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Looping.txt
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2001-10-17
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Looping
* For one or two players
* Select from four skill levels
Plays like the LOOPING arcade game!
GAME DESCRIPTION
Strap on your goggles, rev up the engines and take off! Your
LOOPING plane soars over a world unlike any you've ever
imagined. Fire bullets into a rocket station to open the gate.
Beware of launched balloons! Test your flying accuracy and
sense of direction by steering your plane through a maze of
pipes. You survived? Stranger perils await. There are rooms
full of green drops, twinkle monsters and bouncing balls. Can
you outsmart them all and reach The End?
GETTING READY TO PLAY
* Make sure the COLECOVISION console is connected to a
TV and the power supply is plugged into your console.
Then plug power supply into a 110/120 volt AC outlet.
* TV should be on and tuned to the same channel as the
Channel Select Switch on the console.
* To play one-player LOOPING, use the controller plugged
into Port 1 (the rear jack). To play two-player LOOPING,
use both controllers.
* ALWAYS MAKE SURE COLECOVISION UNIT IS OFF
BEFORE REMOVING OR INSERTING A CARTRIDGE. Turn
Off/On Switch to On after cartridge is inserted.
USING YOUR CONTROLLERS
NOTE: For a one-player game, use the controller plugged into
Port 1 For a two-player game, Player 1 uses the controller
plugged into Port 1; Player 2 uses the controller plugged into
Port 2
1. Keypad: Keypad Buttons 1-8 allow you to select the Game
Option you want to play. Pressing * after a game allows you
to replay the same Game Option; pressing # after a game
allows you to return to the Game Option screen.
2. Control Stick: The control stick acts like an airplane
control stick. Pull back on the stick and the nose of your
plane goes up. Push forward on the stick and the nose goes
down.
3. Side Buttons:
Right
Your plane fires bullets from its nose when this button is
pressed.
Left
Your plane accelerates from low to high speed when this
button is pressed. But be careful. When you accelerate,
your loops get bigger!
HERE'S HOW TO PLAY
NOTE: If you are playing a two-player game, players take
turns. Player 1 begins, and each turn lasts until the player's
plane is eliminated.
Choose your challenge.
Press the Reset Button. The Title screen appears on your TV
Wait for the Game Option screen to appear. It contains a list of
game options, numbered 1-8.
Skill 1 is the easiest level, suitable for beginners.
Skill 2 action is faster than Skill 1, but not as demanding as
the arcade game.
Skill 3 plays much like the arcade game.
Skill 4 is more challenging than the arcade version!
Select a game option by pressing the corresponding number
button on either controller keypad.
You're off!
Your engine's buzzing, your plane taxis down the runway. Pull
back on the control stick to rise off the ground. Want to make
a loop? Hold the stick back. If your plane touches the top of
the sky, it "bounces" straight back down. Get the feel of your
plane before you get down to business.
Popping balloons.
Moving pretty well? Now the fun really begins. Balloons rise
off the ground to intercept you. If a balloon collides with your
plane, you're eliminated. Aim carefully and pop the balloons
with bullets! There are two types of balloons with different
point values.
Open the gate.
See the rocket to the left of the runway? Shoot it to open the
gate in Skills 1, 2 and 3 In Skill 4 you must shoot this rocket
and one more hiding beneath a yellow support. A message
appears beneath the Flight Indicator: Gate Open. Fly right, pilot!
Into the maze.
Enter the maze through the open gate and your engine sings
sweet music. The slightest touch of the control stick changes
your plane's direction. Relax and fly between the pipes as
long as you can . The longer your plane survives and the faster
you go, the more points you get!
Green drops!
Slip into the next LOOPING room. Now the music stops. A
green drop forms at the mouth of the left spigot (none in
Flight 1, Skill 1 ) . Don't let it hit you! Shoot the drops as they
fall and keep flying through.
Twinkle, twinkle, little monster.
Twinkling monsters (one in Flight 1, Skill 1 ) have taken control
of the next room. Again, you can eliminate these funny fellows.
But unlike the green drops, once you've eliminated a twinkler,
none replaces it.
Watch out for the bouncing ball.
You're so close, you can see The End. But you're not there
yet! Balls bounce in the outer room and inner room where The
End waits. Avoid or shoot the balls. Can you dock the plane at
The End?
Second time around.
Congratulations! You've made it through. Now try a second
flight. There are more rockets to hit before the maze gate
opens. There are more green drops, too. Can you reach The
End again?
Starting over.
Press * to replay the LOOPING Game Option that you have
been playing. Or press # to go back to the Game Option
screen to select a different game.
NOTE: The Reset Button on the console "clears"' the computer.
It can be used to start a new game at any time, and can
also be used in the event of a game malfunction.
SCORING
Player Eliminates Score
Brick 150 points
Green Balloon 200 points
Red Balloon 500 points
Rocket 2000 points
Green Drop 500 points
Twinkle Monster 1000 points
Bouncing Ball 500 points
Flying Points
The longer your plane survives the pipe maze, the more
points you earn. Earn still more points by pressing the
accelerator button while your plane flies between the pipes.
You get five flights in each skill level. Each time you reach The
End, you earn a bonus flight!