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- Money Madness
- V 1.0
-
- Money Madness is a fun, and often challenging, game in which 1 or 2 students
- compete in a board style game environment. They are sent around the board
- in a random manner, as determined by the throw of electronic dice, and visit
- shops where they must figure their total bill or figure their correct change.
- Answering the problems correctly gains the students some money. Incorrect
- answers costs them a bit. Some spots on the board are bonus rooms where
- lucky students are given some cash just for showing up. One room has the
- lottery where a very lucky student could win big.
-
- STARTING THE GAME
-
- The game is started by entering MONEYMAD at the DOS prompt.
-
- PLAYING THE GAME
-
- The first thing you will be asked is how many players are there. In the
- shareware version, this can be no more than 2 (the registered version allows
- up to 4.) Next, each player will be asked to enter their name so the
- computer knows who it is talking to at any given time. Now, you will be
- asked if you wish to include ADDITION, SUBTRACTION, and MULTIPLICATION
- problems. Answer Y or N for each. NOTE - at least one must be answered Y.
- Once the questions have been answered, the board screen will be displayed.
-
- All players start in the upper left corner, called the bank, and all start
- with a balance of $5.00. Each time a student lands on or rounds the bank,
- they are given another $5.00.
-
- The first player is presented with a message asking them to press ENTER to
- roll the dice. The computer will then automatically move that player's
- piece the appropriate distance and, if they land on a shop, the player will
- be presented with a problem to solve. The type of problem depends on how
- the game was started. They will be prompted for the answer. This will
- always be in the form of X.XX or XX.XX (dollars.cents) If the entered answer
- is correct, the player is given a message and awarded some money. If the
- answer is wrong, they are given the correct answer and a little money is
- deducted from their balance (NOTE - you always get more for a right answer
- than you lose for a wrong one.)
-
- Some rooms are BONUS rooms where the player gets some money just for showing
- up.
-
- The LOTTERY room is where the player has a chance to win some extra money.
- They will be prompted to enter 3 numbers from 1 to 9 (all 3 must be differnt)
- and then the program randomly selects 3 numbers. If the player matches 1
- number, they win 3rd place and a little money. If they match 2 numbers, they
- win 2nd place and win some more money. If they match all 3 they win 1st place
- and get a bunch of money (not enough to win the game in one shot, but it's
- better than nothing.)
-
- Game play continues around the board until one of the players reaches the
- amount of money needed to win. In the shareware version, this is pre-set to
- $100 and cannot be changed (the registered version allows you to set this to
- whatever you want.) Once a player wins, they are returned to the first
- screen so the game can be restarted (in the registered version, the winner's
- score is compared to the Hall of Fame and, if high enough, would be entered
- there and saved.)
-
- You may press ESC at any time to exit to DOS.
-
- ORDERING THE REGISTERED VERSION
-
- The registered version costs $10.00 and can be obtained by sending a check
- or money order to:
-
- William Jimerson
- 720 Margo Dr.
- Simi Valley, CA 93065
-
- Or, you can go to my web page at http://members.aol.com/wjimer6887 and
- download the SOFTCAT program. This is my electronic catalog which lists
- all of the programs available from me and includes an automatic order form
- generator for your convenience.
-
- Any comments can be sent to me online at WJimer6887@aol.com
-
-