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00023_Script_disasterClick
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2000-09-30
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474b
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19 lines
on mouseUp
global gDisasterToChoose, gDisasterIndex
set n = the name of member the member of sprite the currentSpriteNum
set scelta = value(the last char of n)
if scelta = gDisasterToChoose then
-- ok!
set gDisasterIndex = gDisasterToChoose
sound stop 1
tell the stage
puppetSound 1, "E_si"
go next
end tell
else
-- click sul disaster sbagliato...
tell the stage to puppetSound 1, "E_no"
end if
end