugen
-
- 6 Enjoy
-
-
- ==============================================================================================
- MOVES LIST
- ==============================================================================================
-
- *-------------------------------------------------------------------------------------------*
- | MOVE NAME | COMMAND | PROPERTY | TYPE OF MOVE |
- |-------------------------------------------------------------------------------------------|
- | |
- | |
- | SPECIAL ACTIONS |
- |-------------------------------------------------------------------------------------------|
- |Emergency Evasion * X + A or Z * Standing * Roll |
- |-------------------------------------------------------------------------------------------|
- |Knock Down Attack * Y + B or C * Standing or Air * Power Hit |
- |-------------------------------------------------------------------------------------------|
- |Guard Cancel Evasion * X + A or Z * Blocking w/ 500 Power * Roll |
- |-------------------------------------------------------------------------------------------|
- |Guard Cancel Attack * Y + B or C * Blocking w/ 500 Power * Power Hit |
- |-------------------------------------------------------------------------------------------|
- |Advance Mode * X + Y + A or Z + C * Standing w/1000 Power * Activate Power Bar |
- |-------------------------------------------------------------------------------------------|
- | |
- | |
- | SPECIAL TECHNIQUES |
- |-------------------------------------------------------------------------------------------|
- |Twin Sticks * F + Weak Punch * Standing * Linkable Attack |
- |-------------------------------------------------------------------------------------------|
- |Million Dollar Buster * F or B + Heavy Punch * Standing close * Throw |
- |-------------------------------------------------------------------------------------------|
- |High Lift Throw * F or B + Heavy Kick * Standing close * Throw |
- |-------------------------------------------------------------------------------------------|
- | |
- | |
- | SPECIAL MOVES |
- |-------------------------------------------------------------------------------------------|
- |Ground Blaster * QCF + Punch * Standing * Close Projectile |
- |-------------------------------------------------------------------------------------------|
- |Cross Diving * HCB + Punch * Standing * Torpedo move |
- |-------------------------------------------------------------------------------------------|
- |Spinning Lancer * HCB + Kick * Standing * Spins around |
- |-------------------------------------------------------------------------------------------|
- |California Romance * F,D,DF + Punch * Standing * Uppercut |
- |-------------------------------------------------------------------------------------------|
- |Crazy Drum * Press Punch Rapidly * Standing * Multiple swipes |
- |-------------------------------------------------------------------------------------------|
- | |
- | |
- | DESPERATION MOVES |
- | (require 1 power stock) |
- |-------------------------------------------------------------------------------------------|
- |Blaster Wave * QCF, QCF + Punch * Standing * Electric Sticks |
- |-------------------------------------------------------------------------------------------|
- |Pimp Drop * QCF, HCB + Punch * Standing * AOF Team ripoff |
- |-------------------------------------------------------------------------------------------|
- |Thunder Dive * QCF, HCB + Punch * Standing * Shermie ripoff |
- |-------------------------------------------------------------------------------------------|
- | |
- | |
- | SUPER DESPERATION MOVES |
- | (require 1 power stock and Advance Mode to be turned on) |
- |-------------------------------------------------------------------------------------------|
- |Blaster Wave * QCF, QCF + 2 Punches * Standing * Electric Sticks |
- |-------------------------------------------------------------------------------------------|
- |Pimp Drop * QCF, HCB + 2 Punches * Standing * AOF Team ripoff |
- |-------------------------------------------------------------------------------------------|
- |Thunder Dive * QCF, HCB + Punch * Standing * Shermie ripoff |
- *-------------------------------------------------------------------------------------------*
-
- ==============================================================================================
- KNOWN ISSUES
- ==============================================================================================
-
- None to report.
-
- ==============================================================================================
- THANK YOUs
- ==============================================================================================
- 00 SNK for making Mr Big and the NeoGeo.
-
- 01 Elecbyte for creating Mugen.
-
- 02 The programmers of NeoRageX
-
- 03 The people who dumped NeoGeo games.
-
- 04 Sunboy, Necromancer, Titiln, and LegatoB for beta testing.
-
- 05 Deuce for providing me w/ KOF gethit animation timings & the exact animations themselves.
-
- 06 Titiln for making a sweet KOF2000 style face portrait for Big, which will be used for
- something special in the future.
-
- 07 Sander71113 for the KOF hitdef pointers which were provided by his site.
-
- 08 Sander71113 for giving me permission to use his palfx values.
-
- 09 OrochiKOF97, Lancer, XGargoyle, Titiln, Messatsu, ShoShingo, Urbanism, Winane, and Jorge
- for putting together some really great color schemes for Mr. Big and his lovely ladies.
-
- ==============================================================================================
- REFERENCES (websites with tools or tips that helped me make this character)
- ==============================================================================================
- 0 http://www.elecbyte.com
- 1 http://home.swipnet.se/~w-50884/emulator/rage.htm
- 2 http://sander71113.mgbr.net/
-
- ==============================================================================================
- END OF DOCUMENT
- ==============================================================================================