home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
100 Pусских Uгр
/
980121_2306.iso
/
SUPER3D
/
TNP_RUS.ZIP
/
README.TXT
< prev
next >
Wrap
Text File
|
1997-09-09
|
16KB
|
345 lines
Take No Prisoners(tm) Version 1.0 README.TXT
Published by Red Orb Entertainment(tm) - A Division of Broderbund Software
Developed by Raven Software(tm)
Windows(r)95 Version 1.0 September 9, 1997
Table of Contents
System Requirements
Installing and Running Take No Prisoners
Performance
Gameplay
Multiplayer
3D Accelerator Cards
Troubleshooting
How to Contact Technical Support
Copyright Information
SYSTEM REQUIREMENTS
Windows(r) 95*
90MHz Pentium; 133MHz Pentium or faster recommended
16MB RAM; 24MB RAM recommended
216MB hard disk space for full installation
4X CD-ROM drive or faster
640x480 display, 256 colors
Video and sound card compatible with DirectX**
Multiplayer Support***
Via IPX Local Area Network connection for up to 8 players
Via 28.8Kbps or faster modem connection to the Internet for 2 players
Via 28.8Kbps or faster modem or null modem cable for 2 players
Optional 3D Accelerator Card.****
If you experience problems with your video, sound, or 3D accelerator cards, please insure that
the newest available drivers for those devices are installed properly on your machine.
*System Configuration. May require minor adjustments to the configuration of your operating
system and/or updates to the hardware component drivers.
**If you experience problems with the installation or compatibility of DirectX on your computer,
please consult the hardware manufacturer of your video or sound card. You may also want to
check Microsoft's Web page www.microsoft.com for more information.
***User is responsible for all Internet access fees and phone charges.
****Take No Prisoners supports a wide range of 3D Accelerator chip sets. Please see
the 3D Accelerator Cards section below.
INSTALLING AND RUNNING TAKE NO PRISONERS
Take No Prisoners comes on an autoplay enabled CD. Once the disc is in your CD drive, the
auto-run dialog box will appear. The first time you insert the disc, you will be given the
option to install Take No Prisoners. To install, click on the Install button and follow the
on screen directions.
Take No Prisoners offers three levels of installation.
Full Installation. This option installs executable files, level maps, and movie files on to
your hard drive. Choose this option for best performance. This option requires approximately
216MB of free hard drive space.
Standard Installation. This option installs executable files and level maps on to your hard drive.
Choosing this option will reduce the amount of free drive space needed, but may cause delays when
playing movies. This option requires approximately 91MB of free hard drive space. This option
requires that the Take No Prisoners CD be in the CD-ROM drive when you run the game.
Minimum Installation. This option installs only the executable files on to your hard drive.
Choosing this option will reduce the amount of free drive space needed, but may cause delays
when loading levels and playing movies. This option requires approximately 35MB of free hard
drive space. This option requires that the Take No Prisoners CD-ROM disc be in the CD-ROM drive
when you run the game.
To run Take No Prisoners, use the Windows 95 Start menu and click the Take No Prisoners icon
under Programs/Red Orb Entertainment/Take No Prisoners.
Alternatively, once Take No Prisoners has been installed, you can place the Take No Prisoners
CD into your CD-ROM drive and select the Run option on the autoplay dialog box.
Take No Prisoners has a musical score of 20 original CD quality tracks. To hear these tracks
during game play, the CD-ROM must be in your CD-ROM drive. If the CD music does not play, select
Options/Audio from the main menu to access the audio controls.
There is an issue with the installer that may prevent you from selecting the install drive from the
Directories list box. Clicking "Browse..." on the Installation Configuration screen displays the
Choose Directory box. On some computers, clicking on a drive in the Directories scroll box may
generate a Drive Not Available error. If this happens, type the full path of the location of where
you would like Take No Prisoners to be installed
(example C\Program Files\Red Orb Entertainment\Take No Prisoners ) and click on the OK button.
This should solve the problem.
PERFORMANCE
RAM vs. CPU Speed
The more RAM you have in your computer the better Take No Prisoners will run. You will see a
slight improvement in performance on faster CPUs, but RAM is really the deciding factor.
If you are running Take No Prisoners on a computer with 16MB of RAM be sure to have at least
11MB of free drive space available. Take No Prisoners uses this for swap space. Defragmenting
your hard drive may also speed up performance. Please consult your Windows 95 user guide.
To increase frame rate, computers with less then 24MB of RAM should be set to a resolution of
less than 640x480.
For optimum performance, computers with 24MB of RAM should have 16MB of free hard drive space
available for swap files.
For optimum performance, computers with 32MB of RAM should have 1MB of free hard drive space
available for swap files.
General Performance Issues
Preliminary testing with DirectX5.0 shows an increase in performance over older versions.
Be sure that the latest video and sound drivers are installed on your computer. Using older
drivers may cause poor performance, unpredictable behavior, and possibly, system crashes.
GAMEPLAY
Take No Prisoners consists of 20 non-linear territories. While playing, you should explore each
level thoroughly and remember to use any of the computer terminals that you find. Depending on
the route you choose, it may be necessary to revisit a territory more then once.
Some Zoners will drop their Personal Data Devices (PDDs) when killed. Make sure that you collect
these and read the files that get downloaded into your PDD.
MULTIPLAYER
Internet Support
Take No Prisoners supports two players over the Internet. More players may be possible depending
on the speed of your Internet connection.
Take No Prisoners is Red Orb Zone (our free Internet game matching service) and Mplayer enabled.
To launch these services, simply select them from the Multiplayer/Choose Protocol screen
accessible from the main menu or access them from the Windows 95 Start menu. See the separate
README.TXT files on the CD for details on Red Orb Zone and Mplayer. (Note: To play on Red Orb
Zone you will need to install the Red Orb Zone client from the CD before trying to launch Red
Orb Zone from within Take No Prisoners.)
Connection Types:
In addition to the Internet, Take No Prisoners supports the following connection types
IPX Network - for up to eight players.
Modem - for two players.
Direct Connect - for two players.
The Multiplayer Games
In addition to the single-player game, Take No Prisoners comes with six multiplayer game options.
See the manual for a description of each game. Not all games are available on all levels.
The maximum number of players is dictated by your multiplayer connection. The only exception to
this is Strikeforce (cooperative play). This game can support a maximum of four players.
Save/Load Multiplayer Games
Take No Prisoners allows you to save and load multiplayer games. First have the host computer
start a game using the desired protocol. Once the game is running, have the other players join
the game. IT IS IMPORTANT THAT YOU TAKE NOTE OF THE ORDER IN WHICH THE PLAYERS JOIN THE GAME.
When you want to save the game, have the Host computer use the save game option from the main
menu to save the game. Players may now exit the game.
In order to load a multiplayer saved game, have the computer with the saved game start a new
multiplayer game using the desired protocol. Once the game is running have the other players
join the game IN THE SAME ORDER AS THEY DID IN THE ORIGINAL GAME. Now, have the host load the
saved game from the menu.
If players do not rejoin the game in the same order, their positions and inventory items will be
swapped.
IPX Network Users: If you are using a computer with a network card and a modem installed you must
Install TNP without initializing your dial-up account. To do this select shutdown from the start
menu. Next select "Close all programs and log in as a different user". Now, without launching
your dialup account install TNP from the CD.
Notes on Internet Play/Modem Play Performance
If you have a high latency internet connection it may take up to 15 seconds for the client player
to appear on screen after the level has been loaded.
The bandwidth parameter is available from the console (shift-tilda) for setting an individual
client's network capabilities. This defaults to 20000 bytes/second. This is useful when playing
over connections such as modems that cannot handle that much data.
The syntax is
BANDWIDTH x
where x is the desired bandwidth in bytes/second between 2000 and 10000.
2000 is a reasonable setting for connections over a modem.
The fastest computer with the most RAM should always host a multiplayer game.
If the host is in a high resolution video mode, the game will run slower for the other players.
3D ACCELERATOR CARDS
Take No Prisoners supports a number of 3D accelerator cards. This section documents performance
and technical support issues relating to 3D accelerator cards that we have tested.
General
When experiencing problems with a 3D accelerator card, always try the latest version of the
cards driver.
3D accelerator cards with less than 4MB of memory are not recommended for Take No Prisoners.
640x400 or higher resolutions may fail.
Rendition cards
Unreadable text with defaults. Fix: Change "Blit Overlays" option on the Options/Video screen
in the main menu from AUTO to ON.
Virge cards
D3D modes for this card are not recommended for Take No Prisoners.
Unreadable text with defaults. Fix Change "Blit Overlays" option on the Options/Video screen
in the main menu from AUTO to ON.
Textures shift and warp. There is no known fix for this issue.
Transparency anomalies. There is no known fix for this issue.
Screen may turn black. There is no known fix for this issue.
Matrox cards
D3D video modes for this card are not recommended for Take No Prisoners.
3dfx Voodoo cards
Lockups when overclocking. Fix Do not overclock the 3dfx.
800 x 600 is an option, but this mode fails. There is no known fix for this issue.
Voodoo Rush cards handle Take No Prisoners in 800 x 600 resolution well.
Permedia cards
Transparency anomalies. Fix: A future driver from 3dlabs (www.3dlabs.com) may correct the
problem.
ATI cards (Rage, Rage II, Rage II+)
Black boxes around sprites.
Transparency anomalies.
Lockups.
Fix: Problems depend on driver version. Some driver versions work fine. A future driver from
ATI (www.atitech.ca) may correct these problems.
ATI Rage II chips on mother boards will not run Take No Prisoners in D3D video modes.
ATI 3D Expression
D3D modes for these cards are not Recommend for Take No Prisoners.
Take No Prisoners does not support the D3D modes for this card. Non D3D modes work fine.
TROUBLESHOOTING
This section contains notes and information that can help you solve problem that you may
encounter while playing Take No Prisoners.
Be sure that you have newest drivers for your video, sound and 3D accelerator cards installed.
"File not found error dplay.dll" at startup. Fix: Make sure that DirectX Version 3.0a has been
properly installed on your computer.
Sound Blaster 16 Old drivers may cause periodic crashes. Fix: Use the most up-to-date drivers.
With the default key setting, on some keyboards you may not be able to move backwards while
pressing the strafe and fire keys. There is no fix for this.
With CD music turned on, the game may pause for a split second as the music track loops back to
the beginning. There is no fix for this. Also note that if during a multiplayer game, the host
has CD music on, the client computers will also pause when the track loops even if they do not
have CD music switched on.
Starting Take No Prisoners with your desktop set to anything but 256 colors may cause
unpredictable results on some computers. Fix: Set your desktop to 256 before running Take No
Prisoners. Note This is especially important for Alliance ProMotion 6422, AudioPro Motion,
Matrox Millennium, and Lightspeed 128 video cards.
If you have a wave device running in the background when you start Take No Prisoners, there will
be no wave audio in the game. Fix: Exit Take No Prisoners, close the wave device, and restart
Take No Prisoners.
When trying to join a Direct Connect multiplayer game, you are only given the serial connection
screen once. Fix: Exit and restart Take No Prisoners.
Sleep Mode may cause Take No Prisoners to freeze. Fix: Turn the Sleep Mode off.
IBM Aptiva computer with Trident 9600/968x PCI video cards may display a white box in center of
the screen. There is no known fix for this issue.
Take No Prisoners will run without a sound card installed. There is no card detection warning.
Take No Prisoners will not run with a Number Nine Image 128 video cards. There is no known fix for this
issue.
Take No Prisoners will not run under Windows NT 4.0. There is no known fix for this issue.
Sound may echo after selecting D3Dfx 640x480x16 video mode. Fix: Update video and sound card
drivers to the newest version.
Audio may echo on Aztec AZISND 3 -336 sound cards. There is no known fix for this issue.
Could Not Open Line error message during modem connection. This error is generated by any number
of errors that occur while using a modem. Fix: Ensure that the mode hardware and software is
properly installed and working.
Alt+Esc tasking is disabled. Fix: Use Alt+Tab to task in and out of Take No Prisoners.
You may experience problems with some brands of joy sticks. There is no known fix for this
issue.
HOW TO CONTACT TECHNICAL SUPPORT
If you have worked through these troubleshooting suggestions and still need assistance, you can
contact Red Orb Entertainment Technical Support by using the options listed below. It will be
very helpful if you can tell us your computer make and model, and the brand names of both the
video card and sound card you are using. If possible, have the computer both positioned near
your phone and turned on. Please also be prepared to give us a detailed description of what
happens when you try to run the program.
You can contact us in any of the following ways
Internet - Online support is available through our World Wide Web site at
http://www.redorb.com/
America Online - Use the Keyword RED ORB to find our Product Support Boards, or address your
questions to BBund Tec1 or BBund Tec2 using AOL's electronic mail.
Mail - Send your questions to Red Orb Entertainment Technical Correspondence, P.O. Box 6125,
Novato, CA 94948-6125.
Phone - Call us at (415) 382-4777 from Monday through Friday between the hours of 6:00 a.m.
and 5:00 p.m., Pacific Time.
COPYRIGHT INFORMATION
Copyright (c), 1997 Red Orb Entertainment. All Rights Reserved.
Take No Prisoners is a trademark of Broderbund Software. Red Orb Entertainment, Red Orb Zone
and Broderbund are trademarks and/or registered trademarks of Broderbund Software, Inc.
Red Orb Entertainment is a division of Broderbund Software, Inc. Windows is a registered
trademark of Microsoft Corporation, Inc. All other company and/or product names are trademarks
and/or registered trademarks of their respective manufacturers.
End of ReadMe