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- === DOS-specific informations about ADOM ===
- === (c) Copyright 1994, 1995, 1996, 1997 by Thomas Biskup ===
- === All Rights Reserved ===
-
-
- TABLE OF CONTENTS
- -----------------
-
- A. How to install ADOM
- B. How to recover after a crash
- C. Configuration files
- D. What is...?
- E. A word about path names
- F. Known bugs (please read this)
- G. DPMI services
-
-
- CONTENTS
- --------
-
- A. How to install ADOM
- ----------------------
-
- Installing ADOM is very simple. This section will tell you how to install
- ADOM step by step. An example will explain each step. <ENTER> means
- that you have to press the enter key after that command. The '>' represents
- the command prompt of the DOS shell.
-
- Let's assume that you want to install ADOM on your hard disk drive C: in
- the directory \games\adom. The file ADOM-xxx.ZIP (xxx is normally the
- current version number, e.g. 070) for the sake of the example is located
- on your floppy drive B:. The directory C:\GAMES already exists. You also
- have access to PKUNZIP. You need to do the following:
-
- c: <ENTER>
- cd \games <ENTER>
- mkdir adom <ENTER>
- cd adom <ENTER>
- copy B:\ADOM-xxx.ZIP <ENTER>
- pkunzip ADOM-xxx.ZIP <ENTER>
- del ADOM-xxx.ZIP <ENTER>
-
- This will install the archive at the location you intended it to be (in the
- example).
-
- Next you will have to set an environment variable, which will tell ADOM where
- to look for the highscore and where to save games. To do this you will have
- to edit the autoexec.bat file in the root directory of your boot drive (C:
- in most cases). Add the following line at the end of the autoexec.bat and
- then save the file:
-
- SET ADOM_HOME=C:\GAMES\ADOM
-
- It is important to use the complete path, drive letter included. Finally you
- have to add the directory chosen for ADOM_HOME to your path. After you
- have done this just reboot the computer. Now you should be able to play
- ADOM.
-
- If you don't set the ADOM_HOME environment variable, ADOM will create all
- necessary files during the game and the highscore file in a subdirectory
- of the directory you started ADOM in (called 'ADOM_DAT'). This variable
- naturally is unnecessary if you always start ADOM from its home directory.
-
- B. How to recover after a crash
- -------------------------------
-
- If ADOM crashes you normally won't be able to just restart it without the
- risk of ruining further games, because several directories used by ADOM
- will be in an unhealthy state. If ADOM crashes while you are playing you
- will have to do the following two things to ensure, that you can play it
- safely in the future:
-
- Look for the directory ADOM_DAT\TMPDAT (which might be found either in the
- directory containing all the ADOM files [if you set the ADOM_HOME
- environment variable -- see A.] or in the directory from whence you started
- ADOM). Once you are in the directory containing ADOM_TMP do the following:
-
- cd ADOM_DAT\TMPDAT <ENTER>
- del *.* <ENTER>
- cd ..
- rmdir ADOM_TMP
-
- The document bugs.doc will tell you what to do, if you encounter a
- fatal bug in ADOM.
-
-
- C. Configuration files
- ----------------------
-
- The DOS version of ADOM does not require any configuration files.
- Appendix D in the manual explains how to write a local configuration file
- individualizing your games. The file is called ADOM.CFG and has to be
- located either in the directory defined in the environment variable
- ADOM_HOME (see A. and B.) or in the current directory (if you did not
- define ADOM_HOME).
-
- It is possible to create a file describing where ADOM can find the
- highscore file. This file has to be called 'ADOM_DS.CFG' and must be
- located in the root directory of the current drive. It has to contain
- only one line: the name of the directory holding the highscore file.
-
- Let's assume that you want to save the highscore in C:\DATA. Thus you
- would create he file C:\ADOM_DS.CFG which would contain
- C:\DATA
- as the only line.
-
-
- D. What is...?
- --------------
-
- adom.exe
- The executable of the game. Just type its name at the command
- prompt to start the game.
-
- bugs.doc
- The description of how to cope with bugs.
-
- license.doc
- The license for ADOM.
-
- manual.doc
- The manual containing all the information necessary to play the game.
-
- techstat.doc
- A text fulfilling the author's desire for statistical and background
- information about the game.
-
- adom-dos.txt
- You are reading it right now.
-
- plans.doc
- A file listing the programmers' plans concerning the future
- development of ADOM.
-
- adom.kbd
- The keymap for the game.
-
- ADOM_DAT\
- A directory created by ADOM to save games.
-
- ADOM_DAT\TMPDAT\
- A temporary directory created by ADOM to store temporary data during
- a game. This directory should be gone after a game is ended. If this
- is not so you are probably facing a bug.
-
- ADOM_DAT\SAVEDG\
- A directory used to hold all the saved games.
-
- hiscore
- The highscore file.
-
-
- E. A word about path names
- --------------------------
-
- ADOM uses a certain way to handle path names unsimilar to what is
- usually used on DOS systems. ADOM internally uses the '/' character
- to separate directory names. Thus instead of using "C:\GAMES\ADOM"
- ADOM will use the path "C:/GAMES/ADOM". This is just an internal
- detail which has no meaning for you, the user. If you type "adom -d"
- and get path names using the '/' just pretend that the '\' is
- used. When defining path names for ADOM, you don't have to care about
- this and can use the usual DOS conventions. ADOM internally converts
- DOS path names to the special format. For those interested in the
- details of the implementation: this somewhat strange feature is there,
- because ADOM was compiled with the GCC for DOS, which internally uses
- the '/' character.
-
- F. Known Bugs
- -------------
-
- * ADOM does not seem to work when started from a drive created with
- the SUBST command (refer to your DOS-documentation, when you are using
- it).
-
- * ADOM seems to have problems to work together with the cache program
- from Norton Utilities (reported under DOS 6.22). You might want to
- disable the cache software before booting to play ADOM.
-
- * If you have installed Windows 95, run ADOM only after rebooting to DOS
- (and not just in a DOS window). Win95 is extremely strange in some
- ways... In most cases ADOM is known to work correctly even if started
- from within Windows 95, but there have been some reports which seem
- to indicate that some Win95 configurations might spell trouble.
-
- ADOM is also unable to handle the long filenames provided by Windows 95.
-
-
- G. DPMI services
- ----------------
-
- ADOM needs a DPMI host to run. If you don't have installed a DPMI server
- you can use the free DPMI server included in the ADOM package. It's called
- CWSDPMI.EXE. Simply run it immediately before starting ADOM and everything
- should be fine. Details about CWSDPMI.EXE can be found in CWSDPMI.DOC.
-