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- function scroll()
- {
- if(3400 < _root.score)
- {
- scrollspeed = - (speed + 6);
- }
- else if(2400 < _root.score)
- {
- scrollspeed = - (speed + 4);
- }
- else if(1400 < _root.score)
- {
- scrollspeed = - (speed + 2);
- }
- else
- {
- scrollspeed = - speed;
- }
- _root.fg._x += scrollspeed * 2;
- _root.fg2._x += scrollspeed * 2;
- _root.bg._x += scrollspeed;
- _root.sky._x += scrollspeed / 5;
- _root.plant1._x += scrollspeed;
- _root.log._x += scrollspeed;
- _root.mine._x += scrollspeed;
- _root.bush._x += scrollspeed;
- _root.hill._x += scrollspeed;
- _root.bird._x += scrollspeed;
- _root.gnome._x += scrollspeed;
- _root.gnome2._x += scrollspeed;
- if(_root.bg._x < 0)
- {
- _root.bg._x = 639 + scrollspeed;
- }
- if(_root.fg._x - scrollspeed * 2 < -415)
- {
- _root.fg._x = 1140;
- _root.fg.gotoAndStop(random(3) + 1);
- }
- if(_root.fg2._x - scrollspeed * 2 < -415)
- {
- _root.fg2._x = 1140;
- _root.fg2.gotoAndStop(random(3) + 1);
- }
- if(_root.sky._x < -385)
- {
- _root.sky._x = 385;
- }
- if(_root.plant1._x - scrollspeed < -70)
- {
- _root.plant1._x = 700;
- }
- }
- function synj_hurt()
- {
- _root.synj.hurt = true;
- _root.synj.timer_hurt = 25;
- _root.face = "pissed";
- _root.s_hit.start();
- }
- function synj_jump()
- {
- _root.synj.jumping = true;
- _root.synj.dest_y = _root.synj._y - 240;
- _root.jumpspeed = _root.jumpspeed_max;
- _root.synj.legs.gotoAndStop("jump");
- }
- _quality = "medium";
- score = 0;
- life = 5;
- firepower = 3;
- speed = 18;
- jumpspeed_max = 30;
- jumpspeed_min = 5;
- jumpspeed = jumpspeed_min;
- face = "normal";
- limit_right = 500;
- limit_left = 40;
- ramp = false;
- music = new Sound();
- music.attachSound("music");
- s_boom1 = new Sound();
- s_boom1.attachSound("boom1");
- s_boom2 = new Sound();
- s_boom2.attachSound("boom2");
- s_clang = new Sound();
- s_clang.attachSound("clang");
- s_fire1 = new Sound();
- s_fire1.attachSound("fire1");
- s_fire2 = new Sound();
- s_fire2.attachSound("fire2");
- s_sword1 = new Sound();
- s_sword1.attachSound("sword1");
- s_sword2 = new Sound();
- s_sword2.attachSound("sword2");
- s_splat1 = new Sound();
- s_splat1.attachSound("splat1");
- s_splat2 = new Sound();
- s_splat2.attachSound("splat2");
- s_squawk = new Sound();
- s_squawk.attachSound("squawk");
- s_hit = new Sound();
- s_hit.attachSound("hit");
- red = new Object();
- red.ra = 150;
- red.rb = 150;
- red.ba = 20;
- red.bb = 10;
- green = new Object();
- green.ga = 150;
- green.gb = 150;
- nada = new Object();
- nada.ra = 100;
- nada.rb = 0;
- nada.ga = 100;
- nada.gb = 0;
- nada.ba = 100;
- nada.bb = 0;
- nextFrame();
-