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Text File | 1999-01-01 | 98.8 KB | 5,545 lines |
- ; --------[Regular]--------
-
- ; Standing
- [Begin action 0]
-
- Clsn2default: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = -20,-81, 3,-104
- 0, 0, 0,0, 7
- 0, 1, 0,0, 7
- 0, 2, 0,0, 7
- 0, 3, 0,0, 7
- 0, 4, 0,0, 7
- 0, 5, 0,0, 7
- 0, 6, 0,0, 7
- 0, 7, 0,0, 7
- 0, 8, 0,0, 7
- 0, 9, 0,0, 7
- 0,10, 0,0, 7
- 0,11, 0,0, 7
- 0,12, 0,0, 7
- 0,13, 0,0, 7
- 0,14, 0,0, 7
- 0, 8, 0,0, 13
- 0, 7, 0,0, 9
- 0, 6, 0,0, 13
- 0, 7, 0,0, 9
- 0, 8, 0,0, 13
- 0, 7, 0,0, 9
- 0, 6, 0,0, 13
- 0, 7, 0,0, 9
- 0, 8, 0,0, 13
- 0, 7, 0,0, 9
- 0, 6, 0,0, 13
-
- ; Standing turn
- [Begin action 5]
-
- Clsn2default: 2
- Clsn2[0] = -15,-80, 16, -1
- Clsn2[1] = -11,-104, 12,-81
- 5,0, 0,0, 1, H
- 5,1, 0,0, 2
- 5,0, 0,0, 3
-
- ; Crouching turn
- [Begin action 6]
-
- Clsn2default: 1
- Clsn2[0] = -15, -1, 16,-64
- 6,0, 0,0, 2, H
- 6,0, 0,0, 4
-
- ; To crouch
- [Begin action 10]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-72
- Clsn2[1] = -20,-88, 3,-65
- 10,0, 0,0, 1
-
- ; Crouching
- [Begin action 11]
-
- Clsn2: 1
- Clsn2[0] = -20, -1, 11,-64
- 11,0, 0,0, -1
-
- ; From crouch
- [Begin action 12]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-72
- Clsn2[1] = -20,-88, 3,-65
- 10,0, 0,0, 3
-
- ; Walking forward
- [Begin action 20]
-
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-81, 7,-104
- 20,0, 0,0, 7
- 20,1, 0,0, 7
- 20,2, 0,0, 7
- 20,3, 0,0, 7
- 20,4, 0,0, 7
- 20,5, 0,0, 7
-
- ; Walking backwards
- [Begin action 21]
-
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -12,-100, 11,-77
- 21, 0, 0,0, 3
- 21, 1, 0,0, 3
- 21, 2, 0,0, 3
- 21, 3, 0,0, 3
- 21, 4, 0,0, 3
- 21, 5, 0,0, 3
- 21, 6, 0,0, 3
- 21, 7, 0,0, 3
- 21, 8, 0,0, 3
- 21, 9, 0,0, 3
- 21,10, 0,0, 3
- 21,11, 0,0, 3
- 21,12, 0,0, 3
- 21,13, 0,0, 3
- 21,14, 0,0, 3
- 21,15, 0,0, 3
-
- ; Pre-jump
- [Begin action 40]
-
- Clsn2: 2
- Clsn2[0] = -20,-72, 11, -1
- Clsn2[1] = -12,-92, 11,-69
- 40,0, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-56
- Clsn2[1] = -8,-76, 15,-53
- 40,1, 0,0, 4
-
- ; Neutral jump
- [Begin action 41]
-
- Clsn2default: 1
- Clsn2[0] = -20,-100, 11,-37
- 41,0, 0,0, 9
- 41,1, 0,0, 11
- 41,2, 0,0, -1
-
- ; Forward jump
- [Begin action 42]
-
- Clsn2default: 1
- Clsn2[0] = -20,-100, 11,-34
- 42,0, 0,0, 11
- 42,1, 0,0, 5
- Clsn2default: 1
- Clsn2[0] = 23,-45,-24,-92
- 42,2, 0,0, 3
- 42,3, 0,0, 3
- 42,4, 0,0, 3
- 42,5, 0,0, 3
- 42,6, 0,0, 3
- Clsn2: 1
- Clsn2[0] = -20,-100, 11,-34
- 42,7, 0,0, -1
-
- ; Backwards jump
- [Begin action 43]
-
- Clsn2default: 1
- Clsn2[0] = -16,-108, 15,-37
- 43,0, 0,0, 3
- 43,1, 0,0, 3
- Clsn2default: 2
- Clsn2[0] = -8,-80, 31,-41
- Clsn2[1] = -32,-104, 7,-65
- 43,2, 0,0, 3
- 43,3, 0,0, 3
- Clsn2: 1
- Clsn2[0] = -24,-96, 23,-49
- 42,1, -9,0, 4, H
- Clsn2default: 1
- Clsn2[0] = -24,-88, 23,-41
- 42,4, -2,0, 3, H
- 42,5, -2,0, 3, H
- 42,6, -2,0, 3, H
- Clsn2: 1
- Clsn2[0] = -16,-108, 15,-37
- 43,4, 0,0, -1
-
- ; Jump landing
- [Begin action 47]
-
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-56
- Clsn2[1] = -8,-76, 15,-53
- 40,1, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -20,-72, 11, -1
- Clsn2[1] = -12,-92, 11,-69
- 40,0, 0,0, 2
-
- ; Running
- [Begin action 100]
-
- Clsn2default: 2
- Clsn2[0] = 23,-48,-24,-10
- Clsn2[1] = 16,-33, 39,-56
- 100,0, 0,0, 4
- 100,1, 0,0, 4
- 100,2, 0,0, 4
- 100,3, 0,0, 4
- 100,4, 0,0, 4
- 100,5, 0,0, 4
-
- ; Hop back (start)
- [Begin action 105]
-
- Clsn2: 2
- Clsn2[0] = -20,-64, 11, -1
- Clsn2[1] = -20,-88, 3,-65
- 10,0, 0,0, 3
-
- ; Hop back (in the air)
- [Begin action 106]
-
- Clsn2: 1
- Clsn2[0] = -16,-88, 15,-25
- 105,0, 0,0, -1
-
- ; Hop back (land)
- [Begin action 107]
-
- Clsn2: 2
- Clsn2[0] = -20,-64, 11, -1
- Clsn2[1] = -20,-88, 3,-65
- 10,0, 0,0, 3
-
- ; Standing guard (start)
- [Begin action 120]
-
- Clsn2default: 2
- Clsn2[0] = 15,-80,-16, -1
- Clsn2[1] = -12,-104, 11,-81
- 120,0, 0,0, 2
- 120,1, 0,0, 3
- 120,2, 0,0, 5
-
- ; Croching guard (start)
- [Begin action 121]
-
- Clsn2default: 1
- Clsn2[0] = -20, -1, 11,-64
- 121,0, 0,0, 4
- 121,1, 0,0, 6
-
- ; Jumping guard (start)
- [Begin action 122]
-
- Clsn2: 1
- Clsn2[0] = -16,-100, 15,-37
- 610,0, 0,0, 3
-
- ; Standing guard (guarding)
- [Begin action 130]
-
- Clsn2: 2
- Clsn2[0] = 15,-80,-16, -1
- Clsn2[1] = -12,-104, 11,-81
- 120,3, 0,0, -1
-
- ; Crouching guard (guarding)
- [Begin action 131]
-
- Clsn2: 1
- Clsn2[0] = -20, -1, 11,-64
- 121,2, 0,0, -1
-
- ; Jumping guard (guarding)
- [Begin action 132]
-
- Clsn2: 1
- Clsn2[0] = -16,-100, 15,-37
- 122,0, 0,0, -1
-
- ; Standing guard (stop guarding)
- [Begin action 140]
-
- Clsn2default: 2
- Clsn2[0] = 15,-80,-16, -1
- Clsn2[1] = -12,-104, 11,-81
- 120,2, 0,0, 3
- 120,1, 0,0, 3
- 120,0, 0,0, 3
-
- ; Crouching guard (stop guarding)
- [Begin action 141]
-
- Clsn2default: 1
- Clsn2[0] = -20, -1, 11,-64
- 121,1, 0,0, 4
- 121,0, 0,0, 6
-
- ; Jumping guard (stop guarding)
- [Begin action 142]
-
- Clsn2default: 1
- Clsn2[0] = -16,-100, 15,-37
- 41,1, 0,0, 5
- 41,2, 0,0, -1
-
- ; Standing guard (guarding a hit)
- [Begin action 150]
-
- Clsn2: 2
- Clsn2[0] = 15,-80,-16, -1
- Clsn2[1] = -12,-104, 11,-81
- 120,3, 0,0, -1
-
- ; Crouching guard (guarding a hit)
- [Begin action 151]
-
- Clsn2: 1
- Clsn2[0] = -20, -1, 11,-64
- 121,2, 0,0, -1
-
- ; Jumping guard (guarding a hit)
- [Begin action 152]
-
- Clsn2: 1
- Clsn2[0] = -16,-100, 15,-37
- 122,0, 0,0, -1
-
- ; Time over (lose)
- [Begin action 170]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 170,0, 0,0, 5
- 170,1, 0,0, -1
-
- ; Time over (draw)
- [Begin action 175]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 195,0, 0,0, 6
- 181,0, 0,0, 6
- 181,1, 0,0, 6
- 181,2, 0,0, 6
- 175,0, 0,0, 6
- 175,1, 0,0, -1
-
- ; Win pose A
- [Begin action 181]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 181,0, 0,0, 6
- 181,1, 0,0, 6
- 181,2, 0,0, 6
- 181,3, 0,0, 6
- 181,4, 0,0, 17
- 181,5, 0,0, 6
- 181,6, 0,0, -1
-
- ; Win pose B
- [Begin action 182]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 195,0, 0,0, 6
- 195,1, 0,0, 6
- 182,0, 0,0, 6
- 182,1, 0,0, 6
- 182,2, 0,0, 6
- 182,3, 0,0, 6
- 182,2, 0,0, 6
- 182,3, 0,0, 6
- 182,2, 0,0, 6
- 182,3, 0,0, 6
- 182,2, 0,0, 6
- 182,3, 0,0, 6
- 182,2, 0,0, 19
- 182,3, 0,0, 6
- 182,4, 0,0, -1
-
- ; Win pose C
- [Begin action 183]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 191,3, 0,0, 6
- 191,2, 0,0, 6
- 191,1, 0,0, 6
- 191,0, 0,0, 6
- 183,0, 0,0, -1
-
- ; Win pose D
- [Begin action 184]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 191,2, 0,0, 6
- 184,0, 0,0, 6
- 184,1, 0,0, -1
-
- ; Pre-fight intro
- [Begin action 191]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 191,0, 0,0, 146
- 191,1, 0,0, 6
- 191,2, 0,0, 6
- 191,3, 0,0, 6
-
- ; Pre-fight intro vs. Yashiro/Shermie
- [Begin action 192]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 0, 0, 0,0, 1
- 191,3, 0,0, 6
- 191,2, 0,0, 6
- 192,0, 0,0, 6
- 192,1, 0,0, 4
- 192,2, 0,0, 33
- 192,0, 0,0, 6
- 191,2, 0,0, 6
- 191,3, 0,0, 6
-
- ; Taunt A
- [Begin action 195]
-
- Clsn2default: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = -20,-81, 3,-104
- 195,0, 0,0, 4
- 195,1, 0,0, 5
- 195,2, 0,0, 5
- 195,3, 0,0, 65
- 195,1, 0,0, 5
- 195,0, 0,0, 5
-
- ; Taunt B
- [Begin action 196]
-
- Clsn2default: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = -20,-81, 3,-104
- 196,0, 0,0, 3
- 196,1, 0,0, 6
- 196,2, 0,0, 10
- 196,3, 0,0, 4
- 196,4, 0,0, 6
- 196,1, 0,0, 6
- 196,2, 0,0, 10
- 196,3, 0,0, 4
- 196,4, 0,0, 6
- 196,1, 0,0, 6
- 196,2, 0,0, 10
- 196,3, 0,0, 4
- 196,4, 0,0, 6
- 196,5, 0,0, 5
-
- ; Taunt B spark
- [Begin action 199]
-
- 199,0, 0,0, 3
- 199,1, 0,0, 2
- 199,2, 0,0, 2
- 199,3, 0,0, 2
- 199,4, 0,0, 2
- 199,5, 0,0, 2
- 199,6, 0,0, 3
-
- ; Standing light punch
- [Begin action 200]
-
- Clsn2default: 2
- Clsn2[0] = -21,-80, 13, -1
- Clsn2[1] = -21,-104, 2,-81
- 200,0, 0,0, 2
- 200,1, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = -21, -1, 13,-80
- Clsn2[1] = -16,-104, 31,-81
- 200,2, 0,0, 3
- Clsn1: 1
- Clsn1[0] = -8,-92, 46,-77
- 200,3, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = -21,-80, 13, -1
- Clsn2[1] = -21,-104, 2,-81
- 200,4, 0,0, 2
- 200,5, 0,0, 3
-
- ; Spinning array/Muyou no ono
- [Begin action 210]
-
- Clsn2: 2
- Clsn2[0] = -16, 0, 15,-72
- Clsn2[1] = -20,-88, 3,-65
- 210, 0, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -12, -1, 19,-64
- Clsn2[1] = -12,-84, 11,-61
- 210, 1, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -12,-64, 19, -1
- Clsn2[1] = -4,-80, 19,-57
- 210, 2, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -4,-64, 27, -1
- Clsn2[1] = 4,-80, 27,-57
- 210, 3, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -4,-64, 27, -1
- Clsn2[1] = 20,-80, 43,-57
- 210, 4, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 28,-80, 83,-49
- Clsn2: 2
- Clsn2[0] = -4, -1, 27,-64
- Clsn2[1] = 55,-92, 16,-61
- 210, 5, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -4, -1, 27,-64
- Clsn2[1] = -4,-84, 19,-61
- 210, 6, 0,0, 3
- Clsn2default: 2
- Clsn2[0] = -4, -1, 27,-64
- Clsn2[1] = -12,-88, 11,-65
- 210, 7, 0,0, 5
- 210, 8, 0,0, 5
- 210, 9, 0,0, 5
- 210,10, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -24, -1, 7,-72
- Clsn2[1] = -20,-88, 3,-65
- 10, 0, 0,0, 4
-
- ; Standing light kick
- [Begin action 220]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-100, 7,-77
- 220,0, 0,0, 1
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -8,-100, 15,-77
- 220,1, 0,0, 2
- 220,2, 0,0, 2
- Clsn2: 3
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -8,-100, 15,-77
- Clsn2[2] = -4,-45, 51,-76
- 220,3, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 24,-61, 87,-84
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = 0,-61, 63,-100
- 220,4, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 24,-61, 87,-84
- 220,5, 0,0, 4
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -8,-100, 15,-77
- 220,3, 0,0, 3
- 220,2, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-100, 7,-77
- 220,0, 0,0, 3
-
- ; Close standing light kick
- [Begin action 225]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -20,-104, 3,-81
- 225,0, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -28,-104, -5,-81
- 225,1, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -36,-96, 35,-57
- 225,2, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-92, 47,-50
- 225,3, 0,0, 3
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -28,-104, -5,-81
- 225,4, 0,0, 2
- 225,1, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -20,-104, 3,-81
- 225,0, 0,0, 3
-
- ; Reverse anchor kick/Jukei no oni
- [Begin action 230]
-
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-80
- Clsn2[1] = 4,-96, 27,-73
- 230, 0, 0,0, 1
- Clsn2: 2
- Clsn2[0] = 4, -1, 35,-72
- Clsn2[1] = 32,-84, 55,-61
- 230, 1, 0,0, 1
- Clsn2: 2
- Clsn2[0] = 35,-56, 4, -1
- Clsn2[1] = 32,-68, 63,-37
- 230, 2, 0,0, 2
- Clsn2: 2
- Clsn2[0] = 4, -1, 35,-56
- Clsn2[1] = 36,-48, 67,-17
- 230, 3, 0,0, 2
- Clsn2: 2
- Clsn2[0] = 36,-56, 67, -1
- Clsn2[1] = 24,-80, 55,-49
- 230, 4, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = 36, -1, 67,-56
- Clsn2[1] = 24,-49, 79,-88
- 230, 5, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 36,-84, 91,-61
- 230, 6, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = 36,-56, 67, -1
- Clsn2[1] = 42,-88,111,-49
- 230, 7, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 76,-64,131,-33
- 230, 8, 0,0, 2
- 230, 9, 0,0, 4
- 230, 7, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = 36, -1, 67,-56
- Clsn2[1] = 24,-49, 79,-88
- 230, 6, 0,0, 2
- 230, 5, 0,0, 2
- Clsn2: 2
- Clsn2[0] = 36,-56, 67, -1
- Clsn2[1] = 24,-80, 55,-49
- 230, 4, 0,0, 2
- Clsn2: 2
- Clsn2[0] = 4, -1, 35,-56
- Clsn2[1] = 36,-48, 67,-17
- 230, 3, 0,0, 2
- Clsn2: 2
- Clsn2[0] = 35,-56, 4, -1
- Clsn2[1] = 32,-68, 63,-37
- 230, 2, 0,0, 2
- Clsn2: 2
- Clsn2[0] = 4, -1, 35,-72
- Clsn2[1] = 32,-84, 55,-61
- 230, 1, 0,0, 2
- Clsn2: 2
- Clsn2[0] = 4, -1, 35,-72
- Clsn2[1] = 8,-96, 31,-73
- 230, 0, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-80
- Clsn2[1] = -4,-100, 19,-77
- 230,10, 0,0, 3
-
- ; Standing hard punch
- [Begin action 240]
-
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -20,-81, 3,-104
- 240, 0, 0,0, 1
- 240, 1, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -12,-104, 11,-81
- 240, 2, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -8, -1, 23,-80
- Clsn2[1] = -4,-100, 19,-77
- 240, 3, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 32,-61, 63,-84
- Clsn2: 2
- Clsn2[0] = 0, -1, 31,-72
- Clsn2[1] = 4,-92, 43,-69
- 240, 4, 0,0, 3
- Clsn2default: 2
- Clsn2[0] = 0, -1, 31,-72
- Clsn2[1] = 8,-96, 31,-73
- 240, 5, 0,0, 4
- 240, 6, 0,0, 3
- Clsn2: 2
- Clsn2[0] = 0, -1, 31,-72
- Clsn2[1] = 20,-92, 51,-61
- 240, 7, 0,0, 3
- Clsn2default: 2
- Clsn2[0] = 0, -1, 31,-72
- Clsn2[1] = 25,-88, 87,-57
- 240, 8, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 44,-80, 99,-57
- 240, 9, 0,0, 6
- Clsn2: 2
- Clsn2[0] = 0, -1, 31,-72
- Clsn2[1] = 20,-73, 43,-96
- 240,10, 0,0, 4
- Clsn2: 2
- Clsn2[0] = 0, -1, 31,-72
- Clsn2[1] = 4,-96, 27,-73
- 240,11, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -12,-80, 19, -1
- Clsn2[1] = -8,-100, 15,-77
- 240,12, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = -16,-104, 7,-81
- 240,13, 0,0, 5
-
- ; Close standing hard punch
- [Begin action 245]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = 4,-96, 27,-73
- 245, 0, 0,0, 1
- Clsn2default: 2
- Clsn2[0] = -12,-64, 19, -1
- Clsn2[1] = 4,-76, 27,-53
- 245, 1, 0,0, 1
- 245, 2, 0,0, 1
- Clsn2default: 2
- Clsn2[0] = -12,-64, 19, -1
- Clsn2[1] = 8,-57, 39,-88
- 245, 3, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 24,-75, 63,-45
- 245, 4, 0,0, 3
- Clsn1: 1
- Clsn1[0] = 59,-108, 28,-56
- Clsn2: 2
- Clsn2[0] = -12,-64, 19, -1
- Clsn2[1] = 43,-96, 12,-41
- 245, 5, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -12,-64, 19, -1
- Clsn2[1] = 0,-116, 31,-53
- 245, 6, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -12, -1, 19,-80
- Clsn2[1] = 0,-104, 23,-81
- 245, 7, 0,0, 3
- Clsn2default: 2
- Clsn2[0] = -12,-80, 19, -1
- Clsn2[1] = 19,-77, -4,-100
- 245, 8, 0,0, 4
- 245, 9, 0,0, 8
- Clsn2: 2
- Clsn2[0] = -16,-80, 15, -1
- Clsn2[1] = -12,-100, 11,-77
- 245,10, 0,0, 5
- Clsn2: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = -16,-104, 7,-81
- 245,11, 0,0, 6
-
- ; Standing hard kick
- [Begin action 260]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -32,-100, -1,-69
- 260,0, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -28, -1, 3,-80
- Clsn2[1] = -44,-92,-13,-61
- 260,1, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -28, -1, 3,-64
- Clsn2[1] = -52,-49,-13,-80
- 260,2, 0,0, 3
- Clsn1: 1
- Clsn1[0] = 4,-108, 59,-77
- Clsn2: 2
- Clsn2[0] = -28, -1, 3,-64
- Clsn2[1] = -36,-57, 51,-96
- 260,3, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -28,-69, 3, -1
- Clsn2[1] = -24,-104, 39,-57
- 260,4, 0,0, 4
- Clsn2default: 2
- Clsn2[0] = -28, -1, 3,-69
- Clsn2[1] = -40,-101, -1,-61
- 260,5, 0,0, 5
- 260,6, 0,0, 5
- 260,7, 0,0, 5
- Clsn2default: 2
- Clsn2[0] = 11, -1,-28,-80
- Clsn2[1] = -24,-104, -1,-81
- 260,8, 0,0, 5
- 260,9, 0,0, 5
-
- ; Close standing hard kick
- [Begin action 265]
-
- Clsn2: 2
- Clsn2[0] = -16,-48, 15, -1
- Clsn2[1] = 0,-56, 23,-33
- 265, 0, 0,0, 1
- Clsn2default: 1
- Clsn2[0] = -8, -1, 23,-48
- 265, 1, 0,0, 1
- 265, 2, 0,0, 1
- Clsn2: 1
- Clsn2[0] = 4, -1, 35,-64
- 265, 3, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 36,-108, 59,-21
- Clsn2default: 2
- Clsn2[0] = 4,-64, 35, -1
- Clsn2[1] = 16,-37, 47,-100
- 265, 4, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 36,-108, 59,-21
- 265, 5, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 36,-108, 59,-21
- 265, 6, 0,0, 2
- Clsn2default: 1
- Clsn2[0] = 28, -1, 59,-112
- 265, 7, 0,0, 2
- 265, 8, 0,0, 2
- 265, 9, 0,0, 4
- Clsn2: 2
- Clsn2[0] = 51, -1, 20,-64
- Clsn2[1] = 39,-49, 8,-112
- 265,10, 0,0, 2
- Clsn2: 1
- Clsn2[0] = 0,-80, 47,-41
- 265,11, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -8,-64, 23, -1
- Clsn2[1] = 20,-68, 43,-45
- 265,12, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -8,-64, 23, -1
- Clsn2[1] = 16,-76, 39,-53
- 265,13, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -16,-64, 15, -1
- Clsn2[1] = -4,-80, 19,-57
- 265,14, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-100, 7,-77
- 265,15, 0,0, 3
-
- ; Standing knockdown attack
- [Begin action 280]
-
- Clsn2: 2
- Clsn2[0] = -16,-21, 15,-76
- Clsn2[1] = -12,-100, 11,-77
- 280, 0, 0,0, 3
- Clsn2default: 2
- Clsn2[0] = -4,-88, 35,-49
- Clsn2[1] = -8,-81, 15,-104
- 280, 1, 0,0, 4
- 280, 2, 0,0, 4
- 280, 3, 0,0, 4
- Clsn1: 1
- Clsn1[0] = 16,-92, 87,-69
- Clsn2: 1
- Clsn2[0] = -16,-100, 63,-61
- 280, 4, 0,0, 3
- Clsn2: 1
- Clsn2[0] = -16,-96, 63,-65
- 280, 5, 0,0, 3
- Clsn2: 1
- Clsn2[0] = -20,-49, 27,-88
- 280, 6, 0,0, 4
- Clsn2: 1
- Clsn2[0] = -20,-80, 19,-41
- 280, 7, 0,0, 4
- Clsn2: 1
- Clsn2[0] = -20,-68, 19,-29
- 280, 8, 0,0, 4
- Clsn2default: 2
- Clsn2[0] = -24, -1, 23,-32
- Clsn2[1] = -12,-48, 11,-25
- 280, 9, 0,0, 2
- 280,10, 0,0, 2
- 280,11, 0,0, 2
- 280,12, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-55
- Clsn2[1] = -12,-72, 11,-49
- 280,13, 0,0, 3
-
- ; Crouching light punch
- [Begin action 400]
-
- Clsn2default: 1
- Clsn2[0] = -20, -1, 11,-64
- 400,0, 0,0, 2
- 400,1, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-64
- Clsn2[1] = -8,-49, 31,-72
- 400,2, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 51,-56, -4,-41
- 400,3, 0,0, 3
- Clsn2default: 1
- Clsn2[0] = -20, -1, 11,-64
- 400,4, 0,0, 2
- 400,5, 0,0, 3
-
- ; Crouching light kick
- [Begin action 420]
-
- Clsn2: 1
- Clsn2[0] = -20, -1, 11,-64
- 420,0, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -36, -1, 3,-56
- Clsn2[1] = -4,-40, 35, -1
- 420,1, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 0, -1, 63,-24
- Clsn2: 2
- Clsn2[0] = -36, -1, 3,-56
- Clsn2[1] = -12,-32, 51, -1
- 420,2, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -36, -1, 3,-56
- Clsn2[1] = -4,-40, 35, -1
- 420,1, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -20, -1, 11,-64
- 420,0, 0,0, 3
-
- ; Carry off kick/Setsudan no koto (start)
- [Begin action 425]
-
- Clsn2default: 1
- Clsn2[0] = -32,-39, 23, -1
- 425,0, 0,0, 3
- 425,1, 0,0, 3
-
- ; Carry off kick/Setsudan no koto (slide)
- [Begin action 426]
-
- Clsn2: 1
- Clsn2[0] = -32,-39, 23, -1
- 425,1, 0,0, 2
- Clsn1default: 1
- Clsn1[0] = 4, -1, 67,-16
- Clsn2default: 2
- Clsn2[0] = -28, -1, 19,-39
- Clsn2[1] = 59, -1, 12,-32
- 425,2, 0,0, 2
- 425,3, 0,0, 2
- 425,4, 0,0, 2
- 425,2, 0,0, 2
- 425,3, 0,0, 2
- 425,4, 0,0, 3
-
- ; Carry off kick/Setsudan no koto (stop)
- [Begin action 427]
-
- Clsn2: 2
- Clsn2[0] = -36, -1, 3,-56
- Clsn2[1] = -4,-41, 35, -1
- 425,1, 0,0, 4
- Clsn2: 1
- Clsn2[0] = -20,-64, 11, -1
- 425,0, 0,0, 6
-
- ; Crouching hard punch
- [Begin action 440]
-
- Clsn2default: 1
- Clsn2[0] = -20, -1, 11,-64
- 440,0, 0,0, 1
- 440,1, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -12, -1, 19,-64
- Clsn2[1] = -16,-88, 7,-65
- 440,2, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 59,-92, 28,-69
- Clsn2: 2
- Clsn2[0] = -4,-72, 35, -1
- Clsn2[1] = 8,-65, 39,-96
- 440,3, 0,0, 7
- Clsn1: 1
- Clsn1[0] = 36,-73, 67,-104
- Clsn2: 2
- Clsn2[0] = 0, -1, 39,-72
- Clsn2[1] = 16,-57, 55,-96
- 440,4, 0,0, 3
- Clsn2: 2
- Clsn2[0] = 0, -1, 39,-72
- Clsn2[1] = 24,-65, 63,-104
- 440,5, 0,0, 7
- Clsn2: 2
- Clsn2[0] = -4, -1, 35,-72
- Clsn2[1] = 8,-92, 31,-69
- 440,6, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -4, -1, 27,-64
- Clsn2[1] = 0,-84, 23,-61
- 440,7, 0,0, 3
- Clsn2: 1
- Clsn2[0] = -20, -1, 19,-72
- 440,8, 0,0, 4
-
- ; Crouching forward hard punch
- [Begin action 450]
-
- Clsn2: 1
- Clsn2[0] = -17,-56, 14, -1
- 450, 0, 0,0, 1
- Clsn2default: 1
- Clsn2[0] = -4,-56, 27, -1
- 450, 1, 0,0, 1
- 450, 2, 0,0, 1
- 450, 3, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 24,-72, 63,-42
- Clsn2: 2
- Clsn2[0] = -4, -1, 27,-56
- Clsn2[1] = 16,-84, 47,-38
- 450, 4, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 63,-61, 32,-108
- Clsn2default: 2
- Clsn2[0] = -4,-56, 27, -1
- Clsn2[1] = 55,-92, 24,-46
- 450, 5, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 63,-61, 32,-108
- 450, 6, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 71,-120, 40,-73
- Clsn2default: 2
- Clsn2[0] = -4,-56, 27, -1
- Clsn2[1] = 24,-45, 63,-108
- 450, 7, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 71,-120, 40,-73
- 450, 8, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 71,-120, 40,-73
- 450, 9, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 71,-120, 40,-73
- 450,10, 0,0, 2
- Clsn2: 2
- Clsn2[0] = 24, -1, 55,-88
- Clsn2[1] = 75,-104, 44,-73
- 450,11, 0,0, 2
- Clsn2: 2
- Clsn2[0] = 33, -1, 64,-80
- Clsn2[1] = 44,-92, 75,-61
- 450,12, 0,0, 2
- Clsn2: 2
- Clsn2[0] = 33, -1, 64,-64
- Clsn2[1] = 56,-80, 87,-49
- 450,13, 0,0, 2
- Clsn2: 2
- Clsn2[0] = 33,-64, 64, -1
- Clsn2[1] = 41,-84, 64,-61
- 450,14, 0,0, 2
- Clsn2: 2
- Clsn2[0] = 16,-64, 47, -1
- Clsn2[1] = 36,-80, 59,-57
- 450,15, 0,0, 2
- Clsn2: 2
- Clsn2[0] = 8,-64, 39, -1
- Clsn2[1] = 24,-80, 47,-57
- 450,16, 0,0, 2
- Clsn2: 2
- Clsn2[0] = 27,-64, -4, -1
- Clsn2[1] = 16,-80, 39,-57
- 450,17, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -12,-72, 19, -1
- 450,18, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -16, -1, 15,-64
- 450,19, 0,0, 3
-
- ; Crouching hard kick
- [Begin action 460]
-
- Clsn2: 1
- Clsn2[0] = -20, -1, 11,-64
- 460, 0, 0,0, 1
- Clsn2: 1
- Clsn2[0] = 3, -1,-28,-56
- 460, 1, 0,0, 1
- Clsn2default: 1
- Clsn2[0] = -36, -1, 3,-48
- 460, 2, 0,0, 2
- 460, 3, 0,0, 2
- 460, 4, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -24,-13, 23,-52
- 460, 5, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 20,-48, 75,-25
- Clsn2default: 2
- Clsn2[0] = -36, -1, 35,-32
- Clsn2[1] = 4,-21, 59,-52
- 460, 6, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 20,-48, 75,-25
- 460, 7, 0,0, 5
- Clsn2: 1
- Clsn2[0] = 43,-32,-28, -1
- 460, 8, 0,0, 3
- Clsn2default: 2
- Clsn2[0] = -36,-48, 2, -1
- Clsn2[1] = -8, -5, 55,-36
- 460, 9, 0,0, 3
- 460,10, 0,0, 3
- 420, 2, 0,0, 3
- Clsn2: 1
- Clsn2[0] = -20, -1, 11,-56
- 420, 1, 0,0, 3
- Clsn2: 1
- Clsn2[0] = -20, -1, 11,-64
- 420, 0, 0,0, 4
-
- ; Jumping light punch
- [Begin action 600]
-
- Clsn2default: 1
- Clsn2[0] = -20,-96, 15,-49
- 600,0, 0,0, 3
- 600,1, 0,0, 3
- Clsn2: 1
- Clsn2[0] = -36,-53, 27,-92
- 600,2, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 4,-104, 35,-41
- Clsn2: 2
- Clsn2[0] = -36,-92, 27,-53
- Clsn2[1] = 39,-100, 8,-45
- 600,3, 0,0, 9
- Clsn2default: 1
- Clsn2[0] = -20,-96, 15,-49
- 600,1, 0,0, 4
- 600,0, 0,0, -1
-
- ; Diagonal jumping light punch
- [Begin action 610]
-
- Clsn2: 1
- Clsn2[0] = -16,-41, 15,-100
- 610,0, 0,0, 3
- Clsn2default: 2
- Clsn2[0] = -16,-41, 15,-100
- Clsn2[1] = 35,-85, -4,-108
- 610,1, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 51,-96, 12,-73
- 610,2, 0,0, 9
- Clsn2default: 1
- Clsn2[0] = -16,-41, 15,-100
- 610,3, 0,0, 2
- 610,0, 0,0, -1
-
- ; Jumping light kick
- [Begin action 620]
-
- Clsn2default: 1
- Clsn2[0] = -16,-41, 15,-100
- 620,0, 0,0, 3
- 620,1, 0,0, 3
- Clsn1: 1
- Clsn1[0] = 20,-100, 75,-77
- Clsn2: 2
- Clsn2[0] = -16,-100, 15,-41
- Clsn2[1] = 4,-84, 59,-53
- 620,2, 0,0, 9
- 610,0, 0,0, -1
-
- ; Diagonal jumping light kick
- [Begin action 630]
-
- Clsn2: 1
- Clsn2[0] = -16,-41, 15,-100
- 610,0, 0,0, 3
- Clsn2default: 2
- Clsn2[0] = -32,-108, 7,-69
- Clsn2[1] = -20,-76, 43,-37
- 630,0, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 20,-60, 67,-37
- 630,1, 0,0, 9
- Clsn2default: 1
- Clsn2[0] = -16,-41, 15,-100
- 630,2, 0,0, 2
- 610,0, 0,0, -1
-
- ; Jumping hard punch
- [Begin action 640]
-
- Clsn2default: 1
- Clsn2[0] = -8,-88, 23,-41
- 640,0, 0,0, 2
- 640,1, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-107, 39,-61
- Clsn2default: 1
- Clsn2[0] = -16,-100, 15,-37
- 640,2, 0,0, 3
- 640,3, 0,0, 4
- 640,4, 0,0, 4
- 640,3, 0,0, 7
- 640,5, 0,0, -1
-
- ; Diagonal jumping hard punch
- [Begin action 650]
-
- Clsn2default: 1
- Clsn2[0] = -16,-100, 15,-33
- 650,0, 0,0, 3
- 650,1, 0,0, 3
- Clsn1: 1
- Clsn1[0] = 12,-57, 51,-80
- Clsn2default: 2
- Clsn2[0] = -1,-76,-40,-37
- Clsn2[1] = -24,-108, 31,-69
- 650,2, 0,0, 4
- 650,2, 0,0, 4
- Clsn2default: 1
- Clsn2[0] = -16,-100, 15,-33
- 650,1, 0,0, 4
- 650,0, 0,0, 4
- 41, 2, 0,0, -1
-
- ; Jumping hard kick
- [Begin action 660]
-
- Clsn2default: 1
- Clsn2[0] = -12,-100, 19,-37
- 660,0, 0,0, 3
- 660,1, 0,0, 3
- 660,2, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 23,-69, 51,-132
- Clsn2default: 2
- Clsn2[0] = -12,-100, 19,-37
- Clsn2[1] = 8,-120, 39,-57
- 660,3, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 23,-69, 51,-132
- 660,4, 0,0, 5
- 660,4, 0,0, 5
- Clsn2default: 1
- Clsn2[0] = -12,-100, 19,-37
- 660,5, 0,0, 4
- 660,6, 0,0, -1
-
- ; Diagonal jumping hard kick
- [Begin action 670]
-
- Clsn2default: 1
- Clsn2[0] = -16,-96, 15,-41
- 670,0, 0,0, 2
- 670,1, 0,0, 2
- 670,2, 0,0, 2
- Clsn1: 1
- Clsn1[0] = -16,-56, 63,-33
- 670,3, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -16,-96, 15,-41
- Clsn2[1] = 67,-29, -4,-60
- 670,3, 0,0, 7
- 670,2, 0,0, 4
- 670,1, 0,0, 4
- 41, 1, 0,0, 4
- 41, 2, 0,0, -1
-
- ; Jumping knockdown attack
- [Begin action 680]
-
- Clsn2default: 1
- Clsn2[0] = 19,-96,-20,-49
- 680,0, 0,0, 3
- 680,1, 0,0, 9
- 680,0, 0,0, 3
- Clsn1: 1
- Clsn1[0] = 55,-41, 16,-72
- Clsn2: 1
- Clsn2[0] = -32,-88, 31,-49
- 680,2, 0,0, 3
- Clsn1: 1
- Clsn1[0] = 63, -4, 32,-36
- Clsn2: 2
- Clsn2[0] = -24,-88, 15,-49
- Clsn2[1] = 4,-64, 43,-25
- 680,3, 0,0, 3
- Clsn2: 1
- Clsn2[0] = -20,-33, 19,-96
- 680,4, 0,0, 4
- Clsn2default: 1
- Clsn2[0] = -16,-96, 15,-41
- 680,5, 0,0, 4
- 680,6, 0,0, 4
- 680,7, 0,0, 4
- 680,8, 0,0, 4
- 41, 2, 0,0, -1
-
- ; Power charge (start)
- [Begin action 700]
-
- Clsn2default: 2
- Clsn2[0] = -20,-80, 15, -1
- Clsn2[1] = -20,-100, 3,-77
- 2000,0, 0,0, 2
- 2000,1, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -20,-72, 15, -1
- Clsn2[1] = -24,-92, -1,-69
- 700, 0, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -20, -1, 15,-64
- Clsn2[1] = -5,-84,-36,-53
- 700, 1, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -52, -1, 11,-40
- Clsn2[1] = -36,-60, -5,-29
- 700, 2, 0,0, 5
-
- ; Power charge (charging)
- [Begin action 705]
-
- Clsn2default: 2
- Clsn2[0] = -52, -1, 11,-40
- Clsn2[1] = -36,-60, -5,-29
- 700,3, 0,0, 2
- 700,4, 0,0, 2
-
- ; Power charge (end)
- [Begin action 710]
-
- Clsn2: 2
- Clsn2[0] = -20,-48, 11, -1
- Clsn2[1] = -20,-68, 3,-45
- 700,5, 0,0, 5
- Clsn2: 2
- Clsn2[0] = -20,-72, 15, -1
- Clsn2[1] = -24,-92, -1,-69
- 700,6, 0,0, 5
- Clsn2: 2
- Clsn2[0] = -20,-80, 15, -1
- Clsn2[1] = -20,-104, 3,-81
- 700,7, 0,0, 6
-
- ; Power charge effect
- [Begin action 711]
-
- 711,0, 0,0, 2
- 711,1, 0,0, 2
- 711,2, 0,0, 2
- 711,3, 0,0, 2
- 711,4, 0,0, 2
- 711,5, 0,0, 2
-
- ; Pow MAX
- [Begin action 715]
-
- Clsn2default: 2
- Clsn2[0] = -52, -1, 11,-40
- Clsn2[1] = -36,-60, -5,-29
- 700,2, 0,0, 2
- 700,3, 0,0, 9
- Clsn2: 2
- Clsn2[0] = -20,-48, 11, -1
- Clsn2[1] = -20,-68, 3,-45
- 700,5, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -20,-72, 15, -1
- Clsn2[1] = -24,-92, -1,-69
- 700,6, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -20,-80, 15, -1
- Clsn2[1] = -20,-104, 3,-81
- 700,7, 0,0, 3
-
- ; Pow explosion
- [Begin action 720]
-
- 720,0, 0,0, 2
- 720,1, 0,0, 1
- 720,2, 0,0, 2
- 720,3, 0,0, 2
- 720,4, 0,0, 2
- 720,5, 0,0, 2
- 720,6, 0,0, 2
- 720,7, 0,0, 3
-
- ; Dodge
- [Begin action 725]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 725,0, 0,0, 4
- 725,1, 0,0, 6
- 725,2, 0,0, 17
- 725,1, 0,0, 4
- 725,0, 0,0, 6
-
- ; Dodge attack
- [Begin action 730]
-
- Clsn2: 1
- Clsn2[0] = -16, -1, 15,-80
- 725,2, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -16, -1, 23,-80
- Clsn2[1] = 4,-96, 27,-73
- 1450,1, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -16,-80, 23, -1
- Clsn2[1] = 12,-100, 35,-77
- 1450,2, 8,0, 2
- Clsn2: 2
- Clsn2[0] = 4,-96, 35,-17
- Clsn2[1] = 12,-116, 35,-93
- 1450,3, 11,2, 2
- Clsn2: 2
- Clsn2[0] = -4,-24, 27,-95
- Clsn2[1] = 8,-111, 31,-88
- 1450,4, 15,3, 2
- Clsn1: 1
- Clsn1[0] = 16,-76, 79,-53
- Clsn2: 3
- Clsn2[0] = -4,-95, 27,-24
- Clsn2[1] = 8,-111, 31,-88
- Clsn2[2] = 12,-80, 67,-49
- 730, 0, 0,0, 5
- Clsn2default: 2
- Clsn2[0] = -4,-92, 27,-21
- Clsn2[1] = 0,-112, 23,-89
- 730, 1, 0,0, 4
- 730, 2, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -12,-88, 27, -1
- Clsn2[1] = -4,-108, 19,-85
- 1450,8, 3,0, 4
- Clsn2: 2
- Clsn2[0] = -24,-72, 15, -1
- Clsn2[1] = -20,-92, 3,-69
- 10, 0, 0,0, 4
-
- ; Slide forward
- [Begin action 750]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 750, 0, 0,0, 1
- 750, 1, 0,0, 2
- 750, 2, 0,0, 2
- 750, 3, 0,0, 3
- 750, 4, 0,0, 2
- 750, 5, 0,0, 3
- 750, 6, 0,0, 4
- 1400,0, 0,0, 3
- Clsn2: 1
- Clsn2[0] = -20,-72, 19,-25
- 750, 7, 0,0, 5
- Clsn2default: 1
- Clsn2[0] = -21,-96, 19, -1
- 750, 8, 0,0, 3
- 750, 9, 0,0, 5
-
- ; Slide backwards
- [Begin action 775]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 775,0, 0,0, 1
- 775,1, 0,0, 3
- 775,2, 0,0, 4
- 775,3, 0,0, 3
- 775,4, 0,0, 4
- 775,5, 0,0, 4
- Clsn2: 1
- Clsn2[0] = -20,-72, 19,-25
- 775,6, 0,0, 6
- Clsn2default: 1
- Clsn2[0] = -21,-96, 19, -1
- 775,7, 0,0, 2
- 775,8, 0,0, 3
- 775,9, 0,0, 3
-
- ; Step turn/Chi no batsu (attempt)
- [Begin action 800]
-
- Clsn1: 1
- Clsn1[0] = 0,-80, 30, -1
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-81, 7,-104
- 20,3, 0,0, 1
-
- ; Step turn/Chi no batsu (success)
- [Begin action 810]
-
- Clsn2default: 1
- Clsn2[0] = 11,-96,-12,-32
- 245,11, 0, 0, 3
- 240, 2, 0, 0, 4
- 800, 0, 0, 0, 4
- 800, 1, 0, 0, 4
- 800, 2, 0, 0, 4
- 43, 0, 24,12, 4
- 43, 1, 24, 4, 4
- 43, 2, 24, 2, 4
- 43, 3, 20,-9, 13
- 42, 1, -1,-8, 4, H
- 42, 4, -2, 0, 3, H
- 42, 5, -2, 0, 3, H
- 42, 6, -2, 0, 3, H
- 43, 4, 0, 0, -1
-
- ; Step turn/Chi no batsu (land)
- [Begin action 820]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 1100,11, 0,0, 2
- 1100,12, 0,0, 3
- 1100,13, 0,0, 3
- 10, 0, 0,0, 4
-
- ; Being thrown by Step turn/Chi no batsu
- [Begin action 830]
-
- Clsn2default: 1
- Clsn2[0] = 11,-96,-12,-32
- 5010, 0, 0,0, 11
- 5010,10, 0,0, 4
- 5010, 0, 0,0, 8
- 5010,10, 0,0, 4
- 5000, 0, 0,0, 4
- 5000,10, 0,0, 4
- 5030, 0, 0,0, 4
-
- ; Aerial drop/Ten no tsumi (attempt)
- [Begin action 850]
-
- Clsn1: 1
- Clsn1[0] = 0,-80, 30, -1
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-81, 7,-104
- 20,3, 0,0, 1
-
- ; Aerial drop/Ten no tsumi (success)
- [Begin action 860]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 850, 0, 0, 0, 3
- 850, 1, 0, 0, 4
- 850, 2, 0, 0, 4
- 850, 3, 0, 0, 4
- 850, 4, 0, 0, 4
- 850, 5, 0, 0, 4
- 850, 6, 0, 0, 4
- 850, 7, 0, 0, 4
- 850, 8, 0, 0, 4
- 850, 9, 0, 0, 4
- 850, 10, 0, 0, 4
- 1520, 0, 33,-18, 4, H
- 1520, 1, 11,-29, 4, H
- 1100, 9, 4, -8, 4
- 1100,10, 8, 8, 4
- 1500, 0, 0, 0, 11, H
- 1500, 1, 0, 0, 11
-
- ; Being thrown by Aerial drop/Ten no tsumi
- [Begin action 870]
-
- Clsn2default: 1
- Clsn2[0] = 11,-96,-12,-32
- 5010, 0, 0, 0, 3
- 5010,10, 0, 0, 8
- 5010,20, 0, 0, 4
- 5041,10, 0, 0, 16, VH
- 5032, 0, 0, 0, 4, VH
- Clsn2: 1
- Clsn2[0] = 20, 5,-20,-35
- 5012,20, 0, 0, 4, VH
- Clsn2default: 1
- Clsn2[0] = -18,-66, 26,-37
- 5041, 0, 0,-50, 5
- 5040,20, 10, 0, -1
-
- ; Aerial drop spark
- [Begin action 880]
-
- 880, 0, 0,0, 3
- 1525,1, 0,0, 2
- 880, 1, 0,0, 2
- 880, 2, 0,0, 3
- 880, 3, 0,0, 3
- 880, 4, 0,0, 4
- 880, 5, 0,0, 5
- 880, 6, 0,0, 7
-
- [Begin action 950]
-
- Clsn2default: 1
- Clsn2[0] = -20,-100, 11,-37
- 41,0, 0,0, 9
- 41,1, 0,0, 7
- 41,2, 0,0, -1
-
- ; Light scramble dash (start)
- [Begin action 1000]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 40, 0, 0,0, 2
- 1000, 0, 0,0, 3
- 0, -1, 0,0, 1
-
- ; Light scramble dash (image)
- [Begin action 1005]
-
- 1000,0, 0,0, 13
-
- ; Light scramble dash (slide)
- [Begin action 1010]
-
- Clsn2default: 2
- Clsn2[0] = -24,-56, 23,-17
- Clsn2[1] = 12,-68, 43,-37
- 0, -1, 0,0, 3
- 1000, 1, 0,0, 2
- 1000, 2, 0,0, 2
- 1000, 3, 0,0, 4
-
- ; Light scramble dash (stop)
- [Begin action 1020]
-
- Clsn2: 2
- Clsn2[0] = 2, -1, 41,-63
- Clsn2[1] = 18,-83, 41,-60
- 1000,0, 28,0, 4
- Clsn2: 2
- Clsn2[0] = -12,-63, 27, -1
- Clsn2[1] = 0,-83, 23,-60
- 1000,4, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -24, -1, 15,-88
- Clsn2[1] = -20,-108, 3,-85
- 0, 0, 0,0, 3
-
- ; Hard scramble dash (start)
- [Begin action 1050]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 40, 0, 0,0, 2
- 1000, 0, 0,0, 6
- 0, -1, 0,0, 1
-
- ; Hard scramble dash (image)
- [Begin action 1055]
-
- 1000,0, 0,0, 10
-
- ; Hard scramble dash (in the air)
- [Begin action 1060]
-
- Clsn2default: 1
- Clsn2[0] = -20,-92, 19,-45
- 0, -1, 0,0, 7
- 1050, 0, 0,0, 2
- 1050, 1, 0,0, 2
- 1050, 2, 0,0, -1
-
- ; Hard scramble dash (land)
- [Begin action 1070]
-
- Clsn2: 2
- Clsn2[0] = 2, -1, 41,-63
- Clsn2[1] = 18,-83, 41,-60
- 1000,0, 28,0, 4
- Clsn2: 2
- Clsn2[0] = -12,-63, 27, -1
- Clsn2[1] = 0,-83, 23,-60
- 1000,4, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -24, -1, 15,-88
- Clsn2[1] = -20,-108, 3,-85
- 0, 0, 0,0, 3
-
- ; Light Hunting air (start)
- [Begin action 1100]
-
- Clsn2: 1
- Clsn2[0] = -16, -1, 15,-80
- 1100, 0, 0,0, 1
- Clsn2: 1
- Clsn2[0] = -16, -1, 39,-32
- 1100, 1, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -16, -1, 39,-32
- 1100, 2, 0,0, 3
- 0, -1, 0,0, 1
-
- ; Light Hunting air (image)
- [Begin action 1105]
-
- 1100,2, 0,0, 12
-
- ; Light Hunting air (in the air)
- [Begin action 1110]
-
- 0, -1, 0,0, 1
- Clsn2: 1
- Clsn2[0] = -12,-96, 11,-33
- 1100, 3, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 20, -5, 51,-52
- Clsn2: 2
- Clsn2[0] = -8,-76, 31,-37
- Clsn2[1] = -32,-96, -1,-65
- 1100, 4, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 67,-21, 28,-75
- Clsn2: 2
- Clsn2[0] = -40,-84, 7,-45
- Clsn2[1] = -12,-68, 51,-37
- 1100, 5, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 55,-128, 0,-73
- Clsn2: 1
- Clsn2[0] = -36,-108, 19,-53
- 1100, 6, 0,0, 3
- Clsn2default: 1
- Clsn2[0] = -36,-53, 19,-108
- 1100, 7, 0,0, 3
- 1100, 8, 0,0, 3
- Clsn2default: 1
- Clsn2[0] = 19,-88,-28,-33
- 1100, 9, 0,0, 3
- 1100,10, 0,0, 3
- Clsn2: 1
- Clsn2[0] = -16,-104, 15,-41
- 41, 2, 0,0, -1
-
- ; Light Hunting air (land)
- [Begin action 1120]
-
- Clsn2default: 2
- Clsn2[0] = -20,-40, 11, -1
- Clsn2[1] = -8,-56, 15,-33
- 1100,11, 0,0, 2
- 1100,12, 0,0, 3
- 1100,13, 0,0, 5
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-72
- Clsn2[1] = -20,-88, 3,-65
- 10, 0, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = -20,-81, 3,-104
- 0, 0, 0,0, 3
-
- ; Light Hunting air flash
- [Begin action 1130]
-
- 1130, 0, 0,0, 2, ,A1
- 1130, 1, 0,0, 1, ,A1
- 1130, 2, 0,0, 1, ,A1
- 1130, 3, 0,0, 1, ,A1
- 1130, 4, 0,0, 1, ,A1
- 1130, 5, 0,0, 1, ,A1
- 1130, 6, 0,0, 1, ,A1
- 1130, 7, 0,0, 1, ,A1
- 1130, 8, 0,0, 1, ,A1
- 1130, 9, 0,0, 1, ,A1
- 1130,10, 0,0, 1, ,A1
- 1130,11, 0,0, 1, ,A1
- 1130,12, 0,0, 1, ,A1
- 1130,13, 0,0, 1, ,A1
- 1130,14, 0,0, 1, ,A1
- 1130,15, 0,0, 2, ,A1
-
- ; Hard hunting air (start)
- [Begin action 1150]
-
- Clsn2: 1
- Clsn2[0] = -16, -1, 15,-80
- 1150, 0, 0,0, 1
- Clsn2: 1
- Clsn2[0] = -16, -1, 15,-80
- 1150, 1, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -16, -1, 15,-80
- 1150, 2, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -16, -1, 15,-80
- 1150, 3, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -16, -1, 39,-32
- 1150, 4, 0,0, 3
- 0, -1, 0,0, 1
-
- ; Hard hunting air (image)
- [Begin action 1155]
-
- 1150,4, 0,0, 10
-
- ; Hard hunting air (in the air)
- [Begin action 1160]
-
- 0, -1, 0,0, 3
- Clsn2default: 1
- Clsn2[0] = -8,-80, 23,-33
- 1150, 5, 0,0, 2
- 1150, 6, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 16,-33, 47,-96
- 1150, 7, 0,0, 5
- Clsn2default: 1
- Clsn2[0] = -8,-37, 23,-100
- 660, 0, 0,0, 2
- 660, 1, 0,0, 2
- 660, 2, 0,0, 2
- 660, 3, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 20,-140, 59,-69
- Clsn2: 2
- Clsn2[0] = -8,-37, 23,-100
- Clsn2[1] = 8,-116, 39,-53
- 660, 4, 0,0, 3
- 660, 2, 0,0, 3
- 660, 1, 0,0, 4
- Clsn2default: 1
- Clsn2[0] = -19,-92, 19,-53
- 42, 5, 0,0, 4
- Loopstart
- 42, 4, 0,0, 3
- 42, 2, 0,0, 3
- 42, 6, 0,0, 3
- 42, 5, 0,0, 3
-
- ; Hard hunting air (land)
- [Begin action 1170]
-
- Clsn2default: 2
- Clsn2[0] = -20, -1, 10,-43
- Clsn2[1] = -9,-56, 14,-33
- 1150, 8, 0,0, 2
- 1150, 9, 0,0, 3
- 1150,10, 0,0, 7
- Clsn2: 2
- Clsn2[0] = -20, -1, 10,-72
- Clsn2[1] = -20,-88, 3,-65
- 10, 0, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = -20,-81, 3,-104
- 0, 0, 0,0, 3
-
- ; Light Glider stamp (start)
- [Begin action 1200]
-
- Clsn2: 1
- Clsn2[0] = -16,-92, 15,-37
- 1200, 0, 0,0, 6
- 0, -1, 0,0, 1
-
- ; Light Glider stamp (image)
- [Begin action 1205]
-
- 1200,0, 0,0, 13
-
- ; Light Glider stamp (glide)
- [Begin action 1210]
-
- 0, -1, 0,0, 4
- Clsn2default: 2
- Clsn2[0] = -20,-104, 11,-57
- Clsn2[1] = -4,-68, 27,-21
- 1200, 1, 0,0, 2
- 1200, 2, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 4,-40, 35, -9
- 1200, 3, 0,0, -1
-
- ; Light Glider stamp (land)
- [Begin action 1220]
-
- Clsn2: 2
- Clsn2[0] = -16,-40, 16, -1
- Clsn2[1] = 4,-48, 27,-25
- 1200,4, 0,0, 10
- Clsn2: 2
- Clsn2[0] = -11, -1, 20,-55
- Clsn2[1] = -3,-79, 20,-56
- 1200,5, 0,0, 5
- Clsn2: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = -16,-77, 7,-100
- 1100,0, 0,0, 5
-
- ; Hard Glider stamp (start)
- [Begin action 1250]
-
- Clsn2: 1
- Clsn2[0] = -16,-92, 15,-37
- 1200, 0, 0,0, 6
- 0, -1, 0,0, 1
-
- ; Hard Glider stamp (image)
- [Begin action 1255]
-
- 1200,0, 0,0, 13
-
- ; Hard Glider stamp (glide)
- [Begin action 1260]
-
- 0, -1, 0,0, 3
- Clsn2default: 2
- Clsn2[0] = -16,-104, 15,-57
- Clsn2[1] = 12,-71, 48,-25
- 1250, 0, 0,0, 2
- 1250, 1, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 16,-21, 44,-52
- 1250, 2, 0,0, -1
-
- ; Hard Glider stamp (land)
- [Begin action 1270]
-
- Clsn2: 2
- Clsn2[0] = -16,-40, 16, -1
- Clsn2[1] = 4,-48, 27,-25
- 1200,4, 0,0, 10
- Clsn2: 2
- Clsn2[0] = -11, -1, 20,-55
- Clsn2[1] = -3,-79, 20,-56
- 1200,5, 0,0, 5
- Clsn2: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = -16,-77, 7,-100
- 1100,0, 0,0, 5
-
- ; Light Slide touch
- [Begin action 1300]
-
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-104, 7,-81
- 7000,1, 0,0, 1
- 7000,2, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = 4,-96, 27,-73
- 7100,0, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = 39,-48, -8, -1
- Clsn2[1] = 16,-37, 55,-76
- 1300,0, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 36,-60, 83,-29
- 1300,1, 0,0, 4
- Clsn1: 1
- Clsn1[0] = 36,-60, 83,-29
- 1300,2, 0,0, 3
- 1300,2, 0,0, 13
- Clsn2: 2
- Clsn2[0] = -20,-64, 19, -1
- Clsn2[1] = -8,-88, 15,-65
- 7000,18, 0,0, 4
- Clsn2default: 2
- Clsn2[0] = -16, -1, 15,-80
- Clsn2[1] = -12,-100, 11,-77
- 7000,19, 0,0, 4
- 7000,20, 0,0, 4
-
- ; Hard Slide touch (start)
- [Begin action 1350]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-104, 7,-81
- 7000, 0, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-104, 7,-81
- 7000, 1, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-104, 7,-81
- 7000, 2, 0,0, 4
- 0, -1, 0,0, 1
-
- ; Hard Slide touch (image)
- [Begin action 1355]
-
- 7000,2, 0,0, 12
-
- ; Hard Slide touch (attack)
- [Begin action 1360]
-
- 0, -1, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = 27, -8,-33,-40
- Clsn2[1] = 24,-48, 47,-25
- 1350, 0, 0,0, 2
- 1350, 1, 0,0, 2
- 1350, 2, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -12,-17, 43,-56
- Clsn2[1] = 59,-68, 28,-37
- 1350, 3, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = -8,-48, 39, -1
- Clsn2[1] = 16,-76, 55,-37
- 1300, 0, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 28,-68, 83,-45
- 1350, 4, 0,0, 4
- 1350, 5, 0,0, 23
- Clsn2: 2
- Clsn2[0] = -20,-64, 19, -1
- Clsn2[1] = -8,-88, 15,-65
- 7000,18, 0,0, 4
- Clsn2default: 2
- Clsn2[0] = -16, -1, 15,-80
- Clsn2[1] = -12,-100, 11,-77
- 7000,19, 0,0, 4
- 7000,20, 0,0, 5
-
- ; Light Shooting dancer thrust (start)
- [Begin action 1400]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-72
- Clsn2[1] = -12,-96, 11,-73
- 40, 0, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -24,-64, 15, -1
- Clsn2[1] = 8,-76, 31,-53
- 1400,0, 0,0, 5
-
- ; Light Shooting dancer thrust (slide)
- [Begin action 1410]
-
- Clsn2: 2
- Clsn2[0] = -36,-52, 27,-13
- Clsn2[1] = 20,-60, 43,-37
- 100, 2, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -36,-52, 27,-13
- Clsn2[1] = 20,-60, 43,-37
- 100, 3, 0,0, 4
- Clsn2: 2
- Clsn2[0] = 18,-56,-21, -1
- Clsn2[1] = 7,-76, 30,-53
- 7200, 3, 0,0, 3
- Clsn1: 1
- Clsn1[0] = 12,-84, 51,-53
- Clsn2: 2
- Clsn2[0] = -16,-68, 23,-13
- Clsn2[1] = -4,-88, 35,-57
- 1400, 1, 0,0, 4
- 0, -1, 0,0, 1
-
- ; Light Shooting dancer thrust (image)
- [Begin action 1415]
-
- 1400,1, 0,0, 12
-
- ; Light Shooting dancer thrust (attack)
- [Begin action 1420]
-
- Clsn2: 1
- Clsn2[0] = -16, -1, 15,-80
- 0, -1, 0,0, 1
- Clsn2default: 2
- Clsn2[0] = 23, -5,-32,-36
- Clsn2[1] = 20,-48, 43,-25
- 1350, 0, 0,0, 1
- 1350, 1, 0,0, 1
- 1350, 2, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -12, -1, 27,-56
- Clsn2[1] = 0,-80, 23,-57
- 1100, 1, 0,0, 2
- Clsn2: 2
- Clsn2[0] = 19, -1,-20,-48
- Clsn2[1] = -28,-68, -5,-45
- 420, 0, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -20,-40, 19, -1
- Clsn2[1] = -28,-60, -5,-37
- 420, 1, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 4,-28, 75, -5
- Clsn2: 2
- Clsn2[0] = -28,-32, 43, -1
- Clsn2[1] = -36,-52,-13,-29
- 420, 2, 0,0, 9
- Clsn2: 2
- Clsn2[0] = -16,-40, 15, -1
- Clsn2[1] = -28,-60, -5,-37
- 420, 1, 0,0, 5
- Clsn2: 2
- Clsn2[0] = -16,-40, 15, -1
- Clsn2[1] = -28,-64, 3,-32
- 420, 0, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-72
- Clsn2[1] = -20,-88, 3,-65
- 10, 0, 0,0, 4
-
- ; Hard Shooting dancer thrust (start)
- [Begin action 1450]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-104, 7,-81
- 1150,0, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-72
- Clsn2[1] = 4,-88, 27,-65
- 1150,1, 0,0, 8
-
- ; Hard Shooting dancer thrust (slide)
- [Begin action 1460]
-
- Clsn2: 2
- Clsn2[0] = 27,-17,-28,-56
- Clsn2[1] = 20,-68, 43,-45
- 1450, 0, 0,0, 8
- 0, -1, 0,0, 1
-
- ; Hard Shooting dancer thrust (image)
- [Begin action 1465]
-
- 1450,0, 0,0, 10
-
- ; Hard Shooting dancer thrust (attack)
- [Begin action 1470]
-
- Clsn2: 1
- Clsn2[0] = -16, -1, 15,-80
- 0, -1, 0,0, 3
- Clsn2default: 2
- Clsn2[0] = -32,-36, 23, -5
- Clsn2[1] = 20,-48, 43,-25
- 1350, 0, 0,0, 2
- 1350, 1, 0,0, 2
- 1350, 2, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -16, -1, 23,-56
- Clsn2[1] = 20,-68, 43,-46
- 1350, 3, -16,0, 2
- Clsn2default: 2
- Clsn2[0] = -16,-56, 15, -1
- Clsn2[1] = -8,-71, 15,-49
- 210, 0, 0,0, 2
- 1450, 1, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -4,-21, 27,-84
- Clsn2[1] = 0,-99, 23,-77
- 1450, 2, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -4,-37, 27,-100
- 1450, 3, 0,0, 2
- Clsn2default: 1
- Clsn2[0] = -16,-100, 15,-37
- 1450, 4, 0,0, 2
- Clsn1: 1
- Clsn1[0] = -8,-92, 55,-61
- 1450, 5, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -16,-100, 15,-37
- Clsn2[1] = 8,-49, 47,-80
- 1450, 6, 0,0, 3
- Clsn2default: 1
- Clsn2[0] = -12,-100, 19,-37
- 1450, 7, 0,0, 3
- 1450, 8, 0,0, 3
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-40
- Clsn2[1] = -8,-59, 15,-37
- 1150, 8, 0,0, 3
- 1150, 9, 0,0, 3
- 1150,10, 0,0, 11
- Clsn2: 2
- Clsn2[0] = -24, -1, 7,-72
- Clsn2[1] = -20,-87, 3,-65
- 10, 0, 0,0, 4
-
- ; Light Direction change (start)
- [Begin action 1500]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 240, 12, -17,0, 3
- 1500, 0, 0,0, 8
-
- ; Light Direction change (in the air)
- [Begin action 1510]
-
- Clsn2default: 1
- Clsn2[0] = 11,-96,-12,-32
- 1100, 3, -2, 0, 3, H
- Clsn2: 2
- Clsn2[0] = 7,-76,-31,-37
- Clsn2[1] = -4,-100, 35,-61
- 1100, 4, -3, 0, 3, H
- Clsn2: 1
- Clsn2[0] = -40,-84, 39,-45
- 1100, 5, -2, 0, 3, H
- Clsn2default: 2
- Clsn2[0] = -12,-37, 27,-76
- Clsn2[1] = -40,-53, -1,-92
- 230, 3, -50,-19, 3
- Clsn1: 1
- Clsn1[0] = -10,-45, 55, 30
- 230, 3, -50,-19, 7
- Clsn2default: 1
- Clsn2[0] = -16,-37, 15,-100
- 1100, 6, -2, 0, 2, H
- 1100, 7, -2, 0, 3, H
- Clsn2: 2
- Clsn2[0] = -24,-33, 7,-88
- Clsn2[1] = -8,-96, 39,-65
- 1100, 8, -2, 0, 3, H
- Clsn2: 2
- Clsn2[0] = -32,-80, 7,-41
- Clsn2[1] = -8,-72, 31,-25
- 1100, 9, -5, 8, 3, H
- Clsn2: 2
- Clsn2[0] = -32,-80, 7,-41
- Clsn2[1] = 19,-64,-12, -9
- 1100,10, -9, 16, -1, H
-
- ; Direction change (getting hit)
- [Begin action 1515]
-
- Clsn2default: 1
- Clsn2[0] = -20, -1, 20,-100
- 5000, 0, 0,0, 7
- 5000,10, 0,0, 8
- 5000,20, 0,0, 9
- 5010,20, 0,0, 9
- 5010,10, 0,0, 8
- 5010, 0, 0,0, 7
-
- ; Light Direction change (hitting)
- [Begin action 1520]
-
- Clsn2default: 1
- Clsn2[0] = 11,-96,-12,-32
- 230, 5, -62,-17, 8
- 230, 6, -62,-17, 4
- 1520, 0, 0, 0, 5
- 1520, 1, 0, 0, 5
- 1100, 9, -5, 8, 3, H
- 1100,10, -9, 16, -1, H
-
- ; Catch spark
- [Begin action 1525]
-
- 1525,0, 0,0, 3
- 1525,1, 0,0, 2
- 1525,2, 0,0, 2
- 1525,3, 0,0, 3
- 1525,4, 0,0, 3
- 1525,5, 0,0, 4
- 1525,6, 0,0, 5
- 1525,7, 0,0, 7
-
- ; Light Direction change (land)
- [Begin action 1530]
-
- Clsn2: 2
- Clsn2[0] = -20,-64, 19, -1
- Clsn2[1] = -28,-84, -5,-61
- 1500,0, -1,0, 7, H
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-72
- Clsn2[1] = -16,-92, 7,-69
- 1500,1, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -15, -1, 24,-81
- Clsn2[1] = -7,-105, 16,-82
- 5, 0, 0,0, 3
-
- ; Hard Direction change (start)
- [Begin action 1550]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 240, 12, -17,0, 3
- 1500, 0, 0,0, 8
-
- ; Hard Direction change (in the air)
- [Begin action 1560]
-
- Clsn2default: 1
- Clsn2[0] = 11,-96,-12,-32
- 1100, 3, -2, 0, 3, H
- Clsn2: 2
- Clsn2[0] = 7,-76,-31,-37
- Clsn2[1] = -4,-100, 35,-61
- 1100, 4, -3, 0, 3, H
- Clsn2: 1
- Clsn2[0] = -40,-84, 39,-45
- 1100, 5, -2, 0, 3, H
- Clsn2default: 2
- Clsn2[0] = -12,-37, 27,-76
- Clsn2[1] = -40,-53, -1,-92
- 230, 3, -50,-19, 3
- Clsn1: 1
- Clsn1[0] = -10,-45, 55, 30
- 230, 3, -50,-19, 7
- Clsn2default: 1
- Clsn2[0] = -16,-37, 15,-100
- 1100, 6, -2, 0, 2, H
- 1100, 7, -2, 0, 3, H
- Clsn2: 2
- Clsn2[0] = -24,-33, 7,-88
- Clsn2[1] = -8,-96, 39,-65
- 1100, 8, -2, 0, 3, H
- Clsn2: 2
- Clsn2[0] = -32,-80, 7,-41
- Clsn2[1] = -8,-72, 31,-25
- 1100, 9, -5, 8, 3, H
- Clsn2: 2
- Clsn2[0] = -32,-80, 7,-41
- Clsn2[1] = 19,-64,-12, -9
- 1100,10, -9, 16, -1, H
-
- ; Hard Direction change (hitting)
- [Begin action 1570]
-
- Clsn2default: 1
- Clsn2[0] = 11,-96,-12,-32
- 230, 5, -62,-17, 8
- 230, 6, -62,-17, 4
- 1520, 0, 0, 0, 5
- 1520, 1, 0, 0, 5
- 1100, 9, -5, 8, 3, H
- 1100,10, -9, 16, -1, H
-
- ; Hard Direction change (land)
- [Begin action 1580]
-
- Clsn2: 2
- Clsn2[0] = -20,-64, 19, -1
- Clsn2[1] = -28,-84, -5,-61
- 1500,0, -1,0, 7, H
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-72
- Clsn2[1] = -16,-92, 7,-69
- 1500,1, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -15, -1, 24,-81
- Clsn2[1] = -7,-105, 16,-82
- 5, 0, 0,0, 3
-
- ; Light Shooting dancer step (start)
- [Begin action 1600]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-72
- Clsn2[1] = -12,-96, 11,-73
- 40, 0, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -24,-64, 15, -1
- Clsn2[1] = 8,-76, 31,-53
- 1400,0, 0,0, 5
-
- ; Light Shooting dancer step (slide)
- [Begin action 1610]
-
- Clsn2: 2
- Clsn2[0] = -36,-52, 27,-13
- Clsn2[1] = 20,-60, 43,-37
- 100, 2, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -36,-52, 27,-13
- Clsn2[1] = 20,-60, 43,-37
- 100, 3, 0,0, 4
- Clsn2: 2
- Clsn2[0] = 18,-56,-21, -1
- Clsn2[1] = 7,-76, 30,-53
- 7200, 3, 0,0, 3
- Clsn1: 1
- Clsn1[0] = 12,-84, 51,-53
- Clsn2: 2
- Clsn2[0] = -16,-68, 23,-13
- Clsn2[1] = -4,-88, 35,-57
- 1400, 1, 0,0, 4
- 0, -1, 0,0, 1
-
- ; Light Shooting dancer step (image)
- [Begin action 1615]
-
- 1400,1, 0,0, 12
-
- ; Light Shooting dancer step (in the air)
- [Begin action 1620]
-
- 0, -1, 0,0, 5
- Clsn2default: 2
- Clsn2[0] = -20,-72, 11,-33
- Clsn2[1] = -4,-57, 27,-88
- 1600, 0, 0,0, 2
- 1600, 1, 0,0, 2
- 1600, 2, 0,0, 4
- 42, 1, 7,0, 4
- Clsn2default: 1
- Clsn2[0] = -13,-84, 26,-45
- 42, 4, 7,0, 4
- 42, 5, 7,0, 4
- Clsn1: 1
- Clsn1[0] = 55,-13, 16,-52
- Clsn2: 2
- Clsn2[0] = -16,-104, 15,-57
- Clsn2[1] = 39,-29, 8,-76
- 1250, 2, 0,0, -1
-
- ; Light Shooting dancer step (bounce)
- [Begin action 1630]
-
- Clsn2default: 1
- Clsn2[0] = -27,-88, 12,-41
- 42,1, 0,0, 4
- 42,4, 0,0, 4
- 42,5, 0,0, 4
- 42,6, 0,0, 4
- Clsn2default: 1
- Clsn2[0] = -16,-104, 15,-41
- 41,1, 0,0, 4
- 41,2, 0,0, -1
-
- ; Light Shooting dancer step (land 1)
- [Begin action 1640]
-
- Clsn2: 2
- Clsn2[0] = -15,-40, 15, -1
- Clsn2[1] = 4,-48, 27,-25
- 1200,4, 0,0, 5
- Clsn2: 2
- Clsn2[0] = -15,-56, 15, -1
- Clsn2[1] = -8,-80, 15,-57
- 1200,5, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-100, 7,-77
- 1100,0, 0,0, 4
-
- ; Light Shooting dancer step (land 2)
- [Begin action 1645]
-
- Clsn2default: 2
- Clsn2[0] = -20,-40, 11, -1
- Clsn2[1] = -9,-56, 14,-33
- 1100,11, 0,0, 1
- 1100,12, 0,0, 2
- 1100,13, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -20,-72, 11, -1
- Clsn2[1] = -20,-88, 3,-65
- 10, 0, 0,0, 3
-
- ; Hard Shooting dancer step (start)
- [Begin action 1650]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-72
- Clsn2[1] = -12,-96, 11,-73
- 40, 0, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -24,-64, 15, -1
- Clsn2[1] = 8,-76, 31,-53
- 1400,0, 0,0, 5
-
- ; Hard Shooting dancer step (slide)
- [Begin action 1660]
-
- Clsn2: 2
- Clsn2[0] = -36,-52, 27,-13
- Clsn2[1] = 20,-60, 43,-37
- 100, 2, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -36,-52, 27,-13
- Clsn2[1] = 20,-60, 43,-37
- 100, 3, 0,0, 4
- Clsn2: 2
- Clsn2[0] = 18,-56,-21, -1
- Clsn2[1] = 7,-76, 30,-53
- 7200, 3, 0,0, 3
- Clsn1: 1
- Clsn1[0] = 12,-84, 51,-53
- Clsn2: 2
- Clsn2[0] = -16,-68, 23,-13
- Clsn2[1] = -4,-88, 35,-57
- 1400, 1, 0,0, 4
- 0, -1, 0,0, 1
-
- ; Hard Shooting dancer step (image)
- [Begin action 1665]
-
- 1400,1, 0,0, 12
-
- ; Hard Shooting dancer step (in the air)
- [Begin action 1670]
-
- 0, -1, 0,0, 5
- Clsn2default: 2
- Clsn2[0] = -20,-72, 11,-33
- Clsn2[1] = -4,-57, 27,-88
- 1600, 0, 0,0, 2
- 1600, 1, 0,0, 2
- 1600, 2, 0,0, 4
- 42, 1, 7,0, 4
- Clsn2default: 1
- Clsn2[0] = -13,-84, 26,-45
- 42, 4, 7,0, 4
- 42, 5, 7,0, 4
- Clsn1: 1
- Clsn1[0] = 55,-13, 16,-52
- Clsn2: 2
- Clsn2[0] = -16,-104, 15,-57
- Clsn2[1] = 39,-29, 8,-76
- 1250, 2, 0,0, -1
-
- ; Hard Shooting dancer step (bounce)
- [Begin action 1680]
-
- Clsn2default: 1
- Clsn2[0] = -16,-108, 15,-37
- 43,0, 0,0, 4
- 43,1, 0,0, 4
- Clsn2default: 2
- Clsn2[0] = -32,-104, 7,-65
- Clsn2[1] = -8,-80, 31,-41
- 43,2, 0,0, 4
- 43,3, 0,0, 4
- Clsn2default: 1
- Clsn2[0] = -24,-88, 23,-41
- 42,1, -9,0, 4, H
- 42,4, -2,0, 4, H
- 42,5, -2,0, 4, H
- 42,6, -2,0, 4, H
- Clsn2: 1
- Clsn2[0] = -16,-108, 15,-37
- 43,4, 0,0, -1
-
- ; Hard Shooting dancer step (land 1)
- [Begin action 1690]
-
- Clsn2: 2
- Clsn2[0] = -15,-40, 15, -1
- Clsn2[1] = 4,-48, 27,-25
- 1200,4, 0,0, 5
- Clsn2: 2
- Clsn2[0] = -15,-56, 15, -1
- Clsn2[1] = -8,-80, 15,-57
- 1200,5, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-100, 7,-77
- 1100,0, 0,0, 4
-
- ; Hard Shooting dancer step (land 2)
- [Begin action 1695]
-
- Clsn2default: 2
- Clsn2[0] = -20,-40, 11, -1
- Clsn2[1] = -9,-56, 14,-33
- 1100,11, 0,0, 1
- 1100,12, 0,0, 2
- 1100,13, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -20,-72, 11, -1
- Clsn2[1] = -20,-88, 3,-65
- 10, 0, 0,0, 3
-
- ; Orochi no chikara o mezameru
- [Begin action 2000]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 0, 0, 0,0, 2
- 2000, 0, 0,0, 6
- 2000, 1, 0,0, 6
- 2000, 2, 0,0, 6
- 2000, 3, 0,0, 65
- 2000, 4, 0,0, 6
- 2000, 5, 0,0, 6
- 2000, 6, 0,0, 14
- 2000, 7, 0,0, 7
- 2000, 8, 0,0, 13
- 2000, 9, 0,0, 7
- 2000,10, 0,0, 17
- 2000,11, 0,0, 8
-
- ; Orochi no chikara o mezameru flame A
- [Begin action 2010]
-
- 2010,0, 0,0, 3
- 2010,1, 0,0, 2
- 2010,2, 0,0, 2
- 2010,0, 0,0, 3
- 2010,1, 0,0, 2
- 2010,2, 0,0, 2
- 2010,3, 0,0, 2
- 2010,4, 0,0, 2
- 2010,5, 0,0, 2
- 2010,0, 0,0, 3
- 2010,1, 0,0, 2
- 2010,2, 0,0, 2
- 2010,0, 0,0, 3
- 2010,1, 0,0, 2
- 2010,2, 0,0, 2
- 2010,3, 0,0, 2
- 2010,4, 0,0, 2
- 2010,5, 0,0, 2
- 2010,6, 0,0, 2
- 2010,7, 0,0, 2
- 2010,0, -6,0, 2
- 2010,1, -6,0, 2
- 2010,2, -6,0, 2
- 2010,3, -6,0, 2
-
- ; Orochi no chikara o mezameru flame B
- [Begin action 2015]
-
- 2010, 4, 0,0, 3
- 2010, 5, 0,0, 2
- 2010, 6, 0,0, 2
- 2010, 4, 0,0, 3
- 2010, 5, 0,0, 2
- 2010, 6, 0,0, 2
- 2010, 7, 0,0, 2
- 2010, 8, 0,0, 2
- 2010, 9, 0,0, 2
- 2010,10, 0,0, 2
- 2010,11, 0,0, 2
- 2010, 4, 6,0, 2
- 2010, 5, 6,0, 2
- 2010, 6, 6,0, 2
- 2010, 7, 6,0, 2
-
- ; Revert
- [Begin action 2050]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 2050,0, 0, 0, 4
- 2050,1, 0, 0, 4
- 2050,2, 0, 0, 4
- 2050,3, 0, 0, 4
- 2050,4, -1,-2, 25
- 11, 0, 0, 0, 6
- 10, 0, 0, 0, 3
-
- ; Revert flame A
- [Begin action 2060]
-
- 2060,0, 0,0, 2
- 2060,1, 0,0, 2
- 2060,2, 0,0, 2
- 2060,3, 0,0, 2
- 2060,4, 0,0, 2
- 2060,5, 0,0, 2
- 2060,6, 0,0, 2
- 2060,7, 0,0, 2
- 2060,8, 0,0, 2
- 2060,9, 0,0, 2
-
- ; Revert flame B
- [Begin action 2065]
-
- 2060,0, 0,0, 2, H
- 2060,1, 0,0, 2, H
- 2060,2, 0,0, 2, H
- 2060,3, 0,0, 2, H
- 2060,4, 0,0, 2, H
- 2060,5, 0,0, 2, H
- 2060,6, 0,0, 2, H
- 2060,7, 0,0, 2, H
- 2060,8, 0,0, 2, H
- 2060,9, 0,0, 2, H
-
- ; Timer
- [Begin action 2090]
-
- 2090,0, 0,0, 5
- 2090,1, 0,0, 5
- 2090,2, 0,0, 5
- 2090,3, 0,0, 5
- 2090,4, 0,0, 5
-
- ; Timer
- [Begin action 2091]
-
- 0,-1, 0,0, -1
-
- ; Timer
- [Begin action 2095]
-
- 2095,0, 0,0, -1
-
- ; Timer
- [Begin action 2096]
-
- 2096,0, 0,0, -1
-
- ; DM Twister drive (start)
- [Begin action 2100]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 2100, 0, 0,0, 3
- 2100, 1, 0,0, 3
- 2100, 2, 0,0, 3
- 2100, 3, 0,0, 1
-
- ; DM Twister drive (image 1)
- [Begin action 2105]
-
- 2100,3, 0,0, 13
-
- ; DM Twister drive (in the air)
- [Begin action 2110]
-
- 0, -1, 0,0, 1
- Clsn2default: 1
- Clsn2[0] = 11,-96,-12,-32
- 1600, 0, 0,0, 1
- 1600, 1, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 54,-76, 0,-37
- 1600, 2, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -16,-104, 15,-33
- 1100, 3, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 1100, 4, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- Clsn2default: 2
- Clsn2[0] = -28,-100, 27,-45
- Clsn2[1] = 12,-80, 59,-33
- 1100, 5, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 1100, 6, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- 1100, 7, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 1100, 8, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- 1100, 9, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 1100,10, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- 1100, 3, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 1100, 4, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- 1100, 5, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 1100, 6, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- 1100, 7, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 1100, 8, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- 1100, 9, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 1100,10, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- 1100, 3, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 2100, 4, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 67,-37, 28,-132
- Clsn2default: 2
- Clsn2[0] = -28,-100, 27,-45
- Clsn2[1] = 47,-33, 8,-120
- 660, 4, -10,4, 5
- 660, 4, -10,4, 5
- Clsn2default: 1
- Clsn2[0] = -16,-104, 15,-33
- 2100, 5, 0,0, 3
- 2100, 4, 0,0, 3
- 1200, 0, 0,0, 9
- 0, -1, 0,0, 1
-
- ; DM Twister drive (image 2)
- [Begin action 2115]
-
- 1200,0, 0,0, 11
-
- ; DM Twister drive (downwards)
- [Begin action 2120]
-
- Clsn2default: 1
- Clsn2[0] = -16,-96, 15,-25
- 1200,1, 0,0, 2
- 1200,2, 0,0, 2
- 1200,3, 0,0, -1
-
- ; DM Twister drive (land)
- [Begin action 2130]
-
- Clsn2: 1
- Clsn2[0] = -20, -1, 19,-48
- 1200,4, 0,0, 16
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-64
- Clsn2[1] = -8,-80, 15,-57
- 1200,5, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-80
- Clsn2[1] = -12,-100, 11,-77
- 1100,0, 0,0, 4
-
- ; Twister drive flash
- [Begin action 2140]
-
- 1130, 0, 0,0, 2, ,A1
- 1130, 1, 0,0, 1, ,A1
- 1130, 2, 0,0, 1, ,A1
- 1130, 3, 0,0, 1, ,A1
- 1130, 4, 0,0, 1, ,A1
- 1130, 5, 0,0, 1, ,A1
- 1130, 6, 0,0, 1, ,A1
- 1130, 7, 0,0, 1, ,A1
- 1130, 8, 0,0, 1, ,A1
- 1130, 9, 0,0, 1, ,A1
- 1130,10, 0,0, 1, ,A1
- 1130,11, 0,0, 1, ,A1
- 1130,12, 0,0, 1, ,A1
- 1130,13, 0,0, 1, ,A1
- 1130,14, 0,0, 1, ,A1
- 1130,15, 0,0, 2, ,A1
-
- ; SDM Twister drive (start)
- [Begin action 2150]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 2100, 0, 0,0, 3
- 2100, 1, 0,0, 3
- 2100, 2, 0,0, 3
- 2100, 3, 0,0, 1
-
- ; SDM Twister drive (image 1)
- [Begin action 2151]
-
- 2100,3, 0,0, 7
-
- ; SDM Twister drive (in the air 1)
- [Begin action 2155]
-
- 0, -1, 0,0, 1
- Clsn2default: 1
- Clsn2[0] = 11,-96,-12,-32
- 1600, 0, 0,0, 1
- 1600, 1, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 54,-76, 0,-37
- 1600, 2, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -16,-104, 15,-33
- 1100, 3, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- Clsn2default: 2
- Clsn2[0] = -28,-100, 27,-45
- Clsn2[1] = 12,-80, 59,-33
- 1100, 4, 0,0, 1
- 1100, 5, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- 1100, 6, 0,0, 1
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 1100, 7, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- 1100, 8, 0,0, 1
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 1100, 9, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- 1100,10, 0,0, 1
- Clsn2default: 1
- Clsn2[0] = -16,-104, 15,-33
- 1100, 3, 0,0, 3
- 1200, 0, 0,0, 9
- 0, -1, 0,0, 1
-
- ; SDM Twister drive (image 2)
- [Begin action 2156]
-
- 1200,0, 0,0, 13
-
- ; SDM Twister drive (downwards 1)
- [Begin action 2160]
-
- 0, -1, 0,0, 2
- Clsn2default: 1
- Clsn2[0] = -16,-96, 15,-25
- 1200, 1, 0,0, 2
- 1200, 2, 0,0, 2
- 1200, 3, 0,0, -1
-
- ; SDM Twister drive (land 1)
- [Begin action 2165]
-
- Clsn2: 1
- Clsn2[0] = -20, -1, 19,-48
- 1200, 4, 0,0, 13
- 0, -1, 0,0, 1
-
- ; SDM Twister drive (image 3)
- [Begin action 2166]
-
- 1200,4, 0,0, 9
-
- ; SDM Twister drive (in the air 2)
- [Begin action 2170]
-
- 0, -1, 0,0, 3
- Clsn2default: 1
- Clsn2[0] = 11,-96,-12,-32
- 1600, 0, 0,0, 2
- 1600, 1, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 51,-80, 12, -9
- Clsn2: 2
- Clsn2[0] = -28,-33, 11,-72
- Clsn2[1] = -4,-96, 35,-57
- 1600, 2, 0,0, 3
- Clsn2: 1
- Clsn2[0] = -16,-104, 15,-33
- 1100, 3, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 1100, 4, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- Clsn2default: 2
- Clsn2[0] = -28,-100, 27,-45
- Clsn2[1] = 12,-80, 59,-33
- 1100, 5, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 1100, 6, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- 1100, 7, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 1100, 8, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- 1100, 9, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 1100,10, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- 1100, 3, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 1100, 4, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- 1100, 5, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 1100, 6, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- 1100, 7, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 1100, 8, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- 1100, 9, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 1100,10, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 8,-103, 71,-41
- 1100, 3, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -28,-100, 27,-45
- 2100, 4, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 67,-37, 28,-132
- Clsn2default: 2
- Clsn2[0] = -28,-100, 27,-45
- Clsn2[1] = 47,-33, 8,-120
- 660, 4, -10,4, 5
- 660, 4, -10,4, 5
- Clsn2default: 1
- Clsn2[0] = -16,-104, 15,-33
- 2100, 5, 0,0, 4
- 2100, 4, 0,0, 4
- 1200, 0, 0,0, 7
- 0, -1, 0,0, 1
-
- ; SDM Twister drive (image 4)
- [Begin action 2171]
-
- 1200,0, 0,0, 13
-
- ; SDM Twister drive (downwards 2)
- [Begin action 2175]
-
- 0, -1, 0,0, 2
- Clsn2default: 1
- Clsn2[0] = -16,-96, 15,-25
- 1200, 1, 0,0, 2
- 1200, 2, 0,0, 2
- 1200, 3, 0,0, -1
-
- ; SDM Twister drive (land 2)
- [Begin action 2180]
-
- Clsn2: 1
- Clsn2[0] = -20, -1, 19,-48
- 1200,4, 0,0, 16
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-64
- Clsn2[1] = -8,-80, 15,-57
- 1200,5, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-80
- Clsn2[1] = -12,-100, 11,-77
- 1100,0, 0,0, 4
-
- ; DM Chain slide touch (start)
- [Begin action 2200]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 2200,0, 0,0, 4
- 2200,1, 0,0, 1
- 2200,2, 0,0, 1
- 2200,3, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 12,-103, 59,-49
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-100, 7,-77
- 2200,4, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 12,-103, 59,-49
- 2200,5, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 12,-103, 59,-49
- 2200,6, 0,0, 2
-
- ; DM Chain slide touch (image 1)
- [Begin action 2205]
-
- 2200,1, 0,0, 12
-
- ; DM Chain slide touch (attack)
- [Begin action 2210]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 2200,7, 0,0, 1
- 2200,8, 0,0, 1
- 2200,1, 0,0, 1
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-100, 7,-77
- 2200,2, 0,0, 1
- 2200,3, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 4,-104, 59,-49
- Clsn2default: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = -16,-104, 39,-65
- 2200,4, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 4,-104, 59,-49
- 2200,5, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 4,-104, 59,-49
- 2200,6, 0,0, 2
-
- ; DM Chain slide touch (image 2)
- [Begin action 2215]
-
- 2200,6, 0,0, 12
-
- ; DM Chain slide touch (end)
- [Begin action 2220]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 2200,7, 0,0, 1
- 2200,8, 0,0, 1
- 2200,1, 0,0, 1
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-100, 7,-77
- 2200,2, 0,0, 1
- 2200,3, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 4,-104, 59,-49
- 2200,4, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 4,-104, 59,-49
- 2200,5, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 4,-104, 59,-49
- 2200,6, 0,0, 1
- 2200,6, 0,0, 15
- 200, 5, 0,0, 5
- 0, 0, 0,0, 3
-
- ; SDM Chain slide touch (start)
- [Begin action 2250]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 2200,0, 0,0, 4
- 2200,1, 0,0, 2
-
- ; SDM Chain slide touch (image 1)
- [Begin action 2255]
-
- 2200,1, 0,0, 12
-
- ; SDM Chain slide touch (attack)
- [Begin action 2260]
-
- 0, -1, 0,0, 1
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-100, 7,-77
- 2200, 7, 0,0, 1
- 2200, 8, 0,0, 1
- 2200, 1, 0,0, 1
- 2200, 2, 0,0, 1
- 2200, 3, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 71,-116, 0,-37
- Clsn2default: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = -16,-104, 55,-57
- 2200, 4, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 71,-116, 0,-37
- 2200, 5, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 71,-116, 0,-37
- 2200, 6, 0,0, 2
-
- ; SDM Chain slide touch (image 2)
- [Begin action 2265]
-
- 2200,6, 0,0, 11
-
- ; SDM Chain slide touch (end)
- [Begin action 2270]
-
- 0, -1, 0,0, 1
- Clsn2default: 2
- Clsn2[0] = -36,-40, 27, -9
- Clsn2[1] = 24,-48, 47,-25
- 1350, 0, 0,0, 1
- 1350, 1, 0,0, 1
- 1350, 2, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -8,-48, 39, -1
- Clsn2[1] = 36,-68, 59,-45
- 1350, 3, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = 4,-96, 27,-73
- 7100, 0, 0,0, 1
- Clsn2default: 2
- Clsn2[0] = 39,-48, -7, -1
- Clsn2[1] = 16,-76, 55,-37
- 1300, 0, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 13,-68, 91,-29
- 1350, 4, 0,0, 4
- Clsn1: 1
- Clsn1[0] = 13,-68, 91,-29
- 1350, 5, 0,0, 3
- 1350, 5, 0,0, 19
- Clsn2: 2
- Clsn2[0] = -13,-64, 19, -1
- Clsn2[1] = -8,-88, 15,-65
- 7000,18, 0,0, 4
- Clsn2default: 2
- Clsn2[0] = -16,-80, 15, -1
- Clsn2[1] = -12,-100, 11,-77
- 7000,19, 0,0, 4
- 7000,20, 0,0, 4
-
- ; SDM Chain slide touch flash
- [Begin action 2280]
-
- 2280,0, 0, 0, 2
- 2280,1, 0, 0, 1
- 2280,2, 0, 0, 1
- 2280,3, 0, 0, 1
- 2280,4, 0, 0, 1
- 2280,5, 0, 0, 1
- 3030,2, 38,-79, 1
- 3030,3, 38,-79, 1
- 3030,4, 38,-79, 1
- 3030,5, 38,-79, 1
- 3030,6, 38,-79, 1
- 3030,7, 38,-79, 1
-
- ; Blue DM flash (back)
- [Begin action 3000]
-
- 0, -1, 0,0, 4
- 3000, 0, 0,0, 1, ,A
- 3000, 1, 0,0, 1, ,A
- 3000, 2, 0,0, 1, ,A
- 3000, 3, 0,0, 1, ,A
- 3000, 4, 0,0, 1, ,A
- 3000, 5, 0,0, 1, ,A
- 3000, 6, 0,0, 1, ,A
- 3000, 7, 0,0, 1, ,A
- 3000, 8, 0,0, 1, ,A
- 3000, 9, 0,0, 1, ,A
- 3000,10, 0,0, 1, ,A
- 3000,11, 0,0, 2, ,A
-
- ; Blue DM flash (front)
- [Begin action 3010]
-
- 0, -1, 0,0, 12
- 3010, 0, 0,0, 1, ,A
- 3010, 1, 0,0, 1, ,A
- 3010, 2, 0,0, 1, ,A
- 3010, 3, 0,0, 1, ,A
- 3010, 4, 0,0, 1, ,A
- 3010, 5, 0,0, 1, ,A
- 3010, 6, 0,0, 1, ,A
- 3010, 7, 0,0, 1, ,A
- 3010, 8, 0,0, 1, ,A
- 3010, 9, 0,0, 1, ,A
- 3010,10, 0,0, 1, ,A
- 3010,11, 0,0, 1, ,A
- 3010,12, 0,0, 1, ,A
- 3010,13, 0,0, 1, ,A
- 3010,14, 0,0, 1, ,A
- 3010,15, 0,0, 2, ,A
-
- ; Blue DM flash (back)
- [Begin action 3020]
-
- 0, -1, 0,0, 4
- 3020, 0, 0,0, 1, ,A
- 3020, 1, 0,0, 1, ,A
- 3020, 2, 0,0, 1, ,A
- 3020, 3, 0,0, 1, ,A
- 3020, 4, 0,0, 1, ,A
- 3020, 5, 0,0, 1, ,A
- 3020, 6, 0,0, 1, ,A
- 3020, 7, 0,0, 1, ,A
- 3020, 8, 0,0, 1, ,A
- 3020, 9, 0,0, 1, ,A
- 3020,10, 0,0, 1, ,A
- 3020,11, 0,0, 2, ,A
-
- ; Blue DM flash (front)
- [Begin action 3030]
-
- 0, -1, 0,0, 12
- 3030, 0, 0,0, 1, ,A
- 3030, 1, 0,0, 1, ,A
- 3030, 2, 0,0, 1, ,A
- 3030, 3, 0,0, 1, ,A
- 3030, 4, 0,0, 1, ,A
- 3030, 5, 0,0, 1, ,A
- 3030, 6, 0,0, 1, ,A
- 3030, 7, 0,0, 1, ,A
- 3030, 8, 0,0, 1, ,A
- 3030, 9, 0,0, 1, ,A
- 3030,10, 0,0, 1, ,A
- 3030,11, 0,0, 1, ,A
- 3030,12, 0,0, 1, ,A
- 3030,13, 0,0, 1, ,A
- 3030,14, 0,0, 1, ,A
- 3030,15, 0,0, 2, ,A
-
- ; Guard cancel flash
- [Begin action 3040]
-
- 3010,7, 0,0, 2, ,A
- 3010,8, 0,0, 1, ,A
- 3010,9, 0,0, 1, ,A
- 3010,10, 0,0, 1, ,A
- 3010,11, 0,0, 1, ,A
- 3010,12, 0,0, 1, ,A
- 3010,13, 0,0, 1, ,A
- 3010,14, 0,0, 1, ,A
- 3010,15, 0,0, 2, ,A
-
- [Begin action 3100]
-
- 3100, 0, 0,0, 1
- 3100, 1, 0,0, 1
- 3100, 2, 0,0, 1
- 3100, 3, 0,0, 1
- 3100, 4, 0,0, 1
- 3100, 5, 0,0, 1
- 3100, 6, 0,0, 2
- 3100, 7, 0,0, 2
- 3100, 8, 0,0, 1
- 3100, 9, 0,0, 1
- 3100,10, 0,0, 2
- 3100,11, 0,0, 2
- 3100,12, 0,0, 2
- 3100,13, 0,0, 2
- 3100,14, 0,0, 2
- 3100,15, 0,0, 2
- 3100,16, 0,0, 2
- 3100,17, 0,0, 2
- 3100,18, 0,0, 2
-
- [Begin action 3110]
-
- 3100, 0, 8,-16, 1
- 3100, 1, 8,-16, 1
- 3110, 0, 0, 0, 1
- 3110, 1, 0, 0, 1
- 3110, 2, 0, 0, 1
- 3110, 3, 0, 0, 1
- 3110, 4, 0, 0, 1
- 3110, 5, 0, 0, 1
- 3110, 6, 0, 0, 2
- 3110, 7, 0, 0, 2
- 3110, 8, 0, 0, 2
- 3110, 9, 0, 0, 2
- 3110,10, 0, 0, 2
- 3110,11, 0, 0, 2
- 3110,12, 0, 0, 2
- 3110,13, 0, 0, 2
-
- [Begin action 3120]
-
- 3120, 0, 0,0, 1
- 3120, 1, 0,0, 1
- 3120, 2, 0,0, 1
- 3120, 3, 0,0, 1
- 3120, 4, 0,0, 1
- 3120, 5, 0,0, 1
- 3120, 6, 0,0, 1
- 3120, 7, 0,0, 1
- 3120, 8, 0,0, 1
- 3120, 9, 0,0, 1
- 3120,10, 0,0, 1
-
- [Begin action 3130]
-
- 3130,0, 0,0, 1
- 3130,1, 0,0, 1
- 3130,2, 0,0, 1
- 3130,3, 0,0, 2
- 3130,4, 0,0, 2
- 3130,5, 0,0, 2
- 3130,6, 0,0, 2
- 3130,7, 0,0, 2
- 3130,8, 0,0, 2
- 3130,9, 0,0, 2
-
- [Begin action 3140]
-
- 3140, 0, 0,0, 1
- 3140, 1, 0,0, 1
- 3140, 2, 0,0, 1
- 3140, 3, 0,0, 1
- 3140, 4, 0,0, 1
- 3140, 5, 0,0, 1
- 3140, 6, 0,0, 1
- 3140, 7, 0,0, 1
- 3140, 8, 0,0, 1
- 3140, 9, 0,0, 1
- 3140,10, 0,0, 1
- 3140,11, 0,0, 1
- 3140,12, 0,0, 1
- 3140,13, 0,0, 1
- 3140,14, 0,0, 1
- 3140,15, 0,0, 1
-
- [Begin action 3150]
-
- 3150,0, 0,0, 1
- 3150,1, 0,0, 1
- 3150,2, 0,0, 2
- 3150,3, 0,0, 2
- 3150,4, 0,0, 2
- 3150,5, 0,0, 2
- 3150,6, 0,0, 2
- 3150,7, 0,0, 2
-
- [Begin action 3200]
-
- 3200,0, 0,0, 1, ,A1
- 3200,1, 0,0, 2, ,A1
- 3200,2, 0,0, 2, ,A1
- 3200,3, 0,0, 2, ,A1
- 3200,4, 0,0, 2, ,A1
- 3200,5, 0,0, 2, ,A1
- 3200,6, 0,0, 1, ,A1
- 3200,7, 0,0, 1, ,A1
- 3200,8, 0,0, 1, ,A1
-
- [Begin action 3210]
-
- 3210,0, 0,0, 1, ,A1
- 3210,1, 0,0, 2, ,A1
- 3210,2, 0,0, 2, ,A1
- 3210,3, 0,0, 2, ,A1
- 3210,4, 0,0, 2, ,A1
- 3210,5, 0,0, 2, ,A1
- 3210,6, 0,0, 1, ,A1
- 3210,7, 0,0, 1, ,A1
- 3210,8, 0,0, 1, ,A1
-
- [Begin action 3220]
-
- 3220,0, 0,0, 3, ,A1
- 3220,1, 0,0, 2, ,A1
- 3220,2, 0,0, 2, ,A1
- 3220,3, 0,0, 2, ,A1
- 3220,4, 0,0, 2, ,A1
- 3220,5, 0,0, 1, ,A1
- 3220,6, 0,0, 1, ,A1
- 3220,7, 0,0, 2, ,A1
-
- [Begin action 3230]
-
- 3230,0, 0,0, 2, ,A1
- 3230,1, 0,0, 2, ,A1
- 3230,2, 0,0, 2, ,A1
- 3230,3, 0,0, 2, ,A1
- 3230,4, 0,0, 2, ,A1
- 3230,5, 0,0, 2, ,A1
- 3230,6, 0,0, 2, ,A1
- 3230,7, 0,0, 1, ,A1
- 3230,8, 0,0, 1, ,A1
- 3230,9, 0,0, 1, ,A1
-
- [Begin action 3250]
-
- 3250,0, 0,0, 1, ,A1
- 3250,1, 0,0, 1, ,A1
- 3250,2, 0,0, 2, ,A1
- 3250,3, 0,0, 2, ,A1
- 3250,4, 0,0, 2, ,A1
- 3250,5, 0,0, 2, ,A1
- 3250,6, 0,0, 2, ,A1
-
- [Begin action 3260]
-
- 3260,0, 0,0, 1, ,A1
- 3260,1, 0,0, 1, ,A1
- 3260,2, 0,0, 2, ,A1
- 3260,3, 0,0, 2, ,A1
- 3260,4, 0,0, 2, ,A1
- 3260,5, 0,0, 2, ,A1
- 3260,6, 0,0, 2, ,A1
-
- [Begin action 3270]
-
- 3270,0, 0,0, 1, ,A1
- 3270,1, 0,0, 1, ,A1
- 3270,2, 0,0, 2, ,A1
- 3270,3, 0,0, 2, ,A1
- 3270,4, 0,0, 2, ,A1
- 3270,5, 0,0, 2, ,A1
- 3270,6, 0,0, 2, ,A1
- 3270,7, 0,0, 2, ,A1
-
- ; Standing hit high (light)
- [Begin action 5000]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-80
- Clsn2[1] = -40,-100, -1,-61
- 5000, 0, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -20,-72, 19, -1
- Clsn2[1] = -48,-96, -1,-49
- 5000,10, 0,0, 4
-
- ; Standing hit high (medium)
- [Begin action 5001]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-80
- Clsn2[1] = -40,-100, -1,-61
- 5000, 0, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -20,-72, 19, -1
- Clsn2[1] = -48,-96, -1,-49
- 5000,10, 0,0, 4
-
- ; Standing hit high (hard)
- [Begin action 5002]
-
- Clsn2: 2
- Clsn2[0] = -20,-72, 19, -1
- Clsn2[1] = -56,-96, -1,-40
- 5000,20, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-72
- Clsn2[1] = -64,-88, -1,-33
- 5000,30, 0,0, 4
-
- ; Standing recover high (light)
- [Begin action 5005]
-
- Clsn2: 2
- Clsn2[0] = -20,-72, 19, -1
- Clsn2[1] = -48,-96, -1,-49
- 5000,10, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-80
- Clsn2[1] = -40,-100, -1,-61
- 5000, 0, 0,0, -1
-
- ; Standing recover high (medium)
- [Begin action 5006]
-
- Clsn2: 2
- Clsn2[0] = -20,-72, 19, -1
- Clsn2[1] = -48,-96, -1,-49
- 5000,10, 0,0, 5
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-80
- Clsn2[1] = -40,-100, -1,-61
- 5000, 0, 0,0, -1
-
- ; Standing recover high (hard)
- [Begin action 5007]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-72
- Clsn2[1] = -64,-88, -1,-33
- 5000,30, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -20,-72, 19, -1
- Clsn2[1] = -56,-96, -1,-40
- 5000,20, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -20,-72, 19, -1
- Clsn2[1] = -48,-96, -1,-49
- 5000,10, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-80
- Clsn2[1] = -40,-100, -1,-61
- 5000, 0, 0,0, -1
-
- ; Standing hit low (light)
- [Begin action 5010]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-80
- Clsn2[1] = -40,-100, -1,-61
- 5010, 0, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-72
- Clsn2[1] = -48,-96, -1,-49
- 5010,10, 0,0, 4
-
- ; Standing hit low (medium)
- [Begin action 5011]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-80
- Clsn2[1] = -40,-100, -1,-61
- 5010, 0, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-72
- Clsn2[1] = -48,-96, -1,-49
- 5010,10, 0,0, 4
-
- ; Standing hit low (hard)
- [Begin action 5012]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-64
- Clsn2[1] = -56,-92, -1,-37
- 5010,20, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-56
- Clsn2[1] = -5,-84,-60,-29
- 5010,30, 0,0, 4
-
- ; Standing recover low (light)
- [Begin action 5015]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-72
- Clsn2[1] = -48,-96, -1,-49
- 5010,10, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-80
- Clsn2[1] = -40,-100, -1,-61
- 5010, 0, 0,0, -1
-
- ; Standing recover low (medium)
- [Begin action 5016]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-72
- Clsn2[1] = -48,-96, -1,-49
- 5010,10, 0,0, 5
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-80
- Clsn2[1] = -40,-100, -1,-61
- 5010, 0, 0,0, -1
-
- ; Standing recover low (hard)
- [Begin action 5017]
-
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-56
- Clsn2[1] = -5,-84,-60,-29
- 5010,30, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-64
- Clsn2[1] = -56,-92, -1,-37
- 5010,20, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-72
- Clsn2[1] = -48,-96, -1,-49
- 5010,10, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -20, -1, 19,-80
- Clsn2[1] = -40,-100, -1,-61
- 5010, 0, 0,0, -1
-
- ; Crouching hit (light)
- [Begin action 5020]
-
- Clsn2: 1
- Clsn2[0] = -20, -1, 19,-64
- 5020, 0, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -20,-48, 19, -1
- Clsn2[1] = -36,-72, -5,-41
- 5020,10, 0,0, 4
-
- ; Crouching hit (medium)
- [Begin action 5021]
-
- Clsn2: 1
- Clsn2[0] = -20, -1, 19,-64
- 5020, 0, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -20,-48, 19, -1
- Clsn2[1] = -36,-72, -5,-41
- 5020,10, 0,0, 4
-
- ; Crouching hit (hard)
- [Begin action 5022]
-
- Clsn2default: 2
- Clsn2[0] = -20, -1, 19,-48
- Clsn2[1] = -44,-68, -5,-29
- 5020,20, 0,0, 1
- 5020,30, 0,0, 4
-
- ; Crouching recover (light)
- [Begin action 5025]
-
- Clsn2: 2
- Clsn2[0] = -20,-48, 19, -1
- Clsn2[1] = -36,-72, -5,-41
- 5020,10, 0,0, 4
- Clsn2: 1
- Clsn2[0] = -20, -1, 19,-64
- 5020, 0, 0,0, -1
-
- ; Crouching recover (medium)
- [Begin action 5026]
-
- Clsn2: 2
- Clsn2[0] = -20,-48, 19, -1
- Clsn2[1] = -36,-72, -5,-41
- 5020,10, 0,0, 5
- Clsn2: 1
- Clsn2[0] = -20, -1, 19,-64
- 5020, 0, 0,0, -1
-
- ; Crouching recover (hard)
- [Begin action 5027]
-
- Clsn2default: 2
- Clsn2[0] = -20, -1, 19,-48
- Clsn2[1] = -44,-68, -5,-29
- 5020,30, 0,0, 4
- 5020,20, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -20,-48, 19, -1
- Clsn2[1] = -36,-72, -5,-41
- 5020,10, 0,0, 4
- Clsn2: 1
- Clsn2[0] = -20, -1, 19,-64
- 5020, 0, 0,0, -1
-
- ; Hit back
- [Begin action 5030]
-
- Clsn2: 1
- Clsn2[0] = -28,-92, 27,-36
- 5060,0, 0,0, 9
-
- ; Air recover
- [Begin action 5040]
-
- Clsn2default: 1
- Clsn2[0] = -28,-92, 27,-36
- 5030, 0, 0,0, 4
- 5030,30, 0,0, 5
- Clsn2: 2
- Clsn2[0] = -8,-80, 31,-41
- Clsn2[1] = -32,-104, 7,-65
- 43, 3, 0,0, 5
- Clsn2: 1
- Clsn2[0] = -20,-100, 11,-34
- 42, 1, 0,0, 5, H
- Clsn2default: 1
- Clsn2[0] = 23,-45,-24,-92
- 42, 4, 0,0, 5, H
- 42, 5, 0,0, 5, H
- 42, 6, 0,0, 5, H
- Clsn2: 1
- Clsn2[0] = -16,-108, 15,-37
- 43, 4, 0,0, -1
-
- ; Air fall
- [Begin action 5050]
-
- Clsn2default: 1
- Clsn2[0] = -28,-92, 27,-36
- 5030, 0, 0, 0, 4
- 5030,30, 0, 0, 5
- 5040,20, 0,-35, -1
-
- ; Hit up
- [Begin action 5051]
-
- Clsn2: 1
- Clsn2[0] = -28,-92, 27,-36
- 5030,0, 0,0, -1
-
- ; Hit up diagonal
- [Begin action 5052]
-
- Clsn2default: 1
- Clsn2[0] = -28,-92, 27,-36
- 5052,0, 0,0, 3
- 5052,1, 0,0, 3
- 5052,2, 0,0, 3
- 5052,3, 0,0, 3
-
- ; Hit up (coming down)
- [Begin action 5061]
-
- Clsn2default: 1
- Clsn2[0] = -28,-92, 27,-36
- 5030,30, 0,0, 7
- 5030,50, 0,0, 4
- 5060,10, 0,0, -1
-
- ; Hit up diagonal (coming down)
- [Begin action 5062]
-
- Clsn2default: 1
- Clsn2[0] = -28,-92, 27,-36
- 5030,30, 0,0, 7
- 5030,50, 0,0, 4
- 5060,10, 0,0, -1
-
- ; Tripped
- [Begin action 5070]
-
- Clsn2default: 1
- Clsn2[0] = -28,-92, 27,-36
- 5060, 0, 0, 0, 10
- 5030, 0, 0, 0, 5
- 5030,30, 0, 0, 5
- Clsn2: 1
- Clsn2[0] = -43,-92, 12,-36
- 5040,20, 0,-35, 5
- Clsn2: 1
- Clsn2[0] = -53,-72, 2,-16
- 5040, 0, 0,-20, -1
-
- ; Hit while down
- [Begin action 5080]
-
- Clsn2default: 1
- Clsn2[0] = -32,-32, 31, -1
- 5040,20, 0,0, 1
- 5040,10, 0,0, -1
-
- ; Hit while down (facing down)
- [Begin action 5081]
-
- Clsn2default: 1
- Clsn2[0] = -32,-32, 31, -1
- 5106,0, 0,0, 5
- 5111,0, 0,0, -1
-
- ; Hit while down (facing down)
- [Begin action 5082]
-
- Clsn2default: 1
- Clsn2[0] = -32,-32, 31, -1
- 5106,0, 0,0, 5
- 5111,0, 0,0, -1
-
- ; Hit up while down
- [Begin action 5090]
-
- Clsn2: 1
- Clsn2[0] = -32,-32, 31, -1
- 5120,0, 0,-10, -1
-
- ; Hit ground
- [Begin action 5100]
-
- Clsn2default: 1
- Clsn2[0] = -32,-32, 31, -1
- 5040,0, 0,0, 3
-
- ; Hit ground (facing down)
- [Begin action 5101]
-
- Clsn2default: 1
- Clsn2[0] = -32,-32, 31, -1
- 5101,0, 0,0, 2
-
- ; Hit ground (facing down)
- [Begin action 5102]
-
- Clsn2default: 1
- Clsn2[0] = -32,-32, 31, -1
- 5101,0, 0,0, 2
-
- ; Lie down
- [Begin action 5110]
-
- Clsn2: 1
- Clsn2[0] = -32,-32, 31, -1
- 5040,10, 0,0, 3
-
- ; Lie down (facing down)
- [Begin action 5111]
-
- Clsn2: 1
- Clsn2[0] = -32,-32, 31, -1
- 5111,0, 0,0, 1
-
- ; Lie down (facing down)
- [Begin action 5112]
-
- Clsn2: 1
- Clsn2[0] = -32,-32, 31, -1
- 5111,0, 0,0, 1
-
- ; Get up
- [Begin action 5120]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 5120,0, 0,0, 3
- 5120,1, 0,0, 4
- 5120,2, 0,0, 4
- 5120,3, 0,0, 4
- 5120,4, 0,0, 4
- 5120,5, 0,0, 4
- 5120,6, 0,0, 6
-
- ; Get up (from facing down)
- [Begin action 5121]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 5121,0, 0,0, 1
- 5121,1, 0,0, 2
- 5121,2, 0,0, 2
- 5121,3, 0,0, 2
- 5121,4, 0,0, 2
- 5121,5, 0,0, 2
- 5121,6, 0,0, 2
- 5121,7, 0,0, 2
- 5121,8, 0,0, 2
- 5121,9, 0,0, 4
-
- ; Get up (from facing down)
- [Begin action 5122]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 5121,0, 0,0, 1
- 5121,1, 0,0, 2
- 5121,2, 0,0, 2
- 5121,3, 0,0, 2
- 5121,4, 0,0, 2
- 5121,5, 0,0, 2
- 5121,6, 0,0, 2
- 5121,7, 0,0, 2
- 5121,8, 0,0, 2
- 5121,9, 0,0, 4
-
- ; Lie dead
- [Begin action 5140]
-
- Clsn2: 1
- Clsn2[0] = -32,-32, 31, -1
- 5040,10, 0,0, 1
-
- ; Lie dead (facing down)
- [Begin action 5141]
-
- Clsn2: 1
- Clsn2[0] = -32,-32, 31, -1
- 5111,0, 0,0, 1
-
- ; Lie dead (facing down)
- [Begin action 5142]
-
- Clsn2: 1
- Clsn2[0] = -32,-32, 31, -1
- 5111,0, 0,0, 1
-
- ; Bounce
- [Begin action 5160]
-
- Clsn2default: 1
- Clsn2[0] = -32,-32, 31, -1
- 5120,0, 0,-20, -1
-
- ; Bounce (facing down)
- [Begin action 5161]
-
- Clsn2default: 1
- Clsn2[0] = -32,-32, 31, -1
- 5101,1, 0,-20, 2
- 5101,2, 0, 0, 4
- 5101,3, 0, 0, -1
-
- ; Bounce (facing down)
- [Begin action 5162]
-
- Clsn2default: 1
- Clsn2[0] = -32,-32, 31, -1
- 5101,1, 0,-20, 2
- 5101,2, 0, 0, 4
- 5101,3, 0, 0, -1
-
- ; Hit ground from bounce
- [Begin action 5170]
-
- Clsn2: 1
- Clsn2[0] = -32,-32, 31, -1
- 5040,10, 0,0, 3
-
- ; Hit ground from bounce (facing down)
- [Begin action 5171]
-
- Clsn2: 1
- Clsn2[0] = -32,-32, 31, -1
- 5106,0, 0,0, 7
- 5111,0, 0,0, 1
-
- ; Hit ground from bounce (facing down)
- [Begin action 5172]
-
- Clsn2: 1
- Clsn2[0] = -32,-32, 31, -1
- 5106,0, 0,0, 7
- 5111,0, 0,0, 1
-
- ; Fall recover near ground
- [Begin action 5200]
-
- Clsn2: 1
- Clsn2[0] = -20,-100, 11,-37
- 41,2, 0,0, -1
-
- ; Fall recover
- [Begin action 5210]
-
- Clsn2: 1
- Clsn2[0] = -20,-100, 11,-34
- 42,1, 0,0, 5, H
- Clsn2default: 1
- Clsn2[0] = 23,-45,-24,-92
- 42,4, 0,0, 5, H
- 42,5, 0,0, 5, H
- 42,6, 0,0, 5, H
- Clsn2: 1
- Clsn2[0] = -16,-108, 15,-37
- 43,4, 0,0, -1
-
- ; Dizzy
- [Begin action 5300]
-
- Clsn2default: 2
- Clsn2[0] = -24,-56, 15, -1
- Clsn2[1] = -16,-76, 7,-53
- 5300,0, 0,0, 9
- 5300,1, 0,0, 9
- 5300,2, 0,0, 9
- 5300,3, 0,0, 9
- 5300,2, 0,0, 9
-
- ; Getting hit by Blue Mary's "Spider"
- [Begin Action 5900]
-
- 5000, 0, 0,0, 3
- 5000, 0, 0,0, 4
- 5000, 0, 0,0, 4
- 5000, 0, 0,0, 5
- 5000, 0, 0,0, 7
- 5000, 0, 0,0, 6
- 5000, 0, 0,0, 6
- 5000,10, 0,0, 5
- 5000,10, 0,0, 4
- 5010,10, 0,0, 4
- 5041, 0, 0,0, 3, VH
- 5031, 0, 0,0, 4, VH
- 5011,10, 0,0, 4, VH
- 5900, 0, 0,0, 4
- 5900, 0, 0,0, 5
- 5900, 0, 0,0, 9
- 5900, 0, 0,0, 6
- 5900, 1, 0,0, 5
- 5900, 2, 0,0, 4
- 5900, 2, 0,0, -1
-
- ; Getting hit by Blue Mary's "Clutch"
- [Begin action 5910]
-
- 5010,0, 0,0, 3
- 5010,0, 0,0, 5
- 5010,10,0,0, 5
- 5010,20,0,0, 5
- 5011,10,0,0, 5
- 5031,10,0,0, 5, HV
- 5031, 0,0,0, 5, HV
- 5011,20,0,0, 5, HV
- 5040, 0,0,0, 5
- 5910, 0,0,0, 5
- 5910, 0,0,0, 4
- 5910, 1,0,0, 6
- 5910, 1,0,0, 4
- 5910, 2,0,0, 11
- 5910, 2,0,0, 5
- 5910, 2,0,0, 5
- 5910, 2,0,0, 17
-
- ; --------[Orochi]--------
-
- ; Standing
- [Begin action 6000]
-
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-88
- Clsn2[1] = -16,-108, 7,-85
- 6000, 0, 0,0, 2
- 6000, 1, 0,0, 2
- 6000, 2, 0,0, 1
- 6000, 3, 0,0, 1
- 6000, 4, 0,0, 2
- 6000, 5, 0,0, 2
- 6000, 6, 0,0, 1
- 6000, 7, 0,0, 1
- 6000, 8, 0,0, 2
- 6000, 9, 0,0, 2
- 6000,10, 0,0, 1
- 6000,11, 0,0, 1
- 6000,12, 0,0, 2
- 6000,13, 0,0, 2
- 6000,14, 0,0, 1
- 6000,15, 0,0, 1
- 6000,16, 0,0, 2
- 6000,17, 0,0, 2
- 6000,18, 0,0, 1
- 6000,19, 0,0, 1
- 6000,20, 0,0, 2
- 6000,21, 0,0, 2
- 6000,22, 0,0, 1
- 6000,23, 0,0, 1
- 6000,24, 0,0, 2
- 6000,25, 0,0, 2
- 6000,26, 0,0, 1
- 6000,27, 0,0, 1
- 6000,28, 0,0, 2
- 6000,29, 0,0, 2
- 6000,30, 0,0, 1
- 6000,31, 0,0, 1
-
- ; Win pose A
- [Begin action 6181]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 6181,0, 0,0, 6
- 6181,1, 0,0, 6
- 6181,2, 0,0, 6
- 6181,3, 0,0, 6
- 6181,4, 0,0, 6
- 6181,5, 0,0, 6
- 6181,6, 0,0, 7
- 6181,7, 0,0, 4
- loopstart
- 6181,8, 0,0, 5
- 6181,6, 0,0, 5
- 6181,7, 0,0, 5
-
- ; Win pose B
- [Begin action 6182]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 6182,0, 0,0, 6
- 6182,1, 0,0, 6
- 6182,2, 0,0, 7
- 6182,3, 0,0, 7
- loopstart
- 6182,4, 0,0, 4
- 6182,5, 0,0, 4
- 6182,6, 0,0, 4
-
- ; Win pose A flame A
- [Begin action 6183]
-
- 2010,4, 0,0, 3
- 2010,5, 0,0, 2
- 2010,6, 0,0, 1
- 2010,4, 3,6, 3
-
- ; Win pose A flame B
- [Begin action 6184]
-
- 2010,5, 0,0, 2
- 2010,6, 0,0, 2
- 2010,7, 0,0, 2
- 2010,8, 0,0, 2
- 2010,9, 0,0, 2
- 2010,10, 0,0, 2
- 2010,11, 0,0, 2
- 2010,0, 0,0, 2
- 2010,1, 0,0, 2
- 2010,2, 0,0, 2
- 2010,3, 0,0, 2
- 2010,4, 0,0, 2
-
- ; Win pose B flame A
- [Begin action 6185]
-
- 2010,4, 0, 0, 3
- 2010,5, 0, 0, 2
- 2010,6, 0, 0, 1
- 2010,0, 6, -8, 3
- 2010,1, 6, -8, 2
- 2010,2, 6, -8, 1
- 2010,0, 26,-18, 3
- 2010,1, 26,-18, 2
- 2010,2, 26,-18, 2
- 2010,0, 29,-26, 3
- 2010,1, 29,-26, 2
- 2010,2, 29,-26, 2
- 6197,0, 26,-38, 3
- 6197,1, 26,-38, 2
- 6197,2, 26,-38, 2
- 6197,3, 26,-38, 2
- 6197,4, 26,-38, 2
- 6197,5, 26,-38, 2
-
- ; Win pose B flame B
- [Begin action 6186]
-
- 2010,0, 0, 0, 3
- 2010,1, 0, 0, 2
- 2010,2, 0, 0, 1
- 2010,4, 16, -2, 3
- 2010,5, 16, -2, 2
- 2010,6, 16, -2, 1
- 2010,4, 15,-18, 3
- 2010,5, 15,-18, 2
- 2010,6, 15,-18, 2
-
- ; Win pose B flame C
- [Begin action 6187]
-
- 6197, 6, 0,0, 2
- 6197, 7, 0,0, 2
- 6197, 8, 0,0, 2
- 6197, 9, 0,0, 2
- 6197,10, 0,0, 2
- 6197,11, 0,0, 2
- 6197,12, 0,0, 2
- 6197,13, 0,0, 2
- 6197,14, 0,0, 2
- 6197,15, 0,0, 2
- 6197,16, 0,0, 2
- 6197,17, 0,0, 2
- 6197,18, 0,0, 2
- 6197,19, 0,0, 2
- 6197,20, 0,0, 2
-
- ; Taunt A
- [Begin action 6195]
-
- Clsn2default: 2
- Clsn2[0] = -20,-88, 19, -1
- Clsn2[1] = -12,-108, 11,-85
- 6195, 0, 0,0, 2
- 6195, 1, 0,0, 3
- 6195, 2, 0,0, 3
- 6195, 3, 0,0, 9
- 6195, 2, 0,0, 3
- 6195, 1, 0,0, 3
- 6195, 4, 0,0, 3
- 6195, 5, 0,0, 3
- 6195, 6, 0,0, 3
- 6195, 7, 0,0, 3
- 6195, 8, 0,0, 3
- 6195, 6, 0,0, 3
- 6195, 7, 0,0, 3
- 6195, 8, 0,0, 3
- 6195, 6, 0,0, 3
- 6195, 7, 0,0, 3
- 6195, 8, 0,0, 3
- 6195, 6, 0,0, 3
- 6195, 7, 0,0, 3
- 6195, 8, 0,0, 3
- 6195, 6, 0,0, 3
- 6195, 7, 0,0, 3
- 6195, 8, 0,0, 3
- 6195, 6, 0,0, 3
- 6195, 7, 0,0, 3
- 6195, 8, 0,0, 4
- 6195, 9, 0,0, 5
- 6195,10, 0,0, 5
-
- ; Taunt B
- [Begin action 6196]
-
- Clsn2default: 2
- Clsn2[0] = -20, -1, 19,-88
- Clsn2[1] = -12,-108, 11,-85
- 195,1, 0,0, 5
- 182,0, 0,0, 5
- 182,1, 0,0, 86
- 182,0, 0,0, 6
- 195,1, 0,0, 6
-
- ; Flame (for taunt)
- [Begin action 6197]
-
- 6197, 0, 0, 0, 3
- 6197, 1, 0, 0, 2
- 6197, 2, 0, 0, 2
- 6197, 3, 0, 0, 2
- 6197, 4, 0, 0, 2
- 6197, 5, 0, 0, 2
- 6197, 6, 0, 0, 2
- 6197, 7, 0, 0, 2
- 6197, 8, 0, 0, 2
- 6197, 9, 0, 0, 2
- 6197,10, 0, 0, 2
- 6197,11, 0, 0, 2
- 6197,12, 0, 0, 2
- 6197,13, 0, 0, 2
- 6197,14, 0, 0, 2
- 6197,15, 0, 0, 2
- 6197,16, 0, 0, 2
- 6197,17, 0, 0, 2
- 6197,18, 0, 0, 2
- 6197,19, 0, 0, 2
- 6197,20, 0, 0, 2
- 6197, 6, 0, 0, 2
- 6197, 7, 0, 0, 2
- 6197, 8, 0, 0, 2
- 6197, 9, 0, 0, 2
- 6197,10, 0, 0, 2
- 6197,11, 0, 0, 2
- 6197,12, 0, 0, 2
-
- ; Flame (for taunt)
- [Begin action 6198]
-
- 2010, 0, 0,0, 3
- 2010, 1, 0,0, 2
- 2010, 0, -2,8, 3
- 2010, 1, -2,8, 2
-
- ; Flame (for taunt)
- [Begin action 6199]
-
- 2010,4, 0,0, 3
- 2010,5, 0,0, 2
-
- ; Light Taiyou o iru honoo
- [Begin action 7000]
-
- Clsn2default: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = -16,-104, 7,-81
- 7000, 0, 0,0, 1
- 7000, 1, 0,0, 2
- 7000, 2, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = -36,-92, 3,-53
- 7000, 3, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-64
- Clsn2[1] = -1,-75,-32,-45
- 7000, 4, 0,0, 2
- 7000, 5, 0,0, 3
- 7000, 6, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-72
- Clsn2[1] = -24,-96, -1,-73
- 7000, 7, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -20,-104, 3,-81
- 7000, 8, 0,0, 2
- 7000, 9, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -12, -1, 19,-72
- Clsn2[1] = -4,-96, 27,-65
- 7000,10, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -12,-72, 19, -1
- Clsn2[1] = 4,-88, 35,-57
- 7000,11, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = 0, -1, 47,-48
- Clsn2[1] = 55,-72, 16,-33
- 7000,12, 0,0, 3
- 7000,13, 0,0, 2
- 7000,14, 0,0, 2
- Clsn2: 2
- Clsn2[0] = 0, -1, 47,-48
- Clsn2[1] = 39,-41, 8,-72
- 7000,15, 0,0, 9
- Clsn2default: 2
- Clsn2[0] = -4,-56, 35, -1
- Clsn2[1] = 4,-76, 27,-53
- 7000,16, 0,0, 3
- 7000,17, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -8, -1, 23,-72
- Clsn2[1] = -4,-88, 19,-65
- 7000,18, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-80
- Clsn2[1] = -12,-100, 11,-77
- 7000,19, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-88
- Clsn2[1] = -12,-108, 11,-85
- 7000,20, 0,0, 4
-
- ; Hard Taiyou o iru honoo
- [Begin action 7010]
-
- Clsn2default: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = -16,-104, 7,-81
- 7000, 0, 0,0, 1
- 7000, 1, 0,0, 2
- 7000, 2, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = -36,-92, 3,-53
- 7000, 3, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-64
- Clsn2[1] = -1,-75,-32,-45
- 7000, 4, 0,0, 2
- 7000, 5, 0,0, 5
- 7000, 6, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-72
- Clsn2[1] = -24,-96, -1,-73
- 7000, 7, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -20,-104, 3,-81
- 7000, 8, 0,0, 2
- 7000, 9, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -12, -1, 19,-72
- Clsn2[1] = -4,-96, 27,-65
- 7000,10, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -12,-72, 19, -1
- Clsn2[1] = 4,-88, 35,-57
- 7000,11, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = 0, -1, 47,-48
- Clsn2[1] = 55,-72, 16,-33
- 7000,12, 0,0, 3
- 7000,13, 0,0, 2
- 7000,14, 0,0, 2
- Clsn2: 2
- Clsn2[0] = 0, -1, 47,-48
- Clsn2[1] = 39,-41, 8,-72
- 7000,15, 0,0, 11
- Clsn2default: 2
- Clsn2[0] = -4,-56, 35, -1
- Clsn2[1] = 4,-76, 27,-53
- 7000,16, 0,0, 3
- 7000,17, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -8, -1, 23,-72
- Clsn2[1] = -4,-88, 19,-65
- 7000,18, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-80
- Clsn2[1] = -12,-100, 11,-77
- 7000,19, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-88
- Clsn2[1] = -12,-108, 11,-85
- 7000,20, 0,0, 4
-
- ; Taiyou o iru honoo flame
- [Begin action 7050]
-
- 7050,0, 0,0, 2
- Clsn1: 1
- Clsn1[0] = -16,-38, 15, 33
- Clsn2: 1
- Clsn2[0] = -24,-46, 23, 41
- 7050,1, 0,0, 2
- Clsn1: 1
- Clsn1[0] = -16,-38, 15, 33
- Clsn2: 1
- Clsn2[0] = -24,-46, 23, 41
- 7050,2, 0,0, 2
- Clsn1: 1
- Clsn1[0] = -16,-38, 15, 33
- Clsn2: 1
- Clsn2[0] = -24,-46, 23, 41
- 7050,3, 0,0, 2
- Clsn1: 1
- Clsn1[0] = -16,-38, 15, 33
- Clsn2: 1
- Clsn2[0] = -24,-46, 23, 41
- 7050,4, 0,0, 2
- Clsn1: 1
- Clsn1[0] = -16,-38, 15, 33
- Clsn2: 1
- Clsn2[0] = -24,-46, 23, 41
- 7050,5, 0,0, 2
- Clsn1: 1
- Clsn1[0] = -16,-38, 15, 33
- Clsn2: 1
- Clsn2[0] = -24,-46, 23, 41
- 7050,6, 0,0, 2
- 7050,7, 0,0, 2
- 7050,8, 0,0, 2
- 7050,9, 0,0, 2
-
- ; Light Kagami o hofuru honoo (start)
- [Begin action 7100]
-
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-72
- Clsn2[1] = 4,-92, 27,-69
- 7100,0, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -8, -1, 31,-48
- Clsn2[1] = 43,-76, 12,-44
- 7100,1, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -16,-48, 23, -1
- Clsn2[1] = 4,-76, 35,-44
- 7100,2, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -20,-48, 19, -1
- Clsn2[1] = 0,-76, 31,-44
- 7100,3, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -28,-48, 11, -1
- Clsn2[1] = -8,-76, 23,-44
- 7100,4, 0,0, 2
-
- ; Light Kagami o hofuru honoo (in the air)
- [Begin action 7110]
-
- Clsn2default: 1
- Clsn2[0] = -20,-100, 19,-37
- 7100, 5, 0,0, 3
- 7100, 6, 0,0, 4
- 7100, 7, 0,0, 4
- Clsn1: 1
- Clsn1[0] = 67,-92, 20,-45
- Clsn2: 2
- Clsn2[0] = -32,-84, 23,-45
- Clsn2[1] = 58,-100, -4,-53
- 7100, 8, 0,0, 4
- Clsn1: 1
- Clsn1[0] = 63,-21, 16,-68
- Clsn2: 2
- Clsn2[0] = -20,-92, 27,-46
- Clsn2[1] = 47,-13, 0,-84
- 7100, 9, 0,0, 4
- Clsn2default: 1
- Clsn2[0] = -20,-100, 19,-37
- 7100,10, 0,0, 4
- 7100,11, 0,0, 3
- Clsn2: 1
- Clsn2[0] = -20,-84, 11,-21
- 7100,12, 0,0, -1
-
- ; Light Kagami o hofuru honoo (land)
- [Begin action 7120]
-
- Clsn2: 2
- Clsn2[0] = -16,-64, 15, -1
- Clsn2[1] = -12,-80, 11,-57
- 7100,13, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -16,-48, 15, -1
- Clsn2[1] = -12,-68, 11,-45
- 7100,14, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-32
- Clsn2[1] = -4,-52, 19,-29
- 7100,15, 0,0, 5
- Clsn2default: 2
- Clsn2[0] = -16,-80, 15, -1
- Clsn2[1] = -16,-100, 7,-77
- 10, 0, 0,0, 3
- 1100, 0, 0,0, 3
-
- ; Kagami o hofuru honoo flame
- [Begin action 7130]
-
- 7130, 0, 0,0, 2
- 7130, 1, 0,0, 2
- 7130, 2, 0,0, 2
- 7130, 3, 0,0, 2
- 7130, 4, 0,0, 2
- 7130, 5, 0,0, 2
- 7130, 6, 0,0, 2
- 7130, 7, 0,0, 2
- 7130, 8, 0,0, 2
- 7130, 9, 0,0, 2
- 7130,10, 0,0, 2
- 7130,11, 0,0, 3
-
- ; Hard Kagami o hofuru honoo (start)
- [Begin action 7150]
-
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-72
- Clsn2[1] = 4,-92, 27,-69
- 7100,0, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -8, -1, 31,-48
- Clsn2[1] = 43,-76, 12,-44
- 7100,1, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -16,-48, 23, -1
- Clsn2[1] = 4,-76, 35,-44
- 7100,2, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -20,-48, 19, -1
- Clsn2[1] = 0,-76, 31,-44
- 7100,3, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -28,-48, 11, -1
- Clsn2[1] = -8,-76, 23,-44
- 7100,4, 0,0, 2
-
- ; Hard Kagami o hofuru honoo (in the air)
- [Begin action 7160]
-
- Clsn2default: 1
- Clsn2[0] = -20,-100, 19,-37
- 7100, 5, 0,0, 3
- 7100, 6, 0,0, 4
- 7100, 7, 0,0, 4
- Clsn1: 1
- Clsn1[0] = 67,-92, 20,-45
- Clsn2: 2
- Clsn2[0] = -32,-84, 23,-45
- Clsn2[1] = 58,-100, -4,-53
- 7100, 8, 0,0, 4
- Clsn1: 1
- Clsn1[0] = 63,-21, 16,-68
- Clsn2: 2
- Clsn2[0] = -20,-92, 27,-46
- Clsn2[1] = 47,-13, 0,-84
- 7100, 9, 0,0, 4
- Clsn2default: 1
- Clsn2[0] = -20,-100, 19,-37
- 7100,10, 0,0, 4
- 7100,11, 0,0, 3
- Clsn2: 1
- Clsn2[0] = -20,-84, 11,-21
- 7100,12, 0,0, -1
-
- ; Hard Kagami o hofuru honoo (land)
- [Begin action 7170]
-
- Clsn2: 2
- Clsn2[0] = -16,-64, 15, -1
- Clsn2[1] = -12,-80, 11,-57
- 7100,13, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -16,-48, 15, -1
- Clsn2[1] = -12,-68, 11,-45
- 7100,14, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-32
- Clsn2[1] = -4,-52, 19,-29
- 7100,15, 0,0, 7
- Clsn2default: 2
- Clsn2[0] = -16,-80, 15, -1
- Clsn2[1] = -16,-100, 7,-77
- 10, 0, 0,0, 3
- 1100, 0, 0,0, 3
-
- ; Light Tsuki o tsumu honoo (start)
- [Begin action 7200]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 7200,0, 0,0, 1
- 7200,1, 0,0, 2
- 7200,2, 0,0, 2
- Clsn2default: 1
- Clsn2[0] = -20,-48, 11, -1
- 7200,3, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 4,-76, 51,-45
- 7200,4, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-56
- Clsn2[1] = -8,-80, 15,-57
- 7200,5, 0,0, 2
- 7200,6, 0,0, 3
-
- ; Light Tsuki o tsumu honoo (in the air)
- [Begin action 7210]
-
- Clsn1: 1
- Clsn1[0] = 16,-116, 47,-45
- Clsn2default: 1
- Clsn2[0] = -20,-92, 11,-29
- 7200, 7, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 16,-116, 47,-45
- 7200, 8, 0,0, 3
- Clsn1: 1
- Clsn1[0] = 16,-116, 47,-45
- 7200, 9, 0,0, 3
- Clsn2default: 1
- Clsn2[0] = -20,-33, 11,-96
- 7200,10, 0,0, 3
- 7200,11, 0,0, 3
- 7200,12, 0,0, 3
- 7200,13, 0,0, 3
- 42, 7, 0,0, -1
-
- ; Light Tsuki o tsumu honoo (land)
- [Begin action 7220]
-
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-32
- Clsn2[1] = 0,-48, 23,-25
- 1200,4, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-64
- Clsn2[1] = -8,-80, 15,-57
- 1200,5, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = -16,-100, 7,-77
- 1100,0, 0,0, 4
-
- ; Tsuki o tsumu honoo flame A
- [Begin action 7230]
-
- 7230,0, 0,0, 2
- 7230,1, 0,0, 2
- 7230,2, 0,0, 2
- 7230,3, 0,0, 2
- 7230,4, 0,0, 2
- 7230,5, 0,0, 2
- 7230,6, 0,0, 2
- 7230,7, 0,0, 3
-
- ; Hard Tsuki o tsumu honoo (start)
- [Begin action 7250]
-
- Clsn2: 2
- Clsn2[0] = -21,-80, 11, -1
- Clsn2[1] = -21,-104, 2,-81
- 7200,0, 0,0, 1
- Clsn2: 2
- Clsn2[0] = -19, -1, 11,-64
- Clsn2[1] = -8,-88, 15,-65
- 7200,1, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -19,-64, 11, -1
- Clsn2[1] = -4,-80, 19,-57
- 7200,2, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -19, -1, 11,-56
- Clsn2[1] = 5,-72, 28,-49
- 7200,3, 0,0, 3
- Clsn1: 1
- Clsn1[0] = 4,-56, 51,-25
- Clsn2: 2
- Clsn2[0] = -19,-56, 11, -1
- Clsn2[1] = -4,-76, 27,-45
- 7200,4, 0,0, 3
- Clsn2default: 2
- Clsn2[0] = -19,-56, 11, -1
- Clsn2[1] = -8,-80, 15,-57
- 7200,5, 0,0, 3
- 7200,6, 0,0, 3
- Clsn1: 1
- Clsn1[0] = 16,-25, 47,-88
- Clsn2: 2
- Clsn2[0] = 15,-80,-20, -1
- Clsn2[1] = -16,-104, 23,-65
- 7250,0, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -20,-80, 15, -1
- Clsn2[1] = -12,-124, 23,-61
- 7250,1, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -20,-80, 15, -1
- Clsn2[1] = -32,-100, -9,-77
- 7250,2, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -20,-80, 15, -1
- Clsn2[1] = -36,-96,-13,-73
- 7250,3, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -20, -1, 15,-72
- Clsn2[1] = -20,-92, 3,-69
- 7250,4, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -20,-72, 15, -1
- Clsn2[1] = -4,-88, 19,-65
- 7250,5, 0,0, 3
- Clsn1: 1
- Clsn1[0] = 4,-56, 51,-25
- Clsn2: 2
- Clsn2[0] = -19,-56, 11, -1
- Clsn2[1] = -4,-76, 27,-45
- 7200,4, 0,0, 3
- Clsn2default: 2
- Clsn2[0] = -19,-56, 11, -1
- Clsn2[1] = -8,-80, 15,-57
- 7200,5, 0,0, 3
- 7200,6, 0,0, 4
-
- ; Hard Tsuki o tsumu honoo (in the air)
- [Begin action 7260]
-
- Clsn1: 1
- Clsn1[0] = 16,-116, 47,-45
- Clsn2default: 1
- Clsn2[0] = -20,-92, 11,-29
- 7200, 7, 0,0, 4
- Clsn1: 1
- Clsn1[0] = 16,-116, 47,-45
- 7200, 8, 0,0, 5
- Clsn1: 1
- Clsn1[0] = 16,-116, 47,-45
- 7200, 9, 0,0, 4
- Clsn2default: 1
- Clsn2[0] = -20,-33, 11,-96
- 7200,10, 0,0, 3
- 7200,11, 0,0, 3
- 7200,12, 0,0, 3
- 7200,13, 0,0, 3
- 42, 7, 0,0, -1
-
- ; Hard Tsuki o tsumu honoo (land)
- [Begin action 7270]
-
- Clsn2: 2
- Clsn2[0] = -16, -1, 15,-32
- Clsn2[1] = 0,-48, 23,-25
- 1200,4, 0,0, 6
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-64
- Clsn2[1] = -8,-80, 15,-57
- 1100,1, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = -16,-100, 7,-77
- 1100,0, 0,0, 4
-
- ; Tsuki o tsumu honoo flame B
- [Begin action 7280]
-
- 7280,0, 0,0, 2
- 7280,1, 0,0, 2
- 7280,2, 0,0, 2
- 7280,3, 0,0, 2
- 7280,4, 0,0, 2
- 7280,5, 0,0, 2
- 7280,6, 0,0, 2
- 7280,7, 0,0, 3
-
- ; Tsuki o tsumu honoo flame C
- [Begin action 7285]
-
- 7285,0, 0,0, 2
- 7285,1, 0,0, 2
- 7285,2, 0,0, 2
- 7285,3, 0,0, 2
- 7285,4, 0,0, 2
- 7285,5, 0,0, 2
- 7285,6, 0,0, 2
- 7285,7, 0,0, 2
-
- ; Tsuki o tsumu honoo flame D
- [Begin action 7290]
-
- 7290,0, 0,0, 2
- 7290,1, 0,0, 1
- 7290,2, 0,0, 1
- 7290,3, 0,0, 1
- 7290,4, 0,0, 1
- 7290,5, 0,0, 1
- 7290,6, 0,0, 1
- 7290,7, 0,0, 2
- 7290,8, 0,0, 2
- 7290,9, 0,0, 3
-
- ; Light Shishi o kamu honoo (attack)
- [Begin action 7300]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 7100, 0, 0,0, 1
- 7300, 0, 0,0, 2
- 7300, 1, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = -8,-56, 23, -1
- Clsn2[1] = 0,-80, 23,-57
- 7300, 2, 0,0, 2
- 7300, 3, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 63,-37, 24,-92
- 7300, 4, 0,0, 2
- 7300, 5, 0,0, 2
- 7300, 4, 0,0, 2
- 7300, 3, 0,0, 1
- 7300, 6, 0,0, 1
- 7300, 7, 0,0, 1
- 7300, 8, 0,0, 1
- 7300, 9, 0,0, 1
- 7100, 1, -16,0, 1
- 7100, 2, -8,0, 2
- Clsn1: 1
- Clsn1[0] = 67,-72, 4,-41
- 7100, 3, 0,0, 3
- 7300,10, 0,0, 1
- 7300, 0, -16,0, 1
- 7300, 1, -8,0, 1
- 7300, 2, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 4,-68, 67,-37
- 7300, 6, 0,0, 3
- 7300, 8, 0,0, 1
- 7300, 9, 0,0, 1
- 7100, 1, -16,0, 1
- 7100, 2, -8,0, 2
- Clsn1: 1
- Clsn1[0] = 67,-72, 4,-41
- 7100, 3, 0,0, 3
- 7100, 4, 8,0, 1
- 7300,10, 0,0, 1
- 7300, 0, -16,0, 1
- 7300, 1, -8,0, 1
- 7300,11, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 4,-68, 67,-37
- 7300,12, 0,0, 4
- Clsn2default: 2
- Clsn2[0] = -16, -1, 15,-64
- Clsn2[1] = 4,-88, 27,-65
- 7300,13, 0,0, 2
- 1450, 1, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -4,-21, 27,-84
- Clsn2[1] = 0,-100, 23,-77
- 1450, 2, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -4,-37, 27,-100
- 1450, 3, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -17,-100, 15,-37
- 1450, 4, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 0,-49, 73,-85
- Clsn2: 2
- Clsn2[0] = -17,-100, 15,-37
- Clsn2[1] = -8,-92, 55,-61
- 1450, 5, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -17,-100, 15,-37
- Clsn2[1] = 8,-49, 47,-80
- 1450, 6, 0,0, 4
- Clsn2default: 1
- Clsn2[0] = 23,-29,-16,-100
- 1450, 7, 0,0, 3
- 1450, 8, 0,0, 3
- Clsn2default: 2
- Clsn2[0] = -24, -1, 8,-48
- Clsn2[1] = -8,-60, 15,-37
- 1150, 8, 0,0, 3
- 1150, 9, 0,0, 3
- Clsn2: 2
- Clsn2[0] = -24,-72, 8, -1
- Clsn2[1] = -19,-88, 4,-65
- 10, 0, 0,0, 4
-
- ; Hard Shishi o kamu honoo (attack)
- [Begin action 7350]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 7100, 0, 0,0, 1
- 7300, 0, 0,0, 2
- 7300, 1, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = -8,-56, 23, -1
- Clsn2[1] = 0,-80, 23,-57
- 7300, 2, 0,0, 2
- 7300, 3, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 63,-37, 24,-92
- 7300, 4, 0,0, 2
- 7300, 5, 0,0, 2
- 7300, 4, 0,0, 2
- 7300, 3, 0,0, 1
- 7300, 6, 0,0, 1
- 7300, 7, 0,0, 1
- 7300, 8, 0,0, 1
- 7300, 9, 0,0, 1
- 7100, 1, -16,0, 1
- 7100, 2, -8,0, 2
- Clsn1: 1
- Clsn1[0] = 67,-72, 4,-41
- 7100, 3, 0,0, 3
- 7300,10, 0,0, 1
- 7300, 0, -16,0, 1
- 7300, 1, -8,0, 1
- 7300, 2, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 4,-68, 67,-37
- 7300, 6, 0,0, 3
- 7300, 8, 0,0, 1
- 7300, 9, 0,0, 1
- 7100, 1, -16,0, 1
- 7100, 2, -8,0, 2
- Clsn1: 1
- Clsn1[0] = 67,-72, 4,-41
- 7100, 3, 0,0, 3
- 7100, 4, 8,0, 1
- 7300,10, 0,0, 1
- 7300, 0, -16,0, 1
- 7300, 1, -8,0, 1
- 7300,11, 0,0, 2
- Clsn1: 1
- Clsn1[0] = 4,-68, 67,-37
- 7300,12, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -16,-72, 15, -1
- Clsn2[1] = -24,-96, 7,-65
- 2100, 0, 0,0, 2
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-88
- Clsn2[1] = -24,-104, -1,-81
- 7350, 0, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -32,-69, -1,-100
- 7350, 1, 0,0, 3
- Clsn1: 1
- Clsn1[0] = 20,-120, 67,-33
- 7350, 2, 0,0, 4
- Clsn2: 2
- Clsn2[0] = -20,-80, 11, -1
- Clsn2[1] = 35,-104,-28,-57
- 7350, 3, 0,0, 11
- Clsn2default: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -24,-100, -1,-77
- 7350, 4, 0,0, 5
- 7350, 0, 0,0, 6
-
- ; DM Daichi o harau gouka (start)
- [Begin action 8000]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 7000,0, 0,0, 3
- 7000,1, 0,0, 3
- 7000,2, 0,0, 3
- 8000,0, 0,0, 1
- 8000,1, 0,0, 2
- 8000,2, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = -16, -1, 23,-48
- Clsn2[1] = 0,-68, 23,-45
- 8000,3, 0,0, 2
- 8000,4, 0,0, 2
- 8000,5, 0,0, 4
-
- ; DM Daichi o harau gouka (slide)
- [Begin action 8005]
-
- Clsn1: 1
- Clsn1[0] = 0,-84, 55,-13
- Clsn2: 2
- Clsn2[0] = -44, -9, 11,-48
- Clsn2[1] = 43,-76,-20,-37
- 1000,3, 0,0, -1
-
- ; DM Daichi o harau gouka (break loose)
- [Begin action 8010]
-
- Clsn2default: 1
- Clsn2[0] = -16,-92, 15,-37
- 43,2, 0,0, 5
- 43,3, 0,0, 5
- 42,1, 0,0, 4, H
- Clsn2default: 1
- Clsn2[0] = -18,-84, 21,-45
- 42,4, 0,0, 5, H
- 42,5, 0,0, 8, H
- 42,6, 0,0, 8, H
- Clsn2: 1
- Clsn2[0] = -16,-84, 15,-29
- 43,4, 0,0, -1
-
- ; DM Daichi o harau gouka (land)
- [Begin action 8015]
-
- Clsn2default: 2
- Clsn2[0] = -20,-40, 11, -1
- Clsn2[1] = -8,-56, 15,-33
- 1100,11, 0,0, 2
- 1100,12, 0,0, 3
- 1100,13, 0,0, 21
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-72
- Clsn2[1] = -20,-88, 3,-65
- 10, 0, 0,0, 3
-
- ; Daichi o harau gouka ball impact
- [Begin action 8025]
-
- 8025,0, 0,0, 1
- 8025,1, 0,0, 2
- 8025,2, 0,0, 2
- 8025,3, 0,0, 2
- 8025,4, 0,0, 2
- 8025,5, 0,0, 3
- 8025,6, 0,0, 6
- 8025,7, 0,0, 8
- 8025,8, 0,0, 10
- 8025,9, 0,0, 7
-
- ; Daichi o harau gouka ball (scale)
- [Begin action 8030]
-
- 8030,0, 0,0, 1, ,A1
- 8030,0, 0,0, 1
- 8030,1, 0,0, 1, ,A1
- 8030,1, 0,0, 1
- 8030,2, 0,0, 1, ,A1
- 8030,2, 0,0, 1
- 8030,3, 0,0, 1, ,A1
- 8030,3, 0,0, 1
- 8030,4, 0,0, 1, ,A1
- 8030,4, 0,0, 1
-
- ; Daichi o harau gouka ball
- [Begin action 8035]
-
- Clsn1default: 1
- Clsn1[0] = 0,-84, 55,-13
- 8035,0, 0,0, 1, ,A1
- 8035,0, 0,0, 1
- 8035,1, 0,0, 1, ,A1
- 8035,1, 0,0, 1
- 8035,2, 0,0, 1, ,A1
- 8035,2, 0,0, 1
- 8035,3, 0,0, 1, ,A1
- 8035,3, 0,0, 1
-
- ; Daichi o harau gouka front flame
- [Begin action 8040]
-
- 8040,0, 0,0, 2
- 8040,1, 0,0, 2
- 8040,2, 0,0, 2
- 8040,3, 0,0, 2
- 8040,4, 0,0, 2
- 8040,5, 0,0, 2
-
- ; Daichi o harau gouka big fragment
- [Begin action 8045]
-
- Loopstart
- 8045,0, 0,0, 6
- 8045,1, 0,0, 6
- 8045,2, 0,0, 6
- 8045,3, 0,0, 6
- 8045,4, 0,0, 6
- 8045,5, 0,0, 6
-
- ; Daichi o harau gouka small fragment
- [Begin action 8046]
-
- Loopstart
- 8046,0, 0,0, 6
- 8046,1, 0,0, 6
- 8046,2, 0,0, 6
- 8046,3, 0,0, 6
- 8046,4, 0,0, 6
- 8046,5, 0,0, 6
-
- ; SDM Daichi o harau gouka
- [Begin action 8050]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 7000,0, 0,0, 3
- 7000,1, 0,0, 3
- 7000,2, 0,0, 3
- 8000,0, 0,0, 1
- 8000,1, 0,0, 2
- 8000,2, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = -16, -1, 23,-48
- Clsn2[1] = 0,-68, 23,-45
- 8000,3, 0,0, 2
- 8000,4, 0,0, 2
- 8000,5, 0,0, 4
-
- ; SDM Daichi o harau gouka shockwave
- [Begin action 8051]
-
- 8051,0, 0,0, 3
- 8051,1, 0,0, 2
- 8051,2, 0,0, 2
- 8051,3, 0,0, 2
- 8051,4, 0,0, 2
- 8051,5, 0,0, 2
- 8051,6, 0,0, 2
- 8051,7, 0,0, 3
- 8051,8, 0,0, 4
-
- ; SDM Daichi o harau gouka (slide)
- [Begin action 8055]
-
- Clsn1: 1
- Clsn1[0] = 0,-84, 55,-13
- Clsn2: 2
- Clsn2[0] = -44, -9, 11,-48
- Clsn2[1] = 43,-76,-20,-37
- 1000,3, 0,0, -1
-
- ; SDM Daichi o harau gouka (turn)
- [Begin action 8060]
-
- Clsn2: 2
- Clsn2[0] = -16,-63, 15, -1
- Clsn2[1] = -4,-83, 19,-60
- 1100,3, 5,23, 3
- Clsn2: 2
- Clsn2[0] = -16,-63, 15, -1
- Clsn2[1] = -24,-83, -1,-60
- 775, 3, 14, 0, 3
- Clsn2: 2
- Clsn2[0] = -16,-48, 15, -1
- Clsn2[1] = -36,-60,-13,-37
- 775, 4, 0, 0, 5
- Clsn2: 2
- Clsn2[0] = -44, -9, 11,-48
- Clsn2[1] = 43,-76,-20,-37
- 1000,3, 0, 0, 5
-
- ; SDM Daichi o harau gouka (break loose)
- [Begin action 8065]
-
- Clsn2default: 1
- Clsn2[0] = -16,-92, 15,-37
- 43,2, 0,0, 5
- 43,3, 0,0, 5
- 42,1, 0,0, 4, H
- Clsn2default: 1
- Clsn2[0] = -18,-84, 21,-45
- 42,4, 0,0, 5, H
- 42,5, 0,0, 8, H
- 42,6, 0,0, 8, H
- Clsn2: 1
- Clsn2[0] = -16,-84, 15,-29
- 43,4, 0,0, -1
-
- ; SDM Daichi o harau gouka (land)
- [Begin action 8070]
-
- Clsn2default: 2
- Clsn2[0] = -20,-40, 11, -1
- Clsn2[1] = -8,-56, 15,-33
- 1100,11, 0,0, 2
- 1100,12, 0,0, 3
- 1100,13, 0,0, 21
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-72
- Clsn2[1] = -20,-88, 3,-65
- 10, 0, 0,0, 3
-
- ; DM Ankoku orochi nagi (charge)
- [Begin action 8100]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 195, 0, 0,0, 3
- 8100,0, 0,0, 3
- 8100,1, 0,0, 3
- 8100,2, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -23, -1, 15,-32
- 8100,2, 0,0, -1
-
- ; DM Ankoku orochi nagi (attack)
- [Begin action 8110]
-
- Clsn2default: 2
- Clsn2[0] = -28, -1, 11,-64
- Clsn2[1] = -24,-88, -1,-65
- 8100, 3, 0,0, 1
- 8100, 4, 0,0, 3
- 8100, 5, 0,0, 3
- 8100, 6, 0,0, 4
- Clsn2default: 2
- Clsn2[0] = -28, -1, 11,-72
- Clsn2[1] = -24,-96, -1,-73
- 8100, 7, 0,0, 2
- 8100, 8, 0,0, 2
- Clsn2default: 2
- Clsn2[0] = -28,-64, 11, -1
- Clsn2[1] = -20,-88, 3,-65
- 8100, 9, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 75,-88,-11,-25
- 8100, 9, 0,0, 5
- Clsn1: 1
- Clsn1[0] = 75,-88,-11,-25
- Clsn2default: 2
- Clsn2[0] = -28,-64, 11, -1
- Clsn2[1] = -16,-84, 7,-61
- 8100,10, 0,0, 16
- 8100,10, 0,0, 5
- 8100,11, 0,0, 19
- Clsn2: 2
- Clsn2[0] = -28,-64, 11, -1
- Clsn2[1] = -20,-88, 3,-65
- 8100,12, 0,0, 5
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-104, 7,-81
- 195, 2, 0,0, 5
-
- ; DM Ankoku orochi nagi flame A
- [Begin action 8115]
-
- 8115,0, 0,0, 3
-
- ; DM Ankoku orochi nagi flame B
- [Begin action 8120]
-
- 8115,1, 0,0, 2
- 8115,2, 0,0, 2
- 8115,3, 0,0, 2
- 8115,0, 0,0, 2
-
- ; DM Ankoku orochi nagi flame C
- [Begin action 8125]
-
- 8115,0, 0, 0, 4
- 8115,0, -50,-44, 3
- 8115,0, -46,-48, 3
- 8115,1, -46,-48, 1
- 8115,0, -41,-33, 2
- 8115,0, 11, 7, 2
- 8115,0, -42,-39, 6
- 8115,0, -37,-44, 3
- 8115,1, -37,-44, 1
- 8115,0, -37,-44, 3
- 8115,1, -37,-44, 2
- 8115,2, -37,-44, 2
- 8115,3, -37,-44, 1
- 8115,0, -37,-44, 3
- 8115,1, -37,-44, 2
- 8115,2, -37,-44, 2
- 8115,3, -37,-44, 2
- 8125,0, -37,-44, 3
- 8125,1, -37,-44, 2
- 8125,2, -37,-44, 2
- 8125,3, -37,-44, 2
- 8125,4, -37,-44, 2
- 8125,5, -37,-44, 8
-
- ; DM Ankoku orochi nagi flame D
- [Begin action 8130]
-
- 8130,0, 0,0, 2
- 8130,1, 0,0, 2
- 8130,2, 0,0, 2
- 8130,3, 0,0, 2
- 8130,0, 0,0, 2
- 8130,1, 0,0, 1
- 8130,4, 0,0, 1
- 8130,5, 0,0, 2
- 8130,6, 0,0, 3
- 8130,7, 0,0, 4
- 8130,8, 0,0, 6
-
- ; DM Ankoku orochi nagi flame E
- [Begin action 8135]
-
- 8135, 0, 0,0, 2
- 8135, 1, 0,0, 2
- 8135, 2, 0,0, 2
- 8135, 3, 0,0, 2
- 8135, 4, 0,0, 3
- 8135, 5, 0,0, 3
- 8135, 6, 0,0, 3
- 8135, 7, 0,0, 4
- 8135, 8, 0,0, 4
- 8135, 9, 0,0, 5
- 8135,10, 0,0, 6
- 8135,11, 0,0, 8
-
- ; SDM Ankoku orochi nagi (charge)
- [Begin action 8150]
-
- Clsn2default: 1
- Clsn2[0] = -16, -1, 15,-80
- 195, 0, 0,0, 3
- 8100,0, 0,0, 3
- 8100,1, 0,0, 3
- 8100,2, 0,0, 2
- Clsn2: 1
- Clsn2[0] = -23, -1, 15,-32
- 8100,2, 0,0, -1
-
- ; SDM Ankoku orochi nagi (attack)
- [Begin action 8160]
-
- Clsn2default: 2
- Clsn2[0] = -28, -1, 11,-64
- Clsn2[1] = -24,-88, -1,-65
- 8100, 3, 0,0, 1
- 8100, 4, 0,0, 3
- 8100, 5, 0,0, 3
- 8100, 6, 0,0, 4
- Clsn2default: 2
- Clsn2[0] = -28, -1, 11,-72
- Clsn2[1] = -24,-96, -1,-73
- 8100, 7, 0,0, 3
- 8100, 8, 0,0, 4
- Clsn2default: 2
- Clsn2[0] = -28,-64, 11, -1
- Clsn2[1] = -20,-88, 3,-65
- 8100, 9, 0,0, 1
- Clsn1: 1
- Clsn1[0] = 75,-88,-11,-25
- 8100, 9, 0,0, 5
- Clsn1: 1
- Clsn1[0] = 75,-88,-11,-25
- Clsn2default: 2
- Clsn2[0] = -28,-64, 11, -1
- Clsn2[1] = -16,-84, 7,-61
- 8100,10, 0,0, 7
- Clsn1: 2
- Clsn1[0] = -11,-88, 75,-25
- Clsn1[1] = 3,-88, 89,-25
- 8100,10, 0,0, 9
- Clsn1: 1
- Clsn1[0] = 3,-88, 89,-25
- 8100,10, 0,0, 3
- Clsn1: 2
- Clsn1[0] = 3,-88, 89,-25
- Clsn1[1] = 18,-88,104,-25
- 8100,10, 0,0, 2
- Clsn1: 2
- Clsn1[0] = 3,-88, 89,-25
- Clsn1[1] = 18,-88,104,-25
- 8100,11, 0,0, 7
- Clsn1: 1
- Clsn1[0] = 18,-88,104,-25
- 8100,11, 0,0, 12
- 8100,11, 0,0, 5
- Clsn2: 2
- Clsn2[0] = -28,-64, 11, -1
- Clsn2[1] = -20,-88, 3,-65
- 8100,12, 0,0, 5
- Clsn2: 2
- Clsn2[0] = -20, -1, 11,-80
- Clsn2[1] = -16,-104, 7,-81
- 195, 2, 0,0, 5
-
- ; SDM Ankoku orochi nagi flame A
- [Begin action 8165]
-
- 8115,0, 0,0, 3
-
- ; SDM Ankoku orochi nagi flame B
- [Begin action 8170]
-
- 8115,1, 0,0, 2
- 8115,2, 0,0, 2
- 8115,3, 0,0, 2
- 8115,0, 0,0, 2
-
- ; SDM Ankoku orochi nagi flame C
- [Begin action 8175]
-
- 8115,0, 0, 0, 4
- 8115,0, -50,-44, 3
- 8115,0, -46,-48, 3
- 8115,1, -46,-48, 1
- 8115,0, -41,-33, 3
- 8115,0, 11, 7, 4
- 8115,0, -42,-39, 6
- 8115,0, -37,-44, 3
- 8115,1, -37,-44, 1
- 8115,0, -37,-44, 3
- 8115,1, -37,-44, 2
- 8115,2, -37,-44, 2
- 8115,3, -37,-44, 1
- 8115,0, -37,-44, 3
- 8115,1, -37,-44, 2
- 8115,2, -37,-44, 2
- 8115,3, -37,-44, 2
- 8125,0, -37,-44, 3
- 8125,1, -37,-44, 2
- 8125,2, -37,-44, 2
- 8125,3, -37,-44, 2
- 8125,4, -37,-44, 2
- 8125,5, -37,-44, 8
-
- ; SDM Ankoku orochi nagi flame D
- [Begin action 8180]
-
- 8130,0, 0,0, 2
- 8130,1, 0,0, 2
- 8130,2, 0,0, 2
- 8130,3, 0,0, 2
- 8130,0, 0,0, 2
- 8130,1, 0,0, 2
- 8130,2, 0,0, 1
- 8130,4, 0,0, 1
- 8130,5, 0,0, 2
- 8130,6, 0,0, 3
- 8130,7, 0,0, 4
- 8130,8, 0,0, 6
-
- ; SDM Ankoku orochi nagi flame E
- [Begin action 8185]
-
- 8135, 0, 0,0, 2
- 8135, 1, 0,0, 2
- 8135, 2, 0,0, 2
- 8135, 3, 0,0, 2
- 8135, 4, 0,0, 3
- 8135, 5, 0,0, 3
- 8135, 6, 0,0, 3
- 8135, 7, 0,0, 4
- 8135, 8, 0,0, 4
- 8135, 9, 0,0, 5
- 8135,10, 0,0, 6
- 8135,11, 0,0, 8