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- package
- {
- import flash.media.SoundMixer;
- import game.GameZombie;
- import game.ThisGameManager;
-
- [Embed(source="/_assets/assets.swf", symbol="Zombie_nerd")]
- public dynamic class Zombie_nerd extends GameZombie
- {
-
-
- public function Zombie_nerd()
- {
- super();
- addFrameScript(119,frame120,179,frame180,235,frame236,290,frame291,328,frame329,447,frame448,467,frame468,509,frame510);
- }
-
- internal function frame291() : *
- {
- give50();
- if(ThisGameManager.getInstance().mute)
- {
- SoundMixer.stopAll();
- }
- }
-
- internal function frame180() : *
- {
- this.gotoAndPlay("je");
- }
-
- internal function frame510() : *
- {
- this.stop();
- afterKilling();
- }
-
- internal function frame448() : *
- {
- veryAngry();
- }
-
- internal function frame329() : *
- {
- this.stop();
- this.deleteMe();
- }
-
- internal function frame468() : *
- {
- giveBlood();
- }
-
- internal function frame236() : *
- {
- jumpWybuch();
- }
-
- internal function frame120() : *
- {
- gotoAndPlay("Loop");
- }
- }
- }
-