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- class Enemy_10 extends Enemy
- {
- var numLife;
- var numSpeed;
- var arrEvents;
- function Enemy_10()
- {
- super();
- }
- function ConfigureEnemy()
- {
- this.numLife = 1;
- this.numSpeed = 0.5;
- this.arrEvents.push({name:"Enemy Split",triggerValue:19,hit:false,custom:false,action:"EVENT_Spawn",values:Array("Enemy_1",10)});
- }
- }
-