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- package
- {
- import flash.media.SoundMixer;
- import game.GameZombie;
- import game.ThisGameManager;
-
- [Embed(source="/_assets/assets.swf", symbol="Zombie_chick")]
- public dynamic class Zombie_chick extends GameZombie
- {
-
-
- public function Zombie_chick()
- {
- super();
- addFrameScript(119,frame120,178,frame179,231,frame232,290,frame291,326,frame327,451,frame452,483,frame484,513,frame514);
- }
-
- internal function frame179() : *
- {
- this.gotoAndPlay("je");
- }
-
- internal function frame291() : *
- {
- give50();
- if(ThisGameManager.getInstance().mute)
- {
- SoundMixer.stopAll();
- }
- }
-
- internal function frame514() : *
- {
- this.stop();
- afterKilling();
- }
-
- internal function frame327() : *
- {
- this.stop();
- this.deleteMe();
- }
-
- internal function frame452() : *
- {
- veryAngry();
- }
-
- internal function frame232() : *
- {
- jumpWybuch();
- }
-
- internal function frame120() : *
- {
- gotoAndPlay("Loop");
- }
-
- internal function frame484() : *
- {
- giveBlood();
- }
- }
- }
-