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- 4. Instruction for game play
- =============================
-
- You can use the cursor to control the person's movement. Note that there
- is no key that allows you to "jump" to a higher level. In order to reach a
- high tunnel level, you must use the ladder and press the up cursor key. You
- can "drop" yourself from a higher level to a lower level and the person will
- not get hurt. Collecting objects is simple; you only have to walk to the
- object and you will pick it up automatically. Note that when there is a
- brick on top of your head, if you walk under it, the brick will fall. An
- animation sequence is shown in instruction screen and I highly recommend you
- read it before you start playing the game.
-
- Keys:
-
- up arrow: climb up
- down arrow: climb down
- left arrow: walk left
- right arrow: walk right
-
- ESC: display a list of keys, number of lives and oxygen left
- Q: quit program
- R: retry level
- F: refill lives (to 9) and refill oxygen
- space: invoke the tunnel editor
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- 5. Instruction for tunnel editor
- =================================
-
- The editor itself is pretty self-explanatory. There is only one thing
- requires to talk about: what keys do you have to use after you get into the
- graphical editor (i.e. by selecting option 1 from the editor's main menu).
-
- Within the editor, you can use the cursor keys to move the big cursor. The
- HOME and END key can be used to move the cursor to the beginning or to the end
- of the line. To place / change an object, use the number keys (or the keypad
- with NUMLOCK on).
-
- 1 - brick
- 2 - ladder
- 3 - dynamite
- 4 - detonator
- 5 - exit
- 6 - person
- 7 - wall (or delete if you like)
-
- Pressing ESC during editing will bring you back to the main editor menu.
- Then you may choose to save the level, play the level etc.
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