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- class Enemy_75 extends Enemy
- {
- var numLife;
- var numSpeed;
- var arrEvents;
- var guns;
- function Enemy_75()
- {
- super();
- }
- function ConfigureEnemy()
- {
- this.numLife = 75;
- this.numSpeed = 2.5;
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles",values:Array(4,20)});
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles_Large",values:Array(1,5)});
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles_Ultra",values:Array(1,3)});
- this.arrEvents.push({name:"Explode Seekers",triggerValue:0,hit:false,custom:false,action:"EVENT_SeekersDie",values:0});
- this.guns.push({name:"gun_2",type:11,fireTimerMax:60,fireTimerMin:60,counter:0,speed:0,size:100,damage:4});
- this.guns.push({name:"gun_3",type:11,fireTimerMax:90,fireTimerMin:90,counter:30,speed:0,size:100,damage:4});
- this.guns.push({name:"gun_1",type:6,fireTimerMax:80,fireTimerMin:50,counter:70,speed:6,size:100,damage:2});
- }
- }
-