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Subroc.txt
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2001-10-17
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Subroc
by Coleco
For one or two players
Select from four skill levels
For Use With ColecoVision or the ADAM Family Computer System!
Use your ColecoVision hand controller or your Super Action controller with
this game.
You're in the middle of the greatest sea and air battle ever fought. Line up
your crosshair sights and fire at the battleships, mines and missiles zooming
RIGHT AT YOU!
Plays like the SUBROC arcade game!
GAME DESCRIPTION
A fleet of hostile forces has assembled around your vessel. But this fleet is
unlike any you've encountered. Flying saucers fire missiles and mines as they
rush at you. Ships launch torpedoes. Line up your crosshair sight and shoot
back! At the lowest altitude, your Subroc vessel fires torpedoes at the
cruisers and drones. Raise your sight and unleash missiles at the flying
attackers. Shift left and right to avoid enemy fire. Just when you think
you've got control, the deadly command plane attacks!
GETTING READY TO PLAY
MAKE SURE THE COLECOVISION CONSOLE IS OFF BEFORE INSERTING OR REMOVING A
CARTRIDGE.
One-Player Game
Use the Port 1 controller.
Two-Player Game (Alternating Players)
Player 1 uses the Port 1 controller. Player 2 uses the Port 2 controller.
Player 1 begins, and each turn lasts until the player's vessel is eliminated.
Choose your challenge.
Press the Reset Button. The Title Screen appears on your TV. Wait for the first
Game Option screen to appear. Choose between a one- or two-player game. Then
the Skill Selection screen appears. Each player selects his own skill level by
pressing the corresponding number button on his controller keypad.
Skill 1 is the easiest game. Action is slow enough for the beginner. You get
three Subroc vessels per game.
Skill 2 enemies move faster than enemies in Skill 1. There are more of them,
too! You get three Subroc vessels per game.
Skill 3 is as difficult as the arcade game. You get three Subroc vessels per
game.
Skill 4 presents the toughest Subroc challenge yet. If you thought Skill 3 was
hard, try this! You get three vessels per game.
USING YOUR CONTROLS
1. Keypad: Keypad Buttons 1-4 allow you to select the Game Options you want to
play
2 Control Stick: Press the Control Stick to change your view and to dodge enemy
fire. The crosshair sight moves in any direction you press the Control Stick.
3. Side Buttons (ColecoVision Controller): Press either Side Button to fire your
weapons. At the lowest altitude, you fire torpedoes. At higher altitudes, you
fire missiles.
4. Action Buttons (Super Action Controller): Press and release either the top
(yellow) or second (orange) Action Button to make your Subroc vessel fire.
HERE'S HOW TO PLAY!
Let the battle begin!
You must defend the sea against wave after wave of hostile enemies, Get the feel
of your weapons. Remember--when you're at the lowest altitude, you fire
torpedoes. At higher altitudes, you fire missiles. Aim well. Gather your
courage! Slow boats and flying saucers.
Cruisers and battleships steam across the sea. You can eliminate them with your
torpedoes. But don't concentrate on them alone! Flying saucers dash at you.
Raise your sights and fire missiles at them. Look out! They shoot missiles and
mines. Avoid their fire by shifting left or right or by dropping your sight.
But now the cruisers and battleships launch torpedoes!
Bonus!
There's a surprise waiting for you. A mystery ship can appear in every
attack--but you never know when. When you hit the mystery ship, a bonus
value appears and the words "MYSTERY SHIP!" blink. You win the bonus points
displayed! But don't take too long. Mystery ships don't hang around to get
shot!
Attack in formation.
You've escaped the ships and saucers. But your Subroc vessel is not alone! Green
fighters fly at you in close formation. Eliminate them all before the next
attack and you earn bonus points. If you don't, they fire missiles at your
ship.
Ships and Interceptors.
The boats have returned with interceptors to eliminate your Subroc vessel.
Unlike fighters, interceptors fill the sky. They don't attack in formation.
Keep your sight moving. When you sense an opening, fire! And don't forget:
the mystery ship could appear at any time.
Drones and flying saucers.
Remember the flying saucers? They can't resist attacking again. Only this time
they've brought some friends along: drones that weave across the sea as they
fire torpedoes, missiles and mines at your vessel. Drones are just as vulnerable
as cruisers and battleships. You must hit them with a torpedo to knock them out
of action.
Blast the Command Plane!
The sea clears. A bonus value appears in the Mystery Bonus Indicator. Suddenly,
the Command Plane swoops in from above. The bonus value starts to decrease. If
you eliminate the Command Plane before the bonus value hits zero, you win the
points in the Mystery Bonus Indicator.
The Command Plane is a tricky opponent. It fires missiles and hides behind a
moving shield. If you hit the center of the shield, it vanishes for a split
second and you earn points! Then fire your missile at the Command Plane.
Daytime, nighttime, and in between.
In even-numbered rounds (Rounds 2,4, 6, and so on), you start out battling
during the day. When the sky turns from blue to orange, you're in twilight.
Keep a sharp eye! Soon the sky turns to black. It's dead of night as the
battle progresses! Time continues to shift until you reach the next
odd-numbered round, when daylight prevails.
The game is over when all your Subroc vessels have been eliminated.
Special Pause Feature
Press * during a game to pause. The screen blanks and music plays. Press *
again to return to the game at the point where you stopped. There's a slight
delay before the action begins again.
Starting over.
Press * after a game to replay the SUBROC game option that you have just played.
Press # to return to the first Game Option screen.
Reset
Pressing the Reset Button on the console stops the game and returns you to the
Title Screen. Reset can be used to start a new game at any time, and can also
be used in the event of a game malfunction.
PLAYER ELIMINATES POINTS:
Battleship .............150
Interceptor.............200
Cruiser.................400
Drone...................400
Fighter.................400
Flying Saucer ..........400
Shield..................400
Multiply!
For each enemy eliminated, you earn the points listed above plus 100 points
times the number of the round you are playing. When you confront the Command
Plane, the Mystery Bonus Indicator starts at 2000 points plus 1000 points times
the number of the round you are playing. As time goes by, this value decreases.
If the value hits zero before you eliminate the Command Plane, you earn no
points for eliminating it.
Mystery Bonus!
Eliminate the Mystery Bonus ship and win the points displayed in the Mystery
Bonus Indicator.
Bonus Vessels.
You win a bonus vessel when your score reaches 20,000 points. Win another vessel
at 100,000 points and at every 100,000 points thereafter.