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- this._visible = 1;
- gun_delay = 1;
- hp = 100;
- boss_fight = 3;
- _parent.boss_helper.gotoAndPlay("bipolar helper");
- _parent.boss_helper._x = this._x;
- _parent.boss_helper._y = this._y;
- _parent.boss_helper._visible = 1;
- _parent.boss_helper.active = 1;
- _parent.boss_helper.text.gotoAndStop(polarity + 1);
-