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034.NAKEDEYE.CFG
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1992-08-19
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5KB
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#####################################################################
# #
# Welcome to NakedEye configuration file. This file is OPTIONAL. #
# It allows you to customize NakedEye to start up with the #
# configuration that is more appropriate for your system. #
# #
# Character # is used for comments. All settings are in the form #
# setting_name=setting where setting_names are predefined in this #
# file and "settings" are suggested here also. #
# #
# #
#####################################################################
svga=
# This entry should be set to the full path name of
# a BGI file that you prefer (if that is the case).
# By default the entry should be empty. NakedEye will
# attempt to find the file where the executable of
# NakedEye is found. If this is set then please set
# the next enrty 'resol' to reflect the modes to use
resol=0,1,2,4,3
# Resolutions supported are 0, 1, 2, 3, 4 where
# 0 standard VGA 320x200
# 1 super VGA 640x400
# 2 super VGA 640x480 (default)
# 3 super VGA 800x600
# 4 super VGA 1024x678
# The default start up is 2, but it can be changed by
# placing the desired mode number last eg: 0,1,2,4,3 to
# set 3 as the default. Please be careful as the VGA
# driver will fail badly if your card does not suport
# the resolution you indicate.
bufpath=.
# PATH where the buffer file should be. It is used for
# swapping between memory and hard disk when NakedEye runs
# out of EMS memory or when no EMS is available.
# This name is recommended to be in your fastest and/or
# biggest disk. A file called buffer#.tmp will be created
# for memory<->disk swapping. The default directory is
# . for current directory. The # in the file name is the
# number of times you currently run the program typically 1.
ems=
# Boolean flag telling NakedEye to use EMS (Expanded Memory)
# or not
# yes use EMS if it is available (default)
# no do not use EMS in any case
#
# Note that NakedEye will always use hard-disk space if it runs
# out of EMS or EMS does not exist.
greeting=yes
# This flag takes values yes or no . If it is no NakedEye will not
# display the LOGO greeting window when start up. This only
# works if you meet the requirements set out in the condition
# for using this software in register.doc .
compress=yes
# takes a value yes or no (default is yes)
# This flag tells NakedEye to compress the color table and shift it
# up to the end of the 256 range. The result is that for some
# pictures with less than 256 colors, some low entries starting
# at 0 may be left available for the windows and messages. This
# make the windows and boxes look better with their intended
# Black and White colors. This also affects the generation of
# new GIF files out of existing ones.
quickstart=no
# This boolean flag yes/no is used to indicate whether you
# you want NakedEye to do a quick start-up. In a quick
# start-up no LOGO or selection menu is displayed. The first
# image is loaded straight away.
delay=0 # Takes value between 1 and 10, default is 0
# It is there to delay the fast CPU such as 386 at 33 Mhz
# and 486 machines.
quiet=no # Set to yes to make nakedeye becomes quiet except when an
# error happens or a wrong key is typed.
lefthand=yes
# Set to yes will move the control panel to the left and
# the Image area to the right hand side. Default is no
soundext=snd
# The extension name for VOC<->GIF association files.
# This helps NakedEye to locate the association file(s)
# where NakedEye's files are kept.
textext=trc
# The extension name for text<->GIF similar to the VOC<->GIF
# association. This file contains the names of text file(s)
# to be displayed along GIF files.
compressor=zip -o -q
# The command for compressing postscript output files. It can
# be any archiver such as lha, pkzip, zoo, arc etc ... provided
# that there are options to overwrite existing files and be
# silent when it works. This command will be invoked with
# the syntax: compressor options filename filename.ps
# where filename is the GIF filename without extension. The
# compressed archived file will be filename.zip or
# filename.lzh or with another extension.