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- class Enemy_26 extends Enemy
- {
- var numLife;
- var numSpeed;
- var arrEvents;
- var guns;
- function Enemy_26()
- {
- super();
- }
- function ConfigureEnemy()
- {
- this.numLife = 15;
- this.numSpeed = 1;
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles",values:Array(10,10)});
- this.arrEvents.push({name:"Drop Gun 3",triggerValue:4,hit:false,custom:false,action:"EVENT_DropGun",values:"gun_3"});
- this.guns.push({name:"gun_1",type:1,fireTimerMax:70,fireTimerMin:50,counter:60,speed:2,size:100,damage:2});
- this.guns.push({name:"gun_2",type:1,fireTimerMax:70,fireTimerMin:50,counter:60,speed:2,size:100,damage:2});
- this.guns.push({name:"gun_3",type:1,fireTimerMax:70,fireTimerMin:50,counter:60,speed:2,size:100,damage:2});
- }
- }
-