20109 Click and drag to select and scale objects (non-uniformly)
20110 Click and drag to select and scale objects (uniformly)
20111 Click and drag to select and squash objects
20112 Click or click-and-drag to select objects
20113 Click to select an object, then drag to assign it a parent
20114 Click to select an object, then drag to assign it to a space warp
20115 Click and drag up-and-down to zoom in and out
20116 Click and drag up-and-down to zoom all non-camera views in and out
20117 Click and drag a region to zoom into
20118 Click and drag to pan a non-camera view
20119 Click and drag to rotate the view. Clicking in the tabs constrains the rotation
20120 Click on frozen objects to unfreeze them.
20121 Click and drag to dolly the camera
20122 Click and drag to truck the camera
20123 Click and drag to adjust the camera field-of-view
20124 Click and drag to adjust the camera perspective
20125 Click and drag to orbit the camera
20126 Click and drag to pan the camera
20127 Click and drag to roll the camera
20128 Press the stop button to stop the animation
20129 Click and drag to begin creation process
20130 Click and drag to adjust the field-of-view
20131 XING
20132 Smooth + Highlights
20133 Smooth
20134 Facets + Highlights
20135 Facets
20136 Lit Wireframes
20137 Wireframe
20138 Bounding Box
20139 FileList
20140 File1
20141 File2
20142 File3
20143 File4
20144 File5
20145 File6
20146 File7
20147 File8
20148 File9
20149 MaxFiles
20150 Open file
20151 E&xit
20152 Display Hidden Edges
20153 Display Edges Only
20154 Truck Light
20155 Degrade
20156 Select Child
20157 Select Parent
20158 Orbit Light
20159 Driver
20160 DualPlanes
20161 Size
20162 Pan Light
20163 RealTimePlayback
20164 PlayActiveOnly
20165 DPLN
20166 WindowState
20167 Performance
20168 UndoLevels
20169 Keyboard
20170 Backup Time One Unit
20171 Forward Time One Unit
20172 Play Animation
20173 Redraw All Views
20174 Dual Planes Toggle
20175 Angle Snap Toggle
20176 Redo Scene Operation
20177 Redo Viewport Operation
20178 Change to Bottom View
20179 SubObject Selection Toggle
20180 Change to Camera View
20181 Disable Viewport
20182 Change to Front View
20183 Change to Grid View
20184 Display Grids (toggle)
20185 Display Select-By-Name Dialog
20186 Display Helpers (toggle)
20187 Change to Isometric User View
20188 Change to Back View
20189 Change to Left View
20190 Display Lights (toggle)
20191 Animation Mode Toggle
20192 New Scene
20193 Display Geometry (toggle)
20194 Change to Perspective User View
20195 Pan View
20196 Display Shapes (toggle)
20197 Change to Right View
20198 Rotate Mode
20199 Snap Toggle
20200 Save File
20201 Display Particle Systems (toggle)
20202 Change to Top View
20203 Change to Isometric User View
20204 Delete
20205 Go to End Frame
20206 Escape
20207 Help Menu About Box
20208 Constrain to X
20209 Constrain to Y
20210 Constrain to Z
20211 Constraint Plane Cycle
20212 Go to Start Frame
20213 Select Children
20214 Select Ancestors
20215 Selection Lock Toggle
20216 Maximize View Toggle
20217 Zoom Region Mode
20218 Display Space Warps (toggle)
20219 Center Point Cycle
20220 Zoom Mode
20221 Undo Scene Operation
20222 Zoom Extents
20223 Undo Viewport Operation
20224 Zoom Extents All
20225 Sound Toggle
20226 Constraint Direction Cycle
20227 ShiftTab Key
20228 Open File
20229 Adaptive Degradation Toggle
20230 Display Cameras (toggle)
20231 TVTopMost
20232 Merge File
20233 Save File As
20234 Import File
20235 Preferences
20236 Select All
20237 Select None
20238 Select Invert
20239 Remove Named Selections
20240 Transform Type-In
20241 Properties
20242 Group
20243 Group Open
20244 Group Close
20245 Ungroup
20246 Unit Setup
20247 Grid and Snap Settings
20248 Show Home Grid
20249 Move Home Grid
20250 Reset Home Grid
20251 Activate Home Grid
20252 Activate Grid Object
20253 Align Grid to View
20254 Background Image
20255 Show Axis Icon Toggle
20256 Full Interactivity Toggle
20257 Viewport Configuration
20258 Video Post
20259 Make Preview
20260 View Preview
20261 Rename Preview
20262 Zoom All Mode
20263 Link Mode
20264 Unlink Mode
20265 Bind Space Warp Mode
20266 Select Mode
20267 Move Mode
20268 Rotate Mode
20269 Scale Mode
20270 Track View
20271 Material Editor
20272 Pan Non-Camera View Mode
20273 Rotate View Mode
20274 Dolly Mode
20275 Perspective Mode
20276 Roll Mode
20277 Field-of-View Mode
20278 Truck Mode
20279 Pan Camera Mode
20280 The %s path (%s) does not exist.\nUse File | Configure Paths to set the location to a path that exists.
20281 Error writing to file
20282 View Preview
20283 Fonts
20284 Scenes
20285 Meshes
20286 Meshes
20287 Help
20288 Express
20289 Create Array
20290 General
20291 Plug Ins
20292 Fonts
20293 Scenes
20294 Import
20295 Export
20296 Help
20297 Expressions
20298 Previews
20299 Images
20300 Directories
20301 PlugIns
20302 Sounds
20303 Choose Directory for
20304 Configure Paths
20305 Spotlight
20306 Roll Light
20307 Light Dolly
20308 Light Truck
20309 Light Falloff
20310 Light Hotspot
20311 Light Rotate
20312 Light Roll
20313 Pan Light
20314 Orbit Light
20315 Object
20316 Objects
20317 Shape
20318 Hotspot
20319 Falloff
20320 Color
20321 Home Grid
20322 Snap
20323 Aspect Ratio
20324 Blur
20325 Change to Spot/Directional Light View
20326 Shapes
20327 Link Display
20328 Display Links
20329 Hide Links
20330 Only Show Link
20331 Show Link in Addition
20332 Display Safeframes (toggle)
20333 BkgColor
20334 LinkLines
20335 Swap Layouts
20336 Change to Track View
20337 Viewport Shading Toggle
20338 Mirror
20339 Array
20340 Align
20341 Align Normals
20342 Hold
20343 Fetch
20344 Hither Plane
20345 Yon Plane
20346 RandomObjColors
20347 ActiveColorIndex
20348 CustColor1
20349 CustColor2
20350 CustColor3
20351 CustColor4
20352 CustColor5
20353 CustColor6
20354 CustColor7
20355 CustColor8
20356 CustColor9
20357 CustColor10
20358 CustColor11
20359 CustColor12
20360 CustColor13
20361 CustColor14
20362 CustColor15
20363 CustColor16
20364 Hide Selection
20365 Freeze Selection
20366 BitmapDirs
20367 Dir1
20368 Dir2
20369 Dir3
20370 Dir4
20371 Dir5
20372 Dir6
20373 Dir7
20374 Dir8
20375 Dir9
20376 Dir10
20377 Dir11
20378 Dir12
20379 Dir13
20380 Dir14
20381 Dir15
20382 Dir16
20383 Dir17
20384 Dir18
20385 Dir19
20386 Dir20
20387 Dir21
20388 Dir22
20389 Dir23
20390 Dir24
20391 Dir25
20392 Dir26
20393 Dir27
20394 Dir28
20395 Dir29
20396 Dir30
20397 Dir31
20398 Dir32
20399 Dir33
20400 Dir34
20401 Dir35
20402 Dir36
20403 Dir37
20404 Dir38
20405 Dir39
20406 Dir40
20407 Dir41
20408 Dir42
20409 Dir43
20410 Dir44
20411 Dir45
20412 Dir46
20413 Dir47
20414 Dir48
20415 Dir49
20416 Dir50
20417 Bitmaps
20418 MaxStart.max
20419 PlugCFG
20420 MaxStart
20421 _medit.avi
20422 _scene.avi
20423 Backup
20424 MaxBack.bak
20425 Pick an object to select all objects with the same color
20426 Select by Color
20427 Hide Unselected
20428 Freeze Unselected
20429 FlyOffTime
20430 ArchiveProg
20431 ArchiveArgs
20432 Cycle Subobject Level
20433 Grid Translate
20434 Nudge Grid Up
20435 Nudge Grid Down
20436 AutoIncrement
20437 GridIntensity
20438 GridNudge
20439 Render Scene
20440 Render Last
20441 Quick Render
20442 WhiteOrigin
20443 Wireframe / Facet Shading Toggle
20444 Box Mode Toggle
20445 Backface Cull Toggle
20446 Display Trajectories (toggle)
20447 Unhide All
20448 Cycle Through Scale Modes
20449 IK Terminator Toggle
20450 Restore View
20451 Files
20452 Wireframe / Smooth Shading Toggle
20453 Color24
20454 Rotation Controller
20455 Spinner Snap Toggle
20456 Hide Unselected
20457 Freeze Unselected
20458 Unfreeze All
20459 Spinner Snap Toggle
20460 SubSelectionColor
20461 Viewports
20462 RightCmdPan
20463 ShortTB
20464 Unfreeze by Name
20465 Unhide by Name
20466 View File
20467 View AVI File
20468 Drag to size and place the region rectangle, ESC or right-click to cancel
20469 AVIKeys
20470 ConeConstraint
20471 Regions
20472 Save+
20473 Blowup
20474 Region
20475 Previous Modifier
20476 Next Modifier
20477 Group Attach
20478 Group Detach
20479 ZoomAboutMouse
20480 Zoom Extents Selected
20481 Zoom Extents All Selected
20482 Arc Rotate Selected
20483 Zoom Out 2X
20484 Zoom In 2X
20485 Change to Shape Viewport
20486 Default Lighting Toggle
20487 Create Command Mode
20488 Modify Command Mode
20489 Hierarchy Command Mode
20490 Display Command Mode
20491 Utility Command Mode
20492 Texture Correction
20493 Motion Command Mode
20494 AutoBackup
20495 ABNFiles
20496 ABInterval
20497 Select Light
20498 The scene has been modified.\nDo you want to save your changes?
20499 Select Space Warp
20500 Bind
20501 Select Pin
20502 Pin
20503 Select Parent
20504 Link
20505 Pick Object
20506 Pick
20507 Command Failed
20508 No cameras in scene
20509 No spotlights or directional lights in scene
20510 No preview file
20511 Fonts
20512 Scenes
20513 Meshes
20514 Help
20515 Express
20516 Previews
20517 Images
20518 Sounds
20519 PlugCFG
20520 Folder:
20521 Path:
20522 Use Path
20523 Label:
20524 New Entry
20525 Choose New Bitmap Path
20526 Selection Set is Empty
20527 Untitled
20528 Autobak
20529 Select Objects
20530 Select
20531 Modify Color
20532 Add Color
20533 Keyboard macro set can't be opened: %s
20534 File Open Failed
20535 This will remove all user-defined shortcuts in this category.\nOK to proceed?
20536 Warning
20537 Change Assignment
20538 Assign
20539 You have changed keyboard macros and not saved those changes.\nIf the changes aren't saved, they will not appear in future sessions.\nContinue anyway?
20540 Create %s Preview
20541 Creating Preview
20542 Unhide Objects
20543 Unhide
20544 Unfreeze Objects
20545 Select Background Image
20546 Can't Load Bitmap
20547 Select Target
20548 3D Studio MAX failed to start
20549 No plug-in directory was found
20550 A critical system plug-in could not be located
20551 %s could not be found
20552 Previews
20553 Zoom Extents Selected
20554 Zoom Extents Selected All
20555 Click and drag to adjust the hotspot
20556 Click and drag to adjust the falloff
20557 Deselect Target
20558 Background resized to %d x %d
20559 VideoPost
20560 Select By Color
20561 Scene hold performed
20562 Inverse Kinematics Mode Toggle
20563 Shade-Selected Mode Toggle
20564 Next/Previous Key Mode Toggle
20565 3D Studio MAX will not run until it has been authorized.
20566 This copy of 3D Studio MAX needs to be authorized.\nTo authorize, contact Autodesk as indicated in your documentation.\nWithout authorization, this version will continue to run for %d days.
20567 More Lights...
20568 More Cameras...
20569 Lights
20570 Cameras
20571 Drag the Time Slider to set the current frame
20572 Click and drag to roll the light
20573 Memory Usage (%d%%)
20574 Apply Inverse Kinematics
20575 Display Last Rendered Image
20576 Last Rendered Image
20577 Display driver changes will take effect the next time you start 3D Studio MAX.
20578 Flyout timing changes will take effect the next time you start 3D Studio MAX.
20579 Interactive Zoom Out
20580 Interactive Zoom In
20581 Interactive Pan
20582 Zoom Out 2X All
20583 Zoom In 2X All
20584 Cycle Selection Method
20585 Toggle Viewport Box Mode
20586 Transform
20587 Sample Type
20588 Backlight
20589 Background
20590 Sample UV Tiling
20591 Video Color Check
20592 Make Preview
20593 Play Preview
20594 Options
20595 Select by Material
20596 Save Preview
20597 Select By Color
20598 Toggle Animation Mode
20599 Unfreeze by Hit
20600 Cycle Selection Sets
20601 Images
20602 Sounds
20603 PlugCFG
20604 Scenes
20605 VPost
20606 Directory doesn't exist
20607 .Target
20608 Creating Material Preview
20609 There is no preview file to rename
20610 Save Preview As
20611 %s already exists.\nDo you want to replace it?
20612 Yes
20613 No
20614 default
20615 Cancel
20616 Animate
20617 Angle
20618 Reset File
20619 Time Configuration
20620 StdPlugs
20621 Standard MAX plug-ins
20622 Additional MAX plug-ins
20623 Edit Modifier Stack
20624 Frame
20625 SMPTE
20626 Frame:Tick
20627 M:S:Tick
20628 Light
20629 Helper
20630 Helpers
20631 Space Warp
20632 Space Warps
20633 Modifier
20634 Modifiers
20635 Import
20636 Export
20637 Bitmap Storage
20638 Bitmap Filter
20639 Bitmap IO
20640 Dither
20641 Color Cut
20642 User Defined
20643 Material
20644 Texture Map
20645 Sound
20646 UVW Generator
20647 XYZ Generator
20648 Texture Output
20649 Float
20650 Renderer
20651 Font Loader
20652 Short Controller
20653 Int Controller
20654 Float Controller
20655 Point2 Controller
20656 Point3 Controller
20657 Position Controller
20658 Quaternion Controller
20659 Matrix3
20660 Morph Controller
20661 System
20662 Reference Maker
20663 Entity
20664 Entities
20665 Space Warp Modifier
20666 %d %s Selected
20667 Group
20668 Groups
20669 %d Entities Selected
20670 None Selected
20671 Scale Controller
20672 Save File As
20673 Shortcut Set: %s\n\n
20674 Assign \"%s\" to \"%s\"
20675 Backspace
20676 Space
20677 PageUp
20678 PageDown
20679 End
20680 Home
20681 Left Arrow
20682 Up Arrow
20683 Right Arrow
20684 Down Arrow
20685 Insert
20686 Delete
20687 NumPad 0
20688 NumPad 1
20689 NumPad 2
20690 NumPad 3
20691 NumPad 4
20692 NumPad 5
20693 NumPad 6
20694 NumPad 7
20695 NumPad 8
20696 NumPad 9
20697 Grey *
20698 Grey -
20699 Grey .
20700 Grey /
20701 F2
20702 F3
20703 F4
20704 F5
20705 F6
20706 F7
20707 F8
20708 F9
20709 F10
20710 F11
20711 F12
20712 Grey +
20713 Cast
20714 Receive
20715 Motion
20716 Name (Type)
20717 Verts
20718 Faces
20719 Shadows
20720 Hidden
20721 Frozen
20722 Material (Type)
20723 Summary Info (at %s %s)
20724 Scene Totals
20725 Mesh Totals
20726 Total
20727 Summary Info for %s (at %s %s)\n\n
20728 Dual planes ON
20729 Dual planes OFF
20730 Material Effects Channel
20731 Summary Info
20732 Dummy
20733 General
20734 Array Transformation: %s Coordinates (%s)
20735 Alt+
20736 Shift+
20737 Ctrl+
20738 Bone
20739 AVI File (*.avi)
20740 Video Post
20741 Class <%s> from <%s> has duplicate class ID: not loading.\nThis may be due to a duplicate plug-in path.\n\nContinue showing this warning for other duplicates?
20742 Loading Plugins
20743 Spline3D
20744 newKnots alloc failed
20745 newBezp alloc failed
20746 Face #%d v[%d]=%d num verts=%d faces:0x%x num faces:%d
20747 Invalid Face
20748 TV Face #%d t[%d]=%d num Tverts=%d
20749 Invalid TV Face
20750 Desc
20751 MAX SDK Version
20752 Classes
20753 Please save your work and exit MAX before shutdown.
20754 This set contains hidden and/or frozen objects.\nDo you want these objects to be unhidden and unfrozen?\n(Choosing "No" means that the hidden/frozen objects will become selected!)
20755 Window/Crossing Toggle
20756 Environment Dialog
20757 Save Active View
20758 Restore Active View
20759 Show Dependencies
20760 Export File
20761 Place Highlight
20762 Snapshot
20763 Absolute/Relative Snap Mode Toggle
20764 Percent Snap Toggle
20765 Display Edges Only (toggle)
20766 Display Viewport Tooltips (toggle)
20767 Viewport tooltips are on
20768 Viewport tooltips are off
20769 Display Vertex Ticks
20770 Hide Vertex Ticks
20771 Display Vertices (toggle)
20772 Select Camera
20773 Select Light
20774 Select Grid
20775 Select Shape
20776 Select Camera Target
20777 Select Light Target
20778 Select Grid Target
20779 Click on objects to freeze them.
20780 Click on objects to hide them.
20781 Freeze by Hit
20782 Hide by Hit
20783 Hide Objects
20784 Hide
20785 Hide by Name
20786 Freeze Objects
20787 Freeze by Name
20788 Camera Match
20789 Heidi Drivers
20790 Drivers
20791 Other:
20792 Facets/Hi
20793 Lit Wires
20794 Box
20795 Cancel Expert Mode
20796 Wireframe / Smooth All Toggle
20797 Wireframe / Facet All Toggle
20798 Expert Mode Toggle
20799 SMPTE / Frames Toggle
20800 Grid Display All Toggle
20801 Match Camera To View
20802 Choose Device...
20803 AutoBackup
20804 AutoBack
20805 Selection Floater
20806 Time Slider Capture Toggle
20807 Combos...
20808 Grid Color
20809 Colors
20810 Animate Button
20811 Viewport Label
20812 Inactive Viewport Label
20813 Selection Handles
20814 Bones and Link Lines
20815 Safeframe Live
20816 Safeframe Action
20817 Safeframe Title
20818 Trajectory
20819 Active Axis
20820 Inactive Axis
20821 Selection
20822 Subselection
20823 Dummy Object
20824 Point Object
20825 Tape Object
20826 Point Axis
20827 Space Warp
20828 Bones
20829 Gizmos
20830 Selected Gizmos
20831 Spline Vectors
20832 Spline Handles
20833 Patch Lattice
20834 Particle Emitter
20835 Camera Object
20836 Camera Cone
20837 Camera Horizon
20838 Camera Near Range
20839 Camera Far Range
20840 Light Object
20841 Target Line
20842 Start Range
20843 End Range
20844 Arcball
20845 Arcball Highlight
20846 Reset Category
20847 Are you sure you want to reset all colors in this category?
20848 Trajectory Frames 1
20849 Grid (Top)
20850 Trajectory Frames 2
20851 Trajectory Frames 3
20852 Viewport Background
20853 Ghost (Before)
20854 Ghost (After)
20855 Grid (Bottom)
20856 Grid (Right)
20857 Grid (Left)
20858 Grid (Front)
20859 Grid (Back)
20860 Grid (Display Planes)
20861 Track
20862 Align Camera
20863 12-Field Grid
20864 See NU_MSG1, NU_MSG2 and NU_MSG3
20865 &Save Active %s View
20866 Restore &Active %s View
20867 Display Background (toggle)
20868 Background Lock Toggle
20869 Update Background Image
20870 Reset Background Transform
20871 Hide By Name
20872 Hide By Hit
20873 Freeze By Name
20874 Freeze By Hit
20875 Dolly Target
20876 Dolly Camera + Target
20877 Dolly Spotlight + Target
20878 Redo
20879 Use Vertex Colors
20880 Ignore Vertex Colors
20881 Shade Vertex Colors
20882 Vertex Colors Not Shaded
20883 Undo (operation)
20884 Redo (operation)
20885 NURBS Control Vertex
20886 NURBS Lattice
20887 NURBS Con Point
20888 NURBS Fit Point
20889 NURBS Dep Object
20890 Safeframe User
20891 Unlocked
20892 Locked
20893 NURBS Error Object
20894 Materials
20895 MatLibs
20896 Hide/Freeze
20897 Object Level
20898 Group:
20899 Scene Root
20900 Controller Defaults Dialog
20901 Middle Mouse Button Toggle
20902 Virtual Viewport Toggle
20903 AVI File Creation
20904 Image format is not compatible with selected CODEC.
20905 Virtual Viewport Pan Left
20906 Virtual Viewport Pan Right
20907 Virtual Viewport Pan Up
20908 Virtual Viewport Pan Down
20909 Virtual Viewport Zoom In
20910 Virtual Viewport Zoom Out
20911 Autosave in progress...
20912 Displayed background image will use over %5.2fMb of memory.\n\nDisplay background?
20913 Display Floater
20914 Selection Floater
20915 Material/Map Browser
20916 NURBS Hilite
20917 Warning: Applying a non-uniform Scale (or Squash) in this way places the transform after all modifiers in the stack -- which is probably not what you want.
20918 To apply a Scale at a specific point in the Stack, first apply an XForm modifier, go to SubObject level, and then apply the scaling to the gizmo.
20919 For details, click the Help button.\n\nDo you still want to continue?