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Text File | 1998-03-08 | 93.8 KB | 4,442 lines |
- ;Animation of Goenitz!
- ;=====================
-
- ;================
- ; Basic Animation
- ;================
- ; Standing Animation
- [Begin Action 0]
- Clsn2Default: 2
- Clsn2[0] = -28,-106, 17, 1
- Clsn2[1] = -12,-118, 2,-89
- 0,1, 55,-31, 6
- 0,2, 55,-34, 6
- 0,3, 56,-33, 6
- 0,4, 55,-33, 6
- 0,5, 53,-32, 6
- 0,6, 54,-38, 6
- 0,1, 55,-31, 6
- 0,2, 55,-34, 6
- 0,3, 56,-33, 6
- 0,4, 55,-33, 6
- 0,5, 53,-32, 6
- 0,6, 54,-38, 6
- 0,1, 55,-31, 6
- 0,2, 55,-34, 6
- 0,3, 56,-33, 6
- 0,4, 55,-33, 6
- 0,5, 53,-32, 6
- 0,6, 54,-38, 6
- 0,7, 56,-32, 6
- 0,8, 51,-34, 6
- 0,9, 55,-31, 6
- 0,10, 48,-34, 6
- 0,11, 54,-33, 6
-
- ;---------------------------------------------------------
- ; Intro
- [Begin Action 191]
- 25,1, 55,-36, 33
- 25,2, 59,-37, 9
- 25,3, 61,-36, 8
- 25,4, 59,-36, 8
- 25,5, 53,-34, 7
- 25,6, 49,-35, 17
- 25,9, 52,-36, 5
- 25,6, 49,-35, 5
- 25,9, 52,-36, 5
- 25,6, 49,-35, 17
- 25,9, 52,-36, 5
- 25,6, 49,-35, 5
- 25,9, 52,-36, 5
- 25,6, 49,-35, 5
- 25,9, 52,-36, 5
- 25,6, 49,-35, 5
- 25,9, 52,-36, 5
- 25,6, 49,-35, 5
- 25,9, 52,-36, 17
- 25,7, 54,-34, 7
- 25,8, 63,-34, 8
-
- ;---------------------------------------------------------
- ; Alternate Intro
- [Begin Action 192]
- 83,999, 35,2, 60;<-empty sprite
- 83,3, -35,2, 1,H
- 83,999, -35,2, 1,H;<-empty sprite
- 83,3, -35,2, 1,H
- 83,999, -35,2, 1,H;<-empty sprite
- 83,3, -35,2, 2,H
- 83,999, -35,2, 1,H;<-empty sprite
- 83,3, -35,2, 3,H
- 83,999, -35,2, 1,H;<-empty sprite
- 83,3, -35,2, 4,H
- 83,999, -35,2, 1,H;<-empty sprite
- 83,3, -35,2, 30,H
- 83,4, -32,5, 8,H
- 83,5, -44,-3, 8,H
- 83,6, -47,-15, 8,H
- 83,7, -61,-30, 7,H
-
- ;---------------------------------------------------------
- ; Intro vs Iori/Leona
- [Begin Action 193]
- 78,1, 52,-33, 80
- 102,1, 52,-33, 80
- 24,7, 54,-33, 6
- 24,6, 49,-34, 6
- 24,5, 49,-37, 6
- 24,4, 50,-37, 6
- 24,3, 51,-33, 6
- 24,2, 53,-30, 6
-
- ;---------------------------------------------------------
- ; Win 1
- [Begin Action 181]
- 27,1, 55,-35, 6
- 27,2, 59,-33, 5
- 27,3, 61,-37, 11
- 27,4, 60,-39, 7
- 27,5, 58,-35, 5
- 27,3, 61,-37, 9
- 27,4, 60,-39, 7
- 27,5, 58,-35, 5
- 27,3, 61,-37, 9
- 27,4, 60,-39, 7
- 27,5, 58,-35, 5
- 27,3, 61,-37, 7
- 27,4, 60,-39, 7
- 27,5, 58,-35, 17
- 27,6, 61,-36, 6
- 27,7, 61,-38, 6
- 27,8, 60,-35, -1
-
- ;---------------------------------------------------------
- ; Win 2
- [Begin Action 182]
- 28,1, 51,-32, 7
- 28,2, 53,-33, 8
- 28,3, 49,-33, 7
- 28,4, 48,-34, 6
- 28,5, 46,-35, 6
- 28,6, 45,-32, 6
- 28,7, 49,-33, 17
- 28,8, 49,-36, 5
- 28,9, 51,-30, 5
- 28,7, 49,-33, 5
- 28,8, 49,-36, 17
- 28,9, 51,-30, 5
- 28,7, 49,-33, 5
- 28,8, 49,-36, 5
- 28,9, 51,-30, 5
- 28,7, 49,-33, 5
- 28,8, 49,-36, 8
- 28,9, 51,-30, 5
- 28,7, 49,-33, 5
- 28,8, 49,-36, -1
-
- ;---------------------------------------------------------
- ; Win 3
- [Begin Action 183]
- 29,1, 55,-34, 7
- 29,2, 58,-33, 7
- 29,3, 58,-36, 7
- 29,4, 53,-30, 7
- 29,5, 55,-31, 7
- 29,6, 54,-29, 7
- 29,7, 55,-31, -1
-
- ;---------------------------------------------------------
- ; Walking forwards Animation
- [Begin Action 020]
- Clsn2Default: 1
- Clsn2[0] = -22,-115, 17, 0
- 1,1, 55,-37, 6
- 1,2, 55,-38, 6
- 1,3, 59,-37, 6
- 1,4, 54,-39, 6
- 1,5, 51,-36, 6
- 1,6, 48,-36, 6
- 1,7, 51,-44, 6
- 1,8, 54,-36, 6
-
- ;---------------------------------------------------------
- ; Walking backwards Animation
- [Begin Action 021]
- Clsn2Default: 2
- Clsn2[0] = -21,-119, 14, 2
- Clsn2[1] = 8,-101, 41,-81
- 2,1, 53,-36, 6
- 2,2, 51,-34, 6
- 2,3, 48,-37, 6
- 2,4, 52,-37, 6
- 2,5, 49,-37, 6
- 2,6, 51,-36, 6
- 2,7, 52,-39, 6
- 2,8, 53,-37, 6
-
- ;---------------------------------------------------------
- ; Stand to Crouch Animation
- [Begin Action 010]
- Clsn2: 1
- Clsn2[0] = -28,-109, 13, 2
- 3,1, 50,-31, 1
- Clsn2: 1
- Clsn2[0] = -30,-68, 14, 1
- 3,2, 46,1, 2
- Clsn2: 1
- Clsn2[0] = -30,-68, 14, 1
- 3,3, 53,7, 3
-
- ;---------------------------------------------------------
- ; Crouching Animation
- [Begin Action 011]
- Clsn2: 1
- Clsn2[0] = -30,-68, 14, 1
- 3,4, 47,8, 1
-
- ;---------------------------------------------------------
- ; Crouch to Stand Animation
- [Begin Action 012]
- Clsn2: 1
- Clsn2[0] = -30,-68, 14, 1
- 3,5, 50,10, 1
- Clsn2: 2
- Clsn2[0] = -26,-103, 16, 0
- Clsn2[1] = -11,-111, 2,-84
- 3,6, 54,-33, 3
-
- ;---------------------------------------------------------
- ; Jump starting frame
- [Begin Action 040]
- Clsn2: 2
- Clsn2[0] = -26,-102, 18, -1
- Clsn2[1] = -13,-114, 2,-89
- 4,1, 53,-30, 2
- Clsn2: 2
- Clsn2[0] = -30,-66, 14, 2
- Clsn2[1] = -13,-78, 1,-55
- 4,2, 43,7, 3
-
- ;---------------------------------------------------------
- ; Jump landing frame
- [Begin Action 047]
- Clsn2: 2
- Clsn2[0] = -31,-66, 15, 0
- Clsn2[1] = -14,-77, 4,-59
- 4,10, 45,7, 2
- Clsn2: 2
- Clsn2[0] = -27,-102, 18, -1
- Clsn2[1] = -13,-113, 3,-96
- 4,11, 53,-31, 3
-
- ;---------------------------------------------------------
- ; Starting Jumping up Animation
- [Begin Action 041]
- Clsn2: 2
- Clsn2[0] = -26,-111, 9, -1
- Clsn2[1] = -13,-119, -1,-101
- 4,3, 50,-39, 5
- Clsn2: 3
- Clsn2[0] = -19,-116, 7,-17
- Clsn2[1] = -36,-65,-12,-85
- Clsn2[2] = -5,-71, 25,-39
- 4,4, 45,-44, 5
- Clsn2: 2
- Clsn2[0] = -13,-103, 27,-44
- Clsn2[1] = -41,-110,-13,-90
- 4,5, 45,-29, 3
- Clsn2: 2
- Clsn2[0] = -16,-105, 28,-36
- Clsn2[1] = -35,-120,-14,-101
- 4,6, 43,-34, 3
- Clsn2: 2
- Clsn2[0] = -13,-113, 22,-16
- Clsn2[1] = -41,-89, -1,-102
- 4,7, 38,-36, 7
- loopstart
- Clsn2: 2
- Clsn2[0] = -18,-113, 16, 2
- Clsn2[1] = -5,-126, 10,-107
- 4,8, 46,-42, 2
- Clsn2: 2
- Clsn2[0] = -18,-113, 16, 2
- Clsn2[1] = -5,-126, 10,-107
- 4,9, 50,-42, 2
-
- ;---------------------------------------------------------
- ; Starting Jumping up Animation-Short
- [Begin Action 9000]
- Clsn2: 2
- Clsn2[0] = -26,-111, 9, -1
- Clsn2[1] = -13,-119, -1,-101
- 4,3, 50,-39, 4
- Clsn2: 3
- Clsn2[0] = -19,-116, 7,-17
- Clsn2[1] = -36,-65,-12,-85
- Clsn2[2] = -5,-71, 25,-39
- 4,4, 45,-44, 4
- Clsn2: 2
- Clsn2[0] = -13,-103, 27,-44
- Clsn2[1] = -41,-110,-13,-90
- 4,5, 45,-29, 2
- Clsn2: 2
- Clsn2[0] = -16,-105, 28,-36
- Clsn2[1] = -35,-120,-14,-101
- 4,6, 43,-34, 2
- Clsn2: 2
- Clsn2[0] = -13,-113, 22,-16
- Clsn2[1] = -41,-89, -1,-102
- 4,7, 38,-36, 6
- loopstart
- Clsn2: 2
- Clsn2[0] = -18,-113, 16, 2
- Clsn2[1] = -5,-126, 10,-107
- 4,8, 46,-42, 2
- Clsn2: 2
- Clsn2[0] = -18,-113, 16, 2
- Clsn2[1] = -5,-126, 10,-107
- 4,9, 50,-42, 2
-
- ;---------------------------------------------------------
- ; Starting Jumping forwards Animation
- [Begin Action 042]
- Clsn2: 2
- Clsn2[0] = -26,-111, 9, -1
- Clsn2[1] = -13,-119, -1,-101
- 4,3, 50,-39, 5
- Clsn2: 3
- Clsn2[0] = -19,-116, 7,-17
- Clsn2[1] = -36,-65,-12,-85
- Clsn2[2] = -5,-71, 25,-39
- 4,4, 45,-44, 5
- Clsn2: 2
- Clsn2[0] = -13,-103, 27,-44
- Clsn2[1] = -41,-110,-13,-90
- 4,5, 45,-29, 3
- Clsn2: 2
- Clsn2[0] = -16,-105, 28,-36
- Clsn2[1] = -35,-120,-14,-101
- 4,6, 43,-34, 3
- Clsn2: 2
- Clsn2[0] = -13,-113, 22,-16
- Clsn2[1] = -41,-89, -1,-102
- 4,7, 38,-36, 7
- loopstart
- Clsn2: 2
- Clsn2[0] = -18,-113, 16, 2
- Clsn2[1] = -5,-126, 10,-107
- 4,8, 46,-42, 2
- Clsn2: 2
- Clsn2[0] = -18,-113, 16, 2
- Clsn2[1] = -5,-126, 10,-107
- 4,9, 50,-42, 2
-
- ;---------------------------------------------------------
- ; Starting Jumping back Animation
- [Begin Action 043]
- Clsn2: 2
- Clsn2[0] = -26,-111, 9, -1
- Clsn2[1] = -13,-119, -1,-101
- 4,3, 50,-39, 5
- Clsn2: 3
- Clsn2[0] = -19,-116, 7,-17
- Clsn2[1] = -36,-65,-12,-85
- Clsn2[2] = -5,-71, 25,-39
- 4,4, 45,-44, 5
- Clsn2: 2
- Clsn2[0] = -13,-103, 27,-44
- Clsn2[1] = -41,-110,-13,-90
- 4,5, 45,-29, 3
- Clsn2: 2
- Clsn2[0] = -16,-105, 28,-36
- Clsn2[1] = -35,-120,-14,-101
- 4,6, 43,-34, 3
- Clsn2: 2
- Clsn2[0] = -13,-113, 22,-16
- Clsn2[1] = -41,-89, -1,-102
- 4,7, 38,-36, 7
- loopstart
- Clsn2: 2
- Clsn2[0] = -18,-113, 16, 2
- Clsn2[1] = -5,-126, 10,-107
- 4,8, 46,-42, 2
- Clsn2: 2
- Clsn2[0] = -18,-113, 16, 2
- Clsn2[1] = -5,-126, 10,-107
- 4,9, 50,-42, 2
-
- ;---------------------------------------------------------
- ;Standing Turning Animation
- [Begin Action 005]
- Clsn2: 1
- Clsn2[0] = -18,-113, 16, 0
- 20,1, -53,-30, 4,H
- Clsn2: 2
- Clsn2[0] = -27,-105, 17, -2
- Clsn2[1] = -12,-117, 3,-92
- 20,2, -61,-32, 6,H
-
- ;---------------------------------------------------------
- ;Crouching Turning Animation
- [Begin Action 006]
- Clsn2: 2
- Clsn2[0] = -24,-61, 22, -2
- Clsn2[1] = -11,-79, 5,-53
- 21,1, -56,5, 4,H
- Clsn2: 2
- Clsn2[0] = -24,-61, 22, -2
- Clsn2[1] = -7,-77, 7,-40
- 21,2, -56,9, 6,H
-
- ;---------------------------------------------------------
- ; Running forwards Animation
- [Begin Action 100]
- Clsn2: 2
- Clsn2[0] = -20,-104, 18, 0
- Clsn2[1] = -7,-119, 10,-98
- 5,1, 55,-35, 1
- Clsn2: 2
- Clsn2[0] = -10,-84, 20, 0
- Clsn2[1] = -50, 4, 19,-24
- 5,2, 32,-5, 3
- Clsn2: 2
- Clsn2[0] = -26,-60, 24, 0
- Clsn2[1] = -6,-85, 42,-59
- 5,3, 51,-9, 3
- Clsn2: 2
- Clsn2[0] = 8,-56, 54, 2
- Clsn2[1] = -46, 5, 38,-31
- 5,4, 37,20, 4
- Clsn2: 2
- Clsn2[0] = -3,-53, 49, 0
- Clsn2[1] = -46, 5, 14,-21
- 5,5, 35,24, 4
- Clsn2: 2
- Clsn2[0] = 4,-44, 55, 0
- Clsn2[1] = -50, 3, 23,-24
- 5,6, 31,29, 4
- loopstart
- Clsn2: 2
- Clsn2[0] = 7,-55, 57, -1
- Clsn2[1] = -47, 4, 19,-18
- 5,7, 34,25, 2
- Clsn2: 2
- Clsn2[0] = 7,-55, 57, -1
- Clsn2[1] = -47, 4, 19,-18
- 5,7, 33,25, 2
-
- ;---------------------------------------
- ; Running forwards Animation - Stop Down
- [Begin Action 101]
- Clsn2: 2
- Clsn2[0] = 5,-63, 40, -2
- Clsn2[1] = -55, 0, 12,-20
- 5,8, 29,13, 2
- Clsn2: 2
- Clsn2[0] = 5,-85, 35, -1
- Clsn2[1] = -35, 2, 21,-25
- 5,9, 47,-5, 4
-
- ;---------------------------------------------------------
- ; Step backwards
- [Begin Action 105]
- Clsn2: 3
- Clsn2[0] = -21,-106, 13, 0
- Clsn2[1] = -9,-119, 6,-100
- Clsn2[2] = 15,-83, 46,-100
- 6,1, 52,-37, 1
- Clsn2: 4
- Clsn2[0] = -32,-105, 7,-58
- Clsn2[1] = -19,-65, 17,-19
- Clsn2[2] = -22,-23, -8, 2
- Clsn2[3] = -19,-118, -3,-94
- 6,2, 48,-31, 3
- Clsn2: 3
- Clsn2[0] = -40,-107, -5,-35
- Clsn2[1] = -24,-38, -2, 0
- Clsn2[2] = -32,-118,-16,-96
- 6,3, 26,-33, -1
-
- ;------------------------------
- ; Step backwards - reach ground
- [Begin Action 106]
- Clsn2: 3
- Clsn2[0] = -15,-108, 17,-61
- Clsn2[1] = -11,-64, 14, 8
- Clsn2[2] = -6,-119, 11,-98
- 6,4, 42,-33, 2
- Clsn2: 3
- Clsn2[0] = -26,-103, 13,-60
- Clsn2[1] = -19,-61, 15, 0
- Clsn2[2] = -16,-117, 1,-96
- 6,5, 51,-32, 4
-
- ;---------------------------------------------------------
- ; Guarding stand start
- [Begin Action 120]
- Clsn2Default: 1
- Clsn2[0] = -22,-114, 20, 2
- 10,1, 53,-33, 3
- 10,2, 50,-35, 3
- 10,3, 51,-37, 4
-
- ;---------------------------------------------------------
- ; Guarding stand
- [Begin Action 130]
- Clsn2: 1
- Clsn2[0] = -22,-114, 20, 2
- 10,4, 49,-35, -1
-
- ;---------------------------------------------------------
- ; Guard end stand
- [Begin Action 140]
- Clsn2Default: 1
- Clsn2[0] = -22,-114, 20, 2
- 10,3, 51,-37, 2
- 10,2, 50,-35, 3
- 10,1, 53,-33, 4
-
- ;---------------------------------------------------------
- ; Hit back while guarding (stand)
- [Begin Action 150]
- Clsn2: 1
- Clsn2[0] = -22,-114, 20, 2
- 10,4, 49,-35, -1
-
- ;---------------------------------------------------------
- ; Guarding crouch start
- [Begin Action 121]
- Clsn2Default: 2
- Clsn2[0] = -26,-59, 15, 2
- Clsn2[1] = -17,-74, 2,-51
- 11,1, 46,8, 3
- 11,2, 46,7, 3
- 11,3, 49,7, 4
-
- ;---------------------------------------------------------
- ; Guarding crouch
- [Begin Action 131]
- Clsn2: 2
- Clsn2[0] = -26,-59, 15, 2
- Clsn2[1] = -17,-74, 2,-51
- 11,4, 48,3, -1
-
- ;---------------------------------------------------------
- ; Guard end crouch
- [Begin Action 141]
- Clsn2Default: 2
- Clsn2[0] = -26,-59, 15, 2
- Clsn2[1] = -17,-74, 2,-51
- 11,3, 49,7, 2
- 11,2, 46,7, 3
- 11,1, 46,8, 5
-
- ;---------------------------------------------------------
- ; Hit back while guarding (crouch)
- [Begin Action 151]
- Clsn2: 2
- Clsn2[0] = -26,-59, 15, 2
- Clsn2[1] = -17,-74, 2,-51
- 11,4, 48,3, -1
-
- ;---------------------------------------------------------
- ; Guarding air start
- [Begin Action 122]
- Clsn2Default: 2
- Clsn2[0] = -26,-92, 16,-30
- Clsn2[1] = -15,-107, 3,-88
- 11,1, 46,-22, 3
- 11,2, 46,-23, 3
- 11,3, 49,-23, 4
-
- ;---------------------------------------------------------
- ; Guarding air
- [Begin Action 132]
- Clsn2: 2
- Clsn2[0] = -26,-92, 16,-30
- Clsn2[1] = -15,-107, 3,-88
- 11,4, 48,-27, -1
-
- ;---------------------------------------------------------
- ; Guard end air
- [Begin Action 142]
- Clsn2Default: 2
- Clsn2[0] = -26,-92, 16,-30
- Clsn2[1] = -15,-107, 3,-88
- 11,3, 49,-23, 4
- 11,2, 46,-23, 3
- 11,1, 46,-22, 3
-
- ;---------------------------------------------------------
- ; Hit back while guarding (air)
- [Begin Action 152]
- Clsn2: 2
- Clsn2[0] = -26,-92, 16,-30
- Clsn2[1] = -15,-107, 3,-88
- 11,4, 48,-27, -1
-
- ;---------------------------------------------------------
- ; Stand/Air Hit high (light)
- [Begin Action 5000]
- Clsn2: 2
- Clsn2[0] = -22,-104, 16, 3
- Clsn2[1] = -21,-115, -7,-95
- 12,1, 53,-30, 3
- Clsn2: 2
- Clsn2[0] = -38,-108, 8,-64
- Clsn2[1] = -24,-76, 23, 1
- 12,2, 43,-23, 5
-
- ;---------------------------------------------------------
- ;Stand/Air Hit high (medium)
- [Begin Action 5001]
- Clsn2: 2
- Clsn2[0] = -38,-108, 8,-64
- Clsn2[1] = -24,-76, 23, 1
- 12,2, 43,-23, 5
- Clsn2: 2
- Clsn2[0] = -45,-100, 14,-64
- Clsn2[1] = -32,-72, 19, 1
- 12,3, 36,-19, 7
-
- ;---------------------------------------------------------
- ;Stand/Air Hit high (hard)
- [Begin Action 5002]
- Clsn2: 2
- Clsn2[0] = -45,-100, 14,-64
- Clsn2[1] = -32,-72, 19, 1
- 12,3, 36,-19, 6
- Clsn2: 2
- Clsn2[0] = -58,-89, -4,-57
- Clsn2[1] = -34,-81, 12, 0
- 12,4, 21,-10, 8
-
- ;---------------------------------------------------------
- ;Stand Recover high (light)
- [Begin Action 5005]
- Clsn2: 2
- Clsn2[0] = -22,-104, 16, 3
- Clsn2[1] = -21,-115, -7,-95
- 12,1, 53,-30, -1
-
- ;---------------------------------------------------------
- ;Stand Recover high (medium)
- [Begin Action 5006]
- Clsn2: 2
- Clsn2[0] = -38,-108, 8,-64
- Clsn2[1] = -24,-76, 23, 1
- 12,2, 43,-23, 5
- Clsn2: 2
- Clsn2[0] = -22,-104, 16, 3
- Clsn2[1] = -21,-115, -7,-95
- 12,1, 53,-30, -1
-
- ;---------------------------------------------------------
- ;Stand Recover high (hard)
- [Begin Action 5007]
- Clsn2: 2
- Clsn2[0] = -45,-100, 14,-64
- Clsn2[1] = -32,-72, 19, 1
- 12,3, 36,-19, 5
- Clsn2: 2
- Clsn2[0] = -38,-108, 8,-64
- Clsn2[1] = -24,-76, 23, 1
- 12,2, 43,-23, 5
- Clsn2: 2
- Clsn2[0] = -22,-104, 16, 3
- Clsn2[1] = -21,-115, -7,-95
- 12,1, 53,-30, -1
-
- ;---------------------------------------------------------
- ;Stand/Air Hit low (light)
- [Begin Action 5010]
- Clsn2: 2
- Clsn2[0] = -24,-104, 17, 2
- Clsn2[1] = -10,-113, 4,-93
- 13,1, 50,-28, 3
- Clsn2: 2
- Clsn2[0] = -29,-98, 12, 2
- Clsn2[1] = -12,-108, 0,-91
- 13,2, 54,-28, 5
-
- ;---------------------------------------------------------
- ;Stand/Air Hit low (medium)
- [Begin Action 5011]
- Clsn2: 2
- Clsn2[0] = -29,-98, 12, 2
- Clsn2[1] = -12,-108, 0,-91
- 13,2, 54,-28, 5
- Clsn2: 2
- Clsn2[0] = -35,-103, -1,-32
- Clsn2[1] = -25,-45, 12, 0
- 13,3, 41,-24, 7
-
- ;---------------------------------------------------------
- ;Stand/Air Hit low (hard)
- [Begin Action 5012]
- Clsn2: 2
- Clsn2[0] = -35,-103, -1,-32
- Clsn2[1] = -25,-45, 12, 0
- 13,3, 41,-24, 6
- Clsn2: 2
- Clsn2[0] = -42,-99, -1,-28
- Clsn2[1] = -28,-36, 9, -2
- 13,4, 40,-17, 8
-
- ;---------------------------------------------------------
- ;Stand Recover low (light)
- [Begin Action 5015]
- Clsn2: 2
- Clsn2[0] = -24,-104, 17, 2
- Clsn2[1] = -10,-113, 4,-93
- 13,1, 50,-28, -1
-
- ;---------------------------------------------------------
- ;Stand Recover low (medium)
- [Begin Action 5016]
- Clsn2: 2
- Clsn2[0] = -29,-98, 12, 2
- Clsn2[1] = -12,-108, 0,-91
- 13,2, 54,-28, 5
- Clsn2: 2
- Clsn2[0] = -24,-104, 17, 2
- Clsn2[1] = -10,-113, 4,-93
- 13,1, 50,-28, -1
-
- ;---------------------------------------------------------
- ;Stand Recover low (hard)
- [Begin Action 5017]
- Clsn2: 2
- Clsn2[0] = -35,-103, -1,-32
- Clsn2[1] = -25,-45, 12, 0
- 13,3, 41,-24, 5
- Clsn2: 2
- Clsn2[0] = -29,-98, 12, 2
- Clsn2[1] = -12,-108, 0,-91
- 13,2, 54,-28, 5
- Clsn2: 2
- Clsn2[0] = -24,-104, 17, 2
- Clsn2[1] = -10,-113, 4,-93
- 13,1, 50,-28, -1
-
- ;---------------------------------------------------------
- ;Crouch Hit (light)
- [Begin Action 5020]
- Clsn2: 1
- Clsn2[0] = -29,-65, 14, 2
- 14,1, 47,7, 3
- Clsn2: 1
- Clsn2[0] = -38,-62, 11, 2
- 14,2, 44,17, 5
-
- ;---------------------------------------------------------
- ;Crouch Hit (medium)
- [Begin Action 5021]
- Clsn2: 1
- Clsn2[0] = -38,-62, 11, 2
- 14,2, 44,17, 5
- Clsn2: 2
- Clsn2[0] = -43,-64, -1, 4
- Clsn2[1] = -14,-25, 11, 1
- 14,3, 37,16, 7
-
- ;---------------------------------------------------------
- ;Crouch Hit (hard)
- [Begin Action 5022]
- Clsn2: 2
- Clsn2[0] = -43,-64, -1, 4
- Clsn2[1] = -14,-25, 11, 1
- 14,3, 37,16, 6
- Clsn2: 2
- Clsn2[0] = -57,-55, -7, -5
- Clsn2[1] = -20,-32, 16, 1
- 14,4, 27,22, 8
-
- ;---------------------------------------------------------
- ;Crouch Recover (light)
- [Begin Action 5025]
- Clsn2: 1
- Clsn2[0] = -29,-65, 14, 2
- 14,1, 47,7, -1
-
- ;---------------------------------------------------------
- ;Crouch Recover (medium)
- [Begin Action 5026]
- Clsn2: 1
- Clsn2[0] = -38,-62, 11, 2
- 14,2, 44,17, 5
- Clsn2: 1
- Clsn2[0] = -29,-65, 14, 2
- 14,1, 47,7, -1
-
- ;---------------------------------------------------------
- ;Crouch Recover (hard)
- [Begin Action 5027]
- Clsn2: 2
- Clsn2[0] = -43,-64, -1, 4
- Clsn2[1] = -14,-25, 11, 1
- 14,3, 37,16, 5
- Clsn2: 1
- Clsn2[0] = -38,-62, 11, 2
- 14,2, 44,17, 5
- Clsn2: 1
- Clsn2[0] = -29,-65, 14, 2
- 14,1, 47,7, -1
-
- ;---------------------------------------------------------
- ;Stand/Air Hit back
- [Begin Action 5030]
- Clsn2: 2
- Clsn2[0] = -25,-98, 18,-54
- Clsn2[1] = -2,-63, 64,-17
- 15,3, 55,-17, 1
-
- ;---------------------------------------------------------
- ;Air Recover
- [Begin Action 5040]
- Clsn2: 2
- Clsn2[0] = -23,-103, 15,-58
- Clsn2[1] = -2,-64, 61,-25
- 19,1, 55,-21, 4
- Clsn2: 2
- Clsn2[0] = -24,-101, 16,-60
- Clsn2[1] = -2,-72, 37,-12
- 19,2, 59,-24, 4
- Clsn2: 3
- Clsn2[0] = -16,-105, 20,-57
- Clsn2[1] = -9,-63, 18,-13
- Clsn2[2] = -38,-98, 29,-67
- 19,3, 38,-40, 4
- loopstart
- Clsn2: 1
- Clsn2[0] = -17,-125, 17, -5
- 19,4, 44,-45, 2
- Clsn2: 1
- Clsn2[0] = -17,-125, 17, -5
- 19,5, 51,-47, 2
-
- ;---------------------------------------------------------
- ; Fall-recovery in air
- [Begin Action 5210]
- Clsn2: 2
- Clsn2[0] = -23,-103, 15,-58
- Clsn2[1] = -2,-64, 61,-25
- 19,1, 55,-21, 4
- Clsn2: 2
- Clsn2[0] = -24,-101, 16,-60
- Clsn2[1] = -2,-72, 37,-12
- 19,2, 59,-24, 4
- Clsn2: 3
- Clsn2[0] = -16,-105, 20,-57
- Clsn2[1] = -9,-63, 18,-13
- Clsn2[2] = -38,-98, 29,-67
- 19,3, 38,-40, 4
- loopstart
- Clsn2: 1
- Clsn2[0] = -17,-125, 17, -5
- 19,4, 44,-45, 2
- Clsn2: 1
- Clsn2[0] = -17,-125, 17, -5
- 19,5, 51,-47, 2
-
- ;---------------------------------------------------------
- ;Air Fall
- [Begin Action 5050]
- Clsn2: 2
- Clsn2[0] = -25,-98, 18,-54
- Clsn2[1] = -2,-63, 64,-17
- 15,3, 55,-17, 4
- Clsn2: 2
- Clsn2[0] = -38,-79, 9,-40
- Clsn2[1] = 3,-67, 66,-28
- 15,4, 48,-3, 13
- Clsn2: 2
- Clsn2[0] = -38,-61, 9,-23
- Clsn2[1] = 5,-46, 68,-92
- 15,5, 40,-8, -1
-
- ;---------------------------------------------------------
- ;Hit Upwards
- [Begin Action 5051]
- Clsn2: 2
- Clsn2[0] = -22,-93, 11,-24
- Clsn2[1] = -9,-42, 27, 2
- 15,2, 57,-18, 1
-
- ;---------------------------------------------------------
- ;Hit Upwards (coming down)
- [Begin Action 5061]
- Clsn2: 2
- Clsn2[0] = -25,-98, 18,-54
- Clsn2[1] = -2,-63, 64,-17
- 15,3, 55,-17, 4
- Clsn2: 2
- Clsn2[0] = -38,-79, 9,-40
- Clsn2[1] = 3,-67, 66,-28
- 15,4, 48,-3, 8
- Clsn2: 2
- Clsn2[0] = -38,-61, 9,-23
- Clsn2[1] = 5,-46, 68,-92
- 15,5, 40,-8, 8
- Clsn2: 2
- Clsn2[0] = -17,-68, 19, -1
- Clsn2[1] = 14,-41, 70,-99
- 15,9, 62,-17, 5
- Clsn2: 2
- Clsn2[0] = -10,-81, 21, -4
- Clsn2[1] = 17,-79, 44,-45
- 15,10, 59,-6, -1
-
- ;---------------------------------------------------------
- ;Hit Up-Diagonal
- [Begin Action 5052]
- Clsn2: 2
- Clsn2[0] = -25,-98, 18,-54
- Clsn2[1] = -2,-63, 64,-17
- 15,3, 55,-17, -1
-
- ;---------------------------------------------------------
- ;Hit Up-Diagonal (coming down)
- [Begin Action 5062]
- Clsn2: 2
- Clsn2[0] = -38,-79, 9,-40
- Clsn2[1] = 3,-67, 66,-28
- 15,4, 48,-3, 13
- Clsn2: 2
- Clsn2[0] = -38,-61, 9,-23
- Clsn2[1] = 5,-46, 68,-92
- 15,5, 40,-8, 6
- Clsn2: 2
- Clsn2[0] = -13,-75, 14, -9
- Clsn2[1] = 13,-55, 64,-105
- 15,9, 61,-25, -1
-
- ;---------------------------------------------------------
- ;Tripped
- [Begin Action 5070]
- Clsn2: 2
- Clsn2[0] = -22,-93, 11,-24
- Clsn2[1] = -9,-42, 27, 2
- 15,1, 55,-14, 2
- Clsn2: 2
- Clsn2[0] = -22,-93, 11,-24
- Clsn2[1] = -9,-42, 27, 2
- 15,2, 57,-18, 4
- Clsn2: 2
- Clsn2[0] = -25,-98, 18,-54
- Clsn2[1] = -2,-63, 64,-17
- 15,3, 55,-17, 4
- Clsn2: 2
- Clsn2[0] = -38,-79, 9,-40
- Clsn2[1] = 3,-67, 66,-28
- 15,4, 48,-3, 13
- Clsn2: 2
- Clsn2[0] = -38,-61, 9,-23
- Clsn2[1] = 5,-46, 68,-92
- 15,5, 40,-8, -1
-
- ;---------------------------------------------------------
- ; LieDown Hit (stay down)
- [Begin Action 5080]
- Clsn2: 2
- Clsn2[0] = -29,-59, 13,-15
- Clsn2[1] = -7,-45, 73, -3
- 15,7, 48,20, 1
- Clsn2: 2
- Clsn2[0] = -21,-35, 35, 1
- Clsn2[1] = 25,-23, 73, 4
- 15,8, 57,44, -1
-
- ;---------------------------------------------------------
- ; LieDown Hit (stay down -- hit up type) [facing down]
- [Begin Action 5081]
- Clsn2: 2
- Clsn2[0] = -23,-37, 31, 3
- Clsn2[1] = -73,-18, 5, 5
- 15,12, 10,45, 6
- Clsn2: 2
- Clsn2[0] = -77,-13, 35, 9
- Clsn2[1] = -16,-23, 31, 1
- 15,13, 2,57, -1
-
- ;---------------------------------------------------------
- ; LieDown Hit (stay down -- hit diag-up type) [facing down]
- [Begin Action 5082]
- Clsn2: 2
- Clsn2[0] = -23,-37, 31, 3
- Clsn2[1] = -73,-18, 5, 5
- 15,12, 10,45, 6
- Clsn2: 2
- Clsn2[0] = -77,-13, 35, 9
- Clsn2[1] = -16,-23, 31, 1
- 15,13, 2,57, -1
-
- ;---------------------------------------------------------
- ; LieDown Hit (hit up into air)
- [Begin Action 5090]
- Clsn2: 2
- Clsn2[0] = -25,-98, 18,-54
- Clsn2[1] = -2,-63, 64,-17
- 15,3, 55,-17, 4
- Clsn2: 2
- Clsn2[0] = -38,-79, 9,-40
- Clsn2[1] = 3,-67, 66,-28
- 15,4, 48,-3, 13
- Clsn2: 2
- Clsn2[0] = -38,-61, 9,-23
- Clsn2[1] = 5,-46, 68,-92
- 15,5, 40,-8, -1
-
- ;---------------------------------------------------------
- ; Hit ground from fall
- [Begin Action 5100]
- Clsn2: 2
- Clsn2[0] = -35, 1, 13,-32
- Clsn2[1] = 1,-22, 41,-79
- 15,6, 46,4, 3
-
- ;---------------------------------------------------------
- ; Bounce into air
- [Begin Action 5160]
- Clsn2: 2
- Clsn2[0] = -36,-23, 9,-56
- Clsn2[1] = -3,-98, 34,-45
- 15,6, 46,-16, 3
- Clsn2: 2
- Clsn2[0] = -29,-73, 19,-33
- Clsn2[1] = 7,-64, 75,-23
- 15,7, 48,0, 7
- Clsn2: 2
- Clsn2[0] = -36,-23, 9,-56
- Clsn2[1] = -3,-98, 34,-45
- 15,6, 46,-16, -1
-
- ;---------------------------------------------------------
- ; Hit ground from fall (hit up type)
- [Begin Action 5101]
- Clsn2: 2
- Clsn2[0] = -17,-68, 19, -1
- Clsn2[1] = 14,-41, 70,-99
- 15,9, 62,-17, 2
- Clsn2: 2
- Clsn2[0] = -10,-81, 21, -4
- Clsn2[1] = 17,-79, 44,-45
- 15,10, 59,-6, 3
-
- ;---------------------------------------------------------
- ; Bounce into air (hit up type)
- [Begin Action 5161]
- Clsn2: 2
- Clsn2[0] = -48,-83,-13,-31
- Clsn2[1] = -23,-43, 34, -3
- 15,11, 31,-5, 3
- Clsn2: 2
- Clsn2[0] = -23,-37, 31, 3
- Clsn2[1] = -73,-18, 5, 5
- 15,12, 10,45, -1
-
- ;---------------------------------------------------------
- ; Hit ground from fall (hit diag-up type)
- [Begin Action 5102]
- Clsn2: 2
- Clsn2[0] = -17,-68, 19, -1
- Clsn2[1] = 14,-41, 70,-99
- 15,9, 62,-17, 2
- Clsn2: 2
- Clsn2[0] = -10,-81, 21, -4
- Clsn2[1] = 17,-79, 44,-45
- 15,10, 59,-6, 3
-
- ;---------------------------------------------------------
- ; Bounce into air (hit diag-up type)
- [Begin Action 5162]
- Clsn2: 2
- Clsn2[0] = -48,-83,-13,-31
- Clsn2[1] = -23,-43, 34, -3
- 15,11, 31,-5, 3
- Clsn2: 2
- Clsn2[0] = -23,-37, 31, 3
- Clsn2[1] = -73,-18, 5, 5
- 15,12, 10,45, -1
-
- ;---------------------------------------------------------
- ; Hit ground from bounce
- [Begin Action 5170]
- Clsn2: 2
- Clsn2[0] = -35, 1, 13,-32
- Clsn2[1] = 1,-22, 41,-79
- 15,6, 46,4, 3
-
- ;---------------------------------------------------------
- ; Hit ground from bounce (hit up type)
- [Begin Action 5171]
- Clsn2: 2
- Clsn2[0] = -77,-13, 35, 9
- Clsn2[1] = -16,-23, 31, 1
- 15,13, 2,57, 1
-
- ;---------------------------------------------------------
- ; Hit ground from bounce (hit diag-up type)
- [Begin Action 5172]
- Clsn2: 2
- Clsn2[0] = -77,-13, 35, 9
- Clsn2[1] = -16,-23, 31, 1
- 15,13, 2,57, 1
-
- ;---------------------------------------------------------
- ; LieDown
- [Begin Action 5110]
- Clsn2: 2
- Clsn2[0] = -21,-35, 35, 1
- Clsn2[1] = 25,-23, 73, 4
- 15,8, 57,44, 1
-
- ;---------------------------------------------------------
- ; LieDown (hit up type)
- [Begin Action 5111]
- Clsn2: 2
- Clsn2[0] = -77,-13, 35, 9
- Clsn2[1] = -16,-23, 31, 1
- 15,13, 2,57, 1
-
- ;---------------------------------------------------------
- ; LieDown (hit diag-up type)
- [Begin Action 5112]
- Clsn2: 2
- Clsn2[0] = -77,-13, 35, 9
- Clsn2[1] = -16,-23, 31, 1
- 15,13, 2,57, 1
-
- ;---------------------------------------------------------
- ; LieDead
- [Begin Action 5150]
- Clsn2: 2
- Clsn2[0] = -21,-35, 35, 1
- Clsn2[1] = 25,-23, 73, 4
- 15,8, 57,44, 1
-
- ;---------------------------------------------------------
- ; LieDead (hit up type) [facing down]
- [Begin Action 5151]
- Clsn2: 2
- Clsn2[0] = -77,-13, 35, 9
- Clsn2[1] = -16,-23, 31, 1
- 15,13, 2,57, 1
-
- ;---------------------------------------------------------
- ; LieDead (hit diag-up type) [facing down]
- [Begin Action 5152]
- Clsn2: 2
- Clsn2[0] = -77,-13, 35, 9
- Clsn2[1] = -16,-23, 31, 1
- 15,13, 2,57, 1
-
- ;---------------------------------------------------------
- ; Get up from LieDown
- [Begin Action 5120]
- Clsn2: 2
- Clsn2[0] = -20,-40, 33, 0
- Clsn2[1] = 31,-17, 76, 5
- 16,1, 58,42, 1
- Clsn2: 2
- Clsn2[0] = -14,-54, 17, -8
- Clsn2[1] = 15,-40, 63, -3
- 16,2, 66,31, 6
- Clsn2: 2
- Clsn2[0] = -10,-68, 38,-33
- Clsn2[1] = -29, 2, 26,-40
- 16,3, 50,15, 6
- Clsn2: 2
- Clsn2[0] = -9,-93, 22, 1
- Clsn2[1] = 5,-100, 29,-49
- 16,4, 67,-17, 8
-
- ;---------------------------------------------------------
- ; Get up from LieDown (hit up type)
- [Begin Action 5121]
- Clsn2: 2
- Clsn2[0] = -15,-40, 32, 3
- Clsn2[1] = -68,-19, 5, 0
- 17,1, 11,45, 1
- Clsn2: 2
- Clsn2[0] = -15,-40, 32, 3
- Clsn2[1] = -68,-19, 5, 0
- 17,2, 16,36, 6
- Clsn2: 2
- Clsn2[0] = -9,-65, 33,-20
- Clsn2[1] = -29, -4, 32,-24
- 17,3, 51,17, 6
- Clsn2: 2
- Clsn2[0] = -7,-99, 30,-41
- Clsn2[1] = -15,-43, 19, 0
- 17,4, 67,-19, 8
-
- ;---------------------------------------------------------
- ; Get up from LieDown (hit diag-up type)
- [Begin Action 5122]
- Clsn2: 2
- Clsn2[0] = -15,-40, 32, 3
- Clsn2[1] = -68,-19, 5, 0
- 17,1, 11,45, 1
- Clsn2: 2
- Clsn2[0] = -15,-40, 32, 3
- Clsn2[1] = -68,-19, 5, 0
- 17,2, 16,36, 6
- Clsn2: 2
- Clsn2[0] = -9,-65, 33,-20
- Clsn2[1] = -29, -4, 32,-24
- 17,3, 51,17, 6
- Clsn2: 2
- Clsn2[0] = -7,-99, 30,-41
- Clsn2[1] = -15,-43, 19, 0
- 17,4, 67,-19, 8
-
- ;---------------------------------------------------------
- ; Fall-recovery near ground
- [Begin Action 5200]
- Clsn2: 2
- Clsn2[0] = -21,-74, 16, -2
- Clsn2[1] = -54,-68, 4,-57
- 9,1, 26,2, 10
- Clsn2: 2
- Clsn2[0] = -30,-61, 18, 0
- Clsn2[1] = -11,-79, 6,-49
- 9,2, 45,5, 4
- Clsn2: 2
- Clsn2[0] = -28,-61, 14, 0
- Clsn2[1] = -18,-77, 0,-51
- 9,3, 49,9, 4
- Clsn2: 2
- Clsn2[0] = -28,-101, 17, 3
- Clsn2[1] = -13,-114, 2,-92
- 9,4, 54,-31, 5
-
- ;---------------------------------------------------------
- ; Lose (time over)
- [Begin Action 170]
- 26,1, 51,-29, 6
- 26,2, 44,14, 6
- 26,3, 39,28, 6
- 26,4, 40,33, -1
-
- ;---------------------------------------------------------
- ; Continue
- [Begin Action 5500]
- 22,1, 54,33, 33
- 22,2, 54,30, 33
-
- ;========================
- ; Advance Basic Animation
- ;========================
- ; Slide Fwd
- [Begin Action 250]
- Clsn2: 2
- Clsn2[0] = -27,-104, 18, -2
- Clsn2[1] = -12,-114, -1,-93
- 7,1, 50,-30, 3
- Clsn2: 2
- Clsn2[0] = -17,-109, 16, 6
- Clsn2[1] = -4,-118, 9,-103
- 7,2, 51,-37, 5
- Clsn2: 2
- Clsn2[0] = -27,-64, 30,-120
- Clsn2[1] = -10, 4, 14,-75
- 7,3, 34,-39, 1
- Clsn2: 2
- Clsn2[0] = -27,-64, 30,-120
- Clsn2[1] = -10, 4, 14,-75
- 7,4, 35,-37, 2
- Clsn2: 2
- Clsn2[0] = -27,-64, 30,-120
- Clsn2[1] = -10, 4, 14,-75
- 7,5, 29,-39, 2
- Clsn2: 2
- Clsn2[0] = -27,-64, 30,-120
- Clsn2[1] = -10, 4, 14,-75
- 7,4, 35,-37, 2
- Clsn2: 2
- Clsn2[0] = -27,-64, 30,-120
- Clsn2[1] = -10, 4, 14,-75
- 7,3, 34,-39, 2
- Clsn2: 2
- Clsn2[0] = -27,-64, 30,-120
- Clsn2[1] = -10, 4, 14,-75
- 7,4, 35,-37, 2
- Clsn2: 2
- Clsn2[0] = -27,-64, 30,-120
- Clsn2[1] = -10, 4, 14,-75
- 7,5, 29,-39, 1
- Clsn2: 2
- Clsn2[0] = -25,-105, 17, 1
- Clsn2[1] = -13,-120, 2,-102
- 7,6, 52,-34, 4
- Clsn2: 2
- Clsn2[0] = -25,-104, 16, 0
- Clsn2[1] = -17,-114, -1,-98
- 7,7, 53,-29, 6
-
- ;---------------------------------------------------------
- ; Dodge Back
- [Begin Action 260]
- Clsn2: 3
- Clsn2[0] = -21,-106, 13, 0
- Clsn2[1] = -9,-119, 6,-100
- Clsn2[2] = 15,-83, 46,-100
- 6,1, 52,-37, 1
- Clsn2: 4
- Clsn2[0] = -32,-105, 7,-58
- Clsn2[1] = -19,-65, 17,-19
- Clsn2[2] = -22,-23, -8, 2
- Clsn2[3] = -19,-118, -3,-94
- 6,2, 48,-31, 3
- Clsn2: 3
- Clsn2[0] = -40,-107, -5,-35
- Clsn2[1] = -24,-38, -2, 0
- Clsn2[2] = -32,-118,-16,-96
- 6,3, 26,-33, -1
-
- ;-----------------
- ; Dodge Back(land)
- [Begin Action 261]
- Clsn2: 2
- Clsn2[0] = -27,-102, 18, -1
- Clsn2[1] = -13,-113, 3,-96
- 4,11, 53,-31, 2
- Clsn2: 2
- Clsn2[0] = -31,-66, 15, 0
- Clsn2[1] = -14,-77, 4,-59
- 4,10, 45,7, 3
- Clsn2: 2
- Clsn2[0] = -27,-102, 18, -1
- Clsn2[1] = -13,-113, 3,-96
- 4,11, 53,-31, 2
-
- ;-----------------------
- ; Dodge Back(return fwd)
- [Begin Action 262]
- Clsn2: 2
- Clsn2[0] = -13,-103, 27,-44
- Clsn2[1] = -41,-110,-13,-90
- 4,5, 45,-29, 3
- Clsn2: 2
- Clsn2[0] = -16,-105, 28,-36
- Clsn2[1] = -35,-120,-14,-101
- 4,6, 43,-34, 3
- Clsn2: 2
- Clsn2[0] = -13,-113, 22,-16
- Clsn2[1] = -41,-89, -1,-102
- 4,7, 38,-36, -1
-
- ;----------------------------
- ; Dodge Back(return fwd land)
- [Begin Action 263]
- Clsn2: 2
- Clsn2[0] = -31,-66, 15, 0
- Clsn2[1] = -14,-77, 4,-59
- 4,10, 45,7, 2
- Clsn2: 2
- Clsn2[0] = -27,-102, 18, -1
- Clsn2[1] = -13,-113, 3,-96
- 4,11, 53,-31, 2
-
- ;---------------------------------------------------------
- ; Guard Cancel Fwd
- [Begin Action 255]
- Clsn2: 1
- Clsn2[0] = -22,-114, 20, 2
- 10,4, 49,-35, 5
- Clsn2: 2
- Clsn2[0] = -27,-104, 18, -2
- Clsn2[1] = -12,-114, -1,-93
- 7,1, 50,-30, 3
- Clsn2: 2
- Clsn2[0] = -17,-109, 16, 6
- Clsn2[1] = -4,-118, 9,-103
- 7,2, 51,-37, 5
- Clsn2: 2
- Clsn2[0] = -27,-64, 30,-120
- Clsn2[1] = -10, 4, 14,-75
- 7,3, 34,-39, 1
- Clsn2: 2
- Clsn2[0] = -27,-64, 30,-120
- Clsn2[1] = -10, 4, 14,-75
- 7,4, 35,-37, 2
- Clsn2: 2
- Clsn2[0] = -27,-64, 30,-120
- Clsn2[1] = -10, 4, 14,-75
- 7,5, 29,-39, 2
- Clsn2: 2
- Clsn2[0] = -27,-64, 30,-120
- Clsn2[1] = -10, 4, 14,-75
- 7,4, 35,-37, 2
- Clsn2: 2
- Clsn2[0] = -27,-64, 30,-120
- Clsn2[1] = -10, 4, 14,-75
- 7,3, 34,-39, 2
- Clsn2: 2
- Clsn2[0] = -27,-64, 30,-120
- Clsn2[1] = -10, 4, 14,-75
- 7,4, 35,-37, 2
- Clsn2: 2
- Clsn2[0] = -27,-64, 30,-120
- Clsn2[1] = -10, 4, 14,-75
- 7,5, 29,-39, 1
- Clsn2: 2
- Clsn2[0] = -25,-105, 17, 1
- Clsn2[1] = -13,-120, 2,-102
- 7,6, 52,-34, 4
- Clsn2: 2
- Clsn2[0] = -25,-104, 16, 0
- Clsn2[1] = -17,-114, -1,-98
- 7,7, 53,-29, 6
-
- ;---------------------------------------------------------
- ; Guard Cancel Back
- [Begin Action 265]
- Clsn2: 1
- Clsn2[0] = -22,-114, 20, 2
- 10,4, 49,-35, 5
- Clsn2: 2
- Clsn2[0] = -23,-101, 14, 0
- Clsn2[1] = -12,-114, 2,-92
- 8,1, 52,-30, 3
- Clsn2: 2
- Clsn2[0] = -24,-105, 17, 0
- Clsn2[1] = -13,-117, 5,-95
- 8,2, 53,-35, 5
- Clsn2: 3
- Clsn2[0] = -26,-110, 14, -1
- Clsn2[1] = -12,-124, 2,-104
- Clsn2[2] = 12,-90, 35,-117
- 8,3, 48,-40, 1
- Clsn2: 3
- Clsn2[0] = -26,-110, 14, -1
- Clsn2[1] = -12,-124, 2,-104
- Clsn2[2] = 12,-90, 35,-117
- 8,4, 49,-40, 2
- Clsn2: 3
- Clsn2[0] = -26,-110, 14, -1
- Clsn2[1] = -12,-124, 2,-104
- Clsn2[2] = 12,-90, 35,-117
- 8,5, 47,-37, 2
- Clsn2: 3
- Clsn2[0] = -26,-110, 14, -1
- Clsn2[1] = -12,-124, 2,-104
- Clsn2[2] = 12,-90, 35,-117
- 8,4, 49,-40, 2
- Clsn2: 3
- Clsn2[0] = -26,-110, 14, -1
- Clsn2[1] = -12,-124, 2,-104
- Clsn2[2] = 12,-90, 35,-117
- 8,3, 48,-40, 2
- Clsn2: 3
- Clsn2[0] = -26,-110, 14, -1
- Clsn2[1] = -12,-124, 2,-104
- Clsn2[2] = 12,-90, 35,-117
- 8,5, 47,-37, 2
- Clsn2: 3
- Clsn2[0] = -26,-110, 14, -1
- Clsn2[1] = -12,-124, 2,-104
- Clsn2[2] = 12,-90, 35,-117
- 8,4, 49,-40, 1
- Clsn2: 2
- Clsn2[0] = -22,-105, 19, 0
- Clsn2[1] = -12,-117, 6,-98
- 8,6, 53,-33, 3
- Clsn2: 2
- Clsn2[0] = -27,-99, 15, 0
- Clsn2[1] = -13,-113, 0,-91
- 8,7, 52,-31, 5
-
- ;---------------------------------------------------------
- ; Taunt
- [Begin Action 195]
- Clsn2: 3
- Clsn2[0] = -18,-104, 12, 2
- Clsn2[1] = -9,-117, 1,-96
- Clsn2[2] = 8,-75, 28,-39
- 24,1, 54,-36, 8
- Clsn2: 2
- Clsn2[0] = -18,-104, 12, 2
- Clsn2[1] = -9,-117, 1,-96
- 24,2, 53,-30, 5
- Clsn2: 4
- Clsn2[0] = -18,-104, 12, 2
- Clsn2[1] = -9,-117, 1,-96
- Clsn2[2] = -29,-99, 12,-67
- Clsn2[3] = 4,-69, 27,-50
- 24,3, 51,-33, 5
- Clsn2: 4
- Clsn2[0] = -18,-104, 12, 2
- Clsn2[1] = -9,-117, 1,-96
- Clsn2[2] = -29,-99, 12,-67
- Clsn2[3] = 4,-69, 27,-50
- 24,4, 50,-37, 5
- Clsn2: 3
- Clsn2[0] = -18,-104, 12, 2
- Clsn2[1] = -9,-117, 1,-96
- Clsn2[2] = -29,-99, 12,-67
- 24,5, 49,-37, 5
- Clsn2: 3
- Clsn2[0] = -18,-104, 12, 2
- Clsn2[1] = -9,-117, 1,-96
- Clsn2[2] = -29,-99, 12,-67
- 24,6, 49,-34, 6
- Clsn2: 3
- Clsn2[0] = -18,-104, 12, 2
- Clsn2[1] = -9,-117, 1,-96
- Clsn2[2] = -29,-99, 12,-67
- 24,7, 54,-33, 6
- Clsn2: 3
- Clsn2[0] = -18,-104, 12, 2
- Clsn2[1] = -9,-117, 1,-96
- Clsn2[2] = -29,-99, 12,-67
- 24,8, 56,-31, 7
- Clsn2: 4
- Clsn2[0] = -18,-104, 12, 2
- Clsn2[1] = -9,-117, 1,-96
- Clsn2[2] = -29,-99, 12,-67
- Clsn2[3] = 14,-79, 37,-105
- 24,9, 51,-33, 7
- Clsn2: 4
- Clsn2[0] = -18,-104, 12, 2
- Clsn2[1] = -9,-117, 1,-96
- Clsn2[2] = -29,-99, 12,-67
- Clsn2[3] = 13,-103, 41,-76
- 24,10, 53,-33, 7
- Clsn2: 4
- Clsn2[0] = -18,-104, 12, 2
- Clsn2[1] = -9,-117, 1,-96
- Clsn2[2] = -29,-99, 12,-67
- Clsn2[3] = 13,-103, 41,-76
- 24,11, 50,-32, 25
-
- ;---------------------------------------------------------
- ; Dizzy
- [Begin Action 5300]
- Clsn2: 1
- Clsn2[0] = -30,-58, 31, 0
- 22,1, 54,33, 33
- Clsn2: 1
- Clsn2[0] = -30,-58, 31, 0
- 22,2, 54,30, 33
-
- ;---------------------------------------------------------
- ; Counter Mode
- [Begin Action 9200]
- Clsn2Default: 1
- Clsn2[0] = -22,-107, 12, 0
- 29,1, 55,-34, 1
- 29,2, 58,-33, 2
- 29,3, 58,-36, 3
- 29,4, 53,-30, 3
- 29,5, 55,-31, 24
- 29,3, 58,-36, 3
- 29,2, 58,-33, 3
- 29,1, 55,-34, 3
-
- ;---------------------------------------------------------
- ; Armor Mode
- [Begin Action 9300]
- Clsn2: 2
- Clsn2[0] = -22,-104, 16, 0
- Clsn2[1] = -15,-117, -3,-101
- 76,1, 37,-36, 2
- Clsn2: 3
- Clsn2[0] = -24,-93, 20, -1
- Clsn2[1] = -15,-112, -2,-89
- Clsn2[2] = -46, -3, 0,-20
- 76,2, 27,-29, 3
- Clsn2: 3
- Clsn2[0] = -19,-93, 11,-39
- Clsn2[1] = -36, -1, 30,-37
- Clsn2[2] = -18,-109, 18,-90
- 76,3, 24,-49, 3
- Clsn2: 2
- Clsn2[0] = -20,-111, 9,-36
- Clsn2[1] = -43, 1, 32,-41
- 76,4, 28,-53, 35
- Clsn2: 3
- Clsn2[0] = -21,-98, 7,-42
- Clsn2[1] = -46, -2, 24,-44
- Clsn2[2] = -18,-113, -3,-94
- 76,5, 23,-29, 4
-
- ;---------------------------------------------------------
- ; Call Leona Striker
- [Begin Action 9400]
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,1, 41,-31, 1
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,2, 45,-44, 2
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,3, 50,-47, 2
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,4, 50,-48, 2
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,5, 47,-59, 2
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,6, 48,-52, 2
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,7, 44,-59, 2
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,8, 53,-61, 8
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,9, 51,-51, 4
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,10, 55,-49, 5
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,11, 46,-42, 5
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,12, 40,-31, 6
-
- ;---------------------------------------------------------
- ; Killer Touch(Striker Leona)
- [Begin Action 9401]
- Clsn2: 2
- Clsn2[0] = -22,-21, 9,-89
- Clsn2[1] = 3,-73, 53,-113
- 90,1, 53,-37, 5
- Clsn2: 1
- Clsn2[0] = -30,-62, 33,-10
- 90,2, 40,12, 2
- Clsn2: 1
- Clsn2[0] = -27,-75, 23, -4
- 90,3, 49,3, 2
- Clsn2: 1
- Clsn2[0] = -27,-94, 15, -1
- 90,4, 40,-19, -1
-
- ;-------------------------------------------
- ; Killer Touch(Striker Leona) - Reach ground
- [Begin Action 9402]
- Clsn2: 1
- Clsn2[0] = -20,-75, 28, 0
- 90,5, 64,-3, 4
- Clsn2: 1
- Clsn2[0] = -18,-61, 26, -3
- 90,6, 45,11, 21
- Clsn1: 1
- Clsn1[0] = 23,-59, 60, 4
- Clsn2: 2
- Clsn2[0] = 7,-54, 55, -3
- Clsn2[1] = -28,-26, 25, -3
- 90,7, 60,31, 3
- Clsn1: 1
- Clsn1[0] = 23,-59, 60, 4
- Clsn2: 2
- Clsn2[0] = 7,-54, 55, -3
- Clsn2[1] = -28,-26, 25, -3
- 90,8, 36,27, 3
- Clsn1: 1
- Clsn1[0] = 23,-59, 60, 4
- Clsn2: 2
- Clsn2[0] = 7,-54, 55, -3
- Clsn2[1] = -28,-26, 25, -3
- 90,7, 60,31, 3
- Clsn1: 1
- Clsn1[0] = 23,-59, 60, 4
- Clsn2: 2
- Clsn2[0] = 7,-54, 55, -3
- Clsn2[1] = -28,-26, 25, -3
- 90,9, 37,28, 3
- Clsn1: 1
- Clsn1[0] = 23,-59, 60, 4
- Clsn2: 2
- Clsn2[0] = 7,-54, 55, -3
- Clsn2[1] = -28,-26, 25, -3
- 90,7, 60,31, 3
- Clsn1: 1
- Clsn1[0] = 23,-59, 60, 4
- Clsn2: 2
- Clsn2[0] = 7,-54, 55, -3
- Clsn2[1] = -28,-26, 25, -3
- 90,8, 36,27, 3
- Clsn1: 1
- Clsn1[0] = 23,-59, 60, 4
- Clsn2: 2
- Clsn2[0] = 7,-54, 55, -3
- Clsn2[1] = -28,-26, 25, -3
- 90,7, 60,31, 4
- Clsn2: 1
- Clsn2[0] = -23,-64, 23, -2
- 90,10, 47,6, 2
- Clsn2: 1
- Clsn2[0] = -23,-64, 23, -2
- 90,11, 48,7, 3
- Clsn2: 1
- Clsn2[0] = -23,-64, 23, -2
- 90,12, 56,5, 14
- 90,13, 60,-15, 6
-
- ;--------------------------------------
- ; Killer Touch(Striker Leona) - Fly Off
- [Begin Action 9403]
- 90,14, 61,24, 3
- 90,15, 32,-13, 3
- 90,16, 38,-22, -1
-
- ;-------------------------------------
- ; Killer Touch(Striker Leona) - Hitted
- [Begin Action 9410]
- Clsn2: 1
- Clsn2[0] = -16,-68, 19, -2
- 91,1, 61,5, 2
- Clsn2: 2
- Clsn2[0] = -24,-86, 9, -1
- Clsn2[1] = -5,-23, 43, 1
- 91,2, 49,-11, 4
- Clsn2: 1
- Clsn2[0] = -19,-75, 15,-21
- 91,3, 38,0, 4
- Clsn2: 1
- Clsn2[0] = -25,-54, 20,-21
- 91,4, 53,13, 4
- Clsn2: 2
- Clsn2[0] = -22,-51, 16,-11
- Clsn2[1] = 5,-23, 45, -2
- 91,5, 44,24, 11
- Clsn1: 1
- Clsn1[0] = -113,-60,-47, 4
- Clsn2: 2
- Clsn2[0] = -16,-50, 24, -4
- Clsn2[1] = 12,-20, 39, 0
- 91,6, 49,30, 20
- 90,13, 60,-15, 6
-
- ;---------------
- ; Leona get hurt
- [Begin Action 9460]
- Clsn2: 2
- Clsn2[0] = -33,-97, 19,-51
- Clsn2[1] = 8,-63, 41, 0
- 101,1, 45,-19, 8
- Clsn2: 2
- Clsn2[0] = -33,-68, 21,-47
- Clsn2[1] = 16,-63, 59,-27
- 101,2, 35,10, 9
- Clsn2: 2
- Clsn2[0] = -38,-62, 11,-30
- Clsn2[1] = 11,-41, 66,-72
- 101,3, 37,0, -1
-
- ;------------------------
- ; Leona get hurt - Bounce
- [Begin Action 9461]
- Clsn2: 2
- Clsn2[0] = -36,-34, 19, -1
- Clsn2[1] = 17,-23, 54,-60
- 101,4, 40,26, 5
- Clsn2: 2
- Clsn2[0] = -35,-31, 26, -1
- Clsn2[1] = 27,-21, 67, 17
- 101,5, 39,43, -1
-
- ;------------------------
- ; Leona get hurt - Liedown
- [Begin Action 9462]
- Clsn2: 1
- Clsn2[0] = -36,-16, 78, 5
- 101,6, 42,61, 1
-
- ;-----------------------
- ; Leona get hurt - Getup
- [Begin Action 9463]
- Clsn2: 1
- Clsn2[0] = -35,-56, 4, 0
- 101,7, 31,23, 4
- Clsn2: 2
- Clsn2[0] = -29, -2, 4,-21
- Clsn2[1] = -14,-96, 12,-19
- 101,8, 50,-12, 5
- Clsn2: 3
- Clsn2[0] = -28, -2, -2,-48
- Clsn2[1] = -10,-46, 24,-80
- Clsn2[2] = 17,-67, 53,-102
- 101,9, 49,-17, 4
- Clsn2: 1
- Clsn2[0] = -21,-70, 42,-13
- 101,10, 49,8, 4
- Clsn2: 2
- Clsn2[0] = -24,-80, 19,-55
- Clsn2[1] = -5,-61, 25,-12
- 101,11, 51,0, 3
- Clsn2: 2
- Clsn2[0] = -32,-92, 7,-61
- Clsn2[1] = -6,-70, 14, 2
- 101,12, 38,-15, 3
- Clsn2: 1
- Clsn2[0] = -20,-78, 24, -4
- 101,13, 53,-7, 5
- Clsn2: 2
- Clsn2[0] = -19,-108, 22,-47
- Clsn2[1] = -32, 3, 36,-46
- 101,14, 54,-26, 5
- 90,13, 60,-15, 6
-
- ;-------------------------------------------
- ; Killer Touch(Striker Leona) - Small Explod
- [Begin Action 9450]
- 92,1, 74,71, 2
- 92,2, 71,70, 1
- 92,3, 69,70, 1
- 92,4, 67,67, 1
- 92,5, 66,68, 1
- 92,6, 66,67, 1
- 92,7, 64,64, 1
- 92,8, 63,68, 1
- 92,9, 65,67, 1
- 92,10, 62,66, 2
- 92,11, 66,64, 2
- 92,12, 66,67, 2
- 92,13, 67,65, 2
- 92,14, 67,71, 2
- 92,15, 67,69, 2
- 92,16, 69,70, 2
- 92,17, 64,69, 2
- 92,18, 68,69, 2
- 92,19, 67,72, 2
- 92,20, 72,71, 3
-
- ;-----------------------------------------
- ; Killer Touch(Striker Leona) - Big Explod
- [Begin Action 9451]
- 93,1, 69,69, 2
- 93,2, 64,61, 1
- 93,3, 59,61, 1
- 93,4, 60,61, 1
- 93,5, 61,61, 1
- 93,6, 58,59, 1
- 93,7, 60,62, 1
- 93,8, 61,61, 1
- 93,9, 63,62, 1
- 93,10, 65,61, 2
- 93,11, 63,58, 2
- 93,12, 62,62, 2
- 93,13, 64,61, 2
- 93,14, 66,64, 2
- 93,15, 65,61, 2
- 93,16, 64,66, 2
- 93,17, 69,67, 2
- 93,18, 69,66, 2
- 93,19, 71,70, 2
- 93,20, 72,68, 3
-
- ;--------------------------------------
- ; Killer Touch(Striker Leona) - spark 1
- [Begin Action 9452]
- 95,1, 77,77, 1
- 95,2, 73,73, 1
- 95,3, 75,70, 2
- 95,4, 73,73, 2
- 95,5, 70,74, 2
- 95,6, 72,71, 2
- 95,7, 67,69, 3
-
- ;--------------------------------------
- ; Killer Touch(Striker Leona) - spark 2
- [Begin Action 9453]
- 96,1, 65,58, 2
- 96,2, 71,65, 1
- 96,3, 65,59, 1
- 96,4, 60,58, 1
- 96,5, 58,57, 1
- 96,6, 63,57, 1
- 96,7, 60,57, 1
- 96,8, 58,56, 1
- 96,9, 58,55, 1
- 96,10, 61,58, 1
- 96,11, 59,59, 2
- 96,12, 62,59, 2
- 96,13, 63,63, 2
- 96,14, 64,61, 2
- 96,15, 63,61, 2
- 96,16, 68,61, 3
-
- ;--------------------------------------
- ; Killer Touch(Striker Leona) - spark 3
- [Begin Action 9454]
- 97,1, 73,71, 2
- 97,2, 75,72, 1
- 97,3, 72,65, 1
- 97,4, 71,70, 1
- 97,5, 69,67, 1
- 97,6, 71,67, 1
- 97,7, 71,70, 1
- 97,8, 71,66, 1
- 97,9, 72,72, 1
- 97,10, 76,76, 1
- 97,11, 75,73, 2
-
- ;--------------------------------------
- ; Killer Touch(Striker Leona) - spark 4
- [Begin Action 9455]
- 98,1, 70,50, 1
- 98,2, 70,40, 1
- 98,3, 71,38, 1
- 98,4, 71,35, 2
- 98,5, 79,36, 2
- 98,6, 81,33, 2
- 98,7, 82,36, 2
- 98,8, 87,39, 2
- 98,9, 92,34, 2
- 98,10, 95,38, 2
- 98,11, 98,41, 2
- 98,12, 101,41, 3
-
- ;--------------------------------------
- ; Killer Touch(Striker Leona) - spark 5
- [Begin Action 9456]
- 99,1, 68,60, 2
- 99,2, 73,68, 1
- 99,3, 65,30, 1
- 99,4, 65,42, 1
- 99,5, 65,35, 1
- 99,6, 61,33, 1
- 99,7, 61,31, 2
- 99,8, 60,29, 2
- 99,9, 62,31, 1
- 99,10, 60,29, 1
- 99,11, 61,34, 2
- 99,12, 62,33, 2
- 99,13, 66,34, 2
- 99,14, 69,33, 2
- 99,15, 73,33, 2
- 99,16, 75,30, 2
- 99,17, 78,36, 2
- 99,18, 76,47, 3
-
- ;--------------------------------------
- ; Killer Touch(Striker Leona) - spark 6
- [Begin Action 9457]
- 100,1, 66,66, 1
- 100,2, 69,65, 1
- 100,3, 70,68, 1
- 100,4, 67,68, 1
- 100,5, 69,71, 1
- 100,6, 69,71, 1
- 100,7, 69,66, 1
- 100,8, 68,65, 1
- 100,9, 70,68, 1
- 100,10, 67,65, 1
- 100,11, 66,68, 1
- 100,12, 71,68, 1
- 100,13, 71,68, 1
- 100,14, 76,69, 2
-
- ;---------------------------------------------------------
- ; Guard Crush Animation
- [Begin Action 9100]
- Clsn2: 2
- Clsn2[0] = -27,-103, 17, -1
- Clsn2[1] = -31,-127, 0,-96
- 23,1, 47,-47, 14
- Clsn2: 2
- Clsn2[0] = -31,-115, 3, 0
- Clsn2[1] = -4,-40, 17, 1
- 23,2, 46,-38, 4
- Clsn2: 2
- Clsn2[0] = -23,-118, 13, 1
- Clsn2[1] = -4,-40, 17, 1
- 23,3, 51,-35, 4
- Clsn2: 2
- Clsn2[0] = -24,-103, 16, 0
- Clsn2[1] = -12,-118, 2,-94
- 23,4, 55,-35, 4
- Clsn2: 2
- Clsn2[0] = -24,-103, 16, 0
- Clsn2[1] = -12,-118, 2,-94
- 23,5, 51,-34, 1
-
- ;========================
- ; Normal Throws Animation
- ;========================
- ; Throw attempt
- [Begin Action 2000]
- Clsn1: 1
- Clsn1[0] = -3,-118, 48, 1
- Clsn2: 2
- Clsn2[0] = -21,-105, 21, 1
- Clsn2[1] = -7,-119, 7,-93
- 1,1, 55,-37, 1
-
- ;-----------------------
- ; ???(Throw 1) - Succeed
- [Begin Action 2001]
- 84,1, 50,-33, 3
- 84,2, 47,-35, 4
- 84,3, 45,-35, 4
- 84,4, 44,-2, 4
- 84,5, 40,-2, 4
- 84,6, 31,-9, 4
- 84,7, 32,-11, 17
- 84,8, 65,17, 4
- 84,9, 69,-20, 4
- 84,10, 56,-30, 4
-
- ;----------------------
- ; Throw by ???(Throw 1)
- [Begin Action 2020]
- 5010,0,0,0, 3
- 5010,0,0,0, 4
- 5010,0,0,0, 4
- 5032,40,0,0, 4
- 5012,10,0,0, 4,VH
- 5012,20,0,0, 4,VH
- Clsn2Default: 1
- Clsn2[0] = -31,-38, 68, 13
- 5031,40,0,0,5
- 5031,30,0,0,6
- 5031,20,0,0,-1
-
- ;---------------------------------
- ; Throw by ???(Throw 1) - Bouncing
- [Begin Action 2021]
- Clsn2Default: 1
- Clsn2[0] = -31,-38, 68, 13
- 5031,40, 0,0, 4
- 5040,0,0,0,-1
-
- ;--------------------------------
- ; Throw by ???(Throw 1) - Liedown
- [Begin Action 2022]
- Clsn2: 1
- Clsn2[0] = -31,-38, 68, 13
- 5040,10,0,0,1
-
- ;-----------------------
- ; ???(Throw 2) - Succeed
- [Begin Action 2101]
- 85,1, 28,-12, 3
- 85,2, 38,10, 4
- 85,3, 44,-4, 4
- 85,4, 44,-10, 4
- 85,5, 76,-46, 18
-
- ;-------------------------
- ; ???(Throw 2) - squeezing
- [Begin Action 2102]
- 85,5, 76,-46, 6
- 85,6, 75,-45, 8
-
- ;-------------------------
- ; ???(Throw 2) - slam down
- [Begin Action 2103]
- 85,7, 54,-45, 3
- 85,8, 51,-36, 4
- 85,9, 17,-3, 4
- 85,10, 32,-2, 4
- 85,11, 12,-10, 4
- 85,12, 12,-16, 17
- 85,13, 27,12, 4
- 85,14, 52,-22, 5
- 85,15, 61,-32, 3
-
- ;----------------------
- ; Throw by ???(Throw 2)
- [Begin Action 2120]
- 5010,0,0,0, 3
- 5010,0,0,0, 4
- 5010,0,0,0, 4
- 5010,10,0,0, 4
- 5012,10,0,0, 18
-
- ;--------------------------------------
- ; Throw by ???(Throw 2) - Being squeeze
- [Begin Action 2121]
- 5012,0,0,0, 6
- 5012,10,0,0, 8
-
- ;----------------------------------------
- ; Throw by ???(Throw 2) - Being slam down
- [Begin Action 2122]
- 5072,10,0,0, 3
- 5032,10,0,0, 4,VH
- 5012,0,0,0, 4,VH
- 5012,10,0,0, 4,VH
- 5012,20,0,0, 4,VH
- Clsn2Default: 1
- Clsn2[0] = -31,-38, 68, 13
- 5031,40,0,0,5
- 5031,30,0,0,6
- 5031,20,0,0,-1
-
- ;------------------------------
- ; Throw by ???(Throw 2) - blood
- [Begin Action 2150]
- 87,1, 60,62, 2
- 87,2, 39,34, 2
- 87,3, 41,36, 2
- 87,4, 37,34, 2
- 87,5, 40,31, 3
- 87,6, 38,33, 3
- 87,7, 43,34, 3
- 87,8, 46,35, 4
- 87,9, 46,34, 5
- 87,10, 45,34, 7
-
- ;========================
- ; Normal Attack Animation
- ;========================
- ; Standing Light Punch
- [Begin Action 200]
- Clsn2: 2
- Clsn2[0] = -20,-103, 18, 2
- Clsn2[1] = -5,-118, 13,-92
- 30,1, 58,-37, 1
- Clsn2: 2
- Clsn2[0] = -20,-103, 18, 2
- Clsn2[1] = -1,-119, 16,-97
- 30,2, 55,-37, 4
- Clsn2: 3
- Clsn2[0] = -15,-106, 25,-72
- Clsn2[1] = -15,-75, 18, 0
- Clsn2[2] = 3,-119, 16,-103
- 30,3, 68,-37, 2
- Clsn2: 3
- Clsn2[0] = -12,-107, 22,-72
- Clsn2[1] = -17,-74, 18, 0
- Clsn2[2] = 8,-116, 63,-93
- 30,4, 62,-36, 2
- Clsn1: 1
- Clsn1[0] = 12,-115, 62,-82
- Clsn2: 3
- Clsn2[0] = -12,-107, 22,-72
- Clsn2[1] = -17,-74, 18, 0
- Clsn2[2] = 2,-116, 60,-95
- 30,5, 67,-33, 6
- Clsn2: 3
- Clsn2[0] = -27,-104, 17,-71
- Clsn2[1] = -18,-76, 15, -1
- Clsn2[2] = -13,-118, 5,-100
- 30,6, 54,-35, 3
-
- ;---------------------------------------------------------
- ; Standing Forward Light Slash
- [Begin Action 201]
- Clsn2: 1
- Clsn2[0] = -27,-113, 7, 4
- 34,1, 52,-31, 4
- Clsn2: 2
- Clsn2[0] = -23,-111, 21,-67
- Clsn2[1] = -25,-72, 5, 2
- 34,2, 44,-33, 5
- Clsn2: 2
- Clsn2[0] = 3,-61, 38,-118
- Clsn2[1] = -25,-72, 5, 2
- 34,3, 51,-35, 6
- Clsn2: 3
- Clsn2[0] = 2,-78, 41,-41
- Clsn2[1] = -29, -5, 11,-42
- Clsn2[2] = 35,-66, 65,-35
- 34,4, 46,-1, 4
- Clsn1: 1
- Clsn1[0] = 19,-102, 64, 1
- Clsn2: 2
- Clsn2[0] = -6,-81, 31,-12
- Clsn2[1] = -42, -1, 15,-38
- 34,5, 41,-2, 4
- Clsn2: 2
- Clsn2[0] = -21,-92, 19,-25
- Clsn2[1] = -57, 0, 39,-29
- 34,6, 23,-10, 7
- Clsn2: 2
- Clsn2[0] = -21,-92, 19,-25
- Clsn2[1] = -57, 0, 39,-29
- 34,7, 24,-14, 17
- Clsn2: 1
- Clsn2[0] = -7, -1, 54,-64
- 84,8, 65,17, 4
- Clsn2: 1
- Clsn2[0] = -10,-103, 22, 1
- 84,9, 69,-20, 4
- Clsn2: 2
- Clsn2[0] = -21,-103, 16, 1
- Clsn2[1] = -12,-114, 1,-88
- 84,10, 56,-30, 4
-
- ;---------------------------------------------------------
- ; Standing Forward Light Slash(linked)
- [Begin Action 202]
- Clsn2: 1
- Clsn2[0] = -27,-113, 7, 4
- 34,1, 52,-31, 4
- Clsn2: 2
- Clsn2[0] = -23,-111, 21,-67
- Clsn2[1] = -25,-72, 5, 2
- 34,2, 44,-33, 4
- Clsn2: 2
- Clsn2[0] = 3,-61, 38,-118
- Clsn2[1] = -25,-72, 5, 2
- 34,3, 51,-35, 4
- Clsn2: 3
- Clsn2[0] = 2,-78, 41,-41
- Clsn2[1] = -29, -5, 11,-42
- Clsn2[2] = 35,-66, 65,-35
- 34,4, 46,-1, 4
- Clsn1: 1
- Clsn1[0] = 19,-102, 64, 1
- Clsn2: 2
- Clsn2[0] = -6,-81, 31,-12
- Clsn2[1] = -42, -1, 15,-38
- 34,5, 41,-2, 4
- Clsn2: 2
- Clsn2[0] = -21,-92, 19,-25
- Clsn2[1] = -57, 0, 39,-29
- 34,6, 23,-10, 7
- Clsn2: 2
- Clsn2[0] = -21,-92, 19,-25
- Clsn2[1] = -57, 0, 39,-29
- 34,7, 24,-14, 17
- Clsn2: 1
- Clsn2[0] = -7, -1, 54,-64
- 84,8, 65,17, 4
- Clsn2: 1
- Clsn2[0] = -10,-103, 22, 1
- 84,9, 69,-20, 4
- Clsn2: 2
- Clsn2[0] = -21,-103, 16, 1
- Clsn2[1] = -12,-114, 1,-88
- 84,10, 56,-30, 4
-
- ;---------------------------------------------------------
- ; Standing Near Light Kick
- [Begin Action 210]
- Clsn2: 2
- Clsn2[0] = -16,-114, 16,-48
- Clsn2[1] = -17, 2, 29,-65
- 31,1, 61,-35, 2
- Clsn2: 3
- Clsn2[0] = -16,-112, 15,-62
- Clsn2[1] = -13, -3, 10,-76
- Clsn2[2] = 5,-95, 40,-46
- 31,2, 65,-33, 2
- Clsn1: 1
- Clsn1[0] = 0,-95, 43,-41
- Clsn2: 3
- Clsn2[0] = -16,-112, 15,-62
- Clsn2[1] = -13, -3, 10,-76
- Clsn2[2] = 5,-95, 40,-46
- 31,3, 59,-34, 6
- Clsn2: 2
- Clsn2[0] = -16,-114, 16,-48
- Clsn2[1] = -17, 2, 29,-65
- 31,4, 59,-35, 6
-
- ;---------------------------------------------------------
- ; Standing Far Light Kick
- [Begin Action 211]
- Clsn2: 2
- Clsn2[0] = -22,-101, 15, 2
- Clsn2[1] = -15,-115, 1,-91
- 32,1, 54,-33, 2
- Clsn2: 3
- Clsn2[0] = -30,-113, 7,-60
- Clsn2[1] = -19,-69, 0, 1
- Clsn2[2] = 4,-76, 41,-43
- 32,2, 48,-29, 2
- Clsn1: 1
- Clsn1[0] = -14,-93, 61,-68
- Clsn2: 3
- Clsn2[0] = -35,-108, 0,-68
- Clsn2[1] = -19,-75, 1, 2
- Clsn2[2] = -6,-89, 60,-73
- 32,3, 44,-32, 6
- Clsn2: 3
- Clsn2[0] = -34,-111, 6,-64
- Clsn2[1] = -19,-72, 2, 1
- Clsn2[2] = 1,-89, 53,-63
- 32,4, 42,-32, 3
- Clsn2: 3
- Clsn2[0] = -29,-113, 3,-51
- Clsn2[1] = -18,-63, 0, 3
- Clsn2[2] = -3,-81, 43,-42
- 32,5, 49,-34, 4
-
- ;---------------------------------------------------------
- ; Standing Near Strong Punch
- [Begin Action 220]
- Clsn2: 2
- Clsn2[0] = -21,-114, 14, 1
- Clsn2[1] = -39,-116,-10,-94
- 33,1, 42,-38, 1
- Clsn2: 2
- Clsn2[0] = -21,-114, 14, 1
- Clsn2[1] = -33,-110, -6,-97
- 33,2, 51,-33, 2
- Clsn1: 1
- Clsn1[0] = -5,-101, 47,-69
- Clsn2: 2
- Clsn2[0] = -18,-111, 9, 2
- Clsn2[1] = 7,-97, 45,-71
- 33,3, 55,-36, 3
- Clsn2: 2
- Clsn2[0] = -18,-111, 9, 2
- Clsn2[1] = -4,-103, 35,-77
- 33,4, 53,-35, 6
- Clsn2: 1
- Clsn2[0] = -18,-111, 9, 2
- 33,5, 62,-35, 7
-
- ;---------------------------------------------------------
- ; Standing Far Heavy Slash
- [Begin Action 221]
- Clsn2: 1
- Clsn2[0] = -27,-113, 7, 4
- 34,1, 52,-31, 2
- Clsn2: 2
- Clsn2[0] = -23,-111, 21,-67
- Clsn2[1] = -25,-72, 5, 2
- 34,2, 44,-33, 3
- Clsn2: 2
- Clsn2[0] = 3,-61, 38,-118
- Clsn2[1] = -25,-72, 5, 2
- 34,3, 51,-35, 4
- Clsn2: 3
- Clsn2[0] = 2,-78, 41,-41
- Clsn2[1] = -29, -5, 11,-42
- Clsn2[2] = 35,-66, 65,-35
- 34,4, 46,-1, 4
- Clsn1: 1
- Clsn1[0] = 19,-102, 64, 1
- Clsn2: 2
- Clsn2[0] = -6,-81, 31,-12
- Clsn2[1] = -42, -1, 15,-38
- 34,5, 41,-2, 4
- Clsn2: 2
- Clsn2[0] = -21,-92, 19,-25
- Clsn2[1] = -57, 0, 39,-29
- 34,6, 23,-10, 4
- Clsn2: 2
- Clsn2[0] = -21,-92, 19,-25
- Clsn2[1] = -57, 0, 39,-29
- 34,7, 24,-14, 4
- Clsn2: 3
- Clsn2[0] = -9,-65, 41, -3
- Clsn2[1] = -47, -1, 9,-20
- Clsn2[2] = -41,-73, 2,-51
- 34,8, 30,7, 3
- Clsn2: 2
- Clsn2[0] = 15,-88, 49, 0
- Clsn2[1] = -39, 3, 33,-23
- 34,9, 44,-6, 3
- Clsn2: 3
- Clsn2[0] = 12,-92, 44, 2
- Clsn2[1] = -28, 1, 36,-18
- Clsn2[2] = 42,-63, 75,-35
- 34,10, 52,-11, 3
- Clsn1: 1
- Clsn1[0] = 33,-101, 77, 2
- Clsn2: 3
- Clsn2[0] = 1,-86, 39, 1
- Clsn2[1] = -20,-17, 28, 1
- Clsn2[2] = 29,-72, 66,-101
- 34,11, 62,-16, 4
- Clsn2: 1
- Clsn2[0] = -10,-110, 30, 0
- 34,12, 63,-26, 9
- Clsn2: 1
- Clsn2[0] = -16,-102, 18, 1
- 34,13, 66,-21, 5
-
- ;---------------------------------------------------------
- ; Standing Strong Kick
- [Begin Action 230]
- Clsn2: 3
- Clsn2[0] = -5,-101, 35,-73
- Clsn2[1] = -14,-77, 19, -2
- Clsn2[2] = -34,-106, -1,-91
- 35,1, 50,-24, 2
- Clsn2: 2
- Clsn2[0] = -20,-101, 33,-60
- Clsn2[1] = -16,-61, 3, 0
- 35,2, 49,-21, 3
- Clsn1: 1
- Clsn1[0] = -14,-130, 30,-66
- Clsn2: 2
- Clsn2[0] = -14,-125, 26,-61
- Clsn2[1] = -43,-14,-11,-75
- 35,3, 34,-48, 4
- Clsn2: 2
- Clsn2[0] = -7,-123, 37,-59
- Clsn2[1] = -54,-54, 13,-89
- 35,4, 25,-40, 4
- Clsn2: 3
- Clsn2[0] = -28,-137, 11,-54
- Clsn2[1] = 5,-71, 28,-31
- Clsn2[2] = 13,-39, 37, -9
- 35,5, 45,-58, 4
- Clsn1: 1
- Clsn1[0] = 0,-120, 57, 0
- Clsn2: 3
- Clsn2[0] = -38,-84, 17,-47
- Clsn2[1] = -8,-53, 16, 2
- Clsn2[2] = 5,-82, 40,-125
- 35,6, 45,-40, 4
- Clsn2: 2
- Clsn2[0] = -45,-95, 2,-51
- Clsn2[1] = -11,-67, 37, 0
- 35,7, 40,-14, 4
- Clsn2: 2
- Clsn2[0] = -43,-107, 5,-61
- Clsn2[1] = -13,-68, 29, 1
- 35,8, 44,-25, 4
- Clsn2: 2
- Clsn2[0] = -40,-115, 11,-61
- Clsn2[1] = -21,-70, 21, 1
- 35,9, 45,-30, 5
-
- ;---------------------------------------------------------
- ; Slide Attacks
- [Begin Action 235]
- Clsn2: 3
- Clsn2[0] = -9,-103, 37,-66
- Clsn2[1] = -18,-73, 13, -1
- Clsn2[2] = -35,-107, -4,-92
- 35,1, 50,-23, 5
- Clsn2: 2
- Clsn2[0] = -36,-93, 14,-59
- Clsn2[1] = -8,-65, 9, 1
- 35,2, -55,-20, 3,H
- Clsn2: 3
- Clsn2[0] = -39,-85, 22,-44
- Clsn2[1] = -5,-48, 16, 2
- Clsn2[2] = -4,-80, 39,-122
- 35,6, 45,-40, 3
- Clsn1: 1
- Clsn1[0] = 3,-103, 55,-21
- Clsn2: 3
- Clsn2[0] = -43,-92, -1,-53
- Clsn2[1] = -15,-68, 10, 0
- Clsn2[2] = 12,-68, 57,-32
- 35,7, 40,-14, 5
- Clsn2: 2
- Clsn2[0] = -39,-105, 4,-61
- Clsn2[1] = -19,-70, 29, -1
- 35,8, 44,-25, 7
- Clsn2: 2
- Clsn2[0] = -35,-109, 6,-62
- Clsn2[1] = -20,-69, 22, 2
- 35,9, 45,-30, 7
-
- ;---------------------------------------------------------
- ; Crouching Light Punch
- [Begin Action 400]
- Clsn2: 2
- Clsn2[0] = -29,-63, 19, 0
- Clsn2[1] = -16,-76, 3,-54
- 50,1, 45,9, 2
- Clsn2: 3
- Clsn2[0] = -29,-63, 19, 0
- Clsn2[1] = -10,-75, 4,-55
- Clsn2[2] = 7,-65, 54,-51
- 50,2, 49,6, 2
- Clsn1: 1
- Clsn1[0] = -2,-70, 58,-45
- Clsn2: 3
- Clsn2[0] = -29,-63, 19, 0
- Clsn2[1] = -10,-75, 4,-55
- Clsn2[2] = 7,-65, 54,-51
- 50,3, 51,10, 6
- Clsn2: 2
- Clsn2[0] = -29,-63, 19, 0
- Clsn2[1] = -16,-76, 3,-54
- 50,4, 50,9, 6
-
- ;---------------------------------------------------------
- ; Crouching Light Kick
- [Begin Action 410]
- Clsn2: 3
- Clsn2[0] = -28,-62, 17, 0
- Clsn2[1] = -2,-23, 42, -1
- Clsn2[2] = -15,-76, 2,-52
- 51,1, 46,5, 2
- Clsn2: 3
- Clsn2[0] = -28,-62, 17, 0
- Clsn2[1] = -11,-23, 67, 0
- Clsn2[2] = -11,-72, 7,-49
- 51,2, 48,11, 2
- Clsn1: 1
- Clsn1[0] = -12,-25, 71, 1
- Clsn2: 3
- Clsn2[0] = -28,-62, 17, 0
- Clsn2[1] = -11,-23, 67, 0
- Clsn2[2] = -11,-72, 7,-49
- 51,3, 47,8, 6
- Clsn2: 3
- Clsn2[0] = -28,-62, 17, 0
- Clsn2[1] = -2,-23, 42, -1
- Clsn2[2] = -15,-76, 2,-52
- 51,4, 50,8, 3
-
- ;---------------------------------------------------------
- ; Crouching Strong Punch
- [Begin Action 420]
- Clsn2: 1
- Clsn2[0] = -41,-69, 5, 1
- 52,1, 37,12, 1
- Clsn2: 1
- Clsn2[0] = -25,-67, 16, 1
- 52,2, 46,14, 2
- Clsn2: 1
- Clsn2[0] = -25,-67, 16, 1
- 52,3, 46,14, 2
- Clsn2: 2
- Clsn2[0] = -16,-63, 24, 0
- Clsn2[1] = 16,-55, 46,-24
- 52,4, 43,12, 2
- Clsn1: 1
- Clsn1[0] = -5,-109, 50,-23
- Clsn2: 2
- Clsn2[0] = -16,-63, 24, 0
- Clsn2[1] = -5,-109, 20,-59
- 52,5, 58,-27, 5
- Clsn2: 2
- Clsn2[0] = -21,-65, 18, -1
- Clsn2[1] = -34,-95, 18,-61
- 52,6, 46,-12, 5
- Clsn2: 2
- Clsn2[0] = -21,-65, 18, -1
- Clsn2[1] = -54,-71, 12,-55
- 52,7, 24,5, 5
- Clsn2: 2
- Clsn2[0] = -29,-63, 17, -2
- Clsn2[1] = -10,-76, 8,-51
- 52,8, 44,7, 5
-
- ;---------------------------------------------------------
- ; Crouching Strong Kick
- [Begin Action 430]
- Clsn2: 1
- Clsn2[0] = -37,-50, 18, 2
- 53,1, 40,31, 1
- Clsn2: 1
- Clsn2[0] = -37,-50, 18, 2
- 53,2, 45,33, 2
- Clsn2: 1
- Clsn2[0] = -26,-49, 29, 0
- 53,3, 56,35, 2
- Clsn1: 1
- Clsn1[0] = 8,-25, 90, 1
- Clsn2: 2
- Clsn2[0] = -20,-49, 29, 0
- Clsn2[1] = 18,-23, 88, 1
- 53,4, 67,34, 4
- Clsn2: 3
- Clsn2[0] = -4,-49, 47, 2
- Clsn2[1] = -19,-24, 13,-13
- Clsn2[2] = 39,-22, 79, 4
- 53,5, 68,32, 4
- Clsn2: 2
- Clsn2[0] = -2,-58, 54, 4
- Clsn2[1] = -17,-25, 21, -9
- 53,6, 70,26, 4
- Clsn2: 2
- Clsn2[0] = -9,-66, 28, 1
- Clsn2[1] = -20, 3, 12,-18
- 53,7, 61,19, 3
- Clsn2: 2
- Clsn2[0] = -28,-63, 20, -1
- Clsn2[1] = -15,-75, 5,-51
- 53,8, 55,9, 4
-
- ;---------------------------------------------------------
- ; Jumping Light Punch
- [Begin Action 600]
- Clsn2: 3
- Clsn2[0] = -8,-116, 23,-20
- Clsn2[1] = -39,-108, 30,-81
- Clsn2[2] = 22,-86, 39,-56
- 54,1, 43,-42, 3
- Clsn1: 1
- Clsn1[0] = 15,-95, 64,-56
- Clsn2: 3
- Clsn2[0] = -25,-98, 12,-57
- Clsn2[1] = -3,-111, 32,-82
- Clsn2[2] = 31,-90, 62,-56
- 54,2, 48,-35, 3
- Clsn1: 1
- Clsn1[0] = 15,-95, 64,-56
- Clsn2: 3
- Clsn2[0] = -25,-98, 12,-57
- Clsn2[1] = -3,-111, 32,-82
- Clsn2[2] = 31,-90, 62,-56
- 54,3, 49,-30, 7
- Clsn2: 3
- Clsn2[0] = -8,-116, 23,-20
- Clsn2[1] = -39,-108, 30,-81
- Clsn2[2] = 22,-86, 39,-56
- 54,4, 43,-42, 3
- Clsn2: 2
- Clsn2[0] = -16,-106, 16, 7
- Clsn2[1] = -7,-118, 11,-102
- 54,5, 41,-38, 3
- Clsn2: 2
- Clsn2[0] = -16,-106, 16, 7
- Clsn2[1] = -7,-118, 11,-102
- 54,6, 50,-34, -1
-
- ;---------------------------------------------------------
- ; Jumping Light kick
- [Begin Action 610]
- Clsn2: 2
- Clsn2[0] = -8,-98, 24,-19
- Clsn2[1] = -37,-110, 1,-93
- 55,1, 46,-28, 3
- Clsn1: 1
- Clsn1[0] = 9,-70, 57,-35
- Clsn2: 2
- Clsn2[0] = -24,-100, 27,-53
- Clsn2[1] = 15,-63, 57,-35
- 55,2, 51,-20, 3
- Clsn1: 1
- Clsn1[0] = 9,-70, 57,-35
- Clsn2: 2
- Clsn2[0] = -24,-100, 27,-53
- Clsn2[1] = 15,-63, 57,-35
- 55,3, 34,-21, 6
- Clsn2: 2
- Clsn2[0] = -15,-99, 30,-31
- Clsn2[1] = -39,-110, -9,-92
- 55,4, 42,-30, 3
- Clsn2: 3
- Clsn2[0] = -14,-109, 19,-15
- Clsn2[1] = -49,-100, 3,-85
- Clsn2[2] = 12,-83, 33,-47
- 55,5, 35,-35, 3
- Clsn2: 2
- Clsn2[0] = -16,-110, 17, 6
- Clsn2[1] = -5,-120, 10,-101
- 55,6, 44,-40, 3
- Clsn2: 2
- Clsn2[0] = -16,-110, 17, 6
- Clsn2[1] = -5,-120, 10,-101
- 55,7, 50,-38, -1
-
- ;---------------------------------------------------------
- ; Jumping Strong Slash
- [Begin Action 620]
- Clsn2: 3
- Clsn2[0] = -18,-114, 13,-40
- Clsn2[1] = -34,-76, 1,-40
- Clsn2[2] = -6,-42, 27,-20
- 56,1, 45,-33, 2
- Clsn2: 2
- Clsn2[0] = -13,-107, 26,-70
- Clsn2[1] = -33,-31, 7,-79
- 56,2, 35,-30, 3
- Clsn2: 2
- Clsn2[0] = -8,-118, 24,-66
- Clsn2[1] = -40,-80, 7,-45
- 56,3, 25,-36, 3
- Clsn2: 3
- Clsn2[0] = -9,-109, 35,-69
- Clsn2[1] = -38,-31, 11,-76
- Clsn2[2] = 32,-81, 63,-44
- 56,4, 30,-26, 3
- Clsn1: 1
- Clsn1[0] = 7,-123, 62,-28
- Clsn2: 3
- Clsn2[0] = -10,-92, 22,-27
- Clsn2[1] = -38,-25, 9,-49
- Clsn2[2] = -6,-121, 16,-84
- 56,5, 36,-35, 10
- Clsn2: 3
- Clsn2[0] = -10,-92, 22,-27
- Clsn2[1] = -38,-25, 9,-49
- Clsn2[2] = -6,-121, 16,-84
- 56,5, 36,-35, -1
-
- ;---------------------------------------------------------
- ; Jumping Strong Kick
- [Begin Action 630]
- Clsn2: 2
- Clsn2[0] = -22,-103, 25,-62
- Clsn2[1] = -21,-64, -3, -5
- 57,1, 45,-26, 3
- Clsn1: 1
- Clsn1[0] = -8,-140, 35,-71
- Clsn2: 3
- Clsn2[0] = -15,-102, 32,-65
- Clsn2[1] = -39,-27, -5,-77
- Clsn2[2] = 2,-98, 31,-140
- 57,2, 38,-58, 3
- Clsn1: 1
- Clsn1[0] = -8,-133, 44,-67
- Clsn2: 3
- Clsn2[0] = -15,-102, 32,-65
- Clsn2[1] = -53,-51,-12,-92
- Clsn2[2] = 6,-98, 40,-133
- 57,3, 29,-48, 3
- Clsn1: 1
- Clsn1[0] = -19,-151, 44,-68
- Clsn2: 3
- Clsn2[0] = -23,-99, 31,-63
- Clsn2[1] = 11,-67, 45,-18
- Clsn2[2] = -13,-149, 15,-88
- 57,4, 55,-62, 4
- Clsn1: 1
- Clsn1[0] = -6,-138, 45,-64
- Clsn2: 3
- Clsn2[0] = -34,-95, 24,-58
- Clsn2[1] = 2,-63, 30,-25
- Clsn2[2] = -1,-94, 43,-136
- 57,5, 45,-51, 4
- Clsn2: 2
- Clsn2[0] = -34,-107, 4,-66
- Clsn2[1] = -3,-80, 48,-34
- 57,6, 45,-22, 4
- Clsn2: 3
- Clsn2[0] = -31,-115, 12,-71
- Clsn2[1] = -7,-79, 34,-22
- Clsn2[2] = -30,-70,-12,-37
- 57,7, 47,-33, -1
-
- ;---------------------------------------------------------
- ; Standing Knock Down
- [Begin Action 240]
- Clsn2: 2
- Clsn2[0] = -26,-108, 17, 1
- Clsn2[1] = -14,-118, 1,-93
- 36,1, 55,-33, 2
- Clsn2: 2
- Clsn2[0] = -26,-107, 17, 1
- Clsn2[1] = -14,-118, 1,-93
- 36,2, 55,-33, 3
- Clsn2: 2
- Clsn2[0] = -26,-107, 17, 1
- Clsn2[1] = -14,-118, 1,-93
- 36,3, 55,-33, 6
- Clsn2: 2
- Clsn2[0] = -26,-107, 17, 1
- Clsn2[1] = -12,-117, 5,-93
- 36,4, 53,-34, 2
- Clsn1: 1
- Clsn1[0] = -2,-105, 36, 1
- Clsn2: 2
- Clsn2[0] = -26,-107, 17, 1
- Clsn2[1] = -12,-117, 5,-93
- 36,5, 59,-34, 7
- Clsn2: 2
- Clsn2[0] = -26,-107, 17, 1
- Clsn2[1] = -15,-118, 0,-93
- 36,6, 55,-32, 6
- Clsn2: 2
- Clsn2[0] = -26,-107, 17, 1
- Clsn2[1] = -14,-117, 2,-97
- 36,7, 56,-34, 6
-
- ;---------------------------------------------------------
- ; Guard reversal
- [Begin Action 245]
- Clsn2: 2
- Clsn2[0] = -26,-108, 17, 1
- Clsn2[1] = -14,-118, 1,-93
- 36,1, 55,-33, 5
- Clsn2: 2
- Clsn2[0] = -26,-107, 17, 1
- Clsn2[1] = -14,-118, 1,-93
- 36,2, 55,-33, 3
- Clsn2: 2
- Clsn2[0] = -26,-107, 17, 1
- Clsn2[1] = -14,-118, 1,-93
- 36,3, 55,-33, 6
- Clsn2: 2
- Clsn2[0] = -26,-107, 17, 1
- Clsn2[1] = -12,-117, 5,-93
- 36,4, 53,-34, 2
- Clsn1: 1
- Clsn1[0] = -2,-105, 36, 1
- Clsn2: 2
- Clsn2[0] = -26,-107, 17, 1
- Clsn2[1] = -12,-117, 5,-93
- 36,5, 59,-34, 7
- Clsn2: 2
- Clsn2[0] = -26,-107, 17, 1
- Clsn2[1] = -15,-118, 0,-93
- 36,6, 55,-32, 6
- Clsn2: 2
- Clsn2[0] = -26,-107, 17, 1
- Clsn2[1] = -14,-117, 2,-97
- 36,7, 56,-34, 6
-
- ;---------------------------------------------------------
- ; Jumping Knock Down
- [Begin Action 640]
- Clsn2: 3
- Clsn2[0] = -13,-107, 23,-41
- Clsn2[1] = -3,-14, 16,-50
- Clsn2[2] = -3,-122, 14,-94
- 58,1, 54,-35, 2
- Clsn2: 3
- Clsn2[0] = -12,-111, 21,-58
- Clsn2[1] = -28,-78, 21,-43
- Clsn2[2] = -4,-120, 13,-99
- 58,2, 53,-40, 2
- Clsn2: 3
- Clsn2[0] = -26,-70, 17,-31
- Clsn2[1] = -10,-108, 19,-58
- Clsn2[2] = -4,-120, 13,-99
- 58,3, 56,-35, 5
- Clsn2: 3
- Clsn2[0] = -17,-107, 22,-45
- Clsn2[1] = 6,-48, 28, 2
- Clsn2[2] = -4,-120, 13,-99
- 58,4, 51,-35, 2
- Clsn1: 1
- Clsn1[0] = 11,-92, 46,-35
- Clsn2: 3
- Clsn2[0] = -6,-52, 27, -4
- Clsn2[1] = -17,-105, 27,-51
- Clsn2[2] = -4,-120, 13,-99
- 58,5, 63,-37, 10
- Clsn2: 3
- Clsn2[0] = -6,-52, 27, -4
- Clsn2[1] = -17,-105, 27,-51
- Clsn2[2] = -4,-120, 13,-99
- 58,5, 63,-37, -1
-
- ;=========================
- ; Speical Attack Animation
- ;=========================
- ; Yonokaze (Twister)
- [Begin Action 800]
- Clsn2Default: 2
- Clsn2[0] = -21,-103, 16, 1
- Clsn2[1] = -14,-116, 1,-91
- 59,1, 56,-33, 1
- 59,2, 54,-35, 2
- 59,3, 49,-32, 2
- 59,4, 51,-36, 2
- 59,5, 50,-42, 2
- 59,6, 51,-42, 9
- 59,7, 50,-51, 3
- 59,8, 53,-49, 3
- 59,9, 43,-49, 4
- 59,10, 43,-48, 4
- 59,11, 34,-38, 4
- 59,12, 40,-39, 4
- 59,13, 40,-32, 4
- 59,14, 52,-36, 4
- 59,15, 57,-37, 4
-
- ;--------------------------
- ; Hit by Yonokaze (Twister)
- [Begin Action 820]
- Clsn2Default: 1
- Clsn2[0] = -30,-79, 28, -2
- 5031,0,0,0,4
- 5031,40,0,0,4,V
- 5031,10,0,0,4
- 5031,40,0,0,4,V
- 5031,10,0,0,4
- 5031,40,0,0,4,V
- 5031,20,0,0,4
- 5031,40,0,0,4
- 5031,50,0,0,-1
-
- ;-----------------------------------------
- ; Hit by Yonokaze (Twister) - reach ground
- [Begin Action 821]
- Clsn2Default: 1
- Clsn2[0] = -30,-79, 28, -2
- 5060,10,0,0,2
- 5031,0,0,0,2,VH
- 5031,10,0,0,2,VH
- 5071,20,0,0,-1
-
- ;---------------------------------------------------------
- ; Yonokaze (Twister) - twister
- [Begin Action 810]
- Clsn1: 1
- Clsn1[0] = -27,-121, 29, -1
- Clsn2: 1
- Clsn2[0] = -27,-121, 29, -1
- 60,1, 45,-43, 1
- Clsn1: 1
- Clsn1[0] = -27,-149, 29, -1
- Clsn2: 1
- Clsn2[0] = -27,-149, 29, -1
- 60,2, 38,-64, 1
- Clsn1: 1
- Clsn1[0] = -27,-178, 29, -1
- Clsn2: 1
- Clsn2[0] = -27,-178, 29, -1
- 60,3, 41,-99, 1
- Clsn1: 1
- Clsn1[0] = -27,-185, 29, -1
- Clsn2: 1
- Clsn2[0] = -27,-185, 29, -1
- 60,4, 44,-107, 2
- Clsn1Default: 1
- Clsn1[0] = -27,-300, 29, -1
- Clsn2Default: 1
- Clsn2[0] = -27,-300, 29, -1
- 60,5, 57,-285, 1
- 60,6, 54,-329, 1
- 60,7, 59,-329, 1
- 60,8, 53,-328, 1
- 60,5, 57,-285, 1
- 60,6, 54,-329, 1
- 60,7, 59,-329, 1
- 60,8, 53,-328, 1
- 60,5, 57,-285, 1
- 60,6, 54,-329, 1
- 60,7, 59,-329, 1
- 60,8, 53,-328, 1
- 60,5, 57,-285, 1
- 60,6, 54,-329, 1
- 60,7, 59,-329, 1
- 60,8, 53,-328, 1
- 60,5, 57,-285, 1
- 60,6, 54,-329, 1
- 60,7, 59,-329, 1
- 60,8, 53,-328, 1
- 60,5, 57,-285, 1
- 60,6, 54,-329, 1
- 60,7, 59,-329, 1
- 60,8, 53,-328, 1
- 60,5, 57,-285, 1
- 60,6, 54,-329, 1
- 60,7, 59,-329, 2
-
- ;---------------------------------------------------------
- ; Yonokaze (Twister) - twister hit anim
- [Begin Action 811]
- Clsn1Default: 1
- Clsn1[0] = -27,-300, 29, -1
- Clsn2Default: 1
- Clsn2[0] = -27,-300, 29, -1
- 60,5, 57,-285, 1
- 60,6, 54,-329, 1
- 60,7, 59,-329, 2
-
- ;---------------------------------------------------------
- ; Yonokaze (Twister) - twister reanim,empty
- [Begin Action 812]
- 60,999, 57,-285, 1
-
- ;---------------------------------------------------------
- ; Wanpyuu Tokobuse (Low Vacuum Air Slash)
- [Begin Action 900]
- Clsn2: 3
- Clsn2[0] = -21,-105, 7, 2
- Clsn2[1] = -41,-100, 27,-54
- Clsn2[2] = -12,-118, 2,-100
- 64,1, 40,-34, 1
- Clsn2: 3
- Clsn2[0] = -21,-109, 2, 2
- Clsn2[1] = -10,-92, 20, -2
- Clsn2[2] = -35,-125,-13,-106
- 64,2, 44,-42, 2
- Clsn2: 2
- Clsn2[0] = -24,-115, 9, 3
- Clsn2[1] = -15,-130, 14,-109
- 64,3, 51,-51, 2
- Clsn2: 2
- Clsn2[0] = -21,-106, 11, 1
- Clsn2[1] = 8,-96, 35,-129
- 64,4, 52,-46, 2
- Clsn2: 2
- Clsn2[0] = -20,-111, 11, 0
- Clsn2[1] = 11,-97, 43,-122
- 64,5, 50,-39, 2
- Clsn2: 2
- Clsn2[0] = -22,-111, 8, 2
- Clsn2[1] = 9,-95, 43,-125
- 64,6, 46,-45, 2
- Clsn2: 2
- Clsn2[0] = -23,-114, 9, 3
- Clsn2[1] = 5,-95, 44,-125
- 64,7, 47,-43, 5
- Clsn2: 2
- Clsn2[0] = -22,-114, 10, 2
- Clsn2[1] = 3,-110, 53,-89
- 64,8, 45,-34, 3
- Clsn1: 1
- Clsn1[0] = 24,-114, 98, 1
- Clsn2: 2
- Clsn2[0] = -24,-112, 10, 2
- Clsn2[1] = 4,-107, 51,-93
- 64,9, 46,-32, 48
- Clsn2: 2
- Clsn2[0] = -25,-114, 14, 3
- Clsn2[1] = 13,-98, 36,-129
- 64,10, 48,-44, 4
- Clsn2: 1
- Clsn2[0] = -24,-129, 13, 3
- 64,11, 54,-47, 5
- Clsn2: 3
- Clsn2[0] = -20,-110, 4, 1
- Clsn2[1] = -9,-93, 18, -5
- Clsn2[2] = -34,-125,-10,-105
- 64,12, 48,-42, 5
- Clsn2: 3
- Clsn2[0] = -20,-108, 6, 1
- Clsn2[1] = -39,-64, 12,-100
- Clsn2[2] = -12,-117, 2,-100
- 64,13, 39,-32, 6
-
- ;---------------------------------------------------------
- ; Wanpyuu Mametsu (Upper Vacuum Air Slash)
- [Begin Action 950]
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,1, 41,-31, 1
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,2, 45,-44, 2
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,3, 50,-47, 2
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,4, 50,-48, 2
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,5, 47,-59, 2
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,6, 48,-52, 5
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,7, 44,-59, 3
- Clsn1: 1
- Clsn1[0] = 6,-156, 76,-80
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,8, 53,-61, 48
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,9, 51,-51, 4
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,10, 55,-49, 5
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,11, 46,-42, 5
- Clsn2: 1
- Clsn2[0] = -20,-88, 7, 1
- 65,12, 40,-31, 6
-
- ;--------------------------------------------------
- ; Wanpyuu Tokobuse (Vacuum Air Slash) - Snap sparks
- [Begin Action 901]
- 66,1, 78,81, 3
- 66,2, 75,77, 2
- 66,3, 75,71, 2
- 66,4, 72,77, 2
- 66,5, 71,74, 2
- 66,6, 69,72, 2
- 66,7, 68,72, 3
-
- ;--------------------------------------------------
- ; Wanpyuu Tokobuse (Vacuum Air Slash) - Upper blade
- [Begin Action 910]
- 67,1, 44,58, 2
- 67,2, 51,58, 1
- 67,3, 48,55, 1
- 67,4, 62,51, 1
- 67,5, 72,58, 1
- 67,6, 69,58, 2
-
- ;---------------------------------------------------
- ; Wanpyuu Tokobuse (Vacuum Air Slash) - Centre blade
- [Begin Action 911]
- 69,1, 45,57, 2
- 69,2, 52,58, 1
- 69,3, 53,56, 1
- 69,4, 55,57, 1
- 69,5, 44,59, 1
- 69,6, 47,69, 2
-
- ;--------------------------------------------------
- ; Wanpyuu Tokobuse (Vacuum Air Slash) - Lower blade
- [Begin Action 912]
- 68,1, 70,41, 2
- 68,2, 65,50, 1
- 68,3, 64,47, 1
- 68,4, 57,56, 1
- 68,5, 47,73, 1
- 68,6, 41,68, 2
-
- ;---------------------------------------------------------
- ; Hyuuga (Teleport) - Low
- [Begin Action 1000]
- 70,1, 31,-5, 4
- 70,999, 31,-5, 26;<-empty sprite
- Clsn2: 1
- Clsn2[0] = -28,-44, 40, -1
- 70,2, 21,13, 1
- 70,999, 31,-5, 1;<-empty sprite
- Clsn2: 1
- Clsn2[0] = -15,-44, 47, -1
- 70,3, 23,18, 1
- 70,999, 31,-5, 1;<-empty sprite
- Clsn2: 1
- Clsn2[0] = -15,-44, 47, -1
- 70,3, 23,18, 2
- Clsn2: 1
- Clsn2[0] = -15,-44, 47, -1
- 70,999, 31,-5, 1;<-empty sprite
- Clsn2: 1
- Clsn2[0] = -15,-44, 47, -1
- 70,4, 19,29, 2
- Clsn2: 1
- Clsn2[0] = -15,-44, 47, -1
- 70,999, 31,-5, 1;<-empty sprite
- Clsn2: 1
- Clsn2[0] = -15,-44, 47, -1
- 70,4, 19,29, 4
- Clsn2: 1
- Clsn2[0] = -15,-44, 47, -1
- 70,5, 21,24, 3
- Clsn2: 2
- Clsn2[0] = -23,-44, 28, 0
- Clsn2[1] = 0,-40, 40,-65
- 70,6, 22,18, 2
- Clsn2: 2
- Clsn2[0] = -7,-81, 25, -3
- Clsn2[1] = -28, -1, 16,-40
- 70,7, 35,-4, 3
- Clsn2: 2
- Clsn2[0] = -21,-102, 15, 0
- Clsn2[1] = -13,-113, 3,-90
- 70,8, 53,-30, 4
-
- ;---------------------------------------------------------
- ; Hyuuga (Teleport) - High
- [Begin Action 1050]
- 71,1, 33,-2, 3
- 71,999, 33,-2, 26;<-empty sprite
- Clsn2: 1
- Clsn2[0] = -18,-93, 23,-45
- 71,2, 41,-28, 1
- 71,999, 33,-2, 1;<-empty sprite
- Clsn2: 1
- Clsn2[0] = -18,-93, 23,-45
- 71,2, 41,-28, 1
- 71,999, 33,-2, 2;<-empty sprite
- Clsn2: 1
- Clsn2[0] = -18,-93, 23,-45
- 71,2, 41,-28, 1
- Clsn2: 1
- Clsn2[0] = -18,-93, 23,-45
- 71,999, 33,-2, 2;<-empty sprite
- Clsn2: 1
- Clsn2[0] = -18,-93, 23,-45
- 71,2, 41,-28, 1
- Clsn2: 1
- Clsn2[0] = -18,-93, 23,-45
- 71,999, 33,-2, 3;<-empty sprite
- Clsn2: 1
- Clsn2[0] = -18,-93, 23,-45
- 71,2, 41,-28, -1
-
- ;--------------------------------------
- ; Hyuuga (Teleport) - High,reach ground
- [Begin Action 1051]
- Clsn2: 2
- Clsn2[0] = -28,-68, 16, 0
- Clsn2[1] = -12,-80, 1,-60
- 71,3, 49,5, 2
- Clsn2: 3
- Clsn2[0] = -25,-102, 14,-57
- Clsn2[1] = -21,-59, 18, -1
- Clsn2[2] = -12,-112, 2,-92
- 71,4, 55,-32, 3
- Clsn2: 2
- Clsn2[0] = -23,-102, 16, 1
- Clsn2[1] = -14,-117, 3,-88
- 71,5, 53,-33, 4
-
- ;---------------------------------------------------------
- ; Hyuuga (Teleport) - wind animation
- [Begin Action 1001]
- 72,1, -15,-46, 2
- 72,2, -17,-58, 2
- 72,3, -17,-51, 3
- 72,4, -14,-51, 4
- 72,5, -18,-57, 6
-
- ;---------------------------------------------------------
- ; Four Winds(Self-Striker) - Dissappear
- [Begin Action 1100]
- 70,1, 31,-5, 4
- 70,999, 31,-5, -1;<-empty sprite
-
- ;-----------------------------------
- ; Four Winds(Self-Striker) - Jump in
- [Begin Action 1101]
- Clsn1: 1
- Clsn1[0] = 9,-70, 57,-35
- Clsn2: 2
- Clsn2[0] = -24,-100, 27,-53
- Clsn2[1] = 15,-63, 57,-35
- 55,2, 51,-20, 3
- Clsn1: 1
- Clsn1[0] = 9,-70, 57,-35
- Clsn2: 2
- Clsn2[0] = -24,-100, 27,-53
- Clsn2[1] = 15,-63, 57,-35
- 55,3, 34,-21, -1
-
- ;----------------------------------
- ; Four Winds(Self-Striker) - Attack
- [Begin Action 1102]
- Clsn2: 1
- Clsn2[0] = -28,-109, 13, 2
- 3,1, 50,-31, 1
- Clsn2: 1
- Clsn2[0] = -30,-68, 14, 1
- 3,2, 46,1, 2
- Clsn2: 1
- Clsn2[0] = -30,-68, 14, 1
- 3,3, 53,7, 3
- Clsn2: 1
- Clsn2[0] = -30,-68, 14, 1
- 3,4, 47,8, 1
- Clsn2: 1
- Clsn2[0] = -30,-68, 14, 1
- 3,5, 50,10, 1
- Clsn2: 2
- Clsn2[0] = -26,-103, 16, 0
- Clsn2[1] = -11,-111, 2,-84
- 3,6, 54,-33, 3
- Clsn2Default: 2
- Clsn2[0] = -21,-103, 16, 1
- Clsn2[1] = -14,-116, 1,-91
- 59,1, 56,-33, 20
- 59,2, 54,-35, 2
- 59,3, 49,-32, 2
- 59,4, 51,-36, 2
- 59,5, 50,-42, 2
- 59,6, 51,-42, 9
- 59,7, 50,-51, 3
- 59,8, 53,-49, 3
- 59,9, 43,-49, 4
- 59,10, 43,-48, 4
- 59,11, 34,-38, 4
- 59,12, 40,-39, 4
- 59,13, 40,-32, 4
- 59,14, 52,-36, 4
- 59,15, 57,-37, 4
-
- ;=======================
- ; Super Attack Animation
- ;=======================
- ; Yamidoukoku (Wind of destruction) attempt
- [Begin Action 3000]
- Clsn1: 1
- Clsn1[0] = 0,-121, 58, 1
- Clsn2: 2
- Clsn2[0] = -14,-93, 15, -1
- Clsn2[1] = -37, 4, 31,-30
- 73,1, 42,-17, 1
- Clsn2: 2
- Clsn2[0] = -14,-93, 15, -1
- Clsn2[1] = -37, 4, 31,-30
- 73,1, 42,-17, 1
- Clsn2: 2
- Clsn2[0] = -23,-107, 19, 2
- Clsn2[1] = -11,-119, 4,-99
- 73,2, 58,-37, 4
- Clsn2: 2
- Clsn2[0] = -23,-107, 19, 2
- Clsn2[1] = -10,-115, 5,-97
- 73,3, 54,-32, 5
- Clsn2: 2
- Clsn2[0] = -23,-107, 19, 2
- Clsn2[1] = -11,-120, 6,-100
- 73,4, 53,-41, 5
- Clsn2: 2
- Clsn2[0] = -23,-107, 19, 2
- Clsn2[1] = -11,-120, 6,-100
- 73,5, 59,-63, 37
- Clsn2: 2
- Clsn2[0] = -23,-107, 19, 2
- Clsn2[1] = -11,-120, 6,-100
- 73,13, 51,-39, 3
- Clsn2: 2
- Clsn2[0] = -23,-107, 19, 2
- Clsn2[1] = -11,-120, 6,-100
- 73,14, 56,-35, 3
- Clsn2: 2
- Clsn2[0] = -23,-107, 19, 2
- Clsn2[1] = -11,-120, 6,-100
- 73,15, 54,-34, 3
-
- ;---------------------------------------------------------
- ; Yamidoukoku (Wind of destruction) Succeed
- [Begin Action 3001]
- 73,1, 42,-17, 1
- 73,2, 58,-37, 4
- 73,3, 54,-32, 5
- 73,4, 53,-41, 5
- 73,5, 59,-63, 2
- 73,6, 53,-58, 2
- 73,7, 57,-56, 3
- 73,8, 54,-58, 4
- 73,6, 53,-58, 2
- 73,7, 57,-56, 3
- 73,8, 54,-58, 4
- 73,6, 53,-58, 2
- 73,7, 57,-56, 3
- 73,8, 54,-58, 4
- 73,6, 53,-58, 2
- 73,7, 57,-56, 3
- 73,8, 54,-58, 4
- 73,6, 53,-58, 2
- 73,7, 57,-56, 3
- 73,8, 54,-58, 4
- 73,6, 53,-58, 2
- 73,7, 57,-56, 3
- 73,8, 54,-58, 4
- 73,6, 53,-58, 2
- 73,7, 57,-56, 3
- 73,8, 54,-58, 4
- 73,6, 53,-58, 2
- 73,7, 57,-56, 3
- 73,8, 54,-58, 4
- 73,6, 53,-58, 2
- 73,7, 57,-56, 3
- 73,8, 54,-58, 4
- 73,6, 53,-58, 2
- 73,7, 57,-56, 3
- 73,8, 54,-58, 4
- 73,9, 58,-56, 2
- 73,10, 55,-57, 3
- 73,11, 54,-49, 3
- 73,12, 54,-56, 17
- 73,13, 51,-39, 6
- 73,14, 56,-35, 6
- 73,15, 54,-34, 6
-
- ;---------------------------------------------------------
- ; Hit by Yamidoukoku (Wind of destruction)
- [Begin Action 3020]
- 5010,0, 0,0, 1
- 5010,0, 0,0, 4
- 5010,0, 0,0, 5
- 5012,10, 0,0, 5
- 5012,10, 0,0, 2
- 5012,10, 0,0, 2
- 5012,0, 0,0, 3
- 5002,0, 0,0, 4
- 5012,10, 0,0, 2
- 5012,0, 0,0, 3
- 5002,0, 0,0, 4
- 5012,10, 0,0, 2
- 5012,0, 0,0, 3
- 5002,0, 0,0, 4
- 5012,10, 0,0, 2
- 5012,0, 0,0, 3
- 5002,0, 0,0, 4
- 5012,10, 0,0, 2
- 5012,0, 0,0, 3
- 5002,0, 0,0, 4
- 5012,10, 0,0, 2
- 5012,0, 0,0, 3
- 5002,0, 0,0, 4
- 5012,10, 0,0, 2
- 5012,0, 0,0, 3
- 5002,0, 0,0, 4
- 5012,10, 0,0, 2
- 5012,0, 0,0, 3
- 5002,0, 0,0, 4
- 5012,10, 0,0, 2
- 5012,0, 0,0, 3
- 5002,0, 0,0, 4
- 5012,10, 0,0, 2
- 5012,0, 0,0, 3
- 5002,0, 0,0, 4
- 5012,10, 0,0, 2
- 5012,10, 0,0, 3
- Clsn2Default: 1
- Clsn2[0] = -20,-34, 48, 46
- 5031,10, 0,0, 7
- 5031,20, 0,0, 5
- 5031,30, 0,0, -1
-
- ;----------------------------------------------------
- ; Hit by Yamidoukoku (Wind of destruction) - Bouncing
- [Begin Action 3021]
- Clsn2Default: 1
- Clsn2[0] = -31,-38, 68, 13
- 5031,40, 0,0, 4
- 5040,0,0,0,-1
-
- ;---------------------------------------------------
- ; Hit by Yamidoukoku (Wind of destruction) - Liedown
- [Begin Action 3022]
- Clsn2: 1
- Clsn2[0] = -31,-38, 68, 13
- 5040,10,0,0,1
-
- ;------------------------------------------------------
- ; Yamidoukoku (Wind of destruction) - Tornado animation
- [Begin Action 3010]
- 74,1, 26,64, 1
- 74,2, 30,49, 1
- 74,3, 30,33, 1
- 74,4, 30,21, 1
- 74,5, 31,5, 1
- 74,6, 25,-26, 1
- 74,7, 29,-40, 1
- 74,8, 26,-52, 1
- 74,9, 26,-73, 1
- 74,10, 24,-84, 1
- 74,11, 24,-99, 1
- 74,12, 27,-111, 1
- 74,13, 28,-125, 1
- 74,14, 27,-126, 1
- loopstart
- 74,15, 26,-133, 1
- 74,16, 23,-134, 1
- 74,17, 20,-133, 1
- 74,18, 16,-134, 1
-
- ;---------------------------------------------------------
- ; Yamidoukoku (Wind of destruction)(max) Succeed
- [Begin Action 4001]
- 73,1, 42,-17, 1
- 73,2, 58,-37, 4
- 73,3, 54,-32, 5
- 73,4, 53,-41, 5
- 73,5, 59,-63, 18
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,6, 53,-58, 1
- 73,7, 57,-56, 2
- 73,8, 54,-58, 3
- 73,9, 58,-56, 2
- 73,10, 55,-57, 3
- 73,11, 54,-49, 3
- 73,12, 54,-56, 17
- 73,13, 51,-39, 6
- 73,14, 56,-35, 6
- 73,15, 54,-34, 6
-
- ;---------------------------------------------------------
- ; Hit by Yamidoukoku (Wind of destruction)(max)
- [Begin Action 4020]
- 5010,0, 0,0, 1
- 5010,0, 0,0, 4
- 5010,0, 0,0, 5
- 5012,10, 0,0, 5
- 5012,10, 0,0, 18
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 1
- 5012,0, 0,0, 2
- 5002,0, 0,0, 3
- 5012,10, 0,0, 2
- 5012,10, 0,0, 3
- Clsn2Default: 1
- Clsn2[0] = -20,-34, 48, 46
- 5031,10, 0,0, 7
- 5031,20, 0,0, 5
- 5031,30, 0,0, -1
-
- ;---------------------------------------------------------
- ; Shinyaotome Mizumi (Slash of riot blood) - Low
- [Begin Action 3100]
- Clsn2: 2
- Clsn2[0] = -22,-104, 16, 0
- Clsn2[1] = -15,-117, -3,-101
- 76,1, 37,-36, 2
- Clsn2: 3
- Clsn2[0] = -24,-93, 20, -1
- Clsn2[1] = -15,-112, -2,-89
- Clsn2[2] = -46, -3, 0,-20
- 76,2, 27,-29, 3
- Clsn2: 3
- Clsn2[0] = -19,-93, 11,-39
- Clsn2[1] = -36, -1, 30,-37
- Clsn2[2] = -18,-109, 18,-90
- 76,3, 24,-49, 3
- Clsn2: 2
- Clsn2[0] = -20,-111, 9,-36
- Clsn2[1] = -43, 1, 32,-41
- 76,4, 28,-53, 1
- Clsn2: 3
- Clsn2[0] = -21,-98, 7,-42
- Clsn2[1] = -46, -2, 24,-44
- Clsn2[2] = -18,-113, -3,-94
- 76,5, 23,-29, 4
- Clsn1: 1
- Clsn1[0] = 8,-78, 60, 1
- Clsn2: 3
- Clsn2[0] = -5,-78, 29, -1
- Clsn2[1] = -41, 2, 30,-29
- Clsn2[2] = 14,-88, 27,-75
- 76,6, 38,-5, 2
- Clsn1: 1
- Clsn1[0] = 8,-78, 60, 1
- Clsn2: 2
- Clsn2[0] = -18,-58, 21, -1
- Clsn2[1] = -5,-61, 43,-84
- 76,7, 52,-9, 3
- Clsn1: 1
- Clsn1[0] = 8,-78, 60, 1
- Clsn2: 2
- Clsn2[0] = -51,-24, 49, 2
- Clsn2[1] = -18,-41, 34, -7
- 76,8, 30,17, 3
- Clsn1: 1
- Clsn1[0] = 8,-78, 60, 1
- Clsn2: 2
- Clsn2[0] = -53,-16, 41, 2
- Clsn2[1] = -22,-40, 31,-12
- 76,9, 29,24, 3
- Clsn1: 1
- Clsn1[0] = 8,-78, 60, 1
- Clsn2: 2
- Clsn2[0] = -50,-20, 46, 2
- Clsn2[1] = -11,-33, 36,-14
- 76,10, 22,30, 3
- Clsn1: 1
- Clsn1[0] = 8,-78, 60, 1
- Clsn2: 2
- Clsn2[0] = -50,-20, 46, 2
- Clsn2[1] = -11,-37, 46,-15
- 76,11, 23,27, 10
-
- ;----------------------------------------------------
- ; Shinyaotome Mizumi (Slash of riot blood) - Stopping
- [Begin Action 3101]
- Clsn2: 2
- Clsn2[0] = 10,-62, 47, 2
- Clsn2[1] = -46, 3, 38,-17
- 76,12, 33,19, 5
- Clsn2: 2
- Clsn2[0] = 0,-84, 37, 2
- Clsn2[1] = -38, 3, 32,-25
- 76,13, 45,-5, 6
- Clsn2: 2
- Clsn2[0] = -24,-101, 19, 1
- Clsn2[1] = -13,-114, 4,-91
- 76,14, 54,-28, 5
-
- ;---------------------------------------------------------
- ; Shinyaotome Mizumi (Slash of riot blood) - High
- [Begin Action 3150]
- Clsn2: 2
- Clsn2[0] = -23,-105, 15, 1
- Clsn2[1] = -15,-117, -2,-102
- 77,1, 41,-31, 2
- Clsn2: 3
- Clsn2[0] = -23,-96, 12,-44
- Clsn2[1] = -43, -1, 20,-48
- Clsn2[2] = -17,-113, -3,-88
- 77,2, 24,-27, 3
- Clsn2: 3
- Clsn2[0] = -20,-96, 8,-38
- Clsn2[1] = -49, -1, 27,-43
- Clsn2[2] = -18,-110, -5,-97
- 77,3, 28,-49, 3
- Clsn2: 3
- Clsn2[0] = -21,-96, 9,-35
- Clsn2[1] = -44, -2, 31,-47
- Clsn2[2] = -19,-109, -6,-86
- 77,4, 31,-54, 1
- Clsn2: 3
- Clsn2[0] = -23,-97, 6,-44
- Clsn2[1] = -44, -2, 25,-44
- Clsn2[2] = -15,-111, -3,-90
- 77,5, 24,-29, 4
- Clsn1: 1
- Clsn1[0] = -2,-106, 42,-23
- Clsn2: 1
- Clsn2[0] = -20,-114, 10, 0
- 77,6, 53,-36, 2
- Clsn1: 1
- Clsn1[0] = -2,-106, 42,-23
- Clsn2: 1
- Clsn2[0] = -22,-119, 12,-21
- 77,7, 43,-47, 3
- Clsn1: 1
- Clsn1[0] = -2,-106, 42,-23
- Clsn2: 1
- Clsn2[0] = -19,-104, 30,-35
- 77,8, 48,-31, 3
- Clsn1: 1
- Clsn1[0] = -2,-106, 42,-23
- Clsn2: 1
- Clsn2[0] = -19,-104, 30,-35
- 77,9, 38,-35, -1
-
- ;--------------------------------------------------------
- ; Shinyaotome Mizumi (Slash of riot blood) - Reach ground
- [Begin Action 3151]
- Clsn2: 2
- Clsn2[0] = -27,-68, 16, 1
- Clsn2[1] = -15,-79, 2,-51
- 77,10, 46,5, 4
- Clsn2: 2
- Clsn2[0] = -25,-103, 17, 2
- Clsn2[1] = -13,-116, 3,-94
- 77,11, 54,-29, 5
-
- ;---------------------------------------------------
- ; Shinyaotome Mizumi (Slash of riot blood) - Succeed
- [Begin Action 3110]
- 78,1, 52,-33, 2
-
- ;----------------------------------------------------
- ; Shinyaotome Mizumi (Slash of riot blood) - Slashing
- [Begin Action 3111]
- Clsn2Default: 1
- Clsn2[0] = -26,-113, 34, 1
- 78,2, 49,-32, 3
- 78,3, 54,-34, 3
- 78,4, 49,-1, 3
- 78,5, 42,1, 3
- 78,6, 22,-12, 3
- 78,7, 24,-12, 3
- 78,8, 34,8, 3
- 78,9, 43,-8, 3
- 78,10, 51,-7, 3
- 78,11, 64,-17, 3
- 78,12, 63,-26, 3
-
- ;------------------------------------------------------
- ; Shinyaotome Mizumi (Slash of riot blood) - riot blood
- [Begin Action 3112]
- 78,13, 61,-21, 5
- 78,14, 46,-32, 4
- 78,15, 47,-34, 5
- 78,16, 71,-45, 5
- 78,17, 70,-45, 66
- 78,18, 51,-40, 3
- 78,19, 53,-37, 4
- 78,20, 20,-4, 5
- 78,21, 32,-3, 4
- 78,22, 11,-12, 4
- 78,23, 11,-9, 17
- 78,24, 36,16, 4
- 78,25, 57,-16, 5
-
- ;---------------------------------------------------
- ; Shinyaotome Mizumi (Slash of riot blood) - blood 1
- [Begin Action 3160]
- 79,1, 37,37, 1
- 79,2, 36,33, 1
- 79,3, 38,34, 1
- 79,4, 36,33, 1
- 79,5, 35,35, 1
- 79,6, 40,31, 1
- 79,7, 42,33, 1
-
- ;---------------------------------------------------
- ; Shinyaotome Mizumi (Slash of riot blood) - blood 2
- [Begin Action 3161]
- 80,1, 83,36, 1
- 80,2, 83,34, 1
- 80,3, 84,32, 1
- 80,4, 83,31, 1
- 80,5, 88,31, 1
- 80,6, 88,30, 1
- 80,7, 92,32, 1
-
- ;---------------------------------------------------
- ; Shinyaotome Mizumi (Slash of riot blood) - blood 3
- [Begin Action 3162]
- 81,1, 73,77, 1
- 81,2, 72,69, 1
- 81,3, 69,68, 1
- 81,4, 72,66, 1
- 81,5, 70,66, 1
- 81,6, 74,67, 2
- 81,7, 76,67, 2
- 81,8, 77,72, 3
-
- ;---------------------------------------------------
- ; Shinyaotome Mizumi (Slash of riot blood) - blood 4
- [Begin Action 3163]
- 82,1, 83,64, 1
- 82,2, 80,53, 1
- 82,3, 82,50, 1
- 82,4, 84,47, 1
- 82,5, 88,50, 1
- 82,6, 84,49, 1
- 82,7, 87,45, 1
- 82,8, 89,48, 1
-
- ;------------------------------------------------
- ; Hit by Shinyaotome Mizumi (Slash of riot blood)
- [Begin Action 3120]
- Clsn2Default: 1
- Clsn2[0] = -26,-113, 34, 1
- 5000,10,0,0,1
- 5000,20,0,0,6
- 5000,10,0,0,5
- 5000,0,0,0,-1
-
- ;-------------------------------------------------------
- ; Hit by Shinyaotome Mizumi (Slash of riot blood) - High
- [Begin Action 3121]
- Clsn2Default: 1
- Clsn2[0] = -26,-113, 34, 1
- 5000,10,0,0,1
- 5000,20,0,0,7
- 5000,10,0,0,5
- 5000,0,0,0,-1
-
- ;------------------------------------------------------
- ; Hit by Shinyaotome Mizumi (Slash of riot blood) - Low
- [Begin Action 3122]
- Clsn2Default: 1
- Clsn2[0] = -26,-113, 34, 1
- 5010,10,0,0,1
- 5010,20,0,0,7
- 5010,10,0,0,5
- 5010,0,0,0,-1
-
- ;-------------------------------------------------------------------
- ; Hit by Shinyaotome Mizumi (Slash of riot blood) - being riot blood
- [Begin Action 3123]
- 5010,0,0,0,4
- 5010,0,0,0,5
- 5012,10,0,0,5
- 5012,0,0,0,66
- 5072,10,0,0,3
- 5032,10,0,0,4,VH
- 5012,0,0,0,5,VH
- 5012,10,0,0,4,VH
- 5012,20,0,0,4,VH
- Clsn2Default: 1
- Clsn2[0] = -31,-38, 68, 13
- 5031,40,0,0,5
- 5031,30,0,0,6
- 5031,20,0,0,-1
-
- ;-----------------------------------------------------------
- ; Hit by Shinyaotome Mizumi (Slash of riot blood) - Bouncing
- [Begin Action 3124]
- Clsn2Default: 1
- Clsn2[0] = -31,-38, 68, 13
- 5031,40, 0,0, 4
- 5040,0,0,0,-1
-
- ;----------------------------------------------------------
- ; Hit by Shinyaotome Mizumi (Slash of riot blood) - Liedown
- [Begin Action 3125]
- Clsn2: 1
- Clsn2[0] = -31,-38, 68, 13
- 5040,10,0,0,1
-
- ;------------------------------------------------------------
- ; Hit by Shinyaotome Mizumi (Slash of riot blood) - Error hit
- [Begin Action 3126]
- Clsn2Default: 1
- Clsn2[0] = -31,-38, 68, 13
- 5031,40,0,0,5
- 5031,30,0,0,6
- 5031,20,0,0,-1
-
- ;---------------------------------------------------------
- ; Shinyaotome Mizumi (Slash of riot blood) (max) - Low
- [Begin Action 4100]
- Clsn2: 2
- Clsn2[0] = -22,-104, 16, 0
- Clsn2[1] = -15,-117, -3,-101
- 76,1, 37,-36, 2
- Clsn2: 3
- Clsn2[0] = -24,-93, 20, -1
- Clsn2[1] = -15,-112, -2,-89
- Clsn2[2] = -46, -3, 0,-20
- 76,2, 27,-29, 3
- Clsn2: 3
- Clsn2[0] = -19,-93, 11,-39
- Clsn2[1] = -36, -1, 30,-37
- Clsn2[2] = -18,-109, 18,-90
- 76,3, 24,-49, 3
- Clsn2: 2
- Clsn2[0] = -20,-111, 9,-36
- Clsn2[1] = -43, 1, 32,-41
- 76,4, 28,-53, 1
- Clsn2: 3
- Clsn2[0] = -21,-98, 7,-42
- Clsn2[1] = -46, -2, 24,-44
- Clsn2[2] = -18,-113, -3,-94
- 76,5, 23,-29, 3
- Clsn2: 3
- Clsn2[0] = -5,-78, 29, -1
- Clsn2[1] = -41, 2, 30,-29
- Clsn2[2] = 14,-88, 27,-75
- 76,999, 23,-29, 26;<-empty frame
- Clsn1: 1
- Clsn1[0] = 8,-78, 60, 1
- Clsn2: 2
- Clsn2[0] = -51,-24, 49, 2
- Clsn2[1] = -18,-41, 34, -7
- 76,8, 30,17, 1
- Clsn1: 1
- Clsn1[0] = 8,-78, 60, 1
- 76,999, 30,17, 1;<-empty frame
- Clsn1: 1
- Clsn1[0] = 8,-78, 60, 1
- Clsn2: 2
- Clsn2[0] = -53,-16, 41, 2
- Clsn2[1] = -22,-40, 31,-12
- 76,9, 29,24, 1
- Clsn1: 1
- Clsn1[0] = 8,-78, 60, 1
- 76,999, 29,24, 1;<-empty frame
- Clsn1: 1
- Clsn1[0] = 8,-78, 60, 1
- Clsn2: 2
- Clsn2[0] = -53,-16, 41, 2
- Clsn2[1] = -22,-40, 31,-12
- 76,9, 29,24, 2
- Clsn1: 1
- Clsn1[0] = 8,-78, 60, 1
- Clsn2: 2
- Clsn2[0] = -53,-16, 41, 2
- Clsn2[1] = -22,-40, 31,-12
- 76,9999, 29,24, 1;<-empty frame
- Clsn1: 1
- Clsn1[0] = 8,-78, 60, 1
- Clsn2: 2
- Clsn2[0] = -50,-20, 46, 2
- Clsn2[1] = -11,-33, 36,-14
- 76,10, 22,30, 2
- Clsn1: 1
- Clsn1[0] = 8,-78, 60, 1
- Clsn2: 2
- Clsn2[0] = -50,-20, 46, 2
- Clsn2[1] = -11,-33, 36,-14
- 76,999, 22,30, 1;<-empty frame
- Clsn1: 1
- Clsn1[0] = 8,-78, 60, 1
- Clsn2: 2
- Clsn2[0] = -50,-20, 46, 2
- Clsn2[1] = -11,-33, 36,-14
- 76,10, 22,30, 3
- Clsn1: 1
- Clsn1[0] = 8,-78, 60, 1
- Clsn2: 2
- Clsn2[0] = -50,-20, 46, 2
- Clsn2[1] = -11,-37, 46,-15
- 76,11, 23,27, 3
-
- ;---------------------------------------------------------
- ; Shinyaotome Mizumi (Slash of riot blood) (max) - High
- [Begin Action 4150]
- Clsn2: 2
- Clsn2[0] = -23,-105, 15, 1
- Clsn2[1] = -15,-117, -2,-102
- 77,1, 41,-31, 2
- Clsn2: 3
- Clsn2[0] = -23,-96, 12,-44
- Clsn2[1] = -43, -1, 20,-48
- Clsn2[2] = -17,-113, -3,-88
- 77,2, 24,-27, 3
- Clsn2: 3
- Clsn2[0] = -20,-96, 8,-38
- Clsn2[1] = -49, -1, 27,-43
- Clsn2[2] = -18,-110, -5,-97
- 77,3, 28,-49, 3
- Clsn2: 3
- Clsn2[0] = -21,-96, 9,-35
- Clsn2[1] = -44, -2, 31,-47
- Clsn2[2] = -19,-109, -6,-86
- 77,4, 31,-54, 1
- Clsn2: 3
- Clsn2[0] = -23,-97, 6,-44
- Clsn2[1] = -44, -2, 25,-44
- Clsn2[2] = -15,-111, -3,-90
- 77,5, 24,-29, 3
- Clsn2: 1
- Clsn2[0] = -19,-104, 30,-35
- 77,999, 38,-35, 26;empty frame
- Clsn1: 1
- Clsn1[0] = -2,-106, 42,-23
- Clsn2: 1
- Clsn2[0] = -19,-104, 30,-35
- 77,9, 38,-35, 1
- Clsn1: 1
- Clsn1[0] = -2,-106, 42,-23
- 77,999, 38,-35, 1;<-empty frame
- Clsn1: 1
- Clsn1[0] = -2,-106, 42,-23
- Clsn2: 1
- Clsn2[0] = -19,-104, 30,-35
- 77,9, 38,-35, 1
- Clsn1: 1
- Clsn1[0] = -2,-106, 42,-23
- Clsn2: 1
- Clsn2[0] = -19,-104, 30,-35
- 77,999, 38,-35, 2;<-empty frame
- Clsn1: 1
- Clsn1[0] = -2,-106, 42,-23
- Clsn2: 1
- Clsn2[0] = -19,-104, 30,-35
- 77,9, 38,-35, 1
- Clsn1: 1
- Clsn1[0] = -2,-106, 42,-23
- Clsn2: 1
- Clsn2[0] = -19,-104, 30,-35
- 77,999, 38,-35, 2;<-empty frame
- Clsn1: 1
- Clsn1[0] = -2,-106, 42,-23
- Clsn2: 1
- Clsn2[0] = -19,-104, 30,-35
- 77,9, 38,-35, 1
- Clsn1: 1
- Clsn1[0] = -2,-106, 42,-23
- Clsn2: 1
- Clsn2[0] = -19,-104, 30,-35
- 77,999, 38,-35, 3;<-empty frame
- Clsn1: 1
- Clsn1[0] = -2,-106, 42,-23
- Clsn2: 1
- Clsn2[0] = -19,-104, 30,-35
- 77,9, 38,-35, -1
-
- ;---------------------------------------------------------
- ; Shinyaotome Mizumi (Slash of riot blood) (max) - Succeed
- [Begin Action 4110]
- 78,1, 52,-33, 1
-
- ;----------------------------------------------------------
- ; Shinyaotome Mizumi (Slash of riot blood) (max) - Slashing
- [Begin Action 4111]
- Clsn2Default: 1
- Clsn2[0] = -26,-113, 34, 1
- 78,2, 49,-32, 2
- 78,3, 54,-34, 2
- 78,4, 49,-1, 2
- 78,5, 42,1, 2
- 78,6, 22,-12, 2
- 78,7, 24,-12, 2
- 78,8, 34,8, 2
- 78,9, 43,-8, 2
- 78,10, 51,-7, 2
- 78,11, 64,-17, 2
- 78,12, 63,-26, 3
-
- ;------------------------------------------------------------
- ; Shinyaotome Mizumi (Slash of riot blood) (max) - riot blood
- [Begin Action 4112]
- 78,13, 61,-21, 5
- 78,14, 46,-32, 4
- 78,15, 47,-34, 5
- 78,16, 71,-45, 5
- 78,17, 70,-45, 66
- 83,1, 59,-31, 8
- 83,2, 57,-28, -1
-
- ;--------------------------------------------------------------
- ; Shinyaotome Mizumi (Slash of riot blood) (max) - Reach ground
- [Begin Action 4113]
- 83,3, 35,2, 25
- 83,4, 32,5, 7
- 83,5, 44,-3, 7
- 83,6, 47,-15, 7
- 83,7, 61,-30, 6
-
- ;------------------------------------------------
- ; Hit by Shinyaotome Mizumi (Slash of riot blood)
- [Begin Action 4120]
- Clsn2Default: 1
- Clsn2[0] = -26,-113, 34, 1
- 5000,10,0,0,1
- 5000,20,0,0,6
- 5000,10,0,0,5
- 5000,0,0,0,-1
-
- ;-------------------------------------------------------------
- ; Hit by Shinyaotome Mizumi (Slash of riot blood) (max) - High
- [Begin Action 4121]
- Clsn2Default: 1
- Clsn2[0] = -26,-113, 34, 1
- 5000,10,0,0,1
- 5000,20,0,0,7
- 5000,10,0,0,5
- 5000,0,0,0,-1
-
- ;------------------------------------------------------------
- ; Hit by Shinyaotome Mizumi (Slash of riot blood) (max) - Low
- [Begin Action 4122]
- Clsn2Default: 1
- Clsn2[0] = -26,-113, 34, 1
- 5010,10,0,0,1
- 5010,20,0,0,7
- 5010,10,0,0,5
- 5010,0,0,0,-1
-
- ;-------------------------------------------------------------------------
- ; Hit by Shinyaotome Mizumi (Slash of riot blood) (max) - being riot blood
- [Begin Action 4123]
- 5010,0,0,0,4
- 5010,0,0,0,5
- 5012,10,0,0,5
- 5012,0,0,0,66
- 5012,10,0,0,8
- 5011,20,0,0,-1
-
- ;---------------------------------------------------------------------
- ; Hit by Shinyaotome Mizumi (Slash of riot blood) (max) - being thrown
- [Begin Action 4127]
- 5012,10,0,0,4,VH
- 5012,20,0,0,4,VH
- Clsn2Default: 1
- Clsn2[0] = -31,-38, 68, 13
- 5031,40,0,0,5
- 5031,30,0,0,6
- 5031,20,0,0,-1
-
- ;---------------------------------------------------------
- ; Shinyaotome Mizumi (Slash of riot blood) (max) - twister
- [Begin Action 4160]
- 60,1, 45,-43, 1
- 60,2, 38,-64, 1
- 60,3, 41,-99, 1
- 60,4, 44,-107, 1
- 60,5, 57,-285, 1
- 60,6, 54,-329, 1
- 60,7, 59,-329, 1
- 60,8, 53,-328, 2
-
- ;---------------------------------------------------------
- ; AI trigger
- [Begin Action 9999]
- 999,999,0,0,1;<-empty frame
-
- ;========================
- ; Sparks Effect Animation
- ;========================
- ; Guard cancel spark
- [Begin Action 8000]
- 18,9, 77,74, 2
- 18,1, 39,31, 1
- 18,2, 11,20, 1
- 18,3, 12,15, 1
- 18,4, 10,11, 1
- 18,5, 9,0, 1
- 18,6, 3,7, 1
- 18,7, 5,4, 1
- 18,8, 6,3, 2
-
- ;---------------------------------------------------------
- ; Light attack spark
- [Begin Action 8010]
- 39,1, 68,65, 3
- 39,2, 69,70, 2
- 39,3, 66,72, 2
- 39,4, 63,66, 2
- 39,5, 60,68, 1
- 39,6, 65,66, 1
- 39,7, 63,66, 1
- 39,8, 67,67, 1
- 39,9, 64,63, 1
- 39,10, 57,56, 2
-
- ;---------------------------------------------------------
- ; Heavy attack spark
- [Begin Action 8020]
- 40,1, 64,61, 4
- 40,2, 61,62, 2
- 40,3, 60,62, 2
- 40,4, 62,61, 2
- 40,5, 65,62, 1
- 40,6, 59,62, 1
- 40,7, 64,63, 1
- 40,8, 61,64, 1
- 40,9, 65,65, 1
- 40,10, 62,61, 2
-
- ;---------------------------------------------------------
- ; Slash spark
- [Begin Action 8021]
- 37,1, 64,52, 2
- 37,2, 65,54, 1
- 37,3, 65,55, 2
- 37,4, 66,49, 2
- 37,5, 68,52, 2
- 37,6, 68,49, 2
- 37,7, 66,49, 2
- 37,8, 63,60, 3
-
- ;---------------------------------------------------------
- ; Cross Slash spark
- [Begin Action 8022]
- 62,1, 72,60, 2
- 62,2, 72,52, 1
- 62,3, 67,52, 2
- 62,4, 67,45, 2
- 62,5, 65,41, 2
- 62,6, 68,42, 2
- 62,7, 65,44, 2
- 62,8, 66,42, 3
-
- ;---------------------------------------------------------
- ; Speical attack spark
- [Begin Action 8030]
- 43,1, 63,62, 4
- 43,2, 68,68, 2
- 43,3, 64,63, 2
- 43,4, 65,64, 2
- 43,5, 62,63, 1
- 43,6, 59,65, 1
- 43,7, 58,64, 1
- 43,8, 59,64, 1
- 43,9, 63,67, 1
- 43,10, 60,67, 2
-
- ;---------------------------------------------------------
- ; Super attack spark
- [Begin Action 8035]
- 49,1, 57,56, 4
- 49,2, 54,60, 2
- 49,3, 50,49, 2
- 49,4, 53,52, 2
- 49,5, 52,54, 1
- 49,6, 51,57, 1
- 49,7, 52,55, 1
- 49,8, 52,55, 1
- 49,9, 56,56, 1
- 49,10, 55,55, 1
- 49,11, 59,65, 2
-
- ;---------------------------------------------------------
- ; Light guard spark
- [Begin Action 8040]
- 41,1, 73,72, 2
- 41,2, 72,73, 1
- 41,3, 73,73, 2
- 41,4, 72,75, 2
- 41,5, 73,73, 2
- 41,6, 74,70, 2
- 41,7, 71,70, 3
-
- ;---------------------------------------------------------
- ; Heavy guard spark
- [Begin Action 8050]
- 42,1, 67,63, 2
- 42,2, 66,67, 1
- 42,3, 73,71, 2
- 42,4, 70,71, 2
- 42,5, 73,71, 2
- 42,6, 73,69, 2
- 42,7, 70,68, 3
-
- ;---------------------------------------------------------
- ; Speical guard spark
- [Begin Action 8060]
- 48,1, 67,61, 2
- 48,2, 71,65, 1
- 48,3, 69,64, 2
- 48,4, 69,64, 2
- 48,5, 69,62, 2
- 48,6, 67,60, 2
- 48,7, 69,59, 2
- 48,8, 69,61, 3
-
- ;---------------------------------------------------------
- ; Hit ground wave
- [Begin Action 8100]
- 44,1, 51,77, 3
- 44,2, 48,79, 2
- 44,3, 51,79, 2
- 44,4, 44,79, 2
- 44,5, 34,75, 2
- 44,6, 26,75, 2
- 44,7, 20,76, 2
- 44,8, 20,73, 3
- 44,9, 20,72, 4
-
- ;---------------------------------------------------------
- ; Smash ground wave
- [Begin Action 8120]
- 45,1, 58,79, 1
- 45,2, 49,75, 1
- 45,3, 53,77, 1
- 45,4, 34,60, 1
- 45,5, 23,55, 1
- 45,6, 23,55, 2
- 45,7, 20,61, 2
- 45,8, 21,60, 2
- 45,9, 27,65, 2
- 45,10, 30,67, 2
- 45,11, 34,70, 2
- 45,12, 31,69, 3
-
- ;---------------------------------------------------------
- ; Dust 1
- [Begin Action 8150]
- 46,1, 62,65, 1
- 46,2, 54,66, 2
- 46,3, 52,69, 2
- 46,4, 53,65, 2
- 46,5, 55,65, 2
- 46,6, 56,64, 2
- 46,7, 56,64, 2
- 46,8, 57,67, 2
- 46,9, 58,67, 2
- 46,10, 59,66, 3
-
- ;---------------------------------------------------------
- ; Grab sparks 1(speical)
- [Begin Action 8200]
- 47,1, 67,62, 3
- 47,2, 54,51, 2
- 47,3, 56,54, 2
- 47,4, 54,57, 3
- 47,5, 56,52, 3
- 47,6, 53,56, 4
- 47,7, 52,54, 5
- 47,8, 48,53, 7
-
- ;---------------------------------------------------------
- ; Grab sparks 2(normal)
- [Begin Action 8250]
- 86,1, 62,60, 3
- 86,2, 49,51, 2
- 86,3, 51,54, 2
- 86,4, 54,48, 3
- 86,5, 56,51, 3
- 86,6, 52,49, 4
- 86,7, 49,49, 5
- 86,8, 50,50, 7
-
- ;---------------------------------------------------------
- ; Kof 2000 Super Spark(Edit)
- [Begin Action 8650]
- 75,999, 21,-12, 3;empty frame
- 75,1, 21,-12, 2,A1
- 75,2, 3,-9, 1,A1
- 75,3, 11,-8, 2,A1
- 75,4, 4,18, 3,A1
- 75,5, 38,43, 2,A1
- 75,6, 33,-6, 2,A1
- 75,7, -30,-14, 1,A1
- 75,8, -20,-22, 1,A1
- 75,9, -20,-7, 1,A1
- 75,10, -38,-25, 1,A1
- 75,11, -26,8, 1,A1
- 75,12, 38,52, 2,A1
-
- ;---------------------------------------------------------
- ; Counter Mode Spark
- [Begin Action 8700]
- 88,1, 21,-12, 2
- 88,2, 3,-9, 1
- 88,3, 11,-8, 2
- 88,4, 4,18, 3
- 88,5, 38,43, 2
- 88,6, 33,-6, 2
- 88,7, -30,-14, 1
- 88,8, -20,-22, 1
- 88,9, -20,-7, 1
- 88,10, -38,-25, 1
- 88,11, -26,8, 1
- 88,12, 38,52, 2
-
- ;---------------------------------------------------------
- ; Armor Mode Spark
- [Begin Action 8750]
- 89,1, 63,59, 2
- 89,2, 52,55, 1
- 89,3, 54,55, 1
- 89,4, 54,54, 2
- 89,5, 36,34, 2
- 89,6, 19,18, 3
- 89,7, -11,-12, 3
- 89,8, -9,-14, 3
- 89,7, -11,-12, 2
- 89,9, 14,13, 2
- 89,6, 19,18, 1
- 89,10, 30,29, 1
- 89,11, 28,29, 1
- 89,12, 36,36, 1
- 89,13, 36,37, 2
-
- ;---------------------------------------------------------
- ; Striker Spark
- [Begin Action 8800]
- 94,1, 0,-1, 1
- 94,2, 0,0, 1
- 94,3, 0,0, 1
- 94,4, -2,2, 1
- 94,5, 2,3, 1
- 94,6, 4,6, 1
- 94,7, 3,3, 1
- 94,8, 0,3, 1
- 94,9, 3,2, 1
- 94,10, 3,4, 1
- 94,11, 10,7, 1
- 94,12, 5,4, 2
-
- ;---------------------------------------------------------
- ; Blood Spark 1
- [Begin Action 8980]
- 38,1, -61,61, 3,H
- 38,2, -46,49, 2,H
- 38,3, -46,56, 1,H
- 38,4, -50,57, 1,H
- 38,5, -47,51, 1,H
- 38,6, -48,58, 1,H
- 38,7, -47,53, 1,H
- 38,8, -45,60, 1,H
- 38,9, -48,59, 1,H
- 38,10, -48,61, 1,H
- 38,11, -52,62, 4,H
- 38,12, -51,61, 5,H
- 38,13, -49,60, 7,H
-
- ;---------------------------------------------------------
- ; Blood Spark 2
- [Begin Action 8981]
- 61,1, -59,59, 3,H
- 61,2, -35,35, 1,H
- 61,3, -37,36, 1,H
- 61,4, -38,36, 1,H
- 61,5, -39,35, 1,H
- 61,6, -39,34, 1,H
- 61,7, -38,33, 1,H
- 61,8, -35,31, 1,H
- 61,9, -40,32, 1,H
- 61,10, -36,33, 1,H
- 61,11, -34,35, 3,H
- 61,12, -42,37, 3,H
- 61,13, -44,35, 4,H
- 61,14, -44,37, 5,H
- 61,15, -47,37, 7,H
-
- ;---------------------------------------------------------
- ; Blood Spark 3
- [Begin Action 8982]
- 63,1, -74,73, 1,H
- 63,2, -76,72, 1,H
- 63,3, -75,76, 1,H
- 63,4, -71,72, 1,H
- 63,5, -70,72, 1,H
- 63,6, -67,70, 1,H
- 63,7, -69,68, 1,H
-