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- class Enemy_50 extends Enemy
- {
- var numLife;
- var numSpeed;
- var arrEvents;
- var guns;
- function Enemy_50()
- {
- super();
- }
- function ConfigureEnemy()
- {
- this.numLife = 40;
- this.numSpeed = 2;
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles",values:Array(20,10)});
- this.guns.push({name:"gun_1",type:16,fireTimerMax:90,fireTimerMin:90,counter:30,speed:5,size:150,damage:5});
- }
- }
-