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Komputer for Alle 1997 #1
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KOM_97_1.ISO
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demos
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msb
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msbdemos.dat
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1996-10-16
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5KB
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187 lines
;
; General Characteristics
;
[General]
DebugFlag=0
AppTitle=Magic School Bus Trial
Icon=msbdemos.exe
ReturnAfterLaunch=1
DemosAtSameLevel=0
TaskbarAdjust=1
BitmapDir=controls\
SoundDir=waves\
;
; Main Screen
;
[Main]
Image=screen.bmp
;
; Incoming Splash Screen
;
[SplashIn]
UsingSplashIn=1
BlackBackground=1
Image=black.dib
TitlebarAdjust=1
UsingButtons=0
OKButton=ok_up.bmp,ok_dwn.bmp,,84,194
;QuitButton=quit_up.bmp,quit_dwn.bmp,,200,200
;
; Outgoing Splash Screen
;
[SplashOut]
UsingSplashOut=0
BlackBackground=1
Image=black.dib
TitlebarAdjust=1
;-----------------------------------------------------
; To enable / disable the PicClip facility, set
; the UsingPicClip to 1 (enable) or 0 (disable).
; (If set to 0, all other fields are ignored)
;
; - "Cols" & "Rows" describe the layout of the
; PicClip source bitmap
; - "Interval" is the VB Timer interval (milliseconds)
;
[PicClip]
UsingPicClip=0
Image=strip.bmp
Left=353
Top=219
Cols=15
Rows=1
TimerInterval=20
;--------------------------------------
; Sound Section
; There should always be a Splash sound.
; At the very least, play SILENCE.WAV,
; to turn off any sound that might still
; be playing from a previous application.
;
[Sound]
SplashLength=5
Splash=frizhere.wav
Main=themend.wav
BtnDown=btn_dwn.wav
;BtnUp=btn_up.wav
Demo=secscrn.wav
Exit=seatbelt.wav
;-----------------------------------------------------------------
; Define Buttons and the demos associated with them
; Button 0 is the Exit -- doesn't have a demo.
;
[Buttons]
nButtons=5
Button0=exitup.bmp,exitdwn.bmp,exitov.bmp,527,329
Button1=1up.bmp,1dn.bmp,1ov.bmp,186,97
Button2=2up.bmp,2dn.bmp,2ov.bmp,186,161
Button3=3up.bmp,3dn.bmp,3ov.bmp,186,212
Button4=4up.bmp,4dn.bmp,4ov.bmp,186,270
Demo1MouseSound=clkbody.wav
Demo2MouseSound=clkearth.wav
Demo3MouseSound=clksolar.wav
Demo4MouseSound=clkocean.wav
Demo1=human.bmp
Demo2=earth.bmp
Demo3=solar.bmp
Demo4=ocean.bmp
Demo1Extended=1
Demo2Extended=1
Demo3Extended=1
Demo4Extended=1
; Setup for an Extended Demos
; (a bitmap which is itself second level set of
; demos and buttons, specified here.)
[Demo1Extension]
nButtons=4
Button0=humanrup.bmp,humanrdn.bmp,humanrov.bmp,471,312
Button1=humanvup.bmp,humanvdn.bmp,humanvov.bmp,281,149
Button2=humangup.bmp,humangdn.bmp,humangov.bmp,281,202
Button3=humaniup.bmp,humanidn.bmp,humaniov.bmp,281,95
Demo0MouseSound=beepbeep.wav
Demo1=bod\video\humandem.exe
Demo2=bod\bchooser.exe
Demo2ColorDepthRequired=256
;Demo2SoundCardRequired=1
Demo3=humaninf.bmp
[Demo2Extension]
nButtons=4
Button0=earthrup.bmp,earthrdn.bmp,earthrov.bmp,471,312
Button1=earthvup.bmp,earthvdn.bmp,earthvov.bmp,281,149
Button2=earthgup.bmp,earthgdn.bmp,earthgov.bmp,281,202
Button3=earthiup.bmp,earthidn.bmp,earthiov.bmp,281,95
Demo0MouseSound=beepbeep.wav
Demo1=geo\video\earthdem.exe
Demo2=geo\gchooser.exe
Demo2ColorDepthRequired=256
;Demo2SoundCardRequired=1
Demo3=earthinf.bmp
[Demo3Extension]
nButtons=4
Button0=solarrup.bmp,solarrdn.bmp,solarrov.bmp,471,312
Button1=solarvup.bmp,solarvdn.bmp,solarvov.bmp,281,149
Button2=solargup.bmp,solargdn.bmp,solargov.bmp,281,202
Button3=solariup.bmp,solaridn.bmp,solariov.bmp,281,95
Demo0MouseSound=beepbeep.wav
Demo1=solar\video\solardem.exe
Demo2=solar\game\vlaunch.exe busgame1.exe -p venus -x -i \\msbsolar.ini
Demo2ColorDepthRequired=256
;Demo2SoundCardRequired=1
Demo3=solarinf.bmp
[Demo4Extension]
nButtons=4
Button0=oceanrup.bmp,oceanrdn.bmp,oceanrov.bmp,471,312
Button1=oceanvup.bmp,oceanvdn.bmp,oceanvov.bmp,281,149
Button2=oceangup.bmp,oceangdn.bmp,oceangov.bmp,281,202
Button3=oceaniup.bmp,oceanidn.bmp,oceaniov.bmp,281,95
Demo0MouseSound=beepbeep.wav
Demo1=sea\video\oceandem.exe
Demo2=sea\ochooser.exe
Demo2ColorDepthRequired=256
;Demo2SoundCardRequired=1
Demo3=oceaninf.bmp
;-----------------------------------------------------------
; Autodemos
; Autodemos are specified by the Button number.
;
[AutoDemos]
nAutodemos=0
AutodemoSeconds=9920
autodemo1=3
;**************************************
; Proto-Localization
; for CD error message
;
; "default" language = US English
; For message in German, set language=deutsch
;
[CurrentLanguage]
language=default
;language=deutsch
;language=francais
;language=italian
;language=espanol
[Message1]
default=Please insert the CD.
deutsch=Legen Sie bitte die CD ein.
francais=Veullez insΘrer le CD.
italian=Per cortesia inserire il CD.
espanol=Por favor, inserte el CD.