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- class Enemy_40 extends Enemy
- {
- var numLife;
- var numSpeed;
- var arrEvents;
- var guns;
- function Enemy_40()
- {
- super();
- }
- function ConfigureEnemy()
- {
- this.numLife = 70;
- this.numSpeed = 3;
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles",values:Array(40,15)});
- this.guns.push({name:"gun_1",type:1,fireTimerMax:60,fireTimerMin:50,counter:0,speed:5,size:300,damage:4});
- this.guns.push({name:"gun_2",type:1,fireTimerMax:60,fireTimerMin:50,counter:40,speed:5,size:300,damage:4});
- this.guns.push({name:"gun_3",type:1,fireTimerMax:60,fireTimerMin:50,counter:80,speed:5,size:300,damage:4});
- this.guns.push({name:"gun_4",type:1,fireTimerMax:60,fireTimerMin:50,counter:120,speed:5,size:300,damage:4});
- }
- }
-