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- class Enemy_96 extends Enemy
- {
- var numLife;
- var numSpeed;
- var arrEvents;
- var guns;
- function Enemy_96()
- {
- super();
- }
- function ConfigureEnemy()
- {
- this.numLife = 40;
- this.numSpeed = 3;
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles",values:Array(4,15)});
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles_Large",values:Array(3,8)});
- this.guns.push({name:"gun_1",type:1,fireTimerMax:120,fireTimerMin:80,counter:100,speed:5,size:200,damage:3});
- this.guns.push({name:"gun_2",type:1,fireTimerMax:90,fireTimerMin:60,counter:60,speed:7,size:100,damage:2});
- this.guns.push({name:"gun_3",type:1,fireTimerMax:90,fireTimerMin:60,counter:60,speed:7,size:100,damage:2});
- }
- }
-