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Maximum 3D 3
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m3d-p3.iso
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3DS_MAX
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3DSMAX.2_0
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STDPLUGS
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PRIM.DLO
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string.txt
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Text File
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1997-10-20
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5KB
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285 lines
10008 Create
10009 Free
10010 Bones
10011 Basic
10012 Ring Array
10013 SlaveControl
10014 Slave Control
10015 TapeHelper
10016 Bones
10017 Teapot
10018 Text
10019 Torus
10020 Tri Patch
10021 Free Direct
10022 Target Direct
10023 Free Spot
10024 SlaveControl
10025 Target
10026 Protractor
10027 Protractor
10028 Protractor
10037 Ring Array Parameters
10038 Radius
10039 Cycles
10040 Amplitude
10041 Phase
10042 Surf
10043 Cap
10044 Slice
10122 Exclude..
10123 Include..
10175 Light Color
20072 Target Distance
20315 Multiplier
20316 Attenuation Far Start
20317 Attenuation Far End
20318 Hotspot
20319 Falloff
20320 Color
20323 Aspect Ratio
20326 Length
20453 Near Env Range
20454 Far Env Range
30004 Object
30028 Parameters
30029 Angle
30031 Amount
30038 Length
30039 Width
30040 Height
30041 Width Segments
30042 Height Segments
30043 Length Segments
30044 FOV
30045 Radius
30046 Segments
30047 Sides
30048 Smooth
30049 Red
30050 Green
30051 Blue
30052 Hotspot Size
30053 Transform
30054 Object
30055 Target
30056 .Target
30057 Omni
30058 Target Spot
30059 Free Direct
30060 Free Spot
30061 None
30062 Modified Object
30063 Space Warps
30064 General Parameters
30065 Directional Parameters
30066 Spotlight Parameters
30067 Shadow Parameters
30068 Select Image File to Fit
30069 Omni Light
30070 Free Directional Light
30071 FDirect
30072 Fspot
30073 Spot
30074 Light
30075 Tape
30076 General
30077 Target Spot
30078 Tape
30128 Edit Keyinfo
30129 Omni
30130 Morph
30131 Snow
30157 Geometry
30158 Shapes
30159 Lights
30160 Cameras
30161 Helpers
30162 Space Warps
30163 Systems
30164 Camera
30165 SimpleCamera
30166 SimpleCamera
30263 Pick Operand
30264 Standard Primitives
30475 Boolean
30476 Compound Objects
30477 Invalid Boolean
30478 Operands
30479 Pick Boolean
30480 Operand A
30481 Operand A Transform
30482 Operand B
30483 Operand B Transform
30484 Operand
30485 Cubic Morph Controller
30486 Target #%d
30487 Morph
30488 MorphObj
30489 Pick Targets
30490 Current Targets
30491 Spray
30492 Snow
30493 Particle Systems
30494 Viewport Particles
30495 Drop Size
30496 Speed
30497 Variation
30498 Start Time
30499 Life Time
30500 Birth Rate
30501 Tumble
30502 Tumble Rate
30503 Sphere
30504 Creation Method
30505 Keyboard Entry
30506 Hemisphere
30507 Box
30508 Cylinder
30509 Height Segments
30510 Cap Segments
30511 Slice On
30512 Slice From
30513 Slice To
30514 Generate Texture Coords.
30515 Cone
30516 Radius 1
30517 Radius 2
30518 Teapot
30519 Target Camera
30520 Torus
30521 Rotation
30522 Twist
30523 Hedra
30524 Family
30525 P Value
30526 Q Value
30527 P Scale
30528 Q Scale
30529 R Scale
30530 Tube
30531 Segments
30532 Free Camera
30533 Boolean
30534 Box
30535 Free
30536 MorphObj
30537 Cubic Morph Controller
30543 Sphere
30544 Creation Method
30545 From
30546 To
30547 Keyboard Entry
30548 Hemisphere
30549 Box
30550 Cylinder
30551 Height Segments
30552 Creation Method
30553 Keyboard Entry
30554 Height Segments
30555 Creation Method
30633 Body
30634 Lid
30635 Spout
30636 Handle
30639 Height Segments
30640 Map Size
30641 Map Bias
30642 Map Range
30643 Ray Bias
30644 Near Clip
30645 Far Clip
30657 Pick Morph Target
30658 Create Morph Key
30661 Boolean Aborted
30662 Boolean Completed
30676 Flake Size
40033 Radius
40034 Circular
40035 Sides
40036 Radius 1
40037 Radius 2
40038 Parameters
40079 Line
40161 From
40162 To
40163 Distortion
40164 Points
40165 Turns
40166 Bias
40188 Must have two or more points for a valid spline.
40189 Error: Cannot have consecutive identical spline points.
40259 NGon
40260 Splines
40261 Creation Method
40262 Keyboard Entry
40263 Tri Patch
40264 Patch Grids
40265 Arc
40266 Circle
40267 Rectangle
40268 Star
40269 Donut
40270 Text
40271 Helix
40272 Ellipse
40273 Quad Patch
40274 MAX Text
40275 Size
40276 Interpolation
40277 Arc
40278 Height
40279 Circle
40280 Direction
40281 Arial
40282 QuadPatch
40283 QuadPatchObject
40284 TriPatch
40285 TriPatchObject
40286 Helix
40287 Cone
40288 Cylinder
40289 Donut
40290 Ellipse
40291 Hedra
40292 Light
40293 NGon
40294 QuadPatchObject
40295 Spray
40296 Rectangle
40297 Ring Array
40298 Sphere
40299 Line
40300 Star
40301 Tape
40302 TriPatchObject
40303 Tube
40304 Quad Patch
40315 Simple Spline
40316 Parameter Change
40317 Delete Morph Target
40318 View Width
40319 Extended Primitives
40320 Corner Radius
40321 Fillet Radius 1
40322 Fillet Radius 2
40323 Barycentric Morph Controller
40324 Target Direct
40325 Direct
40326 Target Directional Light
40327 Attenuation Near Start
40328 Attenuation Near End
40329 Projector Parameters
40330 Extract Operand
40331 Bone Parameters
40332 Contrast
40333 Patch
40334 Editable Mesh
40335 NURBS Surface
40336 Leading
40337 Kerning
40338 Barycentric Morph Controller
40339 Scribing
40340 Diffuse Soften
40341 Standard primitive objects (Kinetix)