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- package game
- {
- import flash.events.Event;
-
- public class GraphicsChangedEvent extends Event
- {
-
-
- public var loop:Boolean;
-
- public var frameDelay:int;
-
- public var graph:Class;
-
- public function GraphicsChangedEvent(type:String, newGraph:Class, frameDelay:int = 0, loop:Boolean = false, bubbles:Boolean = false, cancelable:Boolean = false)
- {
- super(type,bubbles,cancelable);
- graph = newGraph;
- this.loop = loop;
- this.frameDelay = frameDelay;
- }
- }
- }
-